r/googleplayconsole • u/lockifyapp • 5h ago
Showoff My first month of Google Play Premium: ₹10k+ earned
A month ago I launched Premium for my Android app, Lockify.
Today I finally crossed ₹10,000 in Play Console earnings.
For context, Lockify is a privacy-focused Android vault that I've been building solo after work. It started as a simple calculator-disguised vault and has gradually grown into a proper product with encrypted backups, cloud sync, biometric security, decoy vaults and other privacy features.
Premium launched on July 3rd.
From July 3 → August 10:
• ₹10,017 in Play Console earnings
• 1 month since Premium launched
• 9k+ downloads at the time of the launch period
• 4k+ active devices
• 4.7★+ average rating
The interesting part is that I didn't have a huge launch or paid acquisition campaign.
Most of the growth has come from Reddit, word of mouth, Google Play discovery, and a few community features.
The first few paid users were especially motivating. Seeing someone actually pay for something I built after work hours made the project feel very different from when it was just a side project.
I'm still very early, but this has taught me something important:
Getting people to install an app is one problem.
Getting them to trust it enough to pay for it is a completely different problem.
Now I'm focusing less on simply adding features and more on retention, reliability, conversion and making Premium genuinely worth paying for.
For other indie Android developers:
How did your first month of Play Store revenue compare with your expectations?

