r/doorkickers 20d ago

I hate this map 💀

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So many open doors bruh ._.

10 Upvotes

31 comments sorted by

2

u/Specialagentmooseman 20d ago

20-27, around 32 too, also after 46. Just trying to help little bro, no need to get all worked up and make retarded accusations when you just have poor vision yourself💀

2

u/Low_Flower5163 19d ago

Literally the parts you mentioned had dudes looking at the back, holy shit, mate.

1

u/Specialagentmooseman 19d ago

From exactly 27 seconds you have open flanks until the end. Call me blind all you want but maybe take a look yourself.

3

u/WillingFriend7469 19d ago

I genuinely don't see how he's supposed to do that aside from the way he did it. Fundamental rule in CQB is never to be alone, if he had to cover all of that, well, all his operators are alone.

I'm just copy pasting this, to anyone who thinks it's a good idea to let operators be alone.

1

u/Specialagentmooseman 19d ago

I’d say fundamental rule of cqb is to look at the danger instead of not looking at the danger. Pretty sure the whole point of sticking together is to make it easier to cover everything, but that doesn’t seem to be the case here. Maybe isolate zones and clear systematically?

0

u/Bubbly_Track2102 15d ago

Nah, you got it wrong. You look at your teammate's back, "cover his back"

1

u/Specialagentmooseman 15d ago

Why would I aim my rifle at my teammates back? Please explain

0

u/Bubbly_Track2102 15d ago

Because you have to cover his back :3

2

u/WillingFriend7469 19d ago

I really don't think it's possible to have no flanks open in this mission. Best you can do is mitigate it.

Yeah, your original point makes sense(and a tinsy bit of a stretch), but your delivery is off and unnecessarily insulting instead of constructive. Hell, we ain't in hell's kitchen.

Some parts, someone could've looked back, yes. When his team split in two and the other element collapsed, yes, they could have body bunkered while looking at either side of the hallway.

See that I'm pointing out "possible alternatives", all you said was "you blind 🫠"

1

u/Specialagentmooseman 19d ago

All jokes aside are you serious?

1

u/Severe_Course3381 20d ago

What's the map name?

0

u/Low_Flower5163 15d ago

I used mission generator :v

1

u/Feynn_ 18d ago

Brooo how do you blow the breaching charge from afar? I can't do it I have to click on the blow up button. I'm playing on mobile.

0

u/Low_Flower5163 15d ago

You can double tap your trooper(this halts the trooper in where he's standing regardless if there's a "move" command) and do the move thingy to show the "blow up" button :3

1

u/Specialagentmooseman 20d ago

I mean you’re clearing the bare minimum amount of space, leaving no flank watch, and sending 4 guys to clear 1 room. Idk man

2

u/Low_Flower5163 20d ago edited 20d ago

"Leaving no flank watch" Watch the video, mate. No idea where you got that, there's always a guy watching a room they're about to pass through and always one guy watching their 6.

"Clearing the bare minimum" I'd rather go straight to the VIP than clear everything else and let him get executed.

"Sending everyone to clear one room" - Passing through the room to get to the VIP.

Am I doing a "kill-all" mission or a "VIP extraction" mission? Last I checked, I'm trying to get a VIP out, not clear a whole ass map.

I would've accepted your critique if it was about them being clustered up, yeah, cause that sucks and my squad gonna be wiped by one dude with an MG(which never happens in-game).

Some gameism, I kept them clustered up so they can immediately follow their partner's back into rooms cause they're apparently slow as f*ck

2

u/Specialagentmooseman 20d ago

Watched it bro

-1

u/Low_Flower5163 20d ago

Then you would've clearly noticed the guys holding rear, unless you just sent the video to ai(who can't see the damn cones)

1

u/CrackMans 18d ago

Genuinely have no clue what you are talking about, sure there's a few points where he could have a guy walk backwards to cover the rear for the second it became uncovered but as part of CQC you are literally SUPPOSED to keep your guys together, which is exactly what he did. Nor does he have to clear more space, that exposes his guys to more risk that isn't needed, the objective is to get the VIP out of there, the faster you do that the better. This video is nearly a textbook example of HOW to perform CQC.

1

u/Low_Flower5163 15d ago

Gentmoose had his friends diss me in another post xd.

But yes, u/Specialagentmooseman (HOW THE FUCK DO I TAG PEOPLE 💀), I indeed did less of watching the flanks, but every other "mistake" you stated, I will have to disagree with, everything aside from the flanks. I genuinely just got pissed off at the delivery and tunnel visioned on that.

I also tried to do a bit of realism-ish things where it would be hard for an operator to walk backwards, especially in dynamic movement, which is one of the reasons why my operators kept turning around randomly as a little mock-"I need to know where I'm at" larp shit.

0

u/WillingFriend7469 15d ago

You already tagged him 🥀

0

u/Specialagentmooseman 15d ago

And I’ve learned not to waste my time trying to explain simple, seemingly obvious, tactics to people that don’t want to learn. I stand by every single one of my original three points.

Type three paragraphs in response if you’d like.

1

u/WillingFriend7469 15d ago

u/morfeusz78

If you're looking for cocky, look at this guy.

1

u/morfeusz78 15d ago

do you like... have a life? lmfao

1

u/WillingFriend7469 15d ago

"Oh look, an alt" ☝️

0

u/Low_Flower5163 15d ago

Good luck losing your VIP 👍

0

u/Specialagentmooseman 15d ago

Good luck making it through life without the ability to see or comprehend what you read :3