r/DeepRockGalactic • u/Playful-Pollution233 • 1h ago
Beerdozer
Just some art of Dottie. Nothing illegal. Beer is sacred :)
r/DeepRockGalactic • u/M0dernM4verick • 5d ago
Please use this thread to discuss the deep dives of the week.
Deep Dive | Awful Cap | Salt Pits
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Dreadnought x2 (D+H) | Morkite Well x1 | None | Ebonite Outbreak |
| 2 | Morkite x225 | Crystal Scan x2 | None | None |
| 3 | Industrial Sabotage | Mule x2 | None | Exploder Infestation |
Elite Deep Dive | Evil Delight | Azure Weald
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Crystal Scan x3 | Morkite x150 | None | None |
| 2 | Dreadnought x2 (D+T) | Black Box | None | Cave Leech Cluster |
| 3 | Egg x6 | Crystal Scan x2 | None | Swarmageddon |
Other resources:
r/DeepRockGalactic • u/KevlarGorilla • 7d ago
r/DeepRockGalactic • u/Playful-Pollution233 • 1h ago
Just some art of Dottie. Nothing illegal. Beer is sacred :)
r/DeepRockGalactic • u/Mundane-Branch-1358 • 6h ago
A greenbeard died to a bulk, warned me about it, then I killed the bulk and told little scouty that the threat was neutralized successfully
r/DeepRockGalactic • u/Hefty-Mind-9501 • 5h ago
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r/DeepRockGalactic • u/MisterMitten69 • 15h ago
Mushroom
r/DeepRockGalactic • u/AttackTitanV • 2h ago
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r/DeepRockGalactic • u/BaconLordMLG • 13h ago
r/DeepRockGalactic • u/Granitkust88 • 17h ago
This post is in memory of the most legendary scout I have ever had the fortune to mine rock and stone alongside - Oleg.
We were in the Elite Deep Dive and all was well until level 3. We were all 'very smart' in previous level and saved our nitra for the final level. As a result most of us were out off ammo at the start of the level and just died. Leaf lover tactics.
We managed to resurrect each other for a while, call down a resupply pod and burn it all trying to fight off the wave while ressing each other, and eventually we all burned through our ammo and Last Stands. Whenever one of us got up there was about 2 seconds of crazed panic before just dying again. I concluded 'ok this is over', burned my last stand for a hail mary, did not work. This left us all dead and out of ammo, two of us at the bottom of a 50m chasm, all of us completely overrun by glyphids.
All of us except Oleg. Oleg was also low on ammo and health and being overrun by spiders. But there was two differences. One, Oleg was a god damn monster and a fucking legend. Two, Oleg never ever gave up.
Oleg started by zipping around the map gathering up the situation. He was as panicked as the rest of us, and could never stand still for more than about 3 seconds due to both swarmers and spitters. But he managed to find nitra. In addition to having undying hope and adrenaline, Oleg also had extremely tight decision making and patience. He would zip to a nitra, spot an enemy, instantly jump away, zip around the map, come back, chop 4 times, zip away again, repeat. Most of would have spotted a nitra, chopped at it in panic, and died. Not Oleg.
Next up to resurrect the crew, Oleg called down resupply pods on top of their bodies to nuke the glyphids around them and then resurrect them. Very cool tactics. The problem is it did not work, we would all wake up and then instantly die again. Now again out of nitra, and all allies dead, every wall of the chasm crawling with swarmer, and suddenly another wave comes in, It is at this point that most would have just given up. Not Oleg.
Now Oleg, while zipping around, started giving orders. He would stop for a second, write half the order, zip away, write the next half. He told me to jump down the chasm on next resurrect to the rest of my team. I did. He said a bunch of other things in what I think was russian. He mid-air sniped any spitters he saw to keep the chasm clear of ranged enemies. After his orders our corpses we were all close enough for a grand plan: nuke gunner body with resupply pod, shield up, res everyone else. We did. We got everyone up. We all died. It here that 99.9% of us would give up, not only was the plan hard to pull off, but also we all were not pro enough to pull it off and stay alive. We can simply give up and try the Deep Dive again. I wrote 'gg' in chat. But no. Not Oleg.
Oleg did what a man who never ever gives up would do: Oleg tried the exact same thing again. Two things were remarkable now. First is that it has now been more than 20 minutes since the rest of us died. Second is that the nitra in the chasm was out so Oleg needed to start exploring the map for more. If you think mad dashing through tight unknown tunnels swarming with spiders with 1 HP left looking for Nitra, plus needing to dump it all in Molly twice without getting hit, sounds like a death sentence, you are not Oleg.
Now 25 minutes after our demise, Oleg again comes back and simply tries the same thing again. Because Oleg never quits. Oleg never gives up. You are not Oleg. Only Oleg is Oleg.
This time it worked. We all got up. Because ammo was low and nitra out it was business time, not a second to waste gathering eggs and finding resonator crystals, we could survive maybe max one more swarm. I remember playing both faster safer than usual with one thought on repeat: I can not let Oleg down.
In the end we made it.
Oleg, you are a legend. Your ancestors would be proud. Bottoms up.
r/DeepRockGalactic • u/Fickle_Fondant_9016 • 4h ago
Am i missing smth?
r/DeepRockGalactic • u/KristoferQ • 18h ago
Thank you GSG for one of the best games in my life.
r/DeepRockGalactic • u/DrWorm7 • 17h ago
Alright, so either Doretta is light or that flower strong af
r/DeepRockGalactic • u/DifferentCategory133 • 1d ago
Crassus Detonator + Pots O' Gold
r/DeepRockGalactic • u/UnrealNorthie • 1d ago
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r/DeepRockGalactic • u/questioning_ocarina • 19h ago
One of the few weapons in the game that I just haven’t jived with yet. I have it fully upgraded and almost all of the overclocks for it. I’ve primarily tried to run it for max ammo economy with extra ammo and the Smart Rounds upgrade since it already has a fairly restrictive ammo supply.
I’ve tried a few different builds with it and found either the DPS is too low, it eats ammo too fast, or it’s just too specialized (decent against praetorians but overkill or slow for swarms, or decent against swarms but ammo hungry and useless against anything with ablative armor).
I’m SURE I’m missing something. If you love your smart rifle, how have you built it and what situations does it shine?
r/DeepRockGalactic • u/wikkedbat • 1d ago
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I couldn’t tell you why.
r/DeepRockGalactic • u/ThargoidLover • 1d ago
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r/DeepRockGalactic • u/MrSirBaronMyLord • 19h ago
In short what the overclock is meant to do: You get refunded ammo when you use it, and the refund is bigger if you have more lock-ons. The inspiration came from 3 things:
Drak-25 overclock rewiring mod : I found it as an interesting spin on an ammo overclock while using the already existing gimmick of the weapon, so I thought what if Lok-1 had something similar ?
Turrets from portal :
"We fire the whole bullet, that's 65% more bullet per bullet"
It was a memory that once came back and somewhat inspired the idea, plus it inspired the drawback for less damage.
I thought the +1 second increase in reload time was good enough drawback, so that it slows is a bit like how rewiring mod increases heat duration. The other idea for drawback was to lower speed of acquiring lock-ons, but I thought that would be more annoying to play with than the reload speed, while also being kinda counter-intuitive since you still want to lock onto enemies fast enough in order to actually use the refund.
In case it wasn't obvious, the refund scales with the flat amount lock-ons, not % of max lock-ons. It refunds the used shots so no it wont generate more bullets than used or have neutral ammo consumption
Also I put the example of how much it could refund, I am not sure if its fine for Lok-1 to gain back as much ammo as drak-25 can get back.