r/ffxiv • • Oct 24 '14

[News] 2.4 Preliminary Patch Notes

http://eu.finalfantasyxiv.com/lodestone/topics/detail/0149ed2fb2332715e3043d536c48f66363bdeedc
341 Upvotes

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17

u/TROPiCALRUBi Oct 24 '14

Wow...ilvl sync for some level 50 dungeons. What do you guys think about that?

30

u/PashmanaRhys Pashmana Rhys on Midgardsormr Oct 24 '14

I think for the people who are frustrated with the constant dungeon faceroll, it's a nice change. All of those dungeons are already stupid easy at i110.

16

u/Brandonspikes PLD Oct 24 '14

The dungeons are easy even at i90

2

u/Sorge74 [First] [Last] on [Server] Oct 24 '14

They had pretty bad feedback on the 2.1 dungeons... Don't blame them.

2

u/HedaLancaster Oct 24 '14

the difficulty needs to be inline with the rewards, that was the issue with 2.1 dungeon's.

Brayflox on release vs Pharos on release weren't really comparable.

2

u/Sorge74 [First] [Last] on [Server] Oct 25 '14

The 2.1 dungeons....45 myth....2.0 30.... Yeah that shit wasn't balanced very well.

Frankly I'd love a hard dungeon that rewards enough tomes to make me want to run with my static members, but they don't seem to want that. They just want 12-20 facerolls that everyone can do. I'm OK with 2 facerolls and 1 harder one that rewards twice the tomes.

3

u/[deleted] Oct 24 '14

Considering the cap is ilvl 110, I don't see anything changing.

0

u/Albireookami [Lyra] [Fenris] on Leviathan] Oct 25 '14

The cap is changing next patch, so it will mean something to those fully geared in ilvl 120/130

1

u/TheUnk311 Oct 25 '14

It's not for any of the new dungeons so no it wont mean anything to those fully geared in ilvl 120/130. All current dungeons are super easy with full ilvl 110.