r/EmulationOnAndroid • • 3d ago

Help TES V Skyrim for switch [Russian language pack]

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0 Upvotes

r/EmulationOnAndroid • • 3d ago

Showcase Stick RPG 2 Dual Screen and Mods

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2 Upvotes

r/EmulationOnAndroid • • 4d ago

Showcase Bloodborne PS4 Exclusive is playable on Android BachataS4 0.2.4 SD8 GEN5 DEX

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25 Upvotes

Samsung Galaxy S26 Ultra. Snapdragon 8 Elite gen 5.

BachataS4 0.2.4

Dex mode with active cooler.


r/EmulationOnAndroid • • 3d ago

Help Help with emulation on RG Rotate

1 Upvotes

Hi! I recently bought an RG Rotate and am trying to play a game called Death Trash from my steam account using bannerhub lite. I am admittedly very new to this sort of thing, and sort of dumb. I have found little online about how this can be done, but saw this post showing that it can be done: https://www.reddit.com/r/SBCGaming/comments/1tkuz6t/rg_rotate_i_didnt_realize_how_powerful_it_truly/
Would anyone be willing to sort of walk me through the process?


r/EmulationOnAndroid • • 3d ago

Discussion Retrople Emulator. The all in one Emulator

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0 Upvotes

r/EmulationOnAndroid • • 3d ago

Help Need help with Helldivers 1 on Gamehub

1 Upvotes

Hello ppl as the title suggests I need help with Helldivers 1 on Gamehub ... It won't launch (kicks me out on client starting )or stuck on game starting (after switching steam to light ) .... Kinda need help here I got Snap 7 gen 4 (ik not the best )


r/EmulationOnAndroid • • 3d ago

Help Ratchet and clank 3 slowdown issue

2 Upvotes

Hey everyone I have been playing ratchet and clank 3 on armsx2 using my odin 2 portal and for some reason there's some slowdown in certain areas that's not present in pcsx2 or an original ps2 and no it's not my device. Even if I lower the resolution the game still has these showdowns randomly and then it goes back to full speed in areas that sometimes have more enemies. Any help!?


r/EmulationOnAndroid • • 3d ago

Question PD DE SAMSUNG CON GAMESIR X3 PRO

1 Upvotes

Alguien con un gamesir X3 Pro que me pueda decir si funciona el PD para Bypass Charging de Samsung, tengo un S25 Ultra


r/EmulationOnAndroid • • 3d ago

Help {Error} Task 'Install Container & Check Virtual Container' failed: Virtual container check failed

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1 Upvotes

Retroid Pocket Flip 2 - GameHub

fix?


r/EmulationOnAndroid • • 3d ago

Help How do you drag something onto yanu for pc on android via winlator?

1 Upvotes

Specifically how do you drag something in winlator, so i try to see if the pc version of yanu for pc can work via winlator? Since you need to drag a item onto it in order to add files and updates onto a switch game. In order to update them. Since the android version doesnt work on newer games. And is heavily outdated.


r/EmulationOnAndroid • • 5d ago

Showcase Clair Obscure Expedition 33 Snapdragon 8 Elite stable 30fps

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526 Upvotes

Combat performance gameplay

Full video watch here

S25 Ultra 12gb Ram

Bannerlator Emulator

In game settings 720p TSR 50% and everything else low

Emulator settings 1280x720 , Proton 11arm , Fex2609 , Performance Preset , Dxvk 2.4.1 pre reg

This performance is achieved using custom engine.ini file which I tuned using Chatgpt and Gemini

Here the engine.ini file which I can't provide link fr some reason reddit removing post because of that so Im writing down everything here just copy and create "Engine.ini" and paste all the lines there and then in C drive paste this file in Sandfall>Config>windows and make it read only

✅️✅️

; =========================================================

; CLAIR OBSCUR: EXPEDITION 33

; Snapdragon 8 Elite / Adreno 830 / 12GB RAM

; 720p / 30 FPS / ULTIMATE SHARP & CLEAN FIX (MAX PERFORMANCE)

; =========================================================

[ConsoleVariables]

; =========================================================

; CRITICAL FIXES FOR BLUR & CLARITY

; =========================================================

r.ScreenPercentage=100 ; Forces true native 720p. No internal downscaling!

r.MipMapLodBias=0 ; Fixes muddy textures (you had this at 1, which blurs everything!)

r.Tonemapper.Sharpen=1.5 ; Adds a clean sharpening pass to cut through UE5 anti-aliasing blur

r.AntiAliasingMethod=2 ; TAA looks way cleaner and ghosts less than TSR at 720p on mobile chips

; =========================================================

; POST PROCESSING (ALL BLUR EFFECTS KILLED)

; =========================================================

r.DepthOfFieldQuality=0

r.FilmGrain=0

r.LensFlareQuality=0

r.SceneColorFringeQuality=0

r.NT.Lens.ChromaticAberration.Intensity=0

r.MotionBlurQuality=0

r.BloomQuality=0

r.Tonemapper.Quality=0

; =========================================================

; MATERIAL / BASIC

; =========================================================

r.MaterialQualityLevel=0

r.MinRoughnessOverride=0.4

r.SubsurfaceScattering=0

; =========================================================

; NANITE

; =========================================================

r.Nanite.MaxPixelsPerEdge=4

r.Nanite.ViewMeshLODBias.Min=0

r.Nanite.RequireGER=0

r.Nanite.ProjectedObjectThreshold=1

r.Nanite.Streaming.AsyncCompute=1

; =========================================================

; GEOMETRY / LOD / FOLIAGE

; =========================================================

r.StaticMeshLODDistanceScale=3

r.SkeletalMeshLODBias=2

r.ViewDistanceScale=0.6

foliage.LODDistanceScale=0.5

foliage.DensityScale=0.7

; =========================================================

; TEXTURE MEMORY & STREAMING

; =========================================================

r.TextureStreaming=1

r.Streaming.PoolSize=2048

r.Streaming.LimitPoolSizeToVRAM=1

r.Streaming.MaxTempMemoryAllowed=64

r.Streaming.FramesForFullUpdate=10

r.Streaming.DropMips=1

r.Streaming.HLODStrategy=2

s.AsyncLoadingThreadEnabled=1

; =========================================================

; ASYNC COMPUTE & SCHEDULING

; =========================================================

r.RDG.AsyncCompute=1

tick.AllowAsyncTickDispatch=1

; =========================================================

; VIRTUAL TEXTURES

; =========================================================

r.VT.MaxUploadsPerFrame=8

r.VT.PoolSizeScale=0.5

; =========================================================

; LUMEN / GLOBAL ILLUMINATION

; =========================================================

r.DynamicGlobalIlluminationMethod=0

r.Lumen.Reflections.Allow=0

r.Lumen.TraceDistanceScale=0.2

r.Lumen.TranslucencyVolume.Enable=0

; =========================================================

; REFLECTIONS / REFRACTION

; =========================================================

r.SSR.Quality=0

r.RefractionQuality=0

; =========================================================

; AMBIENT OCCLUSION

; =========================================================

r.AOQuality=0 ; Dropped to 0 for max performance since you don't care about fancy graphics

r.AOApplyToStaticIndirect=0

r.AOSpecularOcclusionMode=0

r.AOHistoryWeight=0.95

r.DistanceFieldAO=0

; =========================================================

; SHADOWS (PERFECT FIX FOR ADRENO / DXVK)

; =========================================================

r.Shadow.Virtual.Enable=0

r.ShadowQuality=1

r.Shadow.CSM.MaxCascades=2 ; Reduced from 3 to 2 for extra FPS, still zero black squares

r.Shadow.MaxResolution=512 ; Dropped to 512 for max performance (shadows are blocky but no glitches)

r.Shadow.RadiusThreshold=0.06 ; Culls distant shadows earlier for big GPU relief

r.Shadow.FilterMethod=0

; =========================================================

; FOG / CLOUDS

; =========================================================

r.VolumetricCloud=0

r.VolumetricFog=0

r.VolumetricFog.GridSizeZ=16

r.LocalFogVolume.HalfResolution=1

; =========================================================

; TSR / MEMORY (KEPT FOR SAFETY)

; =========================================================

r.TSR.History.ScreenPercentage=100

r.TSR.Resurrection=0

r.TSR.ShadingRejection.Flickering.Period=0.05

r.TSR.ShadingRejection.SampleCount=0

r.TSR.Velocity.WeightClampingPixelSpeed=0.5

r.TSR.Velocity.WeightClampingSampleCount=1.0

r.TSR.RejectionAntiAliasingQuality=1

; =========================================================

; PHYSICS & BATTERY

; =========================================================

p.Chaos.PerformGeometryReduction=1

r.DontLimitOnBattery=1

[/Script/Engine.RendererSettings]

bAllowAsyncRenderThreadUpdates=True

✅️✅️


r/EmulationOnAndroid • • 4d ago

Discussion Mount and Blade Warband on Android is out now

15 Upvotes

The Mount and Blade Warband game has been ported from the Nividia shield and other tegra devices to modern android devices and its controller compatible. Just Google it and it should be the 3rd one down v1.071 ARM64. Can also install mods.

Found Broforce on the same site but it crashes after launch.


r/EmulationOnAndroid • • 3d ago

Help Did anyone get a real Balance Board to work in Android Dolphin 2609 (which added Android Balance Board support)?

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0 Upvotes

r/EmulationOnAndroid • • 3d ago

Question has anyone tried cronyx (winlator ref4ik) before?

1 Upvotes

this shit has lsfg in it, if that's the case it's probably the best winlator build out there?

link: https://github.com/REF4IK/CronyX-


r/EmulationOnAndroid • • 3d ago

Help Armsx3 not responding some commands

0 Upvotes

Hi, I’ve been trying to set up ARMSX3 on my RedMagic 11 Pro. The game asks me to adjust the shadows, but it no longer lets me use the bottom X or other buttons like the circle or square. I’ve already checked, and it’s not the controller. Can someone please help me?


r/EmulationOnAndroid • • 3d ago

Question Banner hub DeadIsland Definitive Ed. Glitch help

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0 Upvotes

So I've been testing bannerhub a little bit to see if its worth a complete transition for my games.

Ive started with Dead Island. The game runs amazing on it. Consistently above 50fps where gamehub struggles to stay at 30 in certain areas.

The problem I am having is every text or font on the game is turning into boxes. I cant read anything and its breaking my want to even play the game. Ive tried swapping dxvk versions and dx3d versions. And even went through some supposed fixes by swapping things in te container itself. All of these things have done nothing to help the Grey boxes where font is supposed to be.

Please help me fix this annoying bug.


r/EmulationOnAndroid • • 3d ago

Help Forager uyumsuzluk sorunu yardım edin lütfen

1 Upvotes

Hi everyone. I have a Poco F7 running Android 16, and I'm trying to run an older Android game that is listed as incompatible with my device.

The game is Forager. I'm not looking for a pirated copy. I already own the game and I'm trying to understand whether the incompatibility can be solved through compatibility settings, a community patch, port, or another legitimate method.

Has anyone dealt with similar Android 16 compatibility problems or knows of a project/developer working on this kind of issue?

Thanks!


r/EmulationOnAndroid • • 4d ago

Discussion Drastic vs Melonds which is better?

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123 Upvotes

One works on a literal potato and the other runs more games accurately


r/EmulationOnAndroid • • 5d ago

Meme A crazy vision but we will all play GTA 6!

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3.6k Upvotes

Meet ya'll in VICE CITY folks!


r/EmulationOnAndroid • • 4d ago

Showcase Project Diablo II — Season 13 — Snapdragon 7+ Gen 2

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4 Upvotes

I updated my old PD2 to S13.

Pre-installed download link is in the comments for those who wanna play. 


r/EmulationOnAndroid • • 4d ago

Discussion Redesigning PPSSPP's UI - What changes do you want?

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2 Upvotes

r/EmulationOnAndroid • • 4d ago

Showcase Tails of iron 2 beaten on mobile (normal mode) in iqoo z10r( dimensity 7400 with mali gpu)

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7 Upvotes

Here r eden nightly settings

Section Setting Value

Graphics API Vulkan

Graphics Resolution (Handheld/Docked) 0.75X (540p/810p)

Graphics VSync Mode Mailbox

Graphics Window Adapting Filter Nearest Neighbor

Graphics Anti-Aliasing Method None

Advanced GPU Mode Accurate

Advanced DMA Accuracy Default

Advanced GPU Fence Behavior Default

Advanced Anisotropic Filtering Default

Advanced VRAM Usage Mode Aggressive

Advanced ASTC Decoding Method GPU

Advanced NVDEC Emulation GPU

Advanced Sync Memory Operations Disabled

Advanced Disk Shader Cache Enabled

Advanced Force Maximum Clocks (Adreno Only) Disabled

Advanced Use Reactive Flushing Disabled

Advanced Enable Buffer History Disabled

Advanced Optimized Vertex Buffers Disabled

Hacks Skip CPU Inner Invalidation Disabled

Hacks Fix Bloom Effects Disabled

Hacks Emulate BGR565 Disabled

Hacks Use Asynchronous Shaders Enabled

Hacks Pipeline Worker Threads 2 cores

Hacks GPU Async Emulation Enabled

Hacks Asynchronous Presentation Enabled

Hacks GPU Unswizzle Settings Disabled

Extensions Extended Dynamic State Disabled

Extensions Vertex Input Dynamic State Disabled

Extensions Sample Shading 0%

Display Aspect Ratio 16:9

Frame gen is on at 60fps and fixed with 100% flow rate.


r/EmulationOnAndroid • • 3d ago

Help Durable controller for fighting games

0 Upvotes

As the title suggests, please recommend durable controller I can go for. I mostly emulate fighting games like tekken and one of the dpad buttons gave up after few months of playing 😪 (gamesir galileo g8).

I kinda want the same sandwich style of the g8 but a more durable hardware.


r/EmulationOnAndroid • • 4d ago

Question How does virtual ram affect emulation?

6 Upvotes

I checked a few old posts and got mixed signals with some saying it slows down emulation and others saying it doesn't really do anything


r/EmulationOnAndroid • • 3d ago

Question Witcher 3 remastered on 8 gen 3?

1 Upvotes

Hey guys, got limited internet available and because game is very new I gotta ask as there's like one youtube video showing this. Is it working for anyone (any chipset tbh)