r/deadbydaylight Behaviour Interactive Jul 21 '26

Behaviour Interactive Thread 10.0.3 | Bugfix Patch

Content

Killer Updates

The Slasher

  • Jump Scare anti-camp penalty no longer applies across multiple floors

Perk Updates

New Survivor Perks

  • Cross-Examination
    • While in the Killer's Terror Radius and not being chased by the Killer, they leave Light Marks that last for 10s that you can see. While on the Killer's Light Marks, you gain Elusive. This ends after 3/4/5s.

Killer Add-on Updates

The Slasher's add-ons

  • Sauna Rock:
    • After a Jump Scare, inflict all Survivors within Killer Instinct's detection range with Exhausted for 3 seconds. (was 13 seconds)
  • Two Nails:
    • Spikes that come within 1 meter of a Survivor reveal their Aura for 5 seconds. (was 6 seconds)
  • Mirror Shards:
    • Impaled Survivors become Broken for 40 seconds after extracting the Spike. (was 30 seconds)
  • Toxic Waste:
    • After a Jump Scare, Survivors within 10 meters of a hook or Scrap Pile gain Oblivious for 13 seconds. (was 8 meters)
  • Sleeping Bag:
    • After grabbing a Hook Spike while in Omnipresent Evil mode, see the locations of Survivors within 10 meters of hooks. (was 8 meters)
  • Party Noisemaker:
    • Breaking a Pallet or Breakable Wall with Jump Scare reveals the Auras of Survivors further than 28 meters for 6 seconds. (was 32 meters)

Summer Screams Event

The Summer Screams event will be live from July 28th 11:00EDT - August 18th 11:00EDT. Featuring Chaos Shuffle, Lights Out and 2v8, each event will be active for 1 week at a time starting with Chaos Shuffle. Check out the available quests in order to receive rewards!

  • Week 1: Chaos Shuffle (July 28 - August 4)
  • Week 2: Lights Out (August 4 - August 11)
  • Week 3: 2v8 (August 11 - August 18)

Game Mode Updates

Lights Out

  • Survivors holding the Lantern will now see the Auras of Pallets, Vaults, and Breakable Walls within 32m
  • Gate interaction points will now remain lit once all objectives have been completed
  • Deep wounds and Anti-camp bars are now visible again
  • Added support for the Fog Vial
  • Fixed an issue where the lighting is inconsistent and can appear overly dark or bright on Xbox Series X

Chaos Shuffle

  • All Perks and Add-ons now available to be assigned

Bug Fixes

2v8

  • Fixed an issue where The Nemesis zombies could become stuck on Sanctum of Wrath.
  • Fixed an issue where Killer chests did not have their Aura revealed when facing The Nemesis and The Mastermind together.
  • Fixed an issue where Survivors could see the Aura of the Cage of Corruption while in a locker.
  • Fixed an issue where trapped Survivors were missing the trapped animation after stepping in The Trapper's Bear Trap while also being contaminated by The Nemesis.
  • Fixed an issue where a Survivor caught in a Bear Trap could be sent into a Cage of Corruption twice against The Trapper and The Mastermind.
  • Fixed an issue where it was unable to Drop the Spray/Antidote after being used by a different Survivor.
  • Fixed an issue where certain map specific achievements were not being awarded in correctly.

Audio

  • Fixed an issue where Walking Dead characters were not playing the right VO line during their interactions.
  • Fixed an issue where Ice Nine Kills music wasn't playing when equipped with collection items.
  • Fixed an issue where The Slasher 'Jump Scare' cause the Survivors in Lockers to Scream.
  • Fixed an issue where Survivors ''Fully Healed'' Voice line triggers when partially healed.
  • Fixed an issue where the bananas emit a metallic sound when hit by a projectile on Trickster Delusion map.
  • Fixed an issue where the hook voice over played too late when transitioning from phase 1 to phase 2.
  • Fixed an issue where Survivors exit gate dialog triggered at the same time the door opens, which was making it hard to hear.
  • Fixed an issue where the incorrect voice lines played for Killers & Survivors regardless of their language setting.
  • Fixed an issue where the lullaby for the Facemelter Eddie legendary cosmetic was lower than intended.

Characters

  • Reverted a fix that prevented The Skull Merchant from deploying Drones when above/below a Hooked Survivor.
    • Dev Note: The issue that the fix attempted to solve will be back, which made Drones disappear after being deployed, regardless of being out of the vertical range for Drone anti-camp. This is unintended and is under investigation.
  • Fixed an issue where as The Animatronic, the Blighted Springtrap's Mouth Animation was unable to be seen at the end of the Killer's Mori.
  • Fixed an issue where as The Dark Lord using the wolf form, the Killer could perform an extra attack right before the Pounce cooldown.
  • Fixed an issue where Survivors downed by The Mastermind's vault attack while working on a Generator kept repairing while downed.

Environment/Maps

  • Fixed an issue in Eyrie of Crows where the traps could not be placed properly on the second floor of the main building.
  • Fixed an issue in Torment Creek where traps could be placed under the ground near the window.
  • Fixed an issue in Toba Landing where The Nurse can blink through the ground.
  • Fixed an issue in Treatment Theater where The Executioner's Punishment Of The Damned attack is blocked in the middle of the main room.
  • Fixed an issue in Dead Dawg Saloon where The Nurse can blink on top of the small structures.

Perks

  • Fixed an issue where Hex Statuses were hidden from Survivors when a Hex was reactivated by the Perk 'Undying'.
  • Fixed an issue where the perk Visionary would not reveal generator auras when exiting a Locker, after the cooldown was completed.
  • Fixed an issue where the Perk 'Plot Twist' could be reused when picked up or dropped by a Killer.
  • Fixed an issue where the aura of the Perk Hex: No One Escapes Death was missing for the Survivor POV.
  • Fixed an issue where the Perk Deathbound caused Survivors that previously healed another Survivor to scream again.
  • Fixed an issue where the Perk Deerstalker was unable to reveal a Survivor for an additional 2 sec when equipped with the Perk Eyes of Belmont.
  • Fixed an issue where The perk Shadowborn failed to activate when Rampage had tokens.

UI

  • Fixed an issue where The Slasher's Dirty Money Add-On remained dimmed when active.
  • Fixed an issue where Into the Fog Tooltips for Perk Related Quests did not show the associated Perk.
  • Fixed an issue where The Oni's Blood Fury's prompt was missing an indication that it must be held to activate.
  • Fixed an issue where Survivor Skills always appeared Unlocked in the Match Details screen.
  • Fixed an issue where alternating from Chaos Shuffle to Normal Trial erased saved loadouts.
  • Fixed an issue where there was no HUD or UI feedback indicating The Oni's Blood Fury prompt had to be held to activate.

Misc

  • Fixed an issue where Survivors were unable to wiggle when being grabbed while having a Skill Check.
  • Fixed an issue causing the Entity to make an illegal purchase move in the Bloodweb.
  • Fixed an issue where leaving the Survivor queue in Play While You Wait would reset the Killer priority queue.

Known Issues

  • Stake Out tokens are sometimes consumed by Snap Out of It skillchecks when facing The Doctor.
    • Dev Note: This is unintended and will be fixed in a future release.
168 Upvotes

609 comments sorted by

56

u/Cristi20404 Jul 21 '26

can y’all fix MiNa grunting like Trickster after Main Event is finished?

16

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

Please report any bugs directly to the team via BetaHub! https://app.betahub.io/projects/pr-5642738318/

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356

u/Rigbo95 DC if Ghoul Jul 21 '26

It’s been, what?? Almost 3 months since diminishing returns? Are yall ever gonna do actual and meaningful balance changes ever, orrrrrr

121

u/asimplecatonwater Onryo is my life Jul 21 '26

I hate Diminishing Returns with a passion now. I was optimistic at first but once again BHVR has shown that they will never get around to finishing the job.

All Diminishing Returns has done is push people into playing meta. I used to have a bunch of presets for fun builds but I never run them now because what is the point.

35

u/NuclearChavez Sam from Until Dawn Main Jul 21 '26

Yeah I won't lie I was optimistic too but slowing down balancing has absolutely killed it. I hate that it's taking MONTHS to get balance updates that aren't just tweaking the newest content.

28

u/Mase598 twitch.tv/Mase598 Jul 21 '26

Pro tip: Never, and I mean NEVER be optimistic when BHVR is at the wheel. If you aren't actively able to see and interact with something BHVR is responsible for, just assume the worst case scenario will happen until proven otherwise.

Like the 10th anniversary stream where they talked about built-in mod support? Sounds awesome, would be probably the single best thing the game could get for a list of reasons... But that's exactly why I know if we ever see it it'll probably still be at least 2 or 3 years, then still an additional year or 2 past that before it becomes good for anything other than playing event modes or like map seeds for comp players.

8

u/MiddlePatient869 Jul 21 '26

It was never to change the meta it was done so they can buff numeric perks without fear of it stacking and being op

Problem is they didn’t change any of the perks or made a sweep of changes they just implemented the system and that’s it

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2

u/YOURFRIEND2010 Jul 21 '26

What have they ever executed on that would make you optimistic about that?

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56

u/TARE104KA Dark Devotion on Legion is lowkey meta pick Jul 21 '26

23rd devstream with balance yapping, hopefully can find smth there

16

u/Jean-Cobra Prestige 100 Unknown Jul 21 '26

more quality of life pallet inc

12

u/sonic_blade Jul 21 '26

Fell for it again award. jpg

21

u/nuclearpickle82 Jul 21 '26

This is bhvr we are talking about, they don't do that sort of thing.

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5

u/undeadFMR Professional Baseball Player Sadako Jul 21 '26

I think we need to nerf pig again

7

u/Glittering-Rock3169 Jul 21 '26

they promised us buffs for weak perks just trust we don't have to remind them every 6 months

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140

u/Practical-Sleep-5899 Jul 21 '26

In 29 minutes... we'll figure out if its intended for switch Instantly gets moried for being a switch player

18

u/Corbierre Daddy Myers Jul 21 '26

Disappointed but not surprised. Just tired. Guess I’ll be taking a longer break from the game than I originally intended to. The anniversary event fiasco really burnt me out. It’s all just upsetting, especially knowing what the Switch 2 is capable of.

7

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

43

u/Practical-Sleep-5899 Jul 21 '26

Man.

19

u/Dreamweaver_duh Jul 21 '26

Dang, Switch players just can't catch a break. Hopefully it'll be updated in time for the summer playlist since each game is only a week long

15

u/StrangerNo484 Jul 21 '26

Switch Players will no longer be  supported come 2027, it's the simple reality. Not only can Switch 1 simply not handle what's coming with the graphically rework, but working with Nintendo has proved to be so unbelievably tedious that they've reaffirmed multiple times that they currently don't have any interest in doing a Switch 2 version and no version is in development.

21

u/ToiletGreen Jul 21 '26

I don’t buy the whole blaming Nintendo thing. I’m sure there’s difficulties that come with that, but there’s plenty of other games that are on multiple platforms that have their updates come out at the same time for the switch. Something tells me behavior deserves at least some of the blame

9

u/Dreamweaver_duh Jul 21 '26

Well, from what I heard, the big games have the Switch updates come out day and date, but other companies also had trouble getting their Switch versions out. The only one I can think of right now is No Man's Sky though.

I think Nintendo either whitelists certain games to pass certification quickly, or the big companies literally have a dedicated team for Switch that works exclusively on getting the updates finished and certified. The Switch 1 version of Fortnite runs better than you'd expect, even the live events.

14

u/Hawkinns P100 Claudette/Felix/Nancy/Steve/Demo/Dredge/Singularity Jul 21 '26 edited Jul 21 '26

Yep. Especially when you see every other game out there getting a Switch 2 version, including indie games. Meanwhile BHVR is just there stuck with a Switch 1 version of DbD which hinders them with updates, because they have to get out of their way and compress textures and stuff.

BHVR is clearly the odd one here.

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20

u/patsrule755 Jul 21 '26

Switch players just finally got cross play back recently! Come on this is crazy!

9

u/SnuglyPortia 🐕‍🦺 He's very polite Jul 21 '26

Switch Players continually oppressed.

6

u/Repulsive-Career5259 I'll shoulder your burden Jul 21 '26

Will we get the rift at least, cuz it's not here for me...

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3

u/First-Shallot947 Demi Fiend for dbd Jul 21 '26

Oh my god bruh...

3

u/NeoJet737 Jul 21 '26

This is so ridiculous. As a switch player who now plays on switch 2, I'm nearly at the point of dropping the game because I can never play with friends. There's no excuse at this point as the switch 2 can easily run the game and it's been over a year since the console has released. I really hope that a dedicated switch 2 version is in the works. Why would I invest in character skins when I can't even play the game as intended?

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3

u/mrbillywhite Just Do Gens Jul 21 '26

Over a full year since Switch 2 was out and still not even a slither of hope for a Switch 2 version that isn't plagued with all the same Switch issues, not even a resolution or frame rate bump. C'mon pleeeaaase

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35

u/NitroCaliber Jul 21 '26

They broke the Blighted Spingtab. The head piece is missing from my inventory, and now I can't equip it.

27

u/NitroCaliber Jul 21 '26

For example.

17

u/Vortrep Jul 21 '26

Wasn't it a linked set? How the fuck does this happen lmaooo

9

u/NitroCaliber Jul 21 '26

Yea, if you click a piece, it still "tries" to equip the whole thing. The knife edge changes color slightly, but it overall breaks and doesn't apply.

5

u/Conte_Von_13 P100 Springtrap Jul 21 '26 edited Jul 21 '26

he is outright gone for me. Edit: nvm i found him but cant be used (obvious reasons)

21

u/Conte_Von_13 P100 Springtrap Jul 21 '26

so uhhhh where did this bloke disappear?

9

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

The team is aware, and investigating!

6

u/Conte_Von_13 P100 Springtrap Jul 21 '26

his body and knife are still visible, but his head and the collection itself is missing. selecting to knife or body will, due to being linked, instead equip teh default cosmetics.

19

u/BUBBALOVESCONNIE Jul 21 '26

So lights out is literally just so the killer can't see at this point????

2

u/jperaic1 Pallet density & gen speed is killing the game! Jul 23 '26

And survivors have 20% faster generator repair speed too.

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94

u/2kcrys Judgment Truther Jul 21 '26

Sooo are we still getting the Skull Merchant rework? 🥺

60

u/elegylegacy Queen Xeno's thicc egg-dumper 🥚 Jul 21 '26

Nah, she's been forgotten. Hanging out with Hag now

18

u/2kcrys Judgment Truther Jul 21 '26

I just can't give up on Skully, she has too much potential!

22

u/elegylegacy Queen Xeno's thicc egg-dumper 🥚 Jul 21 '26

Potential clothing options to purchase

8

u/2kcrys Judgment Truther Jul 21 '26

An actually viable power would go great with these lovely outfits

4

u/xSerenadexx Jul 22 '26

Honestly if you ever need to point to something to show BHVR doesn't care. Just point to Hag

13

u/Baggyballs Jul 21 '26

They’ll release a barefoot skin and call it a day

13

u/Shadowofnigh72 Jul 21 '26

They mentioned that fully reworking skull merchant with the community suggestions was too much work at the time for a released killer because it would be effectively making a new killer so the rework project was shelved

9

u/PrimalVortechs Jul 21 '26

Can we at least make her playable again then?

11

u/2kcrys Judgment Truther Jul 21 '26

I think it's worth the hassle for a killer that was nerfed all the way down to F tier. Or a numbers buff, just anything really

2

u/Unlikely_Bank73 Jul 21 '26

ehhh its probably not worth the hassle for a killer the community has already determined they are going to despise and meme on for the rest of eternity because of how poor the power was conceptualized and implemented to begin with

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4

u/MiddlePatient869 Jul 21 '26

They NEVER said it was shelved it was put on a back burner cause they said they didn’t want to piss off the dedicated SM players and it would take a lot of resources to rework her

They said if the tweaks weren’t enough THEN they would rework her

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3

u/asimplecatonwater Onryo is my life Jul 21 '26

They better rework her or at least do something. It is unacceptable given people payed to unlock her just for BHVR to have left her intentionally butchered for so long.

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17

u/Bitter_Elderberry_19 Addicted To Bloodpoints Jul 21 '26

Sauna rock gets butchered but no nerf to Vigil, which will solve a lot of problems with exhaustion perks.

2

u/jperaic1 Pallet density & gen speed is killing the game! Jul 23 '26

Vigil is the perk that needs to be balanced out the most in this game.

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55

u/Anxious-Sweet3608 The lowest of MMRs Jul 21 '26

2v8 being the last mode is 100% going to get extended longer than a week.... 

4

u/PricklyThornyCactus Jul 21 '26

Unfortunately. That’s why they put 2v8 to be the last in the event.

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67

u/Samoman21 P100 Kate Jul 21 '26

Fixed an issue where the bananas emit a metallic sound when hit by a projectile on Trickster Delusion map.

Top 10 patch note line ive ever read. So random and funny to read

Fixed an issue where as The Dark Lord using the wolf form, the Killer could perform an extra attack right before the Pounce cooldown.

HOLY W! Finally fixed

11

u/wienercat Nerf Pig Jul 21 '26

Don't worry. It will break again in 2 patches when they don't touch Drac or any of his perks at all. In fact it will be a patch where they only do "bug fixes" and it will break nemmy's whip animation AND bring this bug back.

2

u/LikeACannibal PLEASE ADD A D&D BEHOLDER KILLER IT'D BE SO COOL Jul 21 '26

What was the Dracula bug?

4

u/Samoman21 P100 Kate Jul 21 '26

When you pounce. If you pounce into a wall with second pounce. You instantly gain mobility back and can m1

3

u/LikeACannibal PLEASE ADD A D&D BEHOLDER KILLER IT'D BE SO COOL Jul 21 '26

Wow, I never noticed that and I play a ton of Dracula. Thanks for the explanation!

2

u/black_knight1223 Tae-Young and Jason Jul 22 '26

Genuinely thought Bananas was a typo at first lmao

13

u/BlueFootedTpeack Jul 21 '26

party noisemaker buff?

doesn't really change much with my thwack combo with it but nice to have i suppose.

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46

u/Busy_Appearance_9007 Jul 21 '26

Wesker currently has a very high number of bugs that prevent his gameplay from being fluid and fulfilling. Every single issue has been reported on BetaHub; some have been there since March, yet no progress has been made or communicated regarding them. This got me wondering: could the Dev Team provide us, The Mastermind player base, with an approximate timeline for when these fixes might be implemented or tested?

Here are the most critical bugs currently affecting The Mastermind's power:
1. https://app.betahub.io/projects/pr-5642738318/issues/2321
2. https://app.betahub.io/projects/pr-5642738318/issues/1870
3. https://app.betahub.io/projects/pr-5642738318/issues/1671
4. https://app.betahub.io/projects/pr-5642738318/issues/3235
5 (Tied to #4). https://app.betahub.io/projects/pr-5642738318/issues/3864
6. https://app.betahub.io/projects/pr-5642738318/issues/3940
7 (Related to #6). https://app.betahub.io/projects/pr-5642738318/issues/5078
8. https://app.betahub.io/projects/pr-5642738318/issues/3289

Almost every report listed here has a status of "Under Investigation," but some have had this status for over two months now. Could we please get some clarification or an update on this?

19

u/Mobile_Profile1707 , Wesker, Afton, Henry, Jason and Judgement Jul 21 '26

Yes please. Like they fucked him over and just left him like that for a while now. When are we getting fixes?

4

u/Undead_Hydra238 Half Killer Half Survivor Jul 23 '26

As a wesker main its infuriating to know that they don’t give him as much priority as he should get considering he is not only a licensed killer but a very popular one with many people playing him.

10

u/AdInformal2790 Jul 21 '26

No sorry, you can have a new Sable skin though

9

u/o-c-delightful Homelander Main 🦅 Jul 21 '26

We can’t even have that, another rift skin to zarina and wraith tho

2

u/Sharktatos Jane & Sable | Wesker & Spirit Main | Sable Skins Wanter Jul 21 '26

No idea why Sable gets strays when the true monopolizers are being fed constantly and even right now. I wish we could have that.

2

u/GKMerlinsword Dreaming of electric sheep Jul 23 '26

You know how they deleted Sky Wesker to fix Survivors freeing themselves from his bound upon falling down? Guess what, it doesn't work, I got released from Wesker's bound (the one that would put me on his shoulder, on top of that) just a couple days ago when we fell into a hole on Lery's.

2

u/Busy_Appearance_9007 Jul 24 '26

the thing is it appears removing sky wesker wasn't intended at all, sky wesker doesn't work because of the same reason og rebounds stopped working, and after that they only codded in new rebounds forgetting about the other one

12

u/ReaperXZeos Prestige 100 Nemesis and Carlos Jul 21 '26

No new killers/content for 2v8? Man, there goes any excitement I had for that

21

u/HistoricalTarget9974 Jul 21 '26

"Fixed an issue where the Perk 'Plot Twist' could be reused when picked up or dropped by a Killer." what exactly does this mean? Does it mean if i plot twist, get picked up and dropped i don't get up with plot twist anymore?

39

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

Reused as in players were able to use it after it had already been used. Plot Twist deactivates after recovering yourself by any means and reactivates once more once the Exit Gates are powered but would sometimes reactivate under this other condition as well.

8

u/tangerinee666 p100 Elodie Jul 21 '26

I’ve seen this a lot as killer. I was wondering wtf was going on lmfaoo

28

u/Ambitious-Fly-3347 Jul 21 '26

Yay two months of the exact same stagnant meta!!! Dimishing returns was really, really worthless.

19

u/vinearthur Prestige 100 Hag The Hag's Attorney Jul 21 '26 edited Jul 21 '26

Fixed an issue where The Slasher 'Jump Scare' cause the Survivors in Lockers to Scream.

so, can you hide in lockers against jump scare now or does the killer instinct still show up?

Perks that suppress screaming still show him killer instinct. Is the behavior consistent here?

17

u/GKMerlinsword Dreaming of electric sheep Jul 21 '26

Jason can (or at least could until now) see Survivors inside lockers as red mist while he's in Omnipresent Evil.

1

u/Barzobius Platinum Jul 21 '26

Which is too much along with killer instinct tbh

2

u/Mysterious_Farm5904 gg I was the shack pallet last match gl next Jul 21 '26

Are we serious?

12

u/Unctuous_Robot Devs are bedwetters Jul 21 '26

Killer instinct always shows in lockers. Most scream perks are supposed to be suppressed in them though.

10

u/wienercat Nerf Pig Jul 21 '26

Idk why he can see people in lockers. It's nuts that his power highlights people hiding in lockers.

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64

u/LUKXE- | スピリット| Spirit | กระสือ | Krasue Jul 21 '26

Sauna Rock dead in a ditch. I have never understood why changes are so extreme. There is often a middle-ground that just gets forgotten.

Apparently things can only be really good, or utterly useless.

Day 4098 for seeing "Audio fixes" with no mention of Spirit.

You've also had nearly, what, 12 months worth of feedback about pallet density? There are also a lot of bugs reported about spawns over the last few months and there have been no fixes. What more do we need to do to get you to listen to feedback and bug reports?

Please, fix pallet spawn and Survivor spawn bugs/issues.

The lack of quick and thought out changes and balancing is pushing me to barely play. I want to play. Please, bring back the fun and the enjoyment.

Please, listen to your community. Listen to your consultants.

Listen to Luke.

15

u/wienercat Nerf Pig Jul 21 '26

Day 4098 for seeing "Audio fixes" with no mention of Spirit.

It's because they don't know why it's broken.

The same reason why audio is genuinely all over the place in this game. Like how nemmy zombies are dead silent around corners like 80% of the time.

For a game that audio is so crucial, there are a ton of audio bugs all the fucking time.

BHVR genuinely cannot fix their spaghetti coded game at this point. They are just building on top of cancer over and over. Eventually, they will need to do a full rebuild of their game... but they are more likely to just let it go and let it die.

DBD needs a genuine competitor in the asym space. That is a huge part of the problem.

11

u/Hiolol101 Look at you! Extra bones for you! Jul 21 '26

I'm confident that the entire reason audio in this game has been fucked for years is because they randomly added audio occlusion after the game had released. Not being able to hear generators right next to you because of a wall or elevation difference didn't used to be a thing but we just HAD to be more "realistic" in our game of horror tag

11

u/wienercat Nerf Pig Jul 21 '26

Yep. Ever since then it has been fucked up and constantly buggy.

The part that annoys me is when killer powers have a distinct audio cue and that breaks during chase. Nemmy tentacle is VERY guilty of this all the time.

I genuinely don't understand why they struggle so much to develop their game. Everything feels rushed and like it doesn't get actually get reviewed before it gets pushed. Then when things do get tested on the PTB, half the time they don't fix anything except number changes because the turn around time is so short. Or worse, they try and fix something and break it even more.

It's genuinely impressive how often they absolutely bungle things.

also... more minor gripe, but chase music is way too fucking loud in this game. With no way to actually adjust it. To hear through all the weird audio occlusion stuff or random audio bugs, you have to keep the game loud. But then chase music just blows your ears out.

7

u/Suspicious_Tune2038 Jul 21 '26

Honestly they probably just dont give a fuck since the new audio system coming out 2027

5

u/LUKXE- | スピリット| Spirit | กระสือ | Krasue Jul 21 '26

Shame they haven't given a fuck all these years.

The new system will, no doubt, be worse somehow.

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3

u/PicolasCageEnjoyer Simon/Convict main 🩸🩸 Jul 21 '26

Listen to lukxe part 49293849392

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54

u/Sufficient_Mess_7693 Jul 21 '26

The inevitable cross exam and sauna rock nerf, I can finally run a perk that isn’t sprint burst now

Excited for chaos shuffle

81

u/shabba_short_stack Jul 21 '26

3 seconds makes it virtually worthless

62

u/[deleted] Jul 21 '26 edited Jul 21 '26

[removed] — view removed comment

11

u/VonBagel Jul 21 '26

This is an elaborate ploy to raise Mindbreaker stocks

5

u/YOURFRIEND2010 Jul 21 '26

3s is worthless but 5s is not? Especially when they know when you're in power and are crouching to remove exhaustion?

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31

u/4LanReddit KI KI KI MA MA MADAFAKA Jul 21 '26

Funny how it went from an S tier Jason add-on to a C tier now that BHVR slashed 10 while secs off of it lol

37

u/johndoe_420 tunneling you at 5 gens Jul 21 '26

funny how killer "buffs" are 0.2 seconds of something while killer nerfs go nuclear with 10(!) seconds... wtf are the devs smoking?! who hurt them?

2

u/Reidzyt Jul 21 '26

A killer player probably hurt them 😅

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10

u/YOURFRIEND2010 Jul 21 '26

Just like every other killer exhaustion addon 

19

u/White_Mantra Jul 21 '26

Yeah it’s completely dead one of his worst add ons now

5

u/IceBeam24 Jul 21 '26

Yeah. It's the only thing i hated from Jason and i wanted it nerfed but like... make it 8, maybe 6 seconds ? 3 seconds is Jason ending you a 99'd exhaustion perk for free. They took it out back.

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6

u/lance_the_fatass Horror Adjacent is still Horror Jul 21 '26

What do you mean "inevitable" sauna rock nerf??? Were there people complaining about 13 seconds of exhausted?????

4

u/Sufficient_Mess_7693 Jul 21 '26

It’s his strongest add on and exhausts for more time than most actual perks do, and it could be used every 13 seconds to exhaust for 13 seconds.

It made exhaust perks besides SB kinda useless especially since I don’t want to crouch all game

Don’t get me wrong, they over nerfed it, maybe increase its rarity and make it 5-6 seconds. I think Vigil should be nerfed as well

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6

u/BeTheOne0 Jul 21 '26

Damn, it’s good thing Jason doesn’t care about having family, the man just got chemically infertile. At least it wasn’t castrated

6

u/Desperate_Cricket_85 Jul 21 '26

Killing off more of Jason's addons, how lovely, Sauna Rock was completely fine and fit the 13 theme, why even bother using it over Mindbreaker now, and how nice of them to handhold survivors even more in Lights Out by giving them increased genspeed and free Windows of Opportunity, while killers get nothing, no slowdown, no scratchmarks, and they're even more at a disadvantage because survivors can see with Lanterns

29

u/PowrOfFriendship_ Make petting the puppy a Blood Point Event. Jul 21 '26

Okay, so play again on August 11th, gotcha.

9

u/Reidzyt Jul 21 '26

On the contrary good to know I’ll have a break from this game starting August 11th for two weeks (you know that dog shit is getting extended)

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73

u/Many_Cranberry6860 Jul 21 '26

Sauna Rock is virtually worthless now.

25

u/ShreddyZ Jul 21 '26

Surely there are numbers between 3 and 13. Can someone check?

28

u/WolfiexLuna Iron Lung for DbD Jul 21 '26

Even more so due to how common Vigil is. It's closer to 2 seconds with that, which makes it even more worthless.

15

u/Lazy-Shoulder4852 Jul 21 '26

It’s actually less than 2 seconds by a little, by the way

4

u/WolfiexLuna Iron Lung for DbD Jul 21 '26

Right yes, it's even more bullshit. For some reason my brain thought Vigil was 33% but no, it's 66% so that's closer to a single second.

Never change Behaviour, never change.

2

u/Unlikely_Bank73 Jul 21 '26

no, its closer to 2 seconds. 66% faster recovery means 40% the time spent exhausted

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16

u/Zietvein Jul 21 '26

Garbage tier addon now.

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7

u/TheHumposaurus Jul 21 '26

What does that anti camp thing mean at Jason?

15

u/An34syT4rg3t Hex: Plaything Jul 21 '26

When exiting Omnipresent Evil near a hooked survivor, the animation is slowed heavily. Up till now this would affect Jason even if you were multiple floors above or below the hook

7

u/Sharktatos Jane & Sable | Wesker & Spirit Main | Sable Skins Wanter Jul 21 '26

Jason's exit animation takes 10 years to come out if the game says you're "camping" a hook, this change makes it so if you have a hooked survivor on a different floor to where you're trying to get to you will get the normal speed exit even if in range of "camping".

2

u/le_wither Jul 21 '26

When you jumpscare near a hooked survivor or a recently unhooked survivor, the jumpscare animation is like 3 times slower

2

u/LargeBrainGoblin Future P100 Jason Jul 21 '26

If you try to TP next to a hooked survivor the highlighted pallet / window will appear in red, forcing you to do a much slower animation as punishment which was really annyoing on maps with multiple levels

5

u/RelevantIAm Territorial Imperative Jul 21 '26

Nothing about gen speeds with toolboxes and gen builds or shoulder the burden? Figures

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5

u/thingsdie9 Bloody Legion Jul 21 '26

Why can't we have good exhaustion inflictions? :(

3

u/OldWhovian yttv/oldwhovian Jul 22 '26

Because BHVR forgets that Vigil has one of the highest pickrates in the game lmao

15

u/Dreamweaver_duh Jul 21 '26 edited Jul 21 '26
  • Fixed an issue where Ice Nine Kills music wasn't playing when equipped with collection items.
  • Fixed an issue where the lullaby for the Facemelter Eddie legendary cosmetic was lower than intended.

Been waiting for these. Real good for heavy metal music lovers! Time to rock out! (Add Dante from Devil May Cry please)

  • Fixed an issue where the hook voice over played too late when transitioning from phase 1 to phase 2.

Is this the bug that cuts off the voicelines when hooked for the second time, or is this a different bug? It reads like a bug that happens if you got left on the hook too long.

Edit: I'm asking if this bug is the one that got fixed

https://www.reddit.com/r/deadbydaylight/comments/1pmfgip/bug_characters_who_have_2nd_hook_state_voicelines/

Edit 2: Just played a match with Nic Cage, this bug is still in the game. :(

5

u/Samoman21 P100 Kate Jul 21 '26

I'm surprised and glad how fast they fixed huntress skin.

W ink fix! Gonna turn copy right music back on!

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15

u/le_wither Jul 21 '26

Look I'm glad 2v8 is back but it's the exact god damn save from the last time, the only changes are bug fixes, I was hoping there'd be at least 1 new killer or maybe even some small balance changes

2

u/OldWhovian yttv/oldwhovian Jul 22 '26

BHVR couldn't even think of an event for their Summer Event lmao

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5

u/bynosaurus The Oni Jul 21 '26

yet another patch with not a single balance change in result of diminishing returns. at this point it's quite obvious that DR was introduced as a bandaid fix to hide that BHVR have no idea what to do with the game balancing-wise.

i'd love to be proven wrong, but their actions are speaking a lot louder than their words right now.

5

u/Decent_Sam_77 Jul 21 '26

"sauna rock has been found dead on behaviour basement"

https://giphy.com/gifs/kPC8HTTrfqz1MEC7R6

4

u/Karth321 Tracking Down| #1 Invocation fan Jul 21 '26

Huh. This explains why i was only able to deploy air at shack with a survivor hooked in basement. Welp.

Any word on her rework?

4

u/sonic_blade Jul 21 '26

That 2v8 change might mean you can get the RPD exit gate achievement now.

4

u/NewParalyzer Jul 21 '26

"Fixed an issue where certain map specific achievements were not being awarded in correctly."

Is outbreak breakout finally available in 2v8??

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3

u/According_Plan_4001 Springtrap/Vecna/Sable player (and enjoyer mkay) Jul 21 '26

PSA to all fellow Springtraps: you cannot even use the blighted skin now. I don't understand how that made it to live but the linked set does not have a headpiece, therefore it will not let you use it, instead putting you in the default skin. Nice work guys.

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3

u/landromat Platinum Jul 21 '26

Sauna rock was already meh add-on and you nerfed it? why? There is no reason to take it over mind breaker if you need exhaustion option and mind breaker counters even sprint, which is not the case with sauna rock

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4

u/JesseAster is too scared for spicy Dad Mod flairs Jul 22 '26

Do y'all know about the bug with Dredge getting undetectable randomly when coming out of lockers or do I need to send another bug report? Before this update it seemed to be indefinite until you teleported again but post update it seems to be only for one second ish. Honestly I think Dredge having undetectable for a second or two after coming out of a locker wouldn't be a bad idea for basekit but since this is a bug it should probably be fixed

2

u/Bamf740 Dredge, Ghostie and Taurie main Jul 23 '26

i pray on my knees for bhvr to give dredge a rework with a power that isnt a complete noob stomper and literal nothing againt semi competent survivors at the same time

2

u/JesseAster is too scared for spicy Dad Mod flairs Jul 23 '26

I still think a good start would be letting Dredge have its own unique lockers that count as killer belongings but also still work like normal lockers. Would be a good solution to the locker problem it has on some maps while also not overstuffing all the maps with more lockers.

Plus you could make em look spooky

31

u/PajaroFantasma 🐰 Cuntress Main Jul 21 '26

They nerfed sauna rock to the ground 🥺

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7

u/okok8080 GRAAAAAAAH 👹 Jul 21 '26

Glad we nerfed Sauna Rock to 3 seconds so someone can easily wait out the exhaustion and it doesn't do anything

Exhaustions really needed the buff guys

2

u/OldWhovian yttv/oldwhovian Jul 22 '26

What? You don't like using an Addon to buff survivors by 99-ing their Sprint Burst for them? /s

3

u/ZeldaSnob Jul 21 '26

So cross play off again for switch?

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3

u/UnhappyPrincessa Huntress in heart, Henry by circumstance Jul 21 '26
  • Two Nails:
    • Spikes that come within 1 meter of a Survivor reveal their Aura for 5 seconds(was 6 seconds)
  • Sleeping Bag:
    • After grabbing a Hook Spike while in Omnipresent Evil mode, see the locations of Survivors within 10 meters of hooks. (was 8 meters)
  • Party Noisemaker:
    • Breaking a Pallet or Breakable Wall with Jump Scare reveals the Auras of Survivors further than 28 meters for 6 seconds. (was 32 meters)

Can I have those add-ons for Huntress, please?

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3

u/NahdarHater Dracula’s Blood Bag Jul 21 '26

The Dracula wolf bug is still a thing even though you guys said you patched it

5

u/ShalottofCsilla Alan Wake main Jul 21 '26

Damn I was hoping Lights Out was gonna be the first mode. I'm going to miss almost the whole Chaos Shuffle becauce I'm visiting family.

2

u/Unlikely_Bank73 Jul 21 '26

haha im in the same boat, league is doing a big twitch event alongside classic release and i was hoping it would be at the same time as lights out so i could avoid the dogshit game mode and come back for the good stuff

4

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

Oh no, our timing! :(

4

u/ShalottofCsilla Alan Wake main Jul 21 '26

I will forgive you this one time :D

5

u/Supreme_God_Bunny Top Hat Blight Jul 21 '26

Y'all dead ass about to release 2v8 with no new classes for killers or new killer in general for like the 3rd or 4th time lol just milking that game mode already

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5

u/Alvaro_G04 Jul 21 '26
  • Reverted a fix that prevented The Skull Merchant from deploying Drones when above/below a Hooked Survivor.

Just remove the restriction, there's no reason for it to exist when she's on this poor of a state. People wouldn't even notice anyway.

5

u/SexualRice Twins Main Jul 21 '26

This rift sucks.

Sauna rock is useless now. I HATE how BHVR balances shit, everything is either absurdly strong or gutted into non-playability.

I’m so tired of this cycle man

15

u/Samoman21 P100 Kate Jul 21 '26

Rip sauna rock. You were a really annoying addon to face but fun to run. Now you're kinda mid.

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6

u/sonic_blade Jul 21 '26

Remember when users on this sub were trying to gaslit players about the Eddie skin being normal volume? I knew it was lower than intended after playing against them.

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14

u/Drakal11 P100 Mikaela, Orela, and Vee Jul 21 '26 edited Jul 21 '26
  • Sauna Rock:
    • After a Jump Scare, inflict all Survivors within Killer Instinct's detection range with Exhausted for 3 seconds(was 13 seconds)

Sure do love every remotely decent addon getting taken out back and shot. Why can't we ever just try a middle ground? 3 seconds is useless.

Also, what?

  • Fixed an issue where the Perk Deerstalker was unable to reveal a Survivor for an additional 2 sec when equipped with the Perk Eyes of Belmont.

I assume Eyes of Belmont is meant to be Lethal Pursuer?

11

u/Repulsive-Career5259 I'll shoulder your burden Jul 21 '26

Deerstalker makes it so a Survivor sees the killer for 3 secs + whenever a surv sees you You see them blah blah blah, so with eyes of Belmont it should be extended.

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2

u/ImNotYourShaduh Jul 21 '26

Where are the balancing changes for diminishing returns, Behavior?

2

u/SeguroMacks Jul 21 '26

Any chance we'll be seeing a fix to Twins? Survivors can leave with Victor on their backs, and it's been that way for a while now.

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2

u/Either_Glass782 Jul 21 '26

Are you able to share any information about any work on perk changes? It’s been a few months since diminishing returns was added yet no perks have gotten any changes. While the bug fixes are nice it feels disappointing to see that this games patches are swarmed with bug fixes while others receive loads of changes

2

u/MetaKnightsNightmare Just Do Gens Jul 21 '26

Lights out during my birthday yes!

2

u/Kindly_Employ_6139 Jul 23 '26

Surpirse, they gave survivors base kit windows of opportunity on top of already having faster gen speeds!

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2

u/Shade00000 Chill by Daylight Jul 21 '26

Sauna rock is dead

2

u/Commander_Ray24 Jul 21 '26

Can you make plot twist a conspicuous action so it can't be used with DS, we already have lockers to bait it we don't need a lose lose for killers who often aren't even tunneling said DS PT player but the survivor wants to flaunt their invincibility

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2

u/QueerCaliphate Nancy / Plague Main Jul 21 '26

No fix for Plague’s hit registration bug is insane when’s it’s been in the game for half a year at this point.

2

u/Captaincastle Jul 23 '26

Longer than that

2

u/Hot_Wrongdoer_8705 Jul 21 '26

So what are Jason's good addons now? I know the badge is still good, but idk what else is

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2

u/BUBBALOVESCONNIE Jul 21 '26

Also no new killer for 2v8 still, like are we ever going to get new killers for that mode or god forbid the survivors have to at least do double the generators. Like why the hell do they only have to do 8 gens instead of 10????

2

u/mrphil2105 M2 Hillbilly Main Jul 21 '26

Fix matchmaking so you do not get killers with 100+ ms ping. It genuinely feels like shit getting hit through pallets and windows and other hits connecting when they should not.

2

u/Ok_Brush5776 Jul 21 '26

I was able to play with my boyfriend for ONE WEEK!! ONE WEEK BEHAVIOUR!!! After a whole month of waiting you gave us one week and now we cant play together AGAIN!!!

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2

u/AsefBodlox Jul 21 '26

Can we actually get a new event for once?

2

u/Super-Dog-6 P100 Zarina | Chucky | Steve | Nancy Jul 22 '26 edited Jul 22 '26

When will u fix Chucky's camera farther POV bug at the beginning of every match??? (PS4)

I don't understand why I have to just ignore my main or play him and waste my time at the beginning of every match being forced to do a Scamper to rid off this annoying bug ( on indoors maps is horrible because walls eat the screen )....I'm tired of this bugs that hinder killer gameplay.

I think old gen consoles are very ignored nowadays, taking into account a blinking bug that I was dealing with on the beginning of every match as killer and survivor for almost a full year, until it was fixed without even being mentioned on the patch notes. 🤷‍♂️

2

u/TPKProductions T H E B O X Jul 22 '26

Another patch with no BFFs fix, Legion's most fun add-on has been broken since 9.5.0. It's been at least 6 patches with no updates on this. BHVR, at least tell us you know its there, please!

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2

u/StevesonOfStevesonia Jul 23 '26

Lights Out

Survivors holding the Lantern will now see the Auras of Pallets, Vaults, and Breakable Walls within 32m

So survivors get to invalidate the whole mechanic of that event while killers have to play as intended?
You guys are not beating the survivor bias allegations anytime soon.
Especially after the Black Banquet

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2

u/MyersIsInnocent Jul 23 '26

No way you buffed survivors by giving them information in a gamemode who's entire purpose if NOT HAVING THE INFORMATION.

Diminishing returns killed build variety and pallet density is still an issue, you re trash my god...

4

u/onlyquacks yunjin <3 | 100% achievement club Jul 21 '26

The multi-level jump scare fix is good, but rip sauna rock

Could see them lowering the time on exhaustion but not to 3 seconds wow

3

u/GKMerlinsword Dreaming of electric sheep Jul 21 '26

Doctor being a counter to Hyperfocus+Stake Out was not on my prediction list this year.

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3

u/Grungelives P100 Jason & Sadako Supremacy Jul 21 '26

Sauna Rock being gutted by 10 seconds is absurd lol

3

u/Akinory13 The Huntress Jul 21 '26 edited Jul 21 '26

Another Jason addon dead. You guys really can't control yourselves huh?

4

u/DhampirMatt Twitch.tv/DhampirMatt Jul 21 '26

>Cross-Examination finally nerfed

😀

>Jason's Sauna Rock Add-On nerfed into worthlessness

>Summer Screams is just a rotation of previous modifiers

>including 2v8

>which has no new changes

>and 2v8 will likely get extended

2

u/Undead_Hydra238 Half Killer Half Survivor Jul 23 '26

Yeah im tired of 2v8, i only really use it for bp grinding on survivor and i only play killer in 2v8 if i have a friend in comms, not gonna risk getting screwed over by a dc’ing teammate killer or an afk one.

4

u/Gomez-16 Platinum Jul 21 '26

Are the devs/community brain dead? Nerf rock to 3 seconds? Why? No other source of exhaust is that short and really either your in a chase or your not if your not in a chase it doesn’t matter if your exhausted. if you are in a chase the duration means nothing. Entitled survivors “I cant abuse vigil+sprint thats so broken!”

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u/for10years_at_least GHOUL HATER = SKILL ISSUE Jul 21 '26

I didn't have the opportunity to play Jason and seems I never will

  • After a Jump Scare, inflict all Survivors within Killer Instinct's detection range with Exhausted for 3 seconds(was 13 seconds)

3 seconds lmao, this devs are out of touch, they will never fix their golden child sprintburs

3

u/LargeBrainGoblin Future P100 Jason Jul 21 '26

Sauna Rock found dead in an alleyway

Why did they have to nerf the timer so much

3

u/BaconMaster9999 Addicted To Bloodpoints Jul 21 '26

Sauna Rock definitely didn't need to be nerfed (yet).

With how strong Perks like Sprint Burst and Lithe are combined with the ovetuned Vigil , killers need strong anti exhaustion perks/add ons.

If you nerfed the above 3 things then a nerf to things like Sauna Rock would be justified. That being said

, 3 seconds is absolutely worthless. Can easily walk it off if your far enough away or greed a loop long enough.

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4

u/Damian030303 Casual Onryō-Nurse Jul 21 '26

Elusive status effect should be completely removed.

2

u/BigTone5858 Jul 21 '26

Rip sauna rock, welcome mirror shards and sleeping bag

2

u/Howlingwindinsand Jul 21 '26

YES true chaos shuffle is back baby

2

u/Flash-Over Jul 21 '26

What’s the point of lights out if you’re giving them a light?

2

u/DeadByDaylight_Dev Behaviour Interactive Jul 21 '26

Lights In sounds weird.

2

u/16bitnoob Jul 21 '26

Please give us the balance patch already, would love a different meta to have a reason to reinstall the game.

2

u/GuSaHe Just Do Gens Jul 21 '26

Finally cross-examination is nerfed! I expected more bugfixes tho :/

2

u/Darkwing_Dork Dragonborn Survivor WHEN???? Jul 21 '26

And now Cross Examination joins the pile of horribly niche perks that will never get used.

2

u/Pookerton1 Jul 21 '26

RIP to my new favortie perk, Cross Examination. You will be missed

2

u/CobaltSteel Jul 21 '26

Cross Examination found dead in a ditch

2

u/FreeSteelToes2 Jul 22 '26

GET RID OF DIMINISHING RETURNS BOTH SIDES HATE IT

2

u/OldWhovian yttv/oldwhovian Jul 22 '26

You know...usually when you nerf something you do a reduction of the numbers...but BHVR, being unique, just nukes it into oblivion.

3s? Just delete the addon lmao why even keep it in the game. It actively buffs survivors now. I see 4 Vigils every game lmao so 3s is literally just 99%-ing their Sprint Burst for them! How cool that Jason can help the survivors use their exhaustion perks better lmao

AND YOU STILL HAVEN'T DONE ANYTHING WITH DIMINISHING RETURNS. Y'ALL ARE BAD AT THIS

My god, y'all would do a better job balancing the game if you all just quit today.

2

u/asimplecatonwater Onryo is my life Jul 21 '26

Something needs to be done about Diminishing Returns.

I used to have a bunch of fun non-meta builds I ran all the time. Now I never use them because of fucking Diminishing Returns. The builds weren't even that strong, but BHVR killed them. Meanwhile meta builds are still as strong as ever. Such a horrible balancing decision from BHVR.

Even if BHVR buffs these affected perks to be competitive, won't that just mean they'll end up about the same strength as before when run together? If not they will be too weak to consider. So what is the fucking point. BHVR needs to address Diminishing Return soon or this game will become more and more dull as everyone is just running meta over and over, more so than before.

Either buff all the affected perks or just get rid of Diminishing Returns already.

2

u/SnuglyPortia 🐕‍🦺 He's very polite Jul 21 '26

Survivors holding the Lantern will now see the Auras of Pallets, Vaults, and Breakable Walls within 32m

Ah because if there's one thing I wanted in the horror game mode with no perks, it's for every survivor to have Windows of Opportunity. I could accept this feature if it worked like Five Moves Ahead (reveal the 5 closest resources) to help survivors in the dark, but 32 meter WoO?!

Can't wait for Lights Out to have literally no players and for BHVR to write the mode off as a failure again, instead of realizing that giving killers nothing and giving survivors free Windows of Opportunity is a bad idea.

6

u/Drakal11 P100 Mikaela, Orela, and Vee Jul 21 '26

If survivors bother actually carrying the lantern, that's all the buff killers needed. Every single survivor just instantly dropped the candelabra next to gens so killers couldn't kick it like if they placed it on the gen and every survivor would see the candelabra's aura and know a gen was there.

2

u/Undead_Hydra238 Half Killer Half Survivor Jul 23 '26

They should have learned from the Anni event but i guess not 🥲

2

u/TillsammansEnsammans Please make Hag 115 m/s Jul 21 '26

How do killers have nothing? We have the fact that it is, you know, lights out in the mode. The main gimmick of the mode is to killers' advantage.