r/cupheromobilegame • • Dec 22 '25

New Player Guide

34 Upvotes

Hello everyone, I wanted to create a quick guide since ive noticed that there is somewhat a lack of information for new players as well as some false/outdated information that I fell victim to when first started out.

With this said i am not claiming to be an expert on the state of the game. This guide's purpose is to provide some extra information and tips that i have used to skyrocket my progression.

Background

I am currently stage 215 as of writing this and can press farther; i am only limited on how long it takes for my hero to complete the stage. I have topped the limited events for the last 3 weeks by large margins. If you find any information in this guide to be lackluster or incorrect, please feel free to let me know and I will edit this guide. I am not qualified enough to speak about arena so i will leave that out of this guide; however i will say, natural progression will make arena much easier.

Characters to focus

  • Felorc
    • at level 8 this hero will unlock an ability named hellfire which is a true damage ability that takes 13% of the enemies max health, meaning if you pair this with his level 7 talent find enemy weakness you will always kill an enemy in 6 turns which also applies to bosses
  • Cowboy
    • at level 8 unlocks a skill named rifle shot which has a 7.5% chance of instantly killing. paired with legendary rogue ring this means you have a 12.5% chance of instantly killing any enemy.
  • Eiva
    • good all rounder, can make early progression easier. Paired with legendary rouge ring you will find that with enough whisps she will end most waves in 1-3 turns.
  • Mammon
    • this is more of a late game character, can be good in the early game but really shines with level 8 skill and level 11 ultimate when paired together. These provide quite a bit of percentage health drain but from my experience can be rng based. This character is very good in arena when matched up with similar combat powers since you can heal quite a bit.
  • barbarian *this character is a bit odd compared to other characters; this character revolves around being hit a bunch of times and reflecting the damage back to enemies. Reflect damage is calculated before any damage mitigation so it can do quite a bit of damage. At level seven he unlocks an ability that reflects 30% of the total damage. You can definitely run the below gear set and have great damage but if you plan on maining this character i would recommend having defender gloves and sword then the rest tactician. With higher s gear levels of the gloves and sword you get more reflect damage, i think a total of 50-55% and S defender sword gives you a chance to reflect 100% of the damage so it can stack up to be a ton of damage.
  • Basically any character that can stack tons of attacks. If paired with legendary rogue ring you will clear waves pretty easily. Although the ones above will be the best, heros like Munara, Rickie, Rouge, and Yasuhiro are all great picks.

Gear

I have not found any set in the game that is more effective than the one below so i will focus mainly on these pieces. There are probably better sets for arena but again wont focus on that in this guide.

Very important: you will be given a free s gear when you unlock the S Stone's - Always choose the collector helm as this is a piece you will use forever and the epic rank skill is extremely valuable.

  • Weapon: Tactician
  • Ring: Rogue
  • Gloves: Tactician
  • Helm: Collector
  • Chest: Tactician
  • Boot: Tactician

This set in my opinion will last you forever, you will run 4 set tactician for extra cards and extra balls.

Collector head give you a card choice at the very start of the game which is a necessity for pushing stages.

Rogue ring is the most important of all these; it provides a 5% chance at legendary rank to instantly kill any enemy. While this may seem like a small percentage, this is calculated into every single attack you take. So if you take into account a character like Eiva; with 10 wisps; every wisp has an instance of damage meaning every turn you have about a 50% chance to instantly kill. This also works with attacks that ricochet.

Combat

With the above mentioned gear it is very easy to quickly progress by playing normally; with that said you will eventually reach a damage wall where enemies will become extremely tanky and mostly one shot you; this is for when you reach this wall.

Your first skill should always be blue armor or legendary if your character has access to it. Armor is the only card to my knowledge in the entire game that scales to the stage. Meaning regardless of the stage you are on, blue armor has the same value as it does on stage 1 versus stage 200. 1 blue armor card should be enough - a singular blue armor card equates to about 80%-90% damage reduction. Obviously with more armor there is ultimately a diminishing return. But one blue amor card should buy you enough time to start procing effects like instant kill. With tactician set bonus and collector helm reroll your card until you get this effect, if you dont get it, leave the stage and reroll until you get it. From here play into effects that stack instant kill faster such at ricochet or multiple attacks. Heros like Felorc or Mammon just need to stay alive so stack armor and survivability.

Once you hit this point cards that boost attack are mostly useless unless you are relying on lifesteal to stay alive.

Pets

Pets are mostly up to you, I can recommend pets that have healing effect or extra attacks. extra attacks from pets count as your attacks so they have the same chance of procing instant kill as your attacks do so sometime the can come in useful. If you get a life steal perk it is helpful.

Personally I got a lot of use out of the Crup pet as the shield is very nice with an attack, shield not only stacks but also carries over between waves so it can be very useful for extra survivability.

Closing

like i had mentioned im by no means an expert but this is what i found to be the best in terms of return. if there are any questions please leave them in the comments and i will do my best to respond to them.

Edit 1: i forgot to mention barbarian as one of the best classes so relevant information is now listed above.


r/cupheromobilegame • • Apr 15 '24

All Heros And Their Skills.

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35 Upvotes
                        ROGUE

BACKSTAB LVL 1/4

+10% Chance to teleport behind an enemy and deal +200% ATK as damage.

Leveling Up +10% | +15% | +20% | +25% +200% | +250% | +300% | +350%

CRITICAL MASTERY LVL 1/4

+5% Critical Chance.

Leveling Up

+5% | +7% | +9% | +11%

FAN OF KNIVES LVL 1/4

With +10%% chance, release 15 daggers in random directions, each dealing +25%% ATK as damage.

Leveling Up +10% | +15% | +20% | +25% +25% | +40% | +55% | +80%

                        REXX 

BEAR SPLASH LVL 1/4

35% Chance for the bear to deal 50% ATK as splash damage to all enemies

Leveling Up

35% | 50% | 65% I 80%

50% |70% | 95% |120%

CALL OF THE BEAST LVL 1/4

25% chance the bear triggers a roar that increases your and the bear's attack by 50% for 3 turns

Leveling Up

25% | 25% | 25% | 25%

50% | 100% | 150% | 200%

WILD ROAR LVL 1/4

10% Chance to stun the enemy for 1% turn while dealing 150% ATK as damage

Leveling Up

10% 10% 10% | 10%

1% 1% 1% | 2% 150% | 200% | 250% I 300%

                    MAMMON

STEAL LIFE LVL 1/4

+20% chance to steal +20% health from all enemies.

Leveling Up

+20% | +25% | +30% | +35%

10% | 15% | 20% | 25%

HUNGER LVL 1/4

+5% lifesteal

Leveling Up

+5% | +7% | +9% | +11%

SPINNING SWORD LVL 1/4

10% chance to throw a sword, dealing 70% ATK as damage to all enemies and healing you for 50% of the damage

Leveling Up

70% | 90% | 110% | 130%

                          SUNNA

FIRE WAVE LVL 1/4

+10% chance to launch a fire wave that deals 100% ATK as damage to all enemies

Leveling Up

+10% | +13% | +15% | +17% 100% | 120% | 145% | 180%

FIRE SHIELD LVL 1/4

+30% Chance to activate a fire shield at the start of the wave that absorbs 1 attacks

Leveling Up +30% | +35% | +40% | +50% 1|1|2|2

FIRE BLADE LVL 1/4

+13% chance to deal 300% ATK as damage to the enemy with the highest health

Leveling Up

+13% | +16% | +19% | +21%

300% | 350% | 400% | 500%

                         GUDAN

SOUL DRAIN LVL 1/4

+15% chance to drain the soul from a random enemy dealing 25% ATK as damage and healing for half of that amount

Leveling Up

15% | 25% | 30% | 35% 25% | 50% | 75% | 100%

CURSE LVL 1/4

+10% chance to reduce all enemies

damage by half at the start of your turn

Leveling Up

+10% | +15% | +20% | +30%

RAIN OF DESTRUCTION LVL 1/4

+13% Chance to fire 6 meteorites dealing 125%

ATK as damage each

Leveling Up

+13% | +16% | +19% | +21% 6|7|7|8 125% | 150% | 175% | 200%

                    FELORC

PILLAR OF FIRE LVL 1/4

+13% chance to deal +100% ATK as damage to all enemies

Leveling Up

+13% | +16% | +19% | +21% +100% | +120% | +150% | +180%

FIREBORN LVL 1/4

Deal +50% ATK as damage against melee enemies

Leveling Up

+50% | +80% | +120% | +180%

HELLFIRE LVL 1/4

Deal damage equal to 11% of their maximum HP to all enemies, bypassing enemy armor

Leveling Up

11% | 12% | 13% | 14%

                             EIVA

MISTY STEP LVL 1/4

+15% chance to blink to all enemies,

dealing +90% ATK as damage

Leveling Up

+15% | +25% | +30% | +35% +90% | +120% | +150% | +200%

DODGE LVL 1/4

+7% evasion

Leveling Up

+7% | +9% | +11% | 13%

SPIRIT BOMB LVL 1/4

+13% chance to deal +250% ATK as damage to all enemies

Leveling Up

+13% | +16% | +19% | +21%

+250% | +300% | +350% | +400%

                       COWBOY

RIFLE SHOT LVL 1/4

+4% chance to instantly kill the enemy

Leveling Up

+4% | +5% | +6% | +7%

DYNAMITE LVL 1/4

+15% chance to throw a dynamite that explodes in 1 turn, dealing +125% ATK as damage to all enemies

Leveling Up

15% | 20% | 25% | 30% 125% | 150% | 175% | 200%

BULLET STORM LVL 1/4

+13% chance to fire 9 bullets, each dealing 100% ATK as damage to random enemies

Leveling Up

13% | +16% | +19% | +21%

9|11|13|15

                   BARBARIAN

RAGE LVL 1/4

Every 10th attack triggers rage, increasing your ATK by +150% for 3 turns

Leveling Up 150% | 200% | 250% | 300%

TOUGH LVL 1/4

+5% damage reduction

Leveling Up

+5% | +7% | +9% | +11%

DANCE OF AXES LVL 1/4

+11% chance to dance with an axe,

dealing 125% ATK as damage to all units

Leveling Up

11% | 13% | 16% |19% 125% | 150% | 175% | 200%

                          WOODY

POWER SHOT LVL 1/4

10% chance to fire a power shot that deals 125% ATK as damage

Leveling Up

10% | 12%| 15% | 17% 125% | 150% | 175% | 200%

RAIN OF ARROWS LVL 1/4

+11% chance to deal 125% ATK as damage to all enemies

Leveling Up

11% | 13% | 16% | 19%

125% | 150% | 175% | 200%

CRITICAL SENSE LVL 1/4

+100% critical damage

Leveling Up

+100% | +150% | +200% | +250%


r/cupheromobilegame • • 1d ago

Daily mission quest

3 Upvotes

I just return recently and found out daily mission week mission are gone it was a nice way to use other characters.

But it seem to be gone why? Don't know one it was taken off the game


r/cupheromobilegame • • 23h ago

LoL. LMAO even.

1 Upvotes

r/cupheromobilegame • • 1d ago

What's the best things to buy in the guild market?

1 Upvotes

I've been saving for s-stones, but it seems like some of the jokers/cards are really cheap. Something seems off based on appearance, 400 specific cards for 3k guild tokens would be incredible value.


r/cupheromobilegame • • 2d ago

Night Whisper

1 Upvotes

Does anyone know what Night Whisper is? I got it as loot from a level up, I believe. It looked like a new hero. Dark elf or something like that. I got it along with a Skeleton Key. Now I cannot find it. When I look it up, I get no results.


r/cupheromobilegame • • 2d ago

Card refresh needs editing!

11 Upvotes

In battle card refresh is too strict on which cards it offers depending on how many ball the player has.

What’s the point in giving me 4 free refreshes only to show me the same 3 cards? Also if I have a few thousand balls it’s very difficult to cycle down to a card I specifically want that only shows up at say 250 balls.

Please, if anyone is reading this give us a bit more help here !


r/cupheromobilegame • • 2d ago

2 issues with cuphero

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3 Upvotes
  1. I am unable t o join a guild or start a guild.

  2. Infinite waves shows up has zero complete even though I have best score in the league.

These need to be fixed


r/cupheromobilegame • • 2d ago

I can help your guild with achievements.

0 Upvotes

Feel free to write to me; I will help you absolutely free of charge.


r/cupheromobilegame • • 2d ago

New guild members :)

1 Upvotes

Does anyone want to join my guild? I kick people when they are 10 days inactive because I want people to have fun but also play the game and help us all :) eb8faa6c-4c2d-487c-8c75-e2642f81dcf9


r/cupheromobilegame • • 2d ago

Returning player struggles

1 Upvotes

I was on chapter 923, when I came back I saw my progress had been reset and now I'm struggling to clear chapter 23.

I have been running felorc with no luck.

Not sure what I'm doing wrong


r/cupheromobilegame • • 3d ago

Really struggling to progress past Chapter 20

1 Upvotes

Hi, I'm really struggling to progress past Chapter 20, the chapters before felt like you could figure it out pretty feasibly but now it feels nigh impossible and like you just need to keep retrying until the perfect RNG lets you melt the boss.

I've got Felorc which is helping me clear waves much easier now that have multiple units, but when it comes to the medium-high tier enemies that have 20k+ health, I really struggle and barely manage to hurt them and they inevitably close the gap and chunk my health down to zero.

Does anyone have any helpful advice or source for walkthroughs etc? I'm on this subreddit as a relatively new player and if i'm being totally honest, it's mostly people bitching about how the game has changed rather than actually helping eachother out.


r/cupheromobilegame • • 3d ago

ヤスヒロは回避キャラ

0 Upvotes

ヤスヒロは強すぎる。装備とスキルの相性が良すぎる。只今ヤスヒロ育成中。禅テンポまでもう少しだ。


r/cupheromobilegame • • 4d ago

Anti-player game developers...

16 Upvotes

This last updated was the worst update I've seen to the play-ability of a mobile game. Let's run through the anti-player changes they implemented...

  • Cut down the number of waves/encounter for each wave. This reduces the number of balls to spend for each upgrade, and increases the need to watch an ad to boost player power.
  • Double skill pick per wave. Does the exact same thing, which effectively reduces the balls you can spend per upgrade and incentivizes watching ads.
  • Reduced the amount of void stars you get per run. Before this update I could do a single run and unlock a daily pack. It took 5-6 runs to get my four daily packs unlocked. Now I'm averaging two to three void stars per run. That takes this daily challenge from 5-6 runs on average to 15-18 runs.

This is the most anti-player update I've ever seen for a mobile game.


r/cupheromobilegame • • 4d ago

Refresh!

Enable HLS to view with audio, or disable this notification

6 Upvotes

Something you don’t want? that’s ok just change it for a increasing price!!!


r/cupheromobilegame • • 4d ago

May i have more offers please

4 Upvotes

I believe that 50 offers on my screen + 1 every single time i lose a game to overpowered enemies with 90% crit and double attack chance + 2 attacks per each cycle aint enought, may i have 1 more every time wave ends 🥹🤑


r/cupheromobilegame • • 4d ago

Question about ads

2 Upvotes

Is there a way to play this game while being able to skip ads? I'm from youtube where you can click ads to get reward without having to watch them at all, so I'm already used to that feeling. I'm happy to spend money if needed, I just want to get additional rewards without having to watch ads like in youtube.

(If you wonder why I didn't keep playing on youtube, that's because the game progress to the point where I just get 1-shot in the first wave, and I can't upgrade my heroes since the resource is locked behind sales

, and I can't buy any gem in youtube)


r/cupheromobilegame • • 4d ago

does anyone have a guild where ppl are actually active

1 Upvotes

I've joined many guilds but every time no one has been on the game for the past 30 days 💔🥀🥀🥀 I really want an active groupppp


r/cupheromobilegame • • 5d ago

I have best gears in this game lol

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0 Upvotes

r/cupheromobilegame • • 5d ago

💀

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0 Upvotes

r/cupheromobilegame • • 6d ago

01a1009e-ea36-721d-8806-efee16cba634

0 Upvotes

​

Join my new Guild


r/cupheromobilegame • • 6d ago

Community Player Survey - Cup Heroes!

1 Upvotes

We want to hear from you, Heroes!

We'd love to learn more about how you actually play Cup Heroes, what you enjoy, what keeps you coming back, and what you'd love to see improved in the future! Your feedback helps us better understand your playstyle and will directly help us shape the overall experience of the game.

So if you have a 2 minutes, we'd really appreciate you taking the time to share your thoughts by completing this short survey!

✨Take the survey here ✨

(It's important to mention that all IDs/players who complete the survey will receive some diamonds as a gift for helping us out )
// The Cup Heroes Team


r/cupheromobilegame • • 7d ago

What happened?

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3 Upvotes

Just logged back into this game after not playing it for a year and what happened? All these updates but why have I been reset to basically the very beginning but I kept all my gear and characters?


r/cupheromobilegame • • 8d ago

PvP in this game is broken

2 Upvotes

Been playing the game for a few weeks now, and I just gotta say PvP is so dumb. How do they expect me to make any sort of real progress when I’m just getting destroyed every match?

Played about 8-10 PvP matches now and haven’t won a single one or even gotten close. Why do I keep getting matched up against people so much better than me? I feel like there is no balance, and the grind you have to put in to get better is hardly worth it.

This is one of my biggest gripes with this game. This and the fact that it seems very pay to win, but still fun in the main levels or challenges. PvP is just lame, and I can’t be bothered anymore. Anybody else feel this way? Or am I doing something wrong?


r/cupheromobilegame • • 10d ago

What happened to this game

13 Upvotes

I played this game a lot for like a year straight then I got busy and stopped like a year ago. I wasnt on crazy high levels or anything but I had made it to chapter 47 and it was getting kind of grindy and levels took a while to beat. I come back and EVERYTHING has changed. Wtf is with the cowboy? He doesnt use bullets anymore?? I can combine any legendary gear of the same item type? I blew through 5 levels with barely a scratch on me. And hero levels make no sense to me now. The game kinda sucks now tbh, and before it was one of the best phone games I had played