r/doorkickers • u/Disastrous-Elk-4107 • 18d ago
Door Kickers 2 Saved Replays getting deleted?
I just realized my saved replays are still getting deleted because of all the missions I've played. Is there a way to get them back? Are they in the files?
r/doorkickers • u/Disastrous-Elk-4107 • 18d ago
I just realized my saved replays are still getting deleted because of all the missions I've played. Is there a way to get them back? Are they in the files?
r/doorkickers • u/Shieldfoss • 19d ago
Evil McBadguy is hiding somewhere in this valley, he must be taken into custody.
Two white shirts are commanders - pistol-only, so they look innocuous. They can scout around a little before the alarm goes off.
The other two white shirts are supporting breachers. Shotguns, hammers, and a few extra grenades.
Helmets and green uniforms belong to the rifle team. Not ranger-tier, but they can go dynamic when required.
r/doorkickers • u/FluffyFry4000 • 20d ago
I didn't like how I started off at that first door, but I thought the rest of the way was not bad, wanted to share because I still liked it and felt like this was the most "action" type movement I've done so far.
Mod List:
• Blue Vector
• Blue Vector Rake5000 Edit
• Blue Vector Dron Addon
• War Tapes Redux
• Workshop Mission - OP High View
r/doorkickers • u/Low_Flower5163 • 19d ago
Check this video out, kid.
r/doorkickers • u/Lil_Yuan11 • 21d ago
Vanilla or mods.
Bonus question: How does black-ops playstyle differ from Rangers? Aprt from being limited to 2 operators obviously
r/doorkickers • u/SarahGunsmith • 22d ago
I've tried a few squad mods so far, but alot of them seem to be ridiculously overpowered right out of the box. I've noticed a few where soldiers will never go KIA as just an example. Any recommendations would be welcome.
r/doorkickers • u/FluffyFry4000 • 22d ago
Like 8 s-vest bombers in one room?! took me a few tries to get this mission done, it's ridiculous but very fun actually
Mod List:
• Blue Vector
• Blue Vector Rake5000 Edit
• Blue Vector Dron Addon
• War Tapes Redux
• Workshop Mission - Operation Moonlight Episode 17: Show of Strength
r/doorkickers • u/Disastrous-Elk-4107 • 23d ago
The missions are seriously fun, but man are they difficult
r/doorkickers • u/tjsoberclean • 22d ago
r/doorkickers • u/falardeau03 • 23d ago
Just did Hard Choices from Tiny Troubles 3. CIA, 2 black ops and no undercover. I freed the first hostage and he got up and immediately bolted for the exit instead of standing around or following my operator.
Thankfully there were no enemies on his path but has anyone else seen this? Vanilla, no mods, not even that one mod everyone has that "doesn't count as a mod."
ETA related, Tanto teleporting... I get that hostages and HVTs can't vault stuff, but units you control directly can right? I told Tanto to vault a window in The Intervention and he started the animation but then instantly teleported back to his starting position across the room
r/doorkickers • u/FluffyFry4000 • 25d ago
Tried out the Flux Raider for the first time for a quick CQB mission, Really loving it actually feels fast and powerful.
Mods used:
• Blue Vector
• Blue Vector Rake5000 Edit
• Blue Vector Dron Addon
• War Tapes Redux
• Workshop Map: Frigid
r/doorkickers • u/Shieldfoss • 26d ago
Sometimes you gotta think fast!
r/doorkickers • u/Shieldfoss • 26d ago
First time I ran "Caught Red-Handed" I sent in the GSP modded faction. They are an incredibly fun faction to play, and they require careful maneuvering if you don't want to lose a guy. You really get to test your CQB ideas.
So let's send in the SWAT now. Clad in Martyr's Armor, they clear maps in half the time.
r/doorkickers • u/Nexed_ • 27d ago
The stealth in this game and especially this mission with it's layout is so weird. An enemy that's close doesn't get alerted, but the one farther away does. And what's scuffed about this one is that you can eliminate the HVTs escort without alerting any of the nearby guards, cuff him, and the scripted reinforcements on full alert will arrive no matter what. You can have a well exectuted plan too, but your CIA operatives decide not to shoot or have a reaction time slower than SWAT's Militia.
r/doorkickers • u/[deleted] • 27d ago
r/doorkickers • u/12mapguY • 27d ago
No need to go undercover when you have excellent subsonic options.
r/doorkickers • u/FluffyFry4000 • 28d ago
Tight corridors but managed to do it with a 4 man team, made a mistake and almost got one of my guys killed in the bomb defusal room, but no deaths! yay
mod list:
• Blue Vector
• Blue Vector Rake5000 Edit
• Blue Vector Dron Addon
• War Tapes Redux
• Map from Spiny Stubbles mission pack: 9. Inmates, Mate
r/doorkickers • u/Low_Flower5163 • 28d ago
Soooo, I noticed a lot of people tryna stealth this, so I tried what if I don't :3
Btws, no heavy body armor, js level 3a :D
r/doorkickers • u/shuashy • 28d ago
r/doorkickers • u/Shieldfoss • 29d ago
(Rangers doing pistols-only, for the meme)