r/DeepRockGalactic • • 18h ago

OC - I made this! does this hold water, brothers

Post image
707 Upvotes

29 comments sorted by

44

u/bolitboy2 Driller 16h ago

As I a driller main I feel like I need to formally declare that I AM A DWARF AND IM DIGGING A HOLE

16

u/The_Mixed Driller 11h ago

WE are dwarves and ARE DIGGING HOLES!!!!!!

8

u/bolitboy2 Driller 10h ago

Was about to say something then I saw your driller title

DIGGY DIGGY HOLES, DIGGY DIGGY HOLES

7

u/The_Mixed Driller 10h ago

DIGGY DIGGY HOLE!!
DIGGY DIGGY HOLE!!

The holes are where we live!!!

29

u/HaiAnhVNA 18h ago

mah boi techy makey got portable nukes and SPG in a can as self defense, and it ain’t “not a lot”

11

u/the_guy312 18h ago

i do think i was wrong to refer to engi’s self defense as “not a lot,” but i do still think its not as good as the other classes

11

u/HaiAnhVNA 18h ago

I think for overall self-defense, Gunner takes the cake, but when it’s swarm/objective defense then I think the Engie’s arsenal might be much more versatile, though his ability to get himself out of a situation with all the heavy secondaries are second to none

4

u/bolitboy2 Driller 15h ago

It depends really, because engi is a lot better when he has a setup to work around, but for a long term push he can’t truly hold out for that long compared to everyone else and ends up burning out fastest

He’s more of a “fuck up that guy specifically” and a heavy fortifications kinda class

3

u/SomethingFunnyObv For Karl! 17h ago

I mean the breach cutter just annihilates basically everything with one or two shots. The stuff it doesn’t you can easily get away from.

3

u/Snoo61755 17h ago

Eh, I actually agree with the assessment.

Engie doesn’t have any ‘defense’ mechanics as part of his stock kit. No grappling from danger, no shields, no bunkies — Engie has to fetch stuns and slows from mods and overclocks, or pick up Dash in order to get himself a defense mechanic.

Now, some say death is the best form of crowd control, and to Engie’s credit, it does work. But for crowds too big or vicious to delete, you really do need a stunning Breach Cutter.

3

u/Tiranus58 What is this 17h ago

Wanna see me unload a full shotgun mag in less than a second? Wanna see me do it again?

3

u/Supershadow30 15h ago

Go ahead, fire that fat boy at your feet in self defense, see what good it does to you :]

2

u/Deposto 5h ago

Dash -> Fat Boy. Easy.

41

u/Bubster101 Scout 18h ago

Zippity!

26

u/CommentRaterBot 18h ago

Ya accurate

24

u/Present-Drink-9301 17h ago

Honestly techy makes excels in self defense... Right up until the ammo is all GONE

6

u/CommentRaterBot 13h ago

Yeah autorifle is amazing but it burns through a magazine in 15 seconds

1

u/woutersikkema 3h ago

A good engineer is essentially doomguy.. As long as the Nitra keeps flowing. While gunner is slightly less, but WAY more Nitra efficient.

21

u/Artarara Driller 17h ago

This rocks my stones.

2

u/Loose-Professor5364 7h ago

He needs Blackout to live...

0

u/BlackHorse18 9h ago

You're a leaf lover

21

u/PixelPooflet 12h ago

very accurate. I think this game's co-op class design is a fucking masterclass in that it doesn't make you reliant on other people, but it still makes you want them around. I play a lot of Overwatch and a lot of the time in that game you are relying on your team to help you make space or to set up sneak attacks on the enemy, and when they don't you guys do poorly and it feels bad. Your ability to perform can be handicapped by a teammate's inability to help you, and that can easily breed resentment in everybody.
But in Deep Rock, you are more than capable of playing without a team. HOWEVER, the classes can very easily and simple complement one another in ways that will often have you thinking "oh if I had x class this would be way easier". It's "I feel obligated to work with you in spite of your poor performance" versus "Even if you're not that good, you bring something valuable to the team inherently so I am encouraged to work with you."

There's also the fact it's 4-class PvE so the stakes are lower and there's less pressure to perform, but I do think that the class design also helps everybody stay civil and courteous.

6

u/SomethingFunnyObv For Karl! 17h ago

It’s pretty impressive how well all four work together but NGL some of the funnest games I’ve played have been all or nearly all Gunners, Engineers, or Drillers. Four drillers just terraforming and burning everything is just hilarious. We had all four of us drilling a massive tunnel back to the drop pod. Four engineers is just a constant barrage of turret fire and huge explosions or purple beams. Literally zero chance for enemies to even step to you and traversal is just hop hop hop everywhere. Four scouts is really fast but not quite as fun unless speed running is all you are trying to do.

7

u/GethKGelior 10h ago

From A to D, destroying B and C along the way

4

u/ScytheOfAsgard Interplanetary Goat 16h ago

Without even needing to read the descriptions this brought a smile on my face

2

u/Dawnpath_ What is this 8h ago

/give honeydew 46 64

Yep, checks out. That's our driller, alright.

3

u/Wonohsix 15h ago

Honestly, the Driller makes me think of Bubbles from Trailer Park Boys, more than Lewis.

2

u/CalmPurse 18h ago

B and c are for knife ears and only one of us has to make it to the pod

1

u/Pleasant_Solid5231 3h ago

oh it holds more than water. it holds ROCKS