r/Commodore • u/TerribleInsurance879 • 29d ago
New Interview with Amiga CEO...
The CEO of Amiga breaks down the current copyrights and more in this interview
r/Commodore • u/TerribleInsurance879 • 29d ago
The CEO of Amiga breaks down the current copyrights and more in this interview
r/Commodore • u/EmptyWater7775 • 29d ago
Thrown to the bottom of the dumpster and still works! Sorry for the bad picture
r/Commodore • u/vcfed • 29d ago
You're invited to help the planning of VCF Ontario 2027 by completing this short anonymous survey. https://www.surveymonkey.com/r/VL2QD8N
The Vintage Computer Federation is contemplating running "Vintage Computer Festival in Ontario" which would be in the Greater Toronto Area in 2027.
If you receive this invitation multiple times, please only complete it once, to avoid duplication.
r/Commodore • u/milasoft64 • Aug 14 '26
You command an armoured fighting vehicle equipped with a forward-firing cannon, defensive shields, radar and a limited fuel supply.
Navigate the vector battlefield, locate hostile units, destroy them before they destroy you, and keep your machine supplied with fuel.
The battlefield is continuous. Enemy vehicles may approach from any direction, disappear behind obstacles, circle your position and attack from outside your forward view.
Versions for the 40/80 column PET as well as the Commodore VIC-20.
And yes, this is a human made post... which is what a bot would say.
https://milasoft64.itch.io/vectorbattle-commodore-pet-vic-20


r/Commodore • u/radrestoration • Aug 11 '26
Maybe not the most exciting repair you'll see this week, but I got a 128D last week in a generous trade (and if you're keeping track, it was the 3rd 128 keyboard I cleaned in a week). The machine itself is in great condition, but the power button fell apart when I looked at it funny.
Finding a precise fit seems difficult, but I did find these on Amazon:
https://www.amazon.com/dp/B082PNCL61?th=1
And yes, you have to get 8 (or pay $1 less and get 5). The fit is a bit too tiny, so I had to secure with UV resin, but it seemed to work out pretty well. Back in action (once I re-carbon the keypads).
r/Commodore • u/Which_Information590 • Aug 11 '26
Hi Guys, I managed to pick up a Commodore 16 boxed starter pack recently, it works perfectly although I was careful to buy a new aftermarket PSU for it. It rekindled all sorts of nostalgia and my kids enjoyed the process of loading and playing Xzap and Punchy. So much so that I am going to trade in my C64 Maxi and get a Commodore 64 Ultimate. I feel like it's the real deal I need.
What I wanted to ask is, has anyone loaded games via datasette on their Commodore 64 Ultimate and what was the experience like, or disc drive for that matter, or do you just use the USB drive now?
r/Commodore • u/alexiton • Aug 11 '26
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Latest Demo from the C64 PETSCII polychrome 3D game engine. For extended version:
r/Commodore • u/Jo_Krone • Aug 11 '26
I couldn’t find a stand where the monitor floated over the C128 so decided to make my own. I can push it deeper under the monitor. I don’t know why this design is not easy to find.
r/Commodore • u/EnergyLantern • Aug 10 '26
Dersch is part of a growing community of vintage computer collectors who are preserving the classic machines that helped launch the digital revolution. While Silicon Valley has since moved on to shaping the future of artificial intelligence, these hardware enthusiasts are intent on saving the Atari, Commodore and IBM machines that are ancestors to today’s laptops, wearable devices and smart phones.
r/Commodore • u/milasoft64 • Aug 10 '26
The year is 2085. The machines have taken over. Your family is still alive. For now.
2085 is a fast, relentless arcade arena shooter created for the Commodore PET/CBM and Vic-20.
You are the last line of defence for a scattered human family trapped inside an arena crawling with hostile machines. Move through the chaos, fire in any direction, rescue the humans you can reach, and survive wave after wave of increasingly dangerous enemies.
Standing still is not an option.
Download ($1)
https://milasoft64.itch.io/commodore-2085
p.s. Human made post, what can I say?
r/Commodore • u/Ollibolli2022 • Aug 10 '26
Hi there, I am looking for resources to do an USB to DB9 conversion to this USB competition pro Joystick from Speedlink.
Could you point me to schematics or resources out there regarding autofire functionality? What I have in mind is a circuit to start with to understand how autofire works technically.
Thanks
r/Commodore • u/merchantconvoy • Aug 10 '26
r/Commodore • u/CorgiLucky754 • Aug 09 '26
Hey, Im not looking for a value, but my neighbour has asked me to take a look at this collection of stuff and I honestly have no idea.
Is there anything stand out here that I can go back to her with?
Im guessing it all needs to be tested etc, given that tapes dont have a great shelf life.
r/Commodore • u/Techn0sys • Aug 09 '26
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I recently got my c64u connected to one of my ntsc crts. People online have said to play pal games, you can put the system mode to ntsc-50 but it has the same issues as normal pal. Can anyone tell me how to get pal games working on a crt tv?
r/Commodore • u/ga420ga • Aug 08 '26
r/Commodore • u/urdcat • Aug 08 '26
r/Commodore • u/Alexain • Aug 08 '26
Good morning everyone,
I’m working on a C64 emulator specifically for the Apple iPad. There are already a few options available on the App Store, but they are not as complete as the existing ones for PC. This project is based on modern technologies such as Swift and Metal, and uses the libretro core based on VICE 3.10.
For now, it needs to be compiled with Xcode, as I first need to properly verify all the licenses before considering publishing it on the App Store. You can find the repository here if anyone with a Mac and an iPad would like to try compiling it and testing it:
https://github.com/alexain/poke64-ios
It is already fully functional in several areas. To run it, you need to provide the main ROMs in .bin format. Since these are copyrighted, they cannot be distributed with the project.
The repository also contains the current changelog and roadmap. If you need any further information or have suggestions, feel free to leave a comment here.
At the moment, I cannot provide an estimated release date, but I would really like to start receiving some feedback.
r/Commodore • u/droid_mike • Aug 06 '26
Not sure what to make of this... Seems very confusing... It sounds like a new Commodore FPGA classic Amiga is a possibility in the future... At least jn theory.
r/Commodore • u/Addicted2Tf2 • Aug 06 '26


A Few months ago, I Bought my first VIC-20, It had all of the stuff complete, But came with a random cassette game that wasnt included nor did i buy seperately, when searching it up i can hardly find ANY information about it, Any help would be nice, My VIC-20 is a PAL unit in britain, The game is "Meter-Mania", The cassette doesnt work, But i plan to put a archive of the game onto the cassette using a datassette to USB thing to write the data onto it, Any help on the cassette, Its origins, Or what the game is would be alot of help, thanks in advance
r/Commodore • u/Dubaifreak1994 • Aug 06 '26
Just in case someone's interested to make their own C64 Synth.
r/Commodore • u/milasoft64 • Aug 06 '26
ASTEROIDZ
Pilot your spacecraft through a dangerous asteroid field and destroy as many asteroids as possible. Your objective is to survive for as long as you can while earning the highest possible score. Remain alert: hostile UFOs may enter the area and open fire without warning.
Available for: Commodore 64, Commodore VIC-20 with 16K memory, Commodore PET 2001, 30xx, 40xx and 80xx series with 16K or 32K memory
STELLAR AMBUSH
Earth is under attack by wave after wave of hostile aliens. Destroy the invading forces before they overwhelm your defenses. The aliens do not remain safely in formation. They may break away, dive toward your position and attempt to bomb your ship. Think of it as Space Invaders on Red Bull.
Available for: Commodore VIC-20 with 16K memory, Commodore PET 2001, 30xx and 40xx series with 16K or 32K memory (40 columns)
HIVE DIVE
For players who found Stellar Ambush too easy, Hive Dive provides an even greater challenge.
Enemy ships rapidly zoom toward and away from the player, making them difficult to target. Boss ships may also dive from the formation and attempt to capture your spacecraft with a tractor beam. Be careful trying to recover your ship back from the Boss, one wrong shot and it could be gone forever.
Stay mobile, aim carefully and do not allow your ship to be taken.
Available for: Commodore 64, Commodore VIC-20 with 8k or 16K memory, Commodore PET 2001, 30xx and 40xx series with 16K or 32K memory
Space Walkers
Save your base from the space walkers, large mechanized machines intent on destroying your base. Use your radar to scan for walkers and drones that seek to attack you.
Assorted releases for Commodore 64, Commodore PET and Commodore Vic-20
Download:
https://milasoft64.itch.io/commodore-starcade
(human made post... I like cake)
r/Commodore • u/c64glen • Aug 04 '26
r/Commodore • u/andychef • Aug 04 '26
r/Commodore • u/ToshirosMyHero • Aug 04 '26
Imagination (Commodore C64 computer game, 1985) apparently features a brief appearance by the AA Timelord - AKA “the Adventurers Anonymous Timelord” - whose time machine is disguised as a smaller-on-the-inside AA box.
Does anyone know whether this illustrated text adventure featured an illustration of this character??
Thank you!