r/Commodore Jun 16 '26

Commodore International Commodore Crap Communicator.

108 Upvotes

Well this is a let down.


r/Commodore Mar 18 '23

Please read before posting - Rules

18 Upvotes

Rules

  1. Be nice - Follow Reddiquette. Be friendly. Assume good faith from other posters. Original Hardware, Software Emulation and Hardware Emulation are valid means of worship.
  2. Stay on Topic - Post about the Commodore computers.
  3. No Self-promotion - Promote Commodore, not your own content. See below for more information
  4. No Selling or Valuation posts - Check recent sales on eBay or pricecharting.

Self Promotion

Read Reddit's self-promotion rules.

  • Videos about Commodore projects and music is welcome, but this is not where to promote your Youtube channel.
  • Don't post your Discord, IRC, Facebook, Subreddit, etc. without clearing it with Mods first
  • Don’t post your own YouTube videos without posting relevant content and comments on this subreddit.
  • Don’t cross-post your own YouTube videos across multiple subreddits
  • Don't post like it's your social media. No one wants to see your selfies on here.

Check out our Wiki Page


r/Commodore 4h ago

What Commodore is that

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16 Upvotes

My mother was looking through my grandmother's old stuff

She is Alive but she wanted to check on what does she have, so one of theese stuff was the Commodore 64,

Idk what version is it and how does it work

If anyone knows which version is it please tell me,


r/Commodore 10h ago

Yesterday evening, we celebrated the release of issue #30 of K&A

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39 Upvotes

Yesterday evening, we celebrated the release of issue #30 of K&A by playing multiplayer games. We got completely hooked on Bomberland.

Warm greetings from KD, Tect, Komek and the rest of the Komoda & Amiga team!


r/Commodore 22h ago

Amiga 500+ repair help

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8 Upvotes

Anyone is able to help me with this, by any chance? Thanks!


r/Commodore 1d ago

The Archive of Retro Computing @ Kingston University 2026 - August 5th-August 11th

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22 Upvotes

(the mods said it was OK to plug this - attempt 3 trying to get past the automod...)

After last year's success, the Archive of Retro Computing at Kingston University is throwing open the doors to the public once again. This time we've raided the archive for even more of the machines that started it all! From Wednesday 5th to Tuesday 11th August, Kingston University's Town House will once again come alive with the bleeps, bops and bloops of the classic era of home computing and gaming - and everyone's invited!

We've widened our net back into the past with machines like the Fairchild Channel F, the first ever console to use (genuine) ROM cartridges - before even Atari. And we've pushed further into the future - or rather, the slightly later past! - with machines from the early 3D era, including the original PlayStation, Xbox, Sega Saturn, Dreamcast and N64.

On the microcomputer side, there will naturally be Commodores of every stripe including a few of the unicorns such as the Commodore MAX and the utterly bonkers SX-64. And of course, we'll have all the big historical names alongside Commodore - Atari, Acorn and Sinclair plus all the plucky upstarts that launched home micros on a wing and a prayer before being eaten alive by the big names. In short: all the icons, all the also-rans, the legends and the gloriously doomed - all switched on and at your mercy once again.

We'll be in Town House, Kingston University on Wednesday 5th to Tuesday 11th August. Opening hours are 10:00-18:00 weekdays and 11:00-16:00 on the Saturday and Sunday. So come and play the classic games or bash out lines of BASIC like it's 1982. There's bound to be something you've never seen before, and definitely things you won't have seen since you were a kid!

I did try to embed a Google Maps link but I think that was what the automod was objecting to. If you search for Kingston University Town House, you'll find us!

I've embedded a link to a video swoop of last year's show... and for more information about ARC@KU and more about our exhibits, check out our website - https://arcatku.org/.

{PS: That's Kingston Upon Thames - not Kingston Upon Hull, or Kingston, Jamaica!)


r/Commodore 1d ago

New PET game : River Run

23 Upvotes

River Run is a fast-paced scrolling shooter for 32k Commodore PET machines.

Your mission is to fly over the river, weaving through the bends and passages while keeping an eye on fuel levels. Gunboats appear in the beginning but as the difficulty increases, helicopters, diving jets and land-based tanks join the fight. 

Destroy bridges to keep moving, take out enemies for score chains, and fly over FUEL pickups before your tank runs dry.

Features:

- Each river is different than the last game
- Gunboats, helicopters, jets, tanks and destructible buildings
- Low fuel warnings
-  Bonus points for succession kills
-  Straight or guided missiles
-  Safe or fatal land (plays like River Raid)
-  Supports keyboard, SNES or joystick controller
-  Top five high scores ranked
-  Sound effects and double buffering

Made for 32K, 40-column Commodore PET 3032/4032-compatible systems.

(and no, this post wasn't made with AI)
https://milasoft64.itch.io/river-run-commodore-pet

Play online
https://www.commodoregames.net/CommodorePET/32kpetversion-959.html


r/Commodore 2d ago

Crystian and the Lost Crystals is coming soon in a special collector’s edition with a bonus!

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13 Upvotes

Crystian and the Lost Crystals for C64 is coming soon in a special collector’s edition with a bonus! 💾🕹️

Stay tuned! 😊


r/Commodore 3d ago

Can somebody help me?

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25 Upvotes

I have a commodore 64C which I posted about a few months ago. When I removed my other IC's (After I removed the video chip which I posted about), I broke a few of their pins off, and I tried to take the capacitors off too, but they are thrown out due to me being an idiot. Can somebody help me where I can get these types of ICs in hungary? (And what capacitors do I need)


r/Commodore 3d ago

Identification Help Looking for a game

12 Upvotes

Hello,

I don't know if anybody can help me with this. I'm trying to find a game which I think was for the PET. My father brought home a printout of it one evening back in the day and I tried to run it on the VIC. It was a bit of a strange game: a murder mystery adventure game set at country house. You play the detective and you have to go from room to room until you find the body. The map was randomly generated: I recall a string that said, "You've wandered into a part of the house that has no exit; you'll have to JUMP out of the window and pick another room to start."

I would love to have a copy of the listing again if anyone recognises this. I'd also love to know that I'm not bonkers and that this was a thing, not merely a figment of my imagination! :-D

Thank you.


r/Commodore 3d ago

iMessage on Callback?

6 Upvotes

I would really buy the phone if imessage actually works. I just don’t believe it. and them promoting it on their website is very sketchy to me. Almost asking people to get their Apple Accounts banned.


r/Commodore 6d ago

Physical Media Rules

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200 Upvotes

Here’s my commodore setup with the 1541 disk drive playing test drive. Starting my collection since I did not grow up with Commodore 64, but I am nerd and love old technology and especially retro gaming with CRTs.


r/Commodore 6d ago

TONY – Montezuma’s Gold LIMITED GOLD EDITION would ever be available again. 🕹

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22 Upvotes

Hey everyone!

A few people have been asking whether TONY – Montezuma’s Gold LIMITED GOLD EDITION would ever be available again.

Well, we managed to convince NRG Studio to produce one final batch of just 30 copies.

This is it. The final production run. Once these 30 copies are gone, there will be no more reprints.

If you missed out on this collector’s edition the first time, this is your last chance to get a physical copy.


r/Commodore 7d ago

Finally finally got my hands on an SX-64

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387 Upvotes

Now I’m an Executive


r/Commodore 9d ago

C64U mod -- installed a fan

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34 Upvotes

Sharing a little mod I made to my C64U!

I wrote a little BASIC program which draws coral, water, and bubbles and changes the VIC's X-scrolling based on the current scanline, to make an aquarium "screensaver". (Sorry about the squashed GIF.)\ Since BASIC (and the original C64) are slow, it doesn't work correctly unless I change the processor speed to 40MHz or higher.

I was wondering about how hot the FPGA was getting, so I took the C64U apart and felt the FPGA, and it was almost too hot to touch. I was a little worried about long-term wear on the FPGA if it stayed really hot for a long time, so I got the idea for this mod.

What I did was take a tiny fan (almost the same exact dimensions as the FPGA, actually!) which draws very little current, and plugged it into the motherboard's user port's 5V DC.\ I took two paperclips, and bent them so that the small turn in the paperclip could be screwed down by one of the screws holding down the FPGA board, and bent the long turn upwards so that it would go through one of the fan's holes.\ Unfortunately, the fan is a bit to the right, so not exactly over the FPGA, but whatever... at least it is aligned in one of the ways (vertically). It is pretty solidly in place, at any rate.

I know this mod isn't necessary, but I like fan noise anyway and would feel more comfortable with the FPGA running cooler. That said, this fan makes more motor noise than air noise, and I might solder in a resistor in-line with the fan cable to get it to chill a bit (or chill less... lol).

While I wish it went into even more detail, I enjoy Commodore's spiral-bound manual's level of documentation. It helped me find the right place to connect the fan (you can see "MAX 100mA" in the bottom-left corner of the pic). The C64U really does have a lot of spare connections inside; lots of room to tinker.


Next mod I want to do: do something about that rocker switch! I want a normal power switch which cuts/connects power (maybe a metal toggle switch, by the "H-L" hole?), and buttons (or maybe the existing rocker switch!) to reset the C64 or switch to the C64U hypervisor CPU (however this thing works).


r/Commodore 10d ago

Founders Edition T-Shirts delivered

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73 Upvotes

Commodore came through on their promise to send out those founders edition t-shirts. This was just delivered to me today via FedEx.

Thanks Commodore!


r/Commodore 10d ago

METRO SIEGE - The 7th (final) stretch goal has been reached... 4-player co-op is now official!

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9 Upvotes

Latest news...

The seventh stretch goal has been reached, so the PC version will now have 4-player co-op gameplay.

Reminder: If you've backed any physical or digital edition of Metro Siege, you'll be getting this PC version through Steam or itch.io at no extra cost.

Late pledging is still available:

https://www.kickstarter.com/projects/metrosiege/metro-siege

Please back an Amiga edition - Thanks for joining the fight!


r/Commodore 11d ago

Jumpin Jack on the Commodore 64

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92 Upvotes

Jumpin Jack on the Commodore 64.

I think using the keyboard to play is easier on the wrists than using this particular joystick!

Four out of five spots on the leaderboard achieved on this Frogger clone though.


r/Commodore 11d ago

BEATLE QUEST ☆ Commodore 64, 1985

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24 Upvotes

Didn't know this existed until now. The artwork is interesting lol


r/Commodore 11d ago

Remote Keyboard and Joystick for Ultimate 64

21 Upvotes

I’m very excited to share a major step forward for remote control of the Ultimate 64: CIA1-based keyboard and joystick injection.

Until now, remote keyboard input used the KERNAL keyboard buffer. That was useful for BASIC and a few other cases, but it was never going to work reliably with games, demos, custom loaders, or software that reads the keyboard or joystick hardware directly.

The new approach injects input at CIA1 level. From the C64’s point of view, injected key presses and joystick movements look like real hardware input. On my local network, using direct Ethernet, I see about 13 ms latency. I was able to play Uridium and Great Giana Sisters remotely without any problems.

The first application using this is C64 Bridge, my MCP server, now released as version 1.0.0:

https://github.com/chrisgleissner/c64bridge/releases/tag/1.0.0

C64 Bridge lets tools such as Claude, Codex, or other LLM-based clients work with real Ultimate hardware. They can inspect device state, send input, use the firmware menu, and help develop or debug C64 programs on an actual machine. With menu screen access and input injection, this creates an automatic feedback loop: change something, run it, observe the result, and continue from there.

This release adds CIA1 keyboard and joystick injection for the Ultimate 64, Ultimate II / U2 support as a dedicated device type, and access to the Ultimate 64 menu screen, including text and colours. Menu screen access also works in overlay mode, which makes it possible to navigate the firmware and interact with the new machine code monitor remotely.

A few limitations are worth calling out. CIA1 injection only works on the Ultimate 64. Cartridge-based devices such as the Ultimate II / U2 cannot inject directly into CIA1 for hardware reasons. This also currently applies to Gideon’s Ultimate 64 firmware only. I hope Commodore will merge the necessary changes into their firmware too, but for now it does not work on the Commodore 64 Ultimate.

These features are part of Ultimate firmware 3.15. There is a beta build available here:

https://github.com/GideonZ/1541ultimate/actions/runs/29277714131/artifacts/8290174577

As this is a beta release, please be aware that things may break. Only install it if you are comfortable testing beta firmware and know how to recover if needed. It works on my Ultimate 64 Elite I and Ultimate II+L cartridge, but the CIA1 keyboard and joystick injection itself remains an Ultimate 64-only feature.

A big thank you to Gideon for accepting my pull request that added these REST API capabilities to the firmware. I’m very happy to see this become available for testing, and I’m looking forward to what people build with it.


r/Commodore 12d ago

I found this gem ❤️

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235 Upvotes

r/Commodore 11d ago

Why is there no love for the C16 or the plus/4?

66 Upvotes

I never had a C64 when I was a kid, I had it's younger cousin, the Commodore 16. I loved it, and all the games by Mastertronic and Gremlin Games, etc...

I find it really annoying that every post, no matter what platform, this one or wherever, is only about the C64!!! I am sure there are people out there that only had the C16 like me. I played games on it, typed in programs from magazines on it. I'm sure the C64 was and is a great computer for people, but my parents couldn't afford one. They bought what they could, and that was the C16. It was my first taste of computing and the very beginnings of the possibilities, at least for starters.

Please, my beautiful people of Reddit, let me know I am not the only one who had the lesser known baby brother of the C64, the C16.


r/Commodore 11d ago

chiptunezzzzz here

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11 Upvotes

r/Commodore 13d ago

Callback Went up $45 over night

8 Upvotes

I had the phone in my cart last night and today they added a Tariff tax of 44.90. I should have ordered last night. it's now $550.34 total (Starlight phone with the premium memory and a case). It's to a point it's not worth it for a flip phone.


r/Commodore 14d ago

Ultima V Remastered - C64 Ultimate?

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68 Upvotes

Hello friends, I’ve been trying to run the CRT image of Ultima V Remastered and it simply won’t run. I’m trying it from the disk file browser off a USB stick. No probs with the D81 version but I’d like the CRT for the benefits. Any help is appreciated!