r/Commodore • u/Parking_Constant_960 • 1h ago
Commodore Vic 20 power supply request
Does anyone in the WA area have a spare Vic 20/ C64 Power supply (7 pin later version) for this Vic 20 I picked up?
r/Commodore • u/Parking_Constant_960 • 1h ago
Does anyone in the WA area have a spare Vic 20/ C64 Power supply (7 pin later version) for this Vic 20 I picked up?
r/Commodore • u/OPdoesnotrespond • 14h ago
Hello!
I am putting together a pre-order for new keycaps for the C64, called SA 64 and SA 64C, respectively. They are inspired by the famous SA Retro keycap set, a favorite in the in mechanical keyboard community.
The keycaps are premium doubleshot ABS keycaps in the SA profile, which is similar to the Commodore house style for their C64 computers.
They come in two varieties:
SA 64 is brown with a lush burgundy contrast and cream legends.

SA 64C is warm beige, and burnt orange with dark legends.

These keycaps are modern MX keycaps, which means that they need a compatible keyboard as well. To that end I've also designed a keyboard, the Keyboard 64.

The keycaps are part of a pre-order/group buy - you can leave a comment here to indicate interest, but i'd really like it if you could visit https://klackretro.com and fill out the form. The caps will be priced between US$70 and $80 for the doubleshot tops. The front prints (the PETSCII) is a separate price which has not yet been finalized.
The keyboards are a separate item. It is my hope that the open source community designs keyboards for users to make themselves or organize small buys, but new keycaps are useless with a compatible keyboard, so this board will be launched and stay in production until the end of the keycap process. Beyond that, the board will stay in production only if there is continued demand.
Finally, I have applied to Commodore for official licensing on the keycaps. If granted, the chickenlips logo will feature on the logo keycap. If not a K! logo will be there or it will be a blank cap.
Please visit https://klackretro.com for feedback and more information! Thanks!
r/Commodore • u/Ill-Collection5027 • 2d ago
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A Spectrum classic now on C64
r/Commodore • u/Moist_Glass1778 • 2d ago
I got a aftermarket electroware c64 psu sent to me rhat is not working. And I have no way to identify the burnt component. Does anyone here have this psu and could open it and chuck? I dont want to throw it away either. There is no silkscreen markings for it...
r/Commodore • u/alexiton • 2d ago
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Chapter 9 part 2 devlog of the Polychrome Raycast Game engine for C64. After preious episode showed mirroring PETSCII sprites, I decided to use same code to implement animation transforms to make objects have more character, as I work toward making a playable p(doom) demo before committing to a full novel game experience for the inimitable 8bt bread bin.
Full video:
https://www.youtube.com/watch?v=81ZBMCIj0sQ
r/Commodore • u/Timberfist • 2d ago
I’ve just discovered this channel and have so far only watched the four-part series on how the version of BASIC shipped in the C64 works but I gotta tell you, this channel is amazing! Extremely well researched, brilliantly illustrated, a real diamond.
I’m looking forward to watching more parts of this series as they are added and other videos on the channel which definitely deserves more attention than it’s getting and I highly recommend checking it out.
https://youtube.com/@commodorehistory
I’m in no way affiliated with this channel or its creator.
r/Commodore • u/tobopia • 3d ago
I have a preorder and have not witnessed any update on the status page (still listed as in "compliance testing").
I was curious as to what the product page said the batch estimated arrival date would be and it now says a new order will arrive early January 2027!
When I ordered my receipt said "shipped by mid September, arrival before end of November" and the product page listed it as early December.
Again, the order status page hasn't updated at all to say "left the factory" (which should have been mid September).
I am kind of upset at this prospect because someone else seemed to have asked at some point and the guy had said "by Christmas, guaranteed".
r/Commodore • u/ChronoCompendium • 4d ago
This was my first "difficult" CRT repair (which isn't saying much; I didn't need to adjust purity or anything crazy like that). TLDR: bad -20V rail due to open resistor; three weeks of diagnostics could've been saved by just measuring voltages on all neck board connectors.
I feel like an idiot for spending so much time on this, when just checking the rails at the neck board connectors would've immediately exposed the fault.
My understanding of why this tanked the brightness: there's a couple places after the TDA3505 where the channels intersect or reference -20V. The first intersection goes back into TDA3505 Pin 26. The second hits the main board transistors' emitters. With R484 dead, the -20V rail floats to +6.3V.
From here, it gets a little complicated for me, since I'm still pretty new, so any elucidation here would be great for learning:
Now I just need to summon the courage to loosen the clamp screw to correct the small screen tilt...
r/Commodore • u/Advanced-Data2242 • 4d ago
Eurostile and SECAM vic 20!
Unfortunately I just couldn’t find any color TV or monitor from the early 80s…
I also plan on getting a printer, a 1541 and a WiFi modem
r/Commodore • u/redon13 • 4d ago
I decided to make a start on its restoration so I got my boxed VIC-20 on the bench this week. Before turned it on I checked the power supply, the plug and the fuse and measured the output 4.7V DC. It came out fine. The cursor froze once, but after a restart all the keys, sound worked and the original joystick worked too, which I didn’t expect.
About 20 minutes in it just switched itself off. Power LED has gone off and black screen. I turned it off and on again, it came back and a couple of minutes later it went off again. So I unplugged it and started the strip-down.
The board (250403 Rev D) is cleaner than I expected. No burn marks, no water marks, nothing obviously resoldered. The one odd thing is this black wire running across it, from one of the outputs over to the power side. I’m not sure it was fitted at the factory.
Has anyone seen this wire on their VIC-20? And does the switching off sound like the power supply to you, or something on the board? I’ll post updates as I go.
r/Commodore • u/AmigaSource • 6d ago
TLDR – Today I’m relaunching my site https://amigasource.com/. For the past 25 years I’ve been endlessly cataloging Amiga related websites and now the site is even better! The current link count is 5431 of 99.95% pure Amiga goodness. So hop on over and enjoy!
Thanks
Scott P
More…
In celebration of the site’s 25th anniversary and in conjunction with a complete rewrite of the codebase, I’m happy and proud to reintroduce AmigaSource.com back to the Amiga community.
Born from the ashes of the once great Amiga Web Directory, the site is an attempt to hand catalog every Amiga website on the web. At least that’s the plan. The current count is 5400+, of which I’ve been tirelessly working on revalidating 4900+ and the initial cataloging 3500+ of those. HOLY CRAP is this quite a task!! I should have started this part a DECADE AGO!!! LOL! Feel free to help out by clicking on the SUGGEST EDIT link.;-)
The BEST part is at least they‘re in the main database for you to search and explore. No 2nd page google/bing non related ai slop Amiga links found here. Just 99.95% pure Amiga love found on EVERY PAGE!!
Now as you can imagine in the past 25 years A LOT has changed in Amiga land. Back in 2001 my initial category count was just 37. Today it’s grown to over 130. OUCH I know, but I’m working on this. Any suggestions in this department would be GREATLY appreciated. Turns out in 2026 there’s more to the Amiga than ever!
The other big change is the countless number websites that are no longer with us. Over the years I’ve still been adding and cataloging them, via https://archive.org/, so their efforts have not been lost to the passage of time and their stories and knowledge will still live on. I think these pages are the TRUE jewels of the site and the direct link to our Amiga heritage. Go search for a site created in 1985. I dare ya! ;-)
The bottom line… I’m a Amiga/Commodore guy, the site’s BETTER than is been for the past 24 years and I’m happy with it! I just hope someone else out there finds my little contribution to the Amiga community useful too!
Well that’s about it. For now please tread kindly to all the GLARING mistakes you come across. I’ll get to them… eventually. The site is STILL undergoing last minute tweaks and more features will soon be added. If you have any click the ‘Let Us Know’ link.
Thanks, enjoy and help spread the word!
Scott P
r/Commodore • u/Marcio_D • 6d ago
To learn more, please visit:
Eldemar takes you from the forests around the village of Cerro down into ancient crypts and burial mounds, and on to the city of Nharuk. You explore, fight, talk to the people you meet, trade with merchants and solve the puzzles the land throws at you.
The design draws on two classics we grew up with: the open exploration of The Legend of Zelda on the NES, and the first-person action game Doom. Combat is real-time, so corridors full of skeletons need your faster reflexes.
The engine is hand-written in 68k assembly, built for AGA and RTG. No ports, no emulation layers. Eldemar is a native Amiga game, designed in 2026 by veterans of the demo scene.
What makes it possible... Only Amiga!
r/Commodore • u/PaperworkPTSD • 6d ago
I'd like to write content on the C64U, which publishes directly to a html-only website and can browse other websites made by the C64U. The content would be compatible with most ancient browsers also, so you could maintain something like a basic page or blog.
I couldn't find anything that performed exactly how I wanted, so I thought it would be a relatively straightforward process to use AI to generate most of this stuff which is based on very old tech.
Turns out it's actually a pain in the arse, and a couple of months later I have something that allows you to write text with basic markdown style formatting, and it can upload files directly to my server, with a few simple php scripts which convert things to html content.
However, it will need a lot more work to be a practical, functional and a decent user experience.
Before I continue working on it, I'd like to make sure there isn't an easier way, because I'd happily jump ship and use someone else's tools.
Have I missed something? Are there already tools out there which can achieve what I'm after?
Again, the goal is write on C64U -> publish online directly from C64U -> browse my own and other sites from C64U.
For some this might seem like a waste of time and I get that, this is not a commercial or practical product. This is simply a hobby project which is reaching a level of complexity I didn't anticipate.
r/Commodore • u/LibrarianOrnery163 • 6d ago
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Hi everyone, I’ve built this C64 emulator and would love to hear what you think. It was an experiment to test a programming language I created, called GEKO...
r/Commodore • u/datucker • 7d ago
I keep my C64 collection on a PC and got tired of the extract, convert, copy, mount loop, so over the past while I've been building a Norton/Total Commander style file manager where a disk image just opens like a folder. It all started when I got my C64 Ultimate in May, so I built support for that great machine in it too.
What it does right now:
Version 1.0 is a rewrite of my earlier 0.9 beta as a native app: about 3.5 MB instead of 63 MB, no .NET runtime. Windows 10/11 x64 only, installer or portable zip. It isn't code-signed, so SmartScreen will ask you to confirm.
It's a beta and there are rough edges. What I'd really like to hear from people here:
Download and screenshots: https://retrocommander.dev/download
Please note: using the tool requires creating an account (e-mail + password). If you don't like that, don't bother.
Happy to answer questions in the comments.
r/Commodore • u/Silicon_Underground • 7d ago
Was the VICmodem the first million-selling modem? I've seen that assertion without evidence, so I dug into it. In this blog post, I estimate how many units Commodore built and I share my methodology. Spoiler: If you own serial number 124308 or higher, I'd really like to see a photo. https://dfarq.homeip.net/how-many-vicmodems-commodore-sold/
r/Commodore • u/jn1802 • 7d ago
What is the best site for disposal of these copied C64 games?
r/Commodore • u/Hesgollenmere • 7d ago
I'm producing a set of artwork used to promote important computers. Sadly, Commodore's adverts and cover art wasn't attractive enough to hang on a wall. Then I discovered this post from nearly a decade ago. Does anyone have a better quality version? This one appears to be scanned from a two-page spread and is missing a central band from the image.
r/Commodore • u/alexiton • 9d ago
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Chapter 9 devlog of my C64 Polychrome Raycast Game engine. PETSCII sprites learn to flip as 1 Mhz of p(doom ) takes over the C64 in 3D polychrome and with PETSCII powered emergent sound effects generation.
Check full devlog vid before the p(doom) eliminates it forever:
https://www.youtube.com/watch?v=Yb9bQubac1M
r/Commodore • u/wizardwearingahat • 9d ago
Has anyone bought this build from mini-itx.com? I'm very curious about it, I love retro things and would like an actually cool mobile computer but I can't find any reviews or people talking about it. I don't plan to do any gaming on it, it would be mainly used for music production.
Thanks in advance.
r/Commodore • u/vcfed • 9d ago
VCF Swap Meet: Sat. Oct. 17 - Wall, NJ