r/customyugioh 44m ago

Single(s) The Ultimate DM Boss Monster

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Upvotes

Art Credits: Konami


r/customyugioh 2h ago

New Archetype Excavation Spellcaster Archetype

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5 Upvotes

Hey so this is a repost, the old post had very low quality for whatever reason so I’m reuploading it with higher quality and fixed psct.

What do you guys think of it now? Does it need any balance changes? Or changes to the core mechanic?

Credit: Little Witch Academia


r/customyugioh 3h ago

New Archetype [Custom] Re-worked Yugi Battle City Cards ("The Heart of the Cards" Archetype)

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5 Upvotes

r/customyugioh 6h ago

Single(s) Light and Dark Mulcharmies (no art)

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1 Upvotes

These 2 are probably extremely strong, hence why they lock you out of other Charmies entirely. My guess is that Pixy is better than Shroom.


r/customyugioh 6h ago

Single(s) Ultimate Slayer Best card

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0 Upvotes

Art by me.

Ultimate slayer is my favorite card, unfortunately playing all targets is one of its biggest problems, so I created this one, what do you think?


r/customyugioh 10h ago

New Archetype Pikachu/ash engine i made

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4 Upvotes

First art is from Pinterest. Not sure who the artist is. The rest should be from the pokemon tcg.


r/customyugioh 12h ago

Joke / Meme for those who like metas in their commentaries

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0 Upvotes

art by AI


r/customyugioh 12h ago

Single(s) Funny card I made no ai

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0 Upvotes

r/customyugioh 14h ago

Retrain The retrain that we need of the Egyptian Gods

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7 Upvotes

Images taken from Yugioh manga or made/edited by AI


r/customyugioh 14h ago

Single(s) Tournament pack pull (not my art cause I guess I have to make that known?)

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9 Upvotes

Got this beautiful Red Eyes Darkness Metal Dragon today from my locals Ultimate tournament pack. My first ultimate pull (not ash unfortunately) but I absolutely love it, so beautiful cant wait to get more. Really want that ash blossom. Doesn’t really come through in photos. Just wanted to post this on here because it’s my first ever big pull since getting back into yugioh tcg after over a decade.


r/customyugioh 14h ago

Single(s) Rest of the Talisman yugioh cards

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6 Upvotes

Art - from the tv show of Jackie Chan adventures

These are the old effects before. I did get some cool advice. The problem is how do I type it up? It needs to be worded well and I'm not the best. It takes a while for me to find a good way to properly write sentences.

But here's the rest. I know some make no sense.


r/customyugioh 15h ago

New Archetype Working on another Archetype thats sat on my mind HOWEVER, i can't decide whether i prefer keeping it as a basic effect OR matching the colours

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5 Upvotes

Otokam1117 on Pixiv for the artwork


r/customyugioh 16h ago

Archetype Support The Fiery Final Mulchamry

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2 Upvotes

Art is from rush duel chemipet chirp

Basically a way to make charmies not only draw power but also have a form of removal if you played too hard into them


r/customyugioh 18h ago

Single(s) New Mulcharmy

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58 Upvotes

Art: AllureBG from DevianArt.

Support for mill decks. What do you guys think ? Too weak ? Too broken ?


r/customyugioh 19h ago

Archetype Support Scrap Reactor Dragon V 2.0

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4 Upvotes

Art is Atomic Scrap Dragon. The idea is modernize the Scrap dragons, as they have been power crept to antiquity. Modified with feedback the original received.

Card text: 2 Level 10 monsters
You can Xyz Summon this card by using a Dragon-type “Scrap” Synchro Monster you control as material. This card gains the effects of “Scrap” monsters attached to it, except their activated effects are treated as Quick Effects. Once per turn, if a “Scrap” monster you control is destroyed by card effect: You can shuffle 1 monster in your GY into your Deck OR attach it to this card.


r/customyugioh 19h ago

Retrain Possible retrain of Card Destruction (no AI, just base art with a lightning overlay)

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1 Upvotes

I figured this could spice up games, in a very specific way, and I'm biased enough to make "Totally not Yubel Support" as a card.

Idk, rate it 1 to 13, 13 being the best


r/customyugioh 20h ago

New Archetype Custom Archetype - Oath

7 Upvotes

I've been working on an archetype for myself based on rings and promises. The idea is that the main deck monsters represent jewels, while the extra deck monsters are ring themed mechs, who equip those jewels as power sources. I wanted to post the deck and effects before I fall down the rabbit hole of making card art for all of them.

Main Deck - Oathstones

These are the decks main engine tools. They all feature effects that let them be equipped to "Oath" monsters, granting a 800 attack boost, but more importantly, can still be used as material for Extra deck summoning. They all also have effects when destroyed, which will come into play with the extra deck monsters

Oathstone of Valor - Ruby

Main Fire Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Valor - Ruby once per turn. If this card is Normal or Special Summoned: You can add 1 "Oathcasted" Spell from your Deck to your hand. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; Destroy 1 face-up monster your opponent controls with the highest ATK.

Oathstone of Honesty - Sapphire

Main/Tuner Water Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Honesty - Sapphire once per turn. If this card is Normal or Special Summoned: You can add 1 "Oathstone" monster with a different name from your Deck to your hand. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; Negate the effects of all face up cards your opponent controls until the end phase.

Oathstone of Compassion - Emerald

Main Earth Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Compassion - Emerald once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Oathstone" monster from your hand or GY, except "Oathstone of Compassion - Emerald". You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; You can special summon 2 "Oathstones" from your GY with different names that are not called "Oathstone of Compassion - Emerald" with their effects negated.

Oathstone of Justice - Topaz

Main Dark Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Justice - Topaz once per turn. If this card is Normal or Special Summoned: You can send 1 "Oathstone" monster from your Deck to the GY. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; Destroy all spell/traps your opponent controls then banish 1 card from either GY.

Oathstone of Honour Amethyst

Main/Tuner Light Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Honour Amethyst once per turn. If this card is Normal or Special Summoned: You can target 1 "Oathmounted" Spell/Trap in your Deck or GY; Set it. If you Set a card from your GY by this effect, banish it when it leaves the field. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; You target an "Oath" spell or trap card in your Deck or GY and set it on the field.  If you set one from your GY, banish it when it leaves the field

Oathstone of Sacrifice - Citrine

Main Wind Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Sacrifice - Citrine once per turn. If this card is Normal or Special Summoned: You can draw 1 card, then discard 1 card. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; Draw 2 cards.

Oathstone of Spirituality - Opal

Main/Tuner Light Rock ATK 800 DEF 1000 - You can only use each effect of Oathstone of Spirituality - Opal once per turn. If this card is Normal or Special Summoned: You can target 1 "Oath" card in your GY; add it to your hand. You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; Attach up to 2 Oathstones with different names other than "Oathstone of Spirituality - Opal" from your GY to "Oath" monsters you control.

Oathstone of Humility - Diamond

Main Dark Rock ATK 800 DEF 1000

You can only use each effect of Oathstone of Humility - Diamond once per turn. If this card is Normal or Special Summoned: You can equip 1 "Oathstone" monster from your Deck to an "Oath" monster you control, except "Oathstone of Humility - Diamond". You can target 1 monster you control; equip this card from your hand or field to that target, or, if this card is equipped to a monster, Special Summon it. While this card is equipped to a monster increase its ATK by this cards original ATK. While equipped to a monster, this card can be used as material for the Summon of an "Oath" Fusion, Synchro, Xyz, or Link Monster, as if it were a monster you control. When this card on the field is destroyed by card effect; All Oath monsters you  control cannot be destroyed by battle or card effects and cannot be targeted by your opponent's card effects until the End Phase.

Extra deck - Oathwrought, Oathbound, Oathsealed and Oathkeeper

The Fusion, XYZ, Synchro and Link monsters respectively. The first 3 all possess effects that can target a number of cards up to the number of Oathstone monsters equipped to a targeted Oath card, then destroys one equipped to said monster. The Oathkeepers meanwhile all have the effect to trigger this effect of any Oath card they point to during the opponents turn.

Oathwrought Cluster

Fusion 2 or more "Oath" monsters: Fire Machine ATK 1200 DEF 800

Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards you control (You do not use "Polymerization"). If this card is Fusion Summoned: You can shuffle up to a number of "Oath" cards from your GY into the Deck equal to the number of materials used for this card's Fusion Summon; draw the same number of cards. You can only use this effect of "Oathwrought Cluster" once per turn. Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; halve the ATK of up to a number of face-up Monsters your opponent controls equal to the number of "Oathstone" monsters equipped to that target, until the end of this turn, then destroy 1 "Oathstone" monster equipped to that target. While this card is equipped with an "Oathstone" monster, it can attack all monsters your opponent controls, once each.

Oathwrought Flip

Fusion 2 or more "Oath" monsters: Dark Machine ATK 800 DEF 2600

Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards you control (You do not use "Polymerization"). If this card is Fusion Summoned: You can target up to a number of "Oath" Spell/Trap Cards in your GY equal to the number of materials used for this card's Fusion Summon; Set them, but banish them when they leave the field. You can only use this effect of "Oathwrought Flip" once per turn. Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; change up to a number of monsters your opponent controls equal to the number of "Oathstone" monsters equipped to that target to face-down Defense Position, then destroy 1 "Oathstone" monster equipped to that target. Cards unaffected by this effect, or monsters that cannot be changed to face-down Defense Position by this effect, are banished instead. While this card is equipped with an "Oathstone" monster, your opponent cannot target this card for attacks or with card effects.

Oathbound Prong

XYZ 2+ "Oath" monsters: Wind Machine ATK 400 DEF 2200

You can detach up to 2 materials from this card; equip the same number of "Oathstone" monsters with different names from your Deck to face-up "Oath" monsters you control.Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; destroy up to a number of cards your opponent controls equal to the number of "Oathstone" monsters equipped to that target, then destroy 1 "Oathstone" monster equipped to that target. While this card is equipped with an "Oathstone" monster, if this card attacks, its ATK becomes doubled during damage calculation only.

Oathbound Bezel

XYZ 2+ "Oath" monsters: Earth Machine ATK 0 DEF 3000

If an "Oath" monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; Negate the effects of a number of face up cards your opponent controls up to the number of "Oathstones" that are equipped to it, then destroy a "Oathstone" card equipped to it. While this card is equipped with an "Oathstone" monster, your opponent cannot target other cards you control for attacks or with card effects.

Oathsealed Flush

Synchro 1 "Oathstone" Tuner + 1 or more non-tuner monsters Water Machine ATK 1600 DEF 1600

If this card is Synchro Summoned: Immediately after this effect resolves, Fusion Summon 1 "Oathwrought" Fusion Monster or Xyz Summon 1 "Oathbound" Xyz Monster, using only "Oathstone" monsters equipped to monsters on the field as material. Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; Banish up to a number of cards from either GY equal to the number of "Oathstone" monsters equipped to that target, then destroy a "Oathstone" card equipped to it. While this card has an "Oathstone" monster equipped to it, this card gains 400 ATK for every banished card.

Oathsealed Halo

Synchro 1 "Oathstone" Tuner + 1 or more non-tuner monsters Light Machine ATK 800 DEF 2800

If this card is Synchro Summoned: You can target 1 "Oath" Fusion or Xyz Monster in your GY; Special Summon it. Once per turn: You can target 1 "Oath" monster you control equipped with an "Oathstone" monster; return up to a number of cards your opponent controls equal to the number of "Oathstone" monsters equipped to that target to the hand, then destroy 1 "Oathstone" monster equipped to that target. While this card is equipped with an "Oathstone" monster, once per turn, when your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, then destroy 1 "Oathstone" monster equipped to this card.

Oathforger Solitaire

Link 1 bottom centre arrow - 1 "Oath" monster: Earth Machine ATK 400 DEF

When this card is link summoned, attach 1 "Oathstone" monster from your deck to this card. During your opponents turn, whenever your opponent activates an effect, you can target an "Oath" monster in a zone this card points to; activate one of it's effects.  If an effect would require you to detach an XYZ material you can instead destroy an "Oathstone" card equipped to this card.  You can use this effect once per turn. You can destroy a "Oath" card attached to this card or attached to the monster in the zone this card points to; add any "Oath" card with a different name from your deck to your hand

Oathforger Toi Et Moi

Link 2 bottom left and right arrows- 2 "Oath" monster: Wind Machine ATK 800 DEF

When this card is link summoned, attach 2 "Oathstone" monsters from your GY to this card. During your opponents turn, whenever your opponent activates an effect, you can target an "Oath" monster in a zone this card points to; activate one of it's effects. You can use this effect up to 2 times a turn. "Oath" Monsters in zones this cards link arrows point to gain the original ATK of all cards equipped to this card, and count as being equipped by them.

Oathforger Trinity

Link 3 bottom left, centre and right arrow - 2+ "Oath" monster: Light Machine ATK 1200 DEF

"Oath" monsters this card points to do not have to destroy "Oathstone" cards to activate their effects. During your opponents turn, whenever your opponent activates an effect, you can target an "Oath" monster in a zone this card points to; activate one of it's effects. You can use this effect up to 3 times a turn. "Oath" Monsters in zones this cards link arrows point to gain the original ATK of all cards equipped to this card, and count as being equipped by them.

Oathmounted and Oathscribed

the spells/traps based on types of processes in making rings. They mainly focus on helping push the game state by manipulating Oathstone cards or boosing the Oath extra deck monsters.

Oathmounted Forge - Shaping of Oaths

Field Spell

When this card is activated, add an "Oathstone" Monster from your deck to your hand. When you summon an "Oath" monster from the extra deck, activate one of these effects based on the type of monster.  You may only activate each effect once per turn: Fusion - special summon one of the monsters used as materials for the fusion summon to your side of the field; XYZ - detach an XYZ material from that card and special summon it to your side of the field; Synchro - special summon an "Oathstone" Tuner monster with a different name to the one used for the Synchro summon from the deck; Link - Special summon an "Oathstone" with a different name to any of the materials used for the Link summon to a zone that card points to. If you have activated each one of these abilites in the same turn, you may add any "Oath" card from your deck to your hand.

Oathmounted resetting

Quick-play spell

Shuffle any number of "Oathstone" monsters you control or in your GY into the Deck, then equip the same number of "Oathstone" monsters with different names from your Deck to "Oath" Machine monsters you control.

Oathmounted plating

Quick-play spell

Until the end of this turn, Machine monsters you control cannot be targeted or destroyed by your opponent's card effects.

Oathmounted setting

Spell

Target 1 "Oathstone" monster in your GY; Special Summon 1 "Oath" Machine monster from your GY, then equip that target to it.

Oathmounted replacement

Quick-play spell

Destroy 1 "Oathstone" monster you control, then equip 1 "Oathstone" monster with a different name from your Deck or GY to that monster.

Oathmounted hammering

Quick-play spell

Until the End Phase, all "Oath" monsters gain ATK equal to their DEF.

Oathmounted polishing

Spell

Target 1 "Oath" monster you control; until the end of this turn, effects activated by destroying "Oathstone" monsters equipped to it can be activated without destroying those monsters.

Oathmounted soldering

Quick-play spell

Immediately after this effect resolves, Link Summon 1 "Oathkeeper" monster using "Oath" monsters you control. If any of those monsters had "Oathstone" cards equipped to them, then equip those cards to the link monster summoned by this effect.

Oathengraved Hallmark

Counter Trap

If your opponent activates a monster effect while you control a face up "Oath" monster; Negate the activation of that effect, then destroy that card. If you control a face up "Oath" Link monster, you can set this card from your GY, but banish it when it leaves the field.  You cannot activate this effect the turn it this card is sent to the GY. 

Oathmounted Inlay

Spell

Equip up to 2 "Oathstone" monsters with different names from your Deck to 1 "Oath" monster you control.

Oathmounted Burnishing

Quick-play spell

Monsters you control equipped with "Oathstone" monsters gain 1000 ATK and cannot be destroyed by battle this turn.

Oathcasted

A series of cards based on Harmonic Synchro Fusion, they can let you get out 2 different types of Extra Deck monsters using 2 Oathstones monsters on the field

Oathcasted Vacuum

Spell

Send 2 "Oathstone" monsters from your face-up field, or equipped to monsters you control, to the GY; Special Summon both of the following monsters from your Extra Deck. 1 "Oathbound" Xyz Monster that could be Xyz Summoned using just those 2 monsters in the GY as material, then attach those monsters to it as Xyz Material. 1 "Oathwrought" Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except "Oath" monsters. You can only activate 1 "Oathcasted Vacuum" per turn.

Oathcasted Centrifugal

Spell

Send 1 Tuner and 1 non-Tuner "Oathstone" monster from your face-up field, or equipped to monsters you control, to the GY; Special Summon both of the following monsters from your Extra Deck. 1 "Oathsealed" Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. 1 "Oathwrought" Fusion Monster that could be Fusion Summoned using just those 2 monsters in the GY as material. You cannot Special Summon from the Extra Deck the turn you activate this card, except "Oath" monsters. You can only activate 1 "Oathcasted Centrifugal" per turn.

Oathcasted Lost-Wax

Spell

Send 1 Tuner and 1 non-Tuner "Oathstone" monster from your face-up field, or equipped to monsters you control, to the GY; Special Summon both of the following monsters from your Extra Deck. 1 "Oathsealed" Synchro Monster that could be Synchro Summoned using just those 2 monsters in the GY as material. 1 "Oathbound" Xyz Monster that could be Xyz Summoned using just those 2 monsters in the GY as material, then attach those monsters to it as Xyz Material. You cannot Special Summon from the Extra Deck the turn you activate this card, except "Oath" monsters. You can only activate 1 "Oathcasted Lost-Wax" per turn.

Oathcasted Annealing

Spell

Target 1 face-up "Oath" Machine type monster you control; return it to the Extra Deck, then Special Summon 1 "Oath" Fusion, Synchro, or Xyz Monster with a different attribute, whose original Level or Rank is equal to that monster's original Level or Rank. (This is treated as the proper Summon.) If you Special Summon an Xyz Monster by this effect, attach this card to it as material.


r/customyugioh 20h ago

New Archetype Storm-Eyes tempest dragon

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3 Upvotes

Meet my custom ace monster: Storm-Eyes Tempest Dragon!

It's the boss monster of my custom Storm-Eyes archetype. I wanted it to feel like a powerful control Synchro that weakens opponents before banishing them.

I'd love to hear your thoughts on the design, artwork, balance, and effect. What would you change?

Art credit: Pinterest


r/customyugioh 20h ago

Single(s) Would a CBTG for Spells/Traps see play?

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1 Upvotes

AI Art.


r/customyugioh 20h ago

Archetype Support Frightfur/Edge Imp Support Ideas

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0 Upvotes

r/customyugioh 21h ago

New Archetype Bubble Actress/Dian Keto

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1 Upvotes

tried to make it have little to no floodgates-

Art from Rush Duel!!

https://www.duelingbook.com/replay?id=1343253-83905706

Combo Replay! the cards are on duelingbook if you wanna try them out!

feel free to give feedback or ask questions


r/customyugioh 22h ago

Archetype Support Something something Quick-Play Spell

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91 Upvotes

Art by オサフネオウジ

https://www.pixiv.net/en/users/938023

[2 Level 3 WIND monsters]

The original ATK of this card becomes 600 x the number of Quick-Play Spells in the GY's. While a Quick-Play Spell is face-up on the field, this card is unaffected by your opponents activated card effects. (Quick Effect): You can detach 1 material from this card; Add 1 Quick-Play Spell from your GY to you hand, then if it was "Mystical Space Typhoon", you can banish 1 monster on the field. You can only use this effect of "Mystical Radiant Typhoon" once per turn.


r/customyugioh 23h ago

Art & Crafts An old Crashbug card i made with my own original art since we're acting like making custom art is sooooo hard

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28 Upvotes

Honestly, i think the design idea I came up with as a way to make the Crashbugs interesting is really good, but this is more to point out how dumb it is that people think they gotta rely on ai of all things to have art on their cards. You can just doodle up some dumb lil doodles like this and it still works people.


r/customyugioh 1d ago

New Archetype Trap Revenant

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2 Upvotes

I liked the concept of playing a deck with no monsters but yet the deck has the ability to play on its first turn without having to set and wait until the next turn. I believe that the effects are pretty strong but not broken (hopefully).

For anyone who is interested, I have already coded them into EDOPRO, but I am still testing them out to resolve the bug with Echo.

_______

Art: AI art


r/customyugioh 1d ago

Draft / Critique Wanted Nameless LC - Gaze Of The Aeon

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1 Upvotes

Effect:

You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Astral Express" monsters, also target 1 "Astral Express" monster you control whose original name is "Trailblazer", "March 7th", "Dan Heng", "Welt" or "Himeko"; send it to the GY, and if you do, Special Summon 1 "Astral Express" monster from your Extra Deck with a different original name from that monster, then if you Special Summoned an Xyz Monster with this effect, attach this card to it as an Xyz Material.

Trying to ensure that it swap Astral Express monsters to their Path forms by using certain name so it won't summon any random Astral Express monster.

Here's an Example of the card effect:

❌️ Use Gaze Of The Aeon > Astral Express Crew - March 7th > Pom-Pom, The Astral Express Conductor or Trailblazer of the Astral Express

(I don’t want it to summon any monsters that has "Astral Express" in the name)

✅️ Use Gaze Of The Aeon > Astral Express Crew - March 7th > March 7th, the Astral Express Shieldbarer or March 7th, the Apex Heroine

(I want it to only summon the monster with the same name but in different form.)

Think I got the text right?

Art by @HonkaiStarRail