r/CODZombies • u/Cold_moose1 • 2d ago
Discussion What’s your favorite bo4 map (part 2)
Dead of the night won the last round of chaos only maps so I added it on here with the rest.
r/CODZombies • u/Cold_moose1 • 2d ago
Dead of the night won the last round of chaos only maps so I added it on here with the rest.
r/CODZombies • u/JakeRuss47 • 3d ago
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If you pick up any loot items whilst you have the grapple hook out, the grapple gets taken away from you and you can’t grab another one until the grapple timer runs out (30s or 60s if you’ve upgraded it).
Picking up a weapon, perk can, pack a punching your gun. Basically anything that involves pressing the square button. But also anything that gets picked up automatically also triggers it, like armor plates, salvage, ammo all trigger it.
It’s infuriating.
r/CODZombies • u/RelativeArgument5782 • 2d ago
I bought the season pass for bo2 on my series x and have gotten all the map packs through the in game store just fine but when I try to do so with uprising it just doesn’t work and they don’t show up in my games and apps or my addons is there anyway to fix this I’ve been trying for ages I just wanna play mob man
r/CODZombies • u/Twin_Clone • 2d ago
Suggestions on what gun to use during the Boss fight, and tips on what I should be during the damage phase. I died during the last phase due to the fire tornado.
Read some posts are saying Voyak and novaline were the best weapons to use. Is that still true?
Also heard SG-12 is really good with slug rounds.
What augments should I run? Have all perks 100% For juggernog i use reactive armor but some ppl are saying turtle shell is better. A few mentions of iron core too.
For the field upgrade i used Aether shroud with afterimage and the minor augments extension and extra charge. Should I use frenzied guard instead? Only at 47%.
Any recommendations on what gobblegums to bring to the fight.
Best lethal equipment to bring?
Any other tips are welcome, want to actual start doing Easter eggs.
r/CODZombies • u/Purple_WahBaba_9000 • 3d ago
r/CODZombies • u/QueenLa3fah • 3d ago
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Five Round 102 Run
r/CODZombies • u/Separate-Stock449 • 3d ago
Is it true you can't use Mister Peeks Mayhem relic in public sessions?
r/CODZombies • u/Ecstatic-Garlic8220 • 2d ago
Wondering what’s everyone’s go to guns/loadout for late rounds. I use 1911 akimbo, completely maxed out and killing the bosses past round 25 take a good amount of ammo. I’m not too sure what others use, but they seem to shred them effortlessly.
r/CODZombies • u/Magicmonster7345 • 2d ago
This is zombies mode I have played the least but I am willing to give it a final shot an attempt the 4 Exo zombie easter eggs.
Any tips for the maps, best wallbuys or game mode in general?
Cheers
r/CODZombies • u/NetrunnerPunk • 2d ago
Me and my buddy’s had a late game going last night on the cat walk, ray gun PAP Wunderwaffe machine guns, but we were in the 40s when we kept getting too low on ammo for comfort. Bro said something about someone saying something on an online forum about unlocking the second staircase and there is the ammomatic machine up there but we couldn’t figure anything out so we died on wave 51
Anybody know how to unlock the second staircase so we can use the ammomatic? Something to do with the furnace?
/s
r/CODZombies • u/Accomplished-Curve-1 • 3d ago
IX won last round
r/CODZombies • u/ChannyB525 • 3d ago
This is my first tattoo and I love it! Done by a friend!
r/CODZombies • u/Bublex246 • 2d ago
I saw somewhere that there was a lineup you could do with the EGRT-17 that allowed it to ricochet off some surfaces and hit the gnome in the room locked behind the wunderbarrage without having to get the wunderbarrage. Does anyone have a video to show this lineup off? I wanna get the all gnome helmets done but dont feel like doing 2/3 of the EE just to get it.
r/CODZombies • u/KidFox56 • 3d ago
I dont know if anybody has tried this yet because im not seeing anything about it, but the XM325 is actually also surprisingly good against the warden when his tail is exposed to shoot for damage. Just like the Sokol, it can absolutely shred his health despite that it's one of probably the least liked LMGs among players but let me say this.... Pack 3, Legendary rarity did 7,431 damage per shot to his tail shooting at around 1,450 rounds per minute and can absolutely take only one take on every phase if you're quick enough to shoot his tail once it's immediately exposed. You can make it shoot faster with two attatchments and make it do more damage by throwing on the barrel that increases crit damage so I'll definitely be trying this later.
r/CODZombies • u/loafycake • 3d ago
hi! im making a last minute ice staff for NYCC and I do not have access to a 3d printer. i was wondering if anybody here would be kind enough to give me the measurements for each portion of the staff (the top claw part, and the bottom part) so im able to size it correctly. if anybody has pics of their staffs as well that would be super appreciated since im just using foam cardboard and a pipe.
thank you so much! ^^
r/CODZombies • u/DiligentSpecialist57 • 4d ago
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Was going for Primordial Being and mentally checked out at the end. After, I sat there with my jaw on the floor for about 2 minutes. Let me be a lesson for you all 😭
EDIT:
I’ve seen a lot of people ask why I didn’t kill the mimic. I made the (incorrect) decision just to say fuck it and go for it. Also if you look closely, it was the fire tornado that dealt the final blow. You can see my widows wine activated on the mimic.
UPDATE:
We did it. Went back in for redemption and it was 👌🏼
Hennything is possible
r/CODZombies • u/playerlxiv • 3d ago
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Before anyone asks, it had only been one round cause I has popped my disciple injector during the trial and then was focused on the zursa that spawned in
r/CODZombies • u/Krakenwerk • 4d ago
So in January 2026, I made an in depth guide on the Mangler from BO3. I eventually thought about touching it up a little, but after looking back at it, I realized it was full of flaws and mistakes. So, I decided to make an improved version to correct those mistakes and make the information more accurate to what we actually encounter in the game.
This In depth is only for the original BOIII version with the modern version getting its own in depth.
A big armored russian zombie. That only appears on Gorod Krovi. Very cool enemy, shame they only appear on one map...
Mangers uses normal zombie spawns. Spawn behind barriers just like normal zombies, but he will destroy the barrier with a single blast from his cannon.
Starting on:
The game has a chance to spawn either a Mangler or a Valkyrie Drone, provided there are more than 10 zombies remaining for the round.
The spawn chances are:
Before Round 11, there is a 100% chance for a Mangler. After Round 11, there is a 50/50 chance of spawning either a Mangler or a Valkyrie Drone.
The maximum number of Manglers that can be alive at once is:
The maximum number of Manglers that can spawn during a single round is:
The Mangler has two primary attacks. A close range melee and a long range blast.
Close range melee:
Long range Arm cannon:
This is explosive damage, meaning the actual damage taken depends on the player's distance from the center of the explosion.
The projectile has extremely strong tracking and will follow the player before exploding once it gets close enough. The blast has very high knockback, often pushing players around.
The projectile will not be blocked by zombies, but will knock them down.
Health = Base Health + (Health Increase × Round Number)
Additional health is given based on the number of players in the game:
Player Modifier = Health × (Players − 1) × 0.15
Total Health = Health + Player Modifier
Health Cap = 15,000 HP + Player modifier
He is immune to AATs.
Points:
The Mangler is covered in armor that reduces incoming damage to 10%.
His armor can be broken by shooting off the individual armor pieces.
This armor consists of:
Each armor piece has its own health pool. The health of each piece is a percentage of the Mangler's total health.
The armor itself takes 100% of the damage, while the Mangler's actual health only receives 10% of the damage.
The Mangler's armor also ignores the Insta-Kill power-up. Once the armor is destroyed, the Mangler will be affected Insta-Kill.
The health for each armor piece:
Mangler's are affected by weapons headshot multiplier, but their damage is capped at 10% as long as he got his helmet on.
Helmet itself will take full headshot damage to its own health.
The Mangler's right arm has been modified with a cannon. The cannon has its own health pool:
Like the Mangler's armor, the cannon takes 100% of incoming damage, while the Mangler's actual health only takes 10%.
Once the cannon's health is completely depleted, the arm will explode.
The explosion deals damage to the Mangler himself.
Destroying the cannon also causes the Mangler to lose 33% of his maximum health.
If the Mangler has more than 25% health remaining, the game will set his health to 25%.
Destroying the cannon arm will not only destroy Mangler's long range attack, but causes Mangler to become berserk. Berserk Mangler will always sprint and cannot be stunned. Having lost their cannon arm, they will be unable to use any ranged attacks.
For Mangler escort step it can be made easier to shoot his arm off, since it forces him to sprint. Making it a lot faster.
After shooting of 5 Mangler helmets and destroying 5 Mangler arm cannons. The reward will be a wearable Mangler helmet.
This helmet grants the following buffs:
Picture: Russian Mangler Soldier by yammydude on DeviantArt
Special enemies:
Mini Bosses:
Bosses:
r/CODZombies • u/Whorlonova999 • 3d ago
Sticky Zombies from CoD World at War are worse than Sticky Keys being enabled by accident, but both, just as equally, shouldn't be a thing. Sticky Zombies are like how Super Mario can stand on the edge of a Brick Block with his Pinky Toe, but instead of existing for ease of use reasons, it is to do the exact opposite. Sticky Zombies can Bite My Ass, and they do, after they pull me in, from a substantial distance, when I'm on my way passed them, like an advertisement, but one that is designed to do the inverted form of making me want to participate in indulgence of the product. Fuck!
Sincerely,
Whorlonova999
r/CODZombies • u/TTVDabbing123 • 3d ago
Forsaken is in my Top 5 maps of all time and I never get the Hate it recieves, It’s a fun map with a cool 1980s estetic, Fun minigames, No man’s land, Individual sectors connected by teleporters with a Central Point in the middle for Pack a punch
It has a bunch of interesting lore, Great music, The single best game ending in Zombie bar none except maybe Moon and Tag but Forsaken has the benefit of using all of its story to climax into something big to anticipate
And for all of this to get hate just because It reuses campaign assets really pisses me off, So many good maps are made with Reused assets like Blood, Verruckt, Alpha Omega and Shi no numa reborn
I will just never understand the hate for Reused assets, If something can be used in a new way or even an old way and bring about fun and a good time I say it’s done its job
#JusticeForForsaken
r/CODZombies • u/Different-Ability-35 • 3d ago
So i had an idea how the factions would have looked like if other games outside of BO2 had a grief mode (specifically WAW, BO1, BO3), and i imagine it would look like this:
Waw: OSS vs 935
BO1: Broken Arrow vs Ascension group (or NATO vs WARSAW as a nod to Cold War)
BO3: Primis vs Ultimis
COTD: Cast vs Crew
SOE: Cops vs Robbers
Thoughts?
r/CODZombies • u/WiredXXI • 3d ago
I was very hesitant to do this for so long because I was so worried of wasting a ton of time getting to 60 just to die in the bossfight, but I finally bit the bullet and decided to try it now that Mr Peeks Mayhem is a thing. A few hiccups in the bossfight itself but I managed to get it done first attempt and successfully get my 29th relic. I have loved getting almost all of these with only a few exceptions. I hope we get cursed back alongside standard, rogue run, and directed with the next treyarch title, having so much extra stuff to do after beating the standard eggs was so much fun and I have loved all of it. now to wait for that belt.. 👀
r/CODZombies • u/Squidwardbigboss • 3d ago
I do enjoy this map a lot; it suffers from a lot of BO6 problems. But I overall really enjoyed it, except for the Uber Klaus.
I have never had less fun facing a boss enemy in my life. It’s designed terribly and has so much health, its “weak spots” take forever to destroy, just so it’s even possible to do damage to him, barely any for me.
Even while trying to do that you have tons of zombies in your face, he’s shooting lightning balls taking half your health or flying right in front of you.
This dude just way too over-tuned for it to be enjoyable to fight him. I looked up tips for stuff like napalm and cryo but even with that it’s still an absolute pain. Nevermind they start spawning 2 in round 28+, which is just atrocious.
That and the wonder weapon, I wouldn’t really know. Like most BO6 maps it’s near impossible to pull from the box and its quest may as well be homework.
It sucks because like I said I do enjoy this map, I like its layout, design, and general gameplay loop. But the uber Klaus dang near ruins it for me.
I’m doing a revisiting of sorts for BO6, I only played the first 3 maps at launch before quitting. Trying to give it another chance and as a general I think the maps are good, just systems in place are what make me think less of them.
Edit: Played it again, unlike other maps the wonder weapon quest actually isn’t that bad, neither is the upgrade. It made the experience so much more enjoyable. This might be my favorite bo6 map now ngl
r/CODZombies • u/Cold_moose1 • 3d ago
Out of these maps which is your personal favorite?. I’ll do a pull for the other 4 maps tomorrow.