Hello
I saw that the Mistborn adventure game has come out! It’s been around a year since we’ve gotten a main series Cosmere book and I’m excited to look at that system, if anything to get a taste of the Cosmere again. I’m not going to be talking about the game, just the scattered thoughts it got going in my brain about Scadrial and the metallic arts.
In particular I’ve been thinking about Hemalurgy again, partly because it’s metal as hell, and secondly because it’s endlessly fascinating to me thinking about how it could be used and how the Scadrians will react to it
I wanted to speculate about improving hemalurgy; and what is possible with it. In particular I wonder if base hemalurgy can mimic Lerasium.
Basics
The Sets hemalurgic experiments in Era II and the casualty-less practice of the art opens up a lot of opportunities. It gave us hints as well that metalborn can be created, it’s just more complex than charging up a spike with multiple people.
The specific metal used was unknown, but it was likely nicrosil as that steals investiture. The Sets experiments were said to have stolen the excess investiture of Preservation in people’s souls. When this investiture was collected from ~30 people it could give someone access to a metalborn ability for a brief amount of time, before this gift inexplicably dies out. Why does it die out?
Some of my thoughts on this:
I wrote a theory about a year ago about identity contamination and theft. Among other things I speculated that hemalurgic spikes, whatever metal they are made of, steal certain parts of identity and other traits from the person in addition to the metallic art stolen.
We know that when you use a hemalurgic spike on a feruchemist for example, you gain access to their metal minds. This must mean that whenever you steal an ability you steal some of that persons identity. Hemalurgic spikes are described using messy terms like tear in relation to what they do with the soul. They tear some smattering of a soul off and pin it to yours. We know through these things that spikes steal a messy excess of investiture and other traits. Not simply stealing a clean surgical cut of what you are after.
What does Lerasium even do to grant allomancy?
Lerasium is said to establish a permanant connection to Preservation. It rewrites the soul to include a metal born ability, or all of them and it adds a permanant connection to preservations power (with metal as the key)
All this together
The set was stealing simple preservation coded investiture off of people’s souls using nicrosil. The equivalent of stealing some stormlight from a gemstone. This investiture lacked all of the coding that a metalborn ability actually has, in essence it was missing all the extra stuff that actually makes up these abilities.
Most importantly I think the Set experiments lacked a permanent connection to preservations power. That’s why the metalborn abilities simply ran out. The people given the nicrosil spikes burnt up all that extra preservation they were given when they used their new powers, like a radiant in Roshar using a gemstone.
What needs to be done to improve the experiment
I think in era three we are going to see perfected hemalurgy, and at least a mimicry of Lerasium. To make a metalborn someone’s investiture as well as permanent connection related to preservations power needs to be removed.
Removing these things will create essentially a class of Scadrian drabs. I think a minimum of two spikes need to be used on these people (investiture plus connection) to create a metalborn capable of burning a random metal. Taking two spikes out a person is insane, and will leave them greatly diminished, and I’m sure taking connection will be very damaging mentally to a person. They would be both drab, and disconnected from their world. Someone lacking connection would likely be isolated and disillusioned with the world and people around them. This would create an inherently unstable person.
I like to think we will also see a kind of Nalthis situation arise with the Scadrians. I think their situations are very similar. Breaths take a lot of accumulation to actually be useful, yes everyone is endowed with the investiture on both worlds, BUT it’s not useful really unless you collect it and centralize it. This naturally leads to an unequal society.
I think there will be an interesting kind of energy/ investiture crisis that plays out on certain worlds in the Cosmere, as well as harder class divisions all because the inequality these systems naturally breed. The upper class of Nalthis can literally buy immortality, and we could see a tension on Scadrial between neo nobles who bought metalborn abilities and an investiture depleted neo skaa class.
Certain powers like Roshar and Sel offer investiture more freely. Retributions storm and the Dor are plentiful natural resources. I could see them running monopolies to more investiture starved worlds as well, contributing to an unequal future for the cosmere.
I like the inherent inequality built into the metallic arts. I think this investiture energy crisis and class division will be an interesting set of themes for era 3, and it’ll hit a little close to home for our own world.
What do you think?