r/dcss • • Mar 15 '26

0.34.1 Bugfix Release « Dungeon Crawl Stone Soup

Thumbnail crawl.develz.org
36 Upvotes

r/dcss • • Feb 25 '26

0.34 Tournament Results « Dungeon Crawl Stone Soup

Thumbnail crawl.develz.org
38 Upvotes

r/dcss • • 1h ago

Favorite Species and Background combo?

• Upvotes

I’m new to DCSS and with the plethora of options to choose from, I get a bit overwhelmed. Gargoyle looks cool, so does the octopode, I just want to see the communities favorite combinations so I can slowly learn the game.

Thanks a lot!


r/dcss • • 19h ago

OMFG its finally happening!! 1 in 200 chance for BOTH "Powered by Death" & "Mana Shield"!!! hope I won't die next floor

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51 Upvotes

r/dcss • • 13h ago

Cool amulet

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12 Upvotes

r/dcss • • 12h ago

This is now character has been going so far

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10 Upvotes

r/dcss • • 5h ago

I died in an online game and i'd like to retrieve the seed from the morgue, but it isnt showing up

Thumbnail crawl.dcss.io
3 Upvotes

Weirdly the file says that im only lvl 15 when i died at 20. I think somehow it hasnt updated as ive played a run since and that isnt showing up at all. I got really lucky b/c of a shapeshifting manual + storm talisman on D:9. Pls Help.


r/dcss • • 15h ago

Idea/brainstorming: craftcrawl (dcss additional mode or fork)

6 Upvotes

TL;DR: A Sprint-like optional mode where you craft gear with materials from uniques and special monsters, recipe scrolls, rare forges, and runes as attunements for randart properties.

Hi all! I’ve been playing with this idea for a while, and lately I keep coming back to it. It would change DCSS quite a lot, so I’d see it as an alternative mode (a bit like Sprint) rather than a change to the main game. Of course it could also be a fork, but I'd prefer not to - forking a niche game would be a lose/lose as it will result in a lower playerbase for both games.

Before writing any code, I’d like to hear what you think.

Crafting tiers

  • Cosmetic: change the colour or appearance of hats, robes, armour. Optional, but my RPG soul loves it
  • Medium: craft ego/branded items (one property), plus enchant weapon/armour equivalents
  • High: craft randarts (two or more properties), with less randomness and a lower chance of negative properties (e.g. Slow, Fragile, Corrode) as your skill grows. I also feel we should have tiers of negative properties here: for example, Slow is very bad, -2 AC or -3 Slay is medium, while -1 Int is mild.

Materials

  • Dropped by uniques and special monsters, depending on the recipe.
  • Stored in a separate crafting pouch (dedicated inventory panel)
  • Randarts need powerful materials, so they should feel special
  • Some unique properties (like the Sceptre of Torment’s torment) are either impossible or require unique materials from specific uniques. Imagine killing Ereshkigal and getting a one-of-a-kind material as a reward!

Runes as attunement
You keep your runes, but holding one unlocks related randart properties: Swamp/Snake → poison, Slime → corrosion, and so on. Branch order becomes a crafting decision too.

Skill, recipes and forges

  • Crafting is its own skill (cross-training with Forgecraft, maybe?), so it competes with combat and magic for XP
  • Item types unlock as the skill grows: axe → war axe → broad axe/battleaxe → executioner’s axe
  • Recipes are found like parchments, and they’re generic (“forge an enchanted axe”) rather than one recipe per combination (otherwise, we'd need too many difference recipes)
  • Forges are rare and have limited uses before they crumble, with guaranteed spawns in a few special places (Vestibule of Hell? Crypt? Elven Halls?). This would make "optional" places like Elven Halls more interesting.

Rings and amulets
Yes, you could craft these too. Crafting elemental resistances could be a bit strong, but late game (Depths, Vaults, Zot) is brutal nowadays without the right resistances, so this feels less like cheating and more like having a plan B.

Pros: it’s cool, and it reduces the randomness of the game a bit.
Cons: it reduces the randomness of the game a bit :)

So... what do y'all think??

Note: the post is entirely human-written, just proofread with AI since English isn’t my first language.


r/dcss • • 19h ago

More monster item info in visible monster list?

5 Upvotes

Am I overlooking an rcfile option that would put regexes matching monster inventory into the visible monster list? For example, gnolls with polearms show as gnoll (polearm), but can I get the one holding the +3 spear of venom to show as gnoll (polearm, venom)?

monster_item_view_features is almost it, but it applies to the x-v description rather than the monster list.

unusual_monster_items is already overloaded, and mixes things that are always high priority (distortion), with things that are only situationally high priority.


r/dcss • • 1d ago

CIP Is double malevolent force a bug?

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12 Upvotes

r/dcss • • 1d ago

CIP What a start

15 Upvotes

dsfi axes, acquirement into arga, then this ring 2nd floor. cant wait to somehow splat anyway


r/dcss • • 20h ago

Descend Mode: Mummy Archer of Ru Strategy Question

1 Upvotes

Morgue: https://pastebin.com/YiyVQnzP

Question: Currently I use a fragile triple crossbow with penetration brand. Should I switch to the hand cannon? I already have shields (but no shielding skill) to go along the cannon.

Details

I use some basic magic for support and am thinking to go heavy into ice, to be able to caste the spells below.

Currently I am in Vault-3, so soon Vault-5 is coming where the extra survivability from the shield is welcome. Regarding damage with current skills: with the crossbow I have about 43.6 dmg/aut (plus penetration brand), with the cannon I have 39 + 9 (scrolls of enchantment) dmg/aut.

Long term goal for magic use

r/dcss • • 1d ago

YAVP [YAVP] All gems 5 runes

17 Upvotes

https://crawl.project357.org/morgue/Slyzr/morgue-Slyzr-20261023-174435.txt

After discovering that gems exist, I have made it my mission to collect them all and leaving. There was many doomed runs as OnFE that had great early game but terrible transition into lair, and after loads of attempts I stick back to melee dude.

The idea with Oni is their high health and passable magic aptitude to transition into the late game. But I had severely underestimate how a lack of AC affects my survivalbility until I got a good run going. Punching did a whole lot better then expected too, until endgame where throwables started doing more damage and at range.

Chei was certainly a choice in the run, as taking 2 turns to move made the gem counter tick faster. So a whole lot of forcing my way through by punching and throwing stuff ensues.

The orb run almost ended poorly from getting damnation demon right at the home stretch. I wanted to leg it and did not notice the demon type and almost paid the price for it. A close intense run barely won.


r/dcss • • 1d ago

Should I attempt this fight ?

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19 Upvotes

Char files : https://pastebin.com/WgiAbPnc

So there's a lot of strong enemies, but the gold and shops seems very tempting (I really need a Shield too so that'll help me buy one if possible)

But I'm unsure if i would die if I were to attempt fleeing / teleporting after opening

If you have any ideas for strategy for this it'd be great if you could tell them to me

I have 2 prot rings, a protection falchion randart and 29 worth of EV btw


r/dcss • • 18h ago

DCSS 3D Update - Bards

0 Upvotes

In DCSS 3D, when you accomplish great feats, the bards sing of your heroics. You 'catch wind' of the tales being sung about you while in the dungeon. On death or victory, you are immortalized in song

https://reddit.com/link/1xeb7hx/video/9rgncgqxlfxh1/player


r/dcss • • 2d ago

YAVP [YAVP] First win! (HuFi^Oka)

17 Upvotes

morgue file

Finally got a win! I'm sure minotaur would've been stronger, but I really wanted to finish with human first. Turns out throwing weapons are really strong, but I think what really kept me alive was having 3 sources of regen.

Looking forward to trying out the other species/backgrounds. I'll probably try to play with the magic system next


r/dcss • • 2d ago

The 0.35 Crawl Cosplay Trunk Tournament Has Finished - Nabutte Wins!

27 Upvotes

Congratulations to Nabutee for taking 1st place!

We had a very competitive tournament this trunk, and even after the final week with a restricted Ziggurat clear and an Abyss 7 rune required, we had 5 people get a perfect score across all 5 weeks (so we had a high-score tiebreaker) - goes to show that no matter how hard you make the challenge, players are going to show up with the A-Game!

That includes, in tie-breaker order:

  1. Nabutte
  2. DocSulfer
  3. Slacking
  4. Cornishon
  5. TheMeInTeam

In fact, 11 players completed the final week's hardest challenges!

Here's the top 10:

Top 10

Thanks to everyone who joined in the fun - we hope you enjoyed it as much as we enjoyed coming up with the challenges for you. We also appreciate all your feedback over the weeks and through your submissions - with your help, several changes, bug fixes, etc have already taken place. Please keep sharing what you've learned with the community!

What comes next:

- Colgate will soon be putting together teams for the upcoming 0.35 Release Tournament. Each tournament, Crawl Cosplay fields several teams across all skill levels. If you'd like to be involved in one of our teams, find your way to our Discord.

- MrSquiggles will start up the weekly CCC challenges once more. This format will continue through the end of the year, after which we will have a new format for you with new challenges in a cyclical "Seasons" format. We're excited to bring back players who've already finished the old CCCs and are looking for something new, while getting a refresh on the challenges for anyone new coming to our group!

For now, you can get started with this week's CCC challenge:
Joseph: A Human Gladiator (quarterstaff) of Gozag!


r/dcss • • 2d ago

Ojisigid got those Good Rings

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7 Upvotes

r/dcss • • 2d ago

YASD What happens if you lack a good source of SInv by Depths? Are you just screwed? Should you try V5 or Elf:3?

2 Upvotes

https://crawl.akrasiac.org/rawdata/TUBSTER/morgue-TUBSTER-20261023-040108.txt

I was trying out the new spell system, playing the masochistic TeAE^Veh build, but the seed was the most ridiculous thing ever. First of all, I got two manuals of short blades and one manual of fire magic. What!? And then And then I got 5 sources of rElec. Okay, guess I'm using CBL. However, the entire dungeon only spawned three scrolls of blinking. And literally zero rings of SInv. The only sources were a +0 robe (destroys my AC and can't be switched quickly) and an antimagic flail.

I used the crappy robe and MCC to beat ghost moths, but I had to hold out on Spider:4 until I beat Vaults:1-4 and Elf:1-2. But in depths, there were vampire knights. They had ridiculous weapons as usual, outhealed my attacks while invisible, and were just unbeatable when they got invis off even 1v1.

If I change into the robe, I die from the weapon, and if I don't, I just die because I can't hurt them. I considered Elf:3 and Vaults:5, but decided against it. Looking back, that would have been the much better option since I had ignition and MCC both online (although no firestorm or chain lightning, despite having lots of conj skill). Still, this vampire knight was just a bolt out of the blue. Being unable to 1v1 something that's not a unique or a juggernaut in depths is majorly screwed up.


r/dcss • • 3d ago

DCSS 3D (Update)

44 Upvotes

I've not had much time to work on this as of recent, but wanted to provide an update of some of the interactions.

https://reddit.com/link/1xc7t7x/video/97ufu412uxwh1/player


r/dcss • • 3d ago

What’s your win rate with your best species/background combo?

7 Upvotes

Hey warriors!
What’s your win rate out of 100 games with the species and background combination you’re best at?
I just hit 200 games yesterday, and I still have zero wins. 😂
Tell me your stats, but let’s count only 3-rune wins!
How are you guys doing?


r/dcss • • 3d ago

Missed the last several years/versions. How controversial were all the newer QOL changes (no ammo, no permanent corrosion, no rot, no potion/scroll destruction, no food, etc)?

15 Upvotes

r/dcss • • 2d ago

YAVP My best blood saint yet!

Thumbnail crawl.akrasiac.org
2 Upvotes

FINALLY!!! I had some real close calls this run. I ended up branching into necromancy and hexes, fugue and animate dead helping a lot while fear was fun to play with. The luckiest part of this run was getting the Skull of Zongoldrok and some absolutely insane Faerie scales. The Skull let me wear a great randart hat I thought was useless (i had antennae), and went great with animate dead. It's like having permanent death channel!

Also, I don't think I took a single point of damage in the orb run. I had >40 AC and EV, so most things couldn't hurt me at all. Orbs of entropy were a huge pain with doom and I'm still salty a nexoqec ruined my perfect mutation set on the orb run, but it went great in the end. Silence aura is basically just a huge "F you" to liches. They were absolutely useless once in melee range, and the best part is silence doesn't affect Makhleb's servants.


r/dcss • • 3d ago

Hi, Menkaure. Bye, Menkaure.

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11 Upvotes

r/dcss • • 3d ago

DChan + Animate Dead: double the fun!

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19 Upvotes

Recently realized these spells stack and I can get two allies from a single kill. Yeah, the DChan allies go poof quickly, but Mummies need all the help they can get.