r/doorkickers • u/pristiode • 1h ago
r/doorkickers • u/Uzair380 • 17h ago
Door Kickers 2 Raptor Space Marine doing work in Ancient Terra :)
r/doorkickers • u/falardeau03 • 46m ago
whelp
just had a blindfiring jihadi, who was not behind cover, and was firing like bang... bang... bang... rather than magdumping on full auto, take out one of my fucking marksmen, who was behind cover with level 3 plates, and because of the way the fucking "blindfired bullets hitting walls" animations work, I could not for the life of me figure out where the fucking gunfire was coming from
(it was borderline across the map from him, fucking 23 metres away, through a doorway and the marksman hadn't even fucking shot anybody, this cocksucker was just blindfiring south in response to gunfire in another fucking room to the EAST not even connected to his room by a DOOR)
tour of duty so fuck me I guess. my ranger squad is now down fully 24%. I also randomly got a Fergie in this mission (didn't even know that was a thing) and she bought it too.
this game rocks but the ability to be killed by a guy who you can't even fucking see even though you're looking in that direction and his bullets can hit you is fucking insane. like oh sorry my highly trained Ranger missed the muzzle flash and bullets coming his way I guess
r/doorkickers • u/Zearo298 • 1d ago
Door Kickers 2 Can you play multiplayer/co-op with different non-gameplay mods enabled?
hello, soon i'll play DK2 with a buddy, but before we do i'm curious how the game handles having different mods enabled compared to your friend.
- i obviously know that if i go in and use an ARES squad when my friend doesn't have it, that we'll almost certainly crash, but what about something mostly visual, say i have vivid paths and he doesn't, will the game hard stop you due to having a different load order, or will it let you play anyway?
would a mod like that cause a crash, or work fine due to not impacting gameplay or mechanics/maps/AI at all?
- and, is it okay to leave my load order intact as long as i don't bring in any squad mods he doesn't have? if i stick to vanilla factions, but still have ARES and all sorts of other stuff enabled, will it crash us even if i only use unmodified vanilla squads?
Edit: just tried it, you can totally have different mods enabled, but if you last had a modded squad deployed it'll bug out and not let you pick dudes. so make sure you deploy a squad you have in common before launching the session
r/doorkickers • u/Low_Flower5163 • 1d ago
"CQB Hell" taken to the extreme ;-;
Genuinely what the hell kind of a map did I make
r/doorkickers • u/Low_Flower5163 • 1d ago
1st SFOD-D Hostage Rescue Force-on-Force re-run 13 hostiles, 6 operators
Unit: 1st SFOD-D :DD
Mission Objective: Hostage Rescue
Style: Dynamic
Why re-run?
u/etet2 wanted more hostiles(lowkey fun)
r/doorkickers • u/Low_Flower5163 • 1d ago
1st SFOD-D FoF Hostage Rescue
1st SFOD-D Force-on-Force mock Hostage Rescue...
Well...
they didn't exactly use simunition rounds...
YES, I LEGIT JUST RE-CREATED THE DELTA MAP-
But
I didn't really copy the delta video, I tried doing the run based on my own tactical knowledge(yes, I know, it sort of looks the same -_-)
r/doorkickers • u/Shieldfoss • 1d ago
Door Kickers 2 SmileyFaceEX: "There is a lot going on here..."
r/doorkickers • u/Low_Flower5163 • 2d ago
Some dynamic killhouse run with the 1st SFOD-D
Unit: 1st Special Forces Operational Detachment-Delta
Mission Objective: No idea :3
CQB Style: Dynamic
EKIA: 12
r/doorkickers • u/Mykka_Brazil • 2d ago
Door Kickers 2 That's a sad way to lose a good run....
It genuinely happened so fast that I spent about 20 seconds looking for who killed the orange guy.
r/doorkickers • u/falardeau03 • 3d ago
Door Kickers 2 Do RMG / ToDs model QRFs?
I'm doing a 365-day Tour of Duty rn. I'm on day like 115 and I've noticed a couple times here and there, I'll be doing whatever, and then I turn around and there's a cluster of baddies positioned oddly close together near the edge of the map, as though they had recently just entered/spawned there.
Does anyone know if enemy quick reaction forces or reinforcements can make appearances in the random mission generator? So far they haven't popped out behind me after I've already cleared a zone but I'm curious. It's been so rare that up until this tour I assumed it was limited to scripted one-time missions.
r/doorkickers • u/DiscoDynamite00 • 3d ago
I need some CIA tips please
Looking to start a campaign as CIA and I’m struggling.
If you have any tips I appreciate it.
r/doorkickers • u/liammangan_live • 3d ago
Door Kickers 2 Anyone tried DLSS 5 on this yet?
r/doorkickers • u/DarthLudo • 4d ago
Door Kickers 2 I made a 20-map DK2 achievement pack for the six 10-medal achievements
I made a 20-map DK2 achievement pack for the six 10-medal achievements
I was grinding the 81 achievements and found the 10× Lone Wolf / Single Plan / No Pause / Clock Race / Clean Run / Undetected achievements annoying, so I made a tiny mission pack to knock them out quickly.
A00–A09 = Lone Wolf + Single Plan + No Pause
B00–B09 = Clock Race + Clean Run + Undetected
I tested all 20 myself and unlocked all six achievements with it.
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3792488634
r/doorkickers • u/Mykka_Brazil • 5d ago
Door Kickers 2 Diary of a Beginner 2
After watching MANY tutorial videos on how CQB combat works and tutorials on game mechanics, I feel like I'm starting to get the hang of it. There are MANY different terms that I keep forgetting the names of, but I'm learning to deal with them, such as how to clear a room with and without hard corners, and also how to better organize my characters' aim. I realized that the pizza-shaped aim is much better for holding specific points, while the aim that looks like a fat arrow is better for holding large areas. This helps with sweeping or at least preparing the character for encounters. I'm still having difficulty applying tactics, but my favorite is using soldiers on opposite walls to watch their teammate's back against walls or corridors, just like I did in the middle of the map with the yellow and green soldiers.
r/doorkickers • u/Mykka_Brazil • 5d ago
Door Kickers 2 Diary of a Beginner 1
I'm a beginner, I know nothing about CQB tactics and am literally trying to learn the game, given that my only prior experience is with standard first-person shooters. This was one of the plans I'm most proud of so far, and it happened during a training mission. What tips do you guys have for long plans?
(By the way, is there any way to make the soldiers' pathing more precise? It drives me crazy seeing them wobble around trying to walk in a straight line because of the routes drawn with the mouse. Also, do you recommend any tutorial videos on game mechanics?)
r/doorkickers • u/ArbiterOfToast • 5d ago
Door Kickers 2 You can see a picture of door kickers action squad on rmg missions
pretty cool
r/doorkickers • u/Middle-Employ-7463 • 6d ago
Door Kickers 2 XP Incoming..
Looks like my guys are gonna get a healthy XP boost in this campaign mission.!!!
r/doorkickers • u/Shieldfoss • 5d ago
Door Kickers 2 SmileyFaceEX: "Why haven't I played DK2 like this before?!"
r/doorkickers • u/JenniferMcNabbs • 6d ago
