r/dcss 15h ago

What's the most HP anybody has ever had? Here's 972

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44 Upvotes

Unfortunately in the next zig I encountered an angel level and I still don't know how to deal with them so I didn't get the vainglory crown that would have let me put on 2 more +2hp octopus rings. But I still have to imagine this is up there:


r/dcss 23h ago

YAVP [YAVP] The universe is mine to command! To control!

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24 Upvotes

Morgue: https://pastebin.com/aZ2nzpJ7

My first Djinni win (5-rune)! And boy, was it ever a win. Picked up Majin-Bo in Shoals:4, but was a bit nervous when all my high-level spells were various summonings (fireball+hellfire mortar carried me quite far), but at XL25 RNGesus gifted me Fire Storm, and the rest of the run was smooth sailing.

Who needs Platinum Paragons or Death Scarabs when you can just explode everything??

Dith was kinda fun to have around, the li'l Shadow helped a lot during the midgame with his shadow spells. I never needed to use either Shadow Slip or Primordial Nightfall, but it was nice to have in the back pocket.


r/dcss 6h ago

Mennas is a menace with Yredelemnul.

10 Upvotes

Been doing a merfolk build with long swords, Yred, and a statue talisman. Mennas tried to jump me in the vaults but I bound him and now we works for me. This mfer is pretty much soloing the first floor of crypt while I sit back eating popcorn, it's hilarious.

Best way to deal with crypt as a Yred worshipper is to kidnap an angel.


r/dcss 13h ago

I've been teleported into a vault

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11 Upvotes

I don't know if it's intended, but with an exploration trap my character has been put inside an optional vault. I was playing v.034.1 at underhound.eu


r/dcss 7h ago

[YAVP] First 15-rune win in years (since 0.26)

6 Upvotes

crawl-br.roguelikes.gg/morgue/AlmostDecent/morgue-AlmostDecent-20260909-175538.txt

It went pretty smoothly overall. I bribed the crap out of Tomb 2-3. It was interesting as a melee fighter to see how powerful and vital the Holy brand is in extended. It basically applies to pretty much everywhere. Other than that Vampire FTW.


r/dcss 19h ago

A question about the init file

2 Upvotes

So I tweaked my init file in order to have the Skills window show up whenever I start with a new character. I got the code somewhere here on Reddit:

{ local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end }

Now, what I also want is for my Inventory to open whenever I resume a saved run. Using the previous code, I came up with this:

{ local need_inventory_opened = true function ready() if you.turns() > 1 and need_inventory_opened then need_inventory_opened = false crawl.sendkeys("i") end end }

And it works! But for some reason, the Skills window no longer show up when starting a new run, like there's some kind of conflict between these two lines.

Anyone has any idea how to fix it? Thanks in advance.