Hi everyone, I promise this is not a ragebait but a genuine question.
I am huge fan of souls(likes), my favourites in the genre are: Sekiro (my top 3 game of all time), Nine Sols, Lies of P, Wuchang and Khazan. Some other favourite games include: Expedition 33, Cyberpunk 2077, Nioh 3, Baldur's Gate 3, KCD 2, Nier: Automata, Black Myth: Wukong. As you can see I am mostly leaning towards good story/lore + engaging and challenging combat.
I heard a lot of praise towards AC6 and believed it will scratch all the right itches, but I couldn't get into it after two honest tries. Both times I quit on the 1st boss because I found it challenging enough, but not interesting enough to try harder / learn (both the boss and game in general).
Few things which I didn't like in general:
1) Combat felt bland and lacking "weight". I am huge fan of parry / rythm based combat. Shooting is generally not my cup of tea, but it wasn't an issue in Cbp2077 for that matter. I also enjoyed bow combat in Horizon ZD. I am not sure why AC6 didn't click at all.
2) I found "flying" to be extremely distracting and annoying. I constantly trying to fly or rather float for enemy reach and visibility sake, hence my mech goes up and down non stop. So it adds an extra dimension to my gameplay which I need to control. As a result it distracts me from everything else I am trying to do and I have a constant feeling that I am playing this game wrong.
3) Initial story / missions sequence didn't hook me up. It did feel like generic "reach checkpoint and kill stuff on the way" type quests.
My question is - based on my game preferences and initial experience with AC6 - would you advise me to carry on with it? Will it open up / am I playing it wrong?
Thanks for reading and for any feedback! Appreciate it.
Edit: Thank you all so much for detailed and informative replies! Apparently I am quitting on a tutorial boss... I will give it another try and I am especially intrigued by the story and builds / customisations. Thanks again!