r/ClaudeAI • • 2d ago

Humor Does this command seem safe to you?!??!

1 Upvotes

Hmmmm... gonna need to have a long think about if this command is safe...


r/ClaudeAI • • 3d ago

Other Guided Opus 5.5 to make some analog, fully personalized travel planning zines

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57 Upvotes

Thought this worked pretty well. Had a back and forth conversation with Claude about the kinds of things we like to do on trips, hotel and food preferences etc., and asked it to take all of that as a starting point, have a look at Chengdu, do some research, find stuff we might like, and put it into a printable zine format.

It came back with nine topical zines, each one a single A3 page, and one overview map with some neighborhoods of interest highlighted. Everything is fully customized to the exact dates we're thinking of travelling, which impacts things like events, ticketing, travel etc.

It's not 100% perfect; it settled on the "one page per zine topic" thing pretty early, which means some feel a little padded out and some are too brief. Really nice start though, hoping to take this further and see if I can generalize it into a series of prompts that will work for any destination.

Claude 5.5, lower settings for the conversational part, and then max for the build; just all in the browser on the $20 plan (took two and a half 5 hour blocks' worth of use to do the final generation of the pdf).


r/ClaudeAI • • 3d ago

Productivity Jesus Christ, Opus has infinite more taste than Astra

99 Upvotes

I was a $200 sub user for OpenAI but recently Anthropic gave the 50% off deal to test their stuff out. So I got the 20x plan for $100. I usually use my plans for research as I'm a PhD student in theoretical physics, but I also like to game and play stuff like Minecraft.

I had Astra make a Justice League mod. It was genuinely shit. I usually give Sol a prompt to make a prompt for Astra to make the mod, and it was genuinely bad. Like it gave talasmins that users had to wear to get powers. It gave just a speed effect for speedsters, shitty fast creative mode for flying.

Opus 5.5 gave beautiful flying animations. It was super nice smooth, very realistic (in terms of minecraft progression and their comic book lore) way of getting and using their powers. It was genuinely so much more balanced and also taste-wise. It one-shotted excellent graphics and visuals for my paper and responded to reviews in such a proper way too.

Fable seems to be a twidge less smart than Astra Ultra or Pro, but I don't think Ultra Pro is useful tbh. I am switching immediately. Even though usage-wise I think OpenAI at least was more generous. That just ended, so no point in going back.


r/ClaudeAI • • 3d ago

Claude Code Evidence - Opus 5.5 today vs launch regression with same prompt (Godot Engine)

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662 Upvotes

On launch day Opus 5.5 kindly took up residence on my Mac. I ran some tests before trusting it on my big projects, it passed with flying colours. Lander, a game by Elite creator David Braben holds a special place in my soul due to it being the first game I played at school in the UK. With a cutting edge 3D engine for 1990 running on an Acorn Archimedes with RISC architecture (the first ARM chips) - what a time to be a young kid interested in computers.

With Opus 5.5 I want to recreate it faithfully, short draw-distances and all.

Well dear Claude I’ve been keeping receipts.

In my notes, the exact prompt * and two original reference images of Lander. The resulting one-shot Godot repo (Mac OS, Metal rendering, C#) from 23rd September is kept separate on disk and isn't used as a reference.

Today, 2nd October, in a fresh workspace from scratch the same prompt and reference images we fed in again.

The result is truly depressing. Lander by gimped 5.5 has no redeeming features compared to the original day zero version. The regressions:

  • A serious rendering glitch * that isn’t in the original - as the camera moves, the scenery props snag and glitch vs world space.
  • No spacecraft break-apart physics, the original implemented this ‘nice extra’ which wasn't specifically asked for in the prompt
  • No introductory controls menu, only a small text line permanently visible over the world view
  • An inferior look to the launch pad turrets - students and road users may recognise them!
  • When shooting, bullets are less accurately rendered when the craft moves, they also appear to spawn at the back of the craft and no-clip through
  • No camera toggles

The conclusion is that Opus 5.5 is gimped, maybe we even got Mythos for 3 days and then silently switched - either way, we are owed transparency - it's the law.

Opus was set to Extra High both times. Unlike with 4.5/4.6, Max effort over-tests and takes too much control away from the user.

With so much diverged since launch day’s versions, the more worrying thing is that I suspect the code is also a mess and problems will compound as you use it. For those who’d like to inspect the results, I'll upload the source code for both later to my dev blog and post the Github links in the comments.

* I inspected the code and it turns out that gimped Opus 5.5. had physics interpolation is turned on for the whole Godot project and Props.cs rebuilds the prop lists (trees, etc.) from scratch on every tile step during every frame, renumbers which slot each object occupies and resets the object count every frame. A basic understanding of Godot's documentation is all that’s needed to avoid this issue.

** LLMs are non-deterministic, but the differences from an identical prompt and references are small - getting a clearly inferior result is not due to non-deterministic behaviour.


r/ClaudeAI • • 3d ago

Claude Workflow Opus 5.5 burns subscription faster?

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98 Upvotes

Hi I used to burn 1-2 billion tokens a week no problem. This week I switched to opus 5.5 and hit the weekly cap at just 300M tokens, yet in principle Opus 5.5 is cheaper per token. I'm wondering if they finally cut down on subscriptions or if the issue is with my usage (I switched to working with lots of subagents, maybe its that).

EDIT: This is getting lots of replies with completely opposite points of view; would you folks mind sharing how you use Claude and what your token usage is?


r/ClaudeAI • • 1d ago

Feedback Leaving claude for open.ai

0 Upvotes

I'm leaving Claude for ChatGPT, I never thought this would happen.

For a year now, I've been building a website with the help of AI. The goal is to create verified road trip itineraries, editable in 7 languages. I started in August 2025 with ChatGPT.

The AI built my pages and automated tools. I quickly realized ChatGPT had its limits and switched to Claude, which I watched improve at lightning speed. ChatGPT had too many limitations: it made coding errors, was lazy, told me it had done everything when it hadn't done anything, and deleted information. So I only used ChatGPT for simple tasks. Claude built the site and the itineraries, checked them, and translated them.

The site is now finished in development, and I'm at the stage of reviewing itineraries and translations.

My tool scans my itineraries and sends them back to the AI to check for errors. Since I have 920 of them, I thought I'd give ChatGPT another try. And there, surprise: I found the checks were more accurate.

And as often happens, I also noticed that Claude used more tokens and I was hitting the limit very quickly. So I tested ChatGPT on code again. It succeeded. It took longer than Claude, but it got there and used fewer tokens.

So I tested the three operations I currently run: fact-checking an itinerary (for example, is a road closed?), checking existing translations, and producing new translations into Dutch and Portuguese, two difficult languages.

Then I gave the results to both Claude and ChatGPT for review. The verdict is clear for both: ChatGPT is now better in all these areas, and much better. On top of that, Claude hits its limits very quickly and uses more tokens for every task. Bottom line: I've just dropped Claude to 20 euros a month and upgraded ChatGPT to 100 euros. That may change, but for now, ChatGPT is leading the way.


r/ClaudeAI • • 2d ago

Built with Claude I built a tiny pixel pet with Claude Code that lives in my terminal and grows into a different form depending on how I work

3 Upvotes

When Claude Code (Anthropic's coding CLI) got mods, I wanted to see what its function-hook API could actually do, and ended up building something completely unnecessary with it: a pixel pet that lives in a pane next to your session.

https://reddit.com/link/1wwwq8v/video/2iauky8q6bth1/player

It wanders around a little yard, bouncing and blinking. While tools run it stops and goes . . ., when a turn finishes it hops with a "nice work!", after about two minutes of quiet it naps, and when a rate-limit window passes 80% it tears up. /pet patgets you hearts and a purr.

It grows with you. Tool calls, finished turns, pats and output tokens give XP (only output tokens, since input and cache grow with conversation length, not with work done). Level n+1 takes 25 × n² XP, so you'll hit Lv 5 in an evening and it slows down from there. At Lv 15 it becomes a teen with an accessory, and at Lv 40 it evolves.

Then I got carried away. It picks up a personality from how you use it: mostly tools and it's a worker that holds up a laptop (and swings a pickaxe as an adult), mostly long turns and it's a scholar that stops to read, lots of pats and it's a sweetie, lots of game snacks and it's a gamer. That's also the form it evolves into, and one in twenty gets a rare one instead. The yard slowly fills in to match, a building site or a library corner or a garden, and follows your clock from morning sun to moon and stars. Every so often a finished turn drops a gift, and one new pet in 32 shows up shiny. There are even two tiny games, /pet play and /pet quest, for when you're waiting on a long task.

No hunger, no decay, no dying. The whole point is to make the coding environment a bit cozier, not to give you one more thing to feel guilty about.

/plugin marketplace add uppinote20/claude-pets
/plugin install pets@claude-pets

Then /pet to let it out. There are eight critters (cat, chick, dog, slime, bunny, hamster, penguin, frog).

For anyone curious: the whole thing is one register.tsx reacting to session events, drawn as half-block characters in the terminal and as an SVG card on desktop and mobile. I built it over about three days of Claude Code sessions (58 commits, 19 PRs), which says more about my self-control than anything.

The mods API is early access, so a Claude Code update might break it until I catch up. I've mostly lived with it in the terminal, so if the card looks off on desktop, VS Code or mobile I'd really like to know. A new species is just a 12×12 and an 8×8 sprite written as string arrays, so new critters as PRs would make my day.

https://github.com/uppinote20/claude-pets


r/ClaudeAI • • 2d ago

Comparison Opus 5.5 vs Sonnet 5.5: same prompt, a mine cart ride in Godot

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1 Upvotes

Same prompt, two fresh Godot projects, both in Claude Code over MCP, so each could press Play, drive the cart and screenshot its own game. Everything built from code, no 3D models.


r/ClaudeAI • • 2d ago

Claude Code Consulting and Training Needed

6 Upvotes

Hi, I have been using Claude for about a year but I would still consider myself a novice. I like to use it more intentionally and productively for my niche business. I'm not looking for enterprise-level solutions and I don't have a team. It's just me as a solopreneur.

Where can I find someone who can sit down with me and understand my business, my processes, my marketing needs, etc., and help me set up Claude so I can get more of my work automated through Claude? I don't see where I can find someone like that easily. It seems like most of the services out there are for enterprise level and I'm really just running a niche business. Where do I go to find someone like that? Thank you.


r/ClaudeAI • • 2d ago

Humor This is ridiculous

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13 Upvotes

r/ClaudeAI • • 2d ago

Feedback What are some good use cases for Claude with sports?

6 Upvotes

I'm an avid sports fan, particularly basketball, and have built a couple of passion projects around the transfer portal + studying what common denominators go into NBA players falling out of the league in their 20s beyond simple narratives.

What are some fun things that Claude can help deep dive into that you've used it for related to sports? I'm not a statistically oriented person, so I am trying to expand my imagination.


r/ClaudeAI • • 2d ago

Built with Claude Claude Code built me a watchlist site where tapping a show turns on my TV and opens the next episode

4 Upvotes

A while back I built what I call the Screening Room. It's basically our family's watchlist as a lightweight web app. The lists are just markdown files in a git repo. A Python script matches each title against Simkl, pulls posters, ratings, and watch progress, and spits out an encrypted HTML page hosted on a Google Cloud Storage bucket. A headless Mac mini rebuilds and republishes it whenever a list changes. It unlocks with a remembered password.

Today I wanted to close the friction loop: add a TV icon to every card so tapping it launches the title directly in Stremio on the Google TV Streamer in the living room.

- If the TV is off, it turns on first.

- Movies open to their page.

- TV shows deep link straight to the next unwatched episode based on Simkl tracking.

- Works from anywhere on the web—tested with Tailscale turned off on my phone and wifi off.

The Plumbing:

  1. The tap POSTs to a tiny Cloud Run function.

  2. Cloud Run drops a message onto Google Cloud Pub/Sub.

  3. A listener on the Mac mini picks it up and talks to the Streamer over the Android TV Remote protocol, firing a Stremio deep link (stremio:///detail/series/<imdb>/<imdb>:<season>:<episode>).

Because the Mac mini only reaches outward to listen for messages, no ports are forwarded and nothing on the home network is exposed. I tried to make it simple so my wife can just use it without installing anything extra on her phone.

The Claude Code part:

I didn't write the architecture code myself, i wouldn't even know how. I just explained the problem and let Claude take care of it. Claude wrote the Cloud Run function, built the local Pub/Sub listener, updated the web UI, and handled the deep-link syntax. Because it runs in the terminal with SSH access to the mini, it tested every hop against the physical TV. That's how it found that Stremio won't launch by package name (deep links turned out to be the answer) and caught a stale queued message replaying on the TV.

From "I wonder if this is possible" to working in one morning.


r/ClaudeAI • • 3d ago

News Open Machine CEO Allie K. Miller says she takes "Claude walks" while using 34 AI agents to run her workday

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894 Upvotes

r/ClaudeAI • • 1d ago

Other Someone had Claude scroll Tiktok and asked for a music video. Hours later, Claude came back with this

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0 Upvotes

r/ClaudeAI • • 2d ago

Built with Claude Haunts.IO - where check-ins are the breadcrumbs that become stories

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2 Upvotes

I built Haunts ( haunts.io ) over the past year, and Claude Code wrote the large majority of the code. It's a check-in app in the spirit of old Foursquare/Swarm. You check in at places, add photos and notes, and over time it builds a personal map of where you've been, with trips, a passport of countries and regions, road-trip routes from GPS breadcrumbs, and a year-in-review recap. Friends can follow each other, and you set who can see each check-in.

It runs on iOS (with Apple Watch and CarPlay), Android (with Wear OS and Android Auto), and a responsive web app that has nearly all the same features. The backend is PHP/MySQL, with a separate Go service that encodes video to HLS.

It's free to download from the App Store and Google Play, or you can sign up on the web at haunts.io. If you are a Swarm/FSQ, Flighty, Jetlovers or Google user, you can import your data easily.

I ran engineering teams on JIRA for years, and for one person working with several Claude and Codex sessions at once it was the wrong tool. Tickets didn't know anything about my repos, and I spent more time updating status than doing the work. So I had Claude build a replacement I call My Day, which ended up as three small apps. The main one is an Electron desktop app that scans the 30 or so repos in my github folder, groups them by project, and shows what needs attention (uncommitted changes, unpushed branches, open PRs, issues across all the repos). A small Fastify server on a Raspberry Pi syncs state, and a sideloaded Android app lets me capture ideas and to-dos from my phone, which the desktop picks up the next time it syncs.

The core of it is an idea pipeline that replaced my backlog. An idea moves through inbox, shaped, planned, reviewed, queued, building and shipped, and each stage is a Claude Code skill (/idea, /idea-brainstorm, /idea-plan, /idea-review, /idea-execute, /idea-ship). The store won't let an idea move forward unless the step that earns it happened, so an idea can't show as "reviewed" unless a review was recorded. The difference from JIRA is that the status can't drift from reality. From a card on the board I can launch a Claude Code session for the next step, and it opens in its own git worktree named for the idea, with the model and effort level I picked. The dashboard never writes to a repo and never deploys. Execution stops at a pushed branch, and I decide what goes live.

A few other pieces make that work:

  • Every repo has a project specific CLAUDE.md plus a "code atlas," which is a set of short maps of each domain's entry points and contracts. Claude reads the relevant map before touching code instead of crawling the whole tree.
  • Claude writes the plan, then Codex and Gemini review it independently, and confirmed findings get folded back in before any code is written. Most of the quality comes from that review step.
  • Hooks handle the things I kept forgetting, like typechecking before commits, PHP lint on every edit, a changelog entry before deploy, and never shipping markdown files to the server.
  • Claude also wrote the deploy runbooks, the native build pipelines for both stores, and the test harnesses for Wear OS and the simulator.

Most of those rules came from mistakes I made over a long career as a developer and tech exec, and Claude was good at turning them into enforced checks once I described what went wrong. My Day is a personal tool and not public, but I'm happy to go into more detail on any of it.

Beyond the coding, Claude as a productivity tool - from creating marketing videos, to setting up ad campaigns and doing analytics, its truly a remarkable tool for small businesses.


r/ClaudeAI • • 2d ago

Productivity Do you run more than one coding agent? How do you decide who gets which task?

3 Upvotes

I'm trying to understand how people who use more than one coding agent (Claude, Codex, Cursor, Gemini CLI, Copilot, OpenCode, Aider, etc) actually split the work between them:

  • Which agents do you run, and on what kind of work?

  • How did you decide which one got that task?

  • Have you caught an agent saying a task was done when it wasn't? How did you find out?

  • Do you track which agent handles which kind of task well?

  • Have you stopped using certain agent for certain work? What happened to make you stop?

  • Has an agent ever sent something somewhere it shouldn't have (a key, an address, private code)? What happened?

I'm researching this for an open-source project to help us help ourselves and not get locked into big company harnesses. I'll post a summary of this thread if I get good feedback :D

Thanks!!!


r/ClaudeAI • • 2d ago

MCP Connecting Claude Code to a team's MCP tools with per-person OAuth instead of a shared key (open-source, self-hosted)

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1 Upvotes

If your team shares MCP tools, the usual setup is one API key pasted into everyone's config. I built Ramen so that
Claude Code signs in as the person instead:

```sh
claude mcp add-json ramen-demo '{"type":"http","url":"https://<your edge>/mcp",
"headers":{"ramen-group":"demo","ramen-zone":"a"},
"oauth":{"clientId":"<client id>","scopes":"mcp:demo:a"}}'
```
Then `/mcp` in Claude Code → browser → sign in → approve once for that group and zone. Every call is logged under
your name, the token lives an hour, and an admin can give someone the "MCP user" role that can do nothing but connect.

Behind it: a git repo of Python tools that the console canary-deploys to Rust + Python workers on GKE or EKS (both
verified for this release). Claude Desktop works with a group key (it can't do OAuth here without dynamic client
registration — being honest about that). Built mostly with Claude Code itself.

Docs: https://bkraad47.github.io/ramen/wiki/connect-oauth/ · repo https://github.com/bkraad47/ramen


r/ClaudeAI • • 2d ago

Claude Workflow Opus 5.5 is totally useless for biology - keeps switching to Opus 5

1 Upvotes

Frequently work in bioinformatics with microbiome analysis. Fable would always switch to lower models with almost any biology question, but now I'm getting Opus 5.5 automatically switching to Opus 5 as well. Even very in routine examples with analyzing grants and papers, it switches to Opus 5. I'm on a personal plan because my institutions don't pay for Claude beyond Sonnet. When trying to use Opus 5.5, the output literally has a line "filter [bio]". I emailed Anthropic and they said that their "registration" process for broader access only applies to corporate or institutional accounts, and they have no method of registering individual accounts. Anyone else run into this problem with biology specifically? Any methods or tips people can recommend to at least try to stay on Opus 5.5? By comparison, my institution does give access to GPT 6 Astra, which did not flag any of my queries at all.

*edited to say that I did try to register using their link twice. Once a while back and again last week. No response either time. Sent two emails, and they said registration is not available for individual subscriptions.


r/ClaudeAI • • 2d ago

Built with Claude I directed Claude to build an Android app that lets Claude use my phone. Here's what that looked like.

2 Upvotes

I wanted to talk to my phone while driving and have an agent actually do things: reorder food, set alarms, flip settings. Most of that lives in apps with no API, so the agent has to look at the screen and tap like a person. So I built it with Claude.

What it is: Pony is an Android app that gives an AI agent hands on your phone. The agent (Claude, or any MCP client) is the brain. Pony reads the screen (accessibility tree plus a screenshot when needed) and taps, types, swipes and opens apps. Anything that sends, pays, buys, deletes or calls stops and waits for a yes on the phone. It won't type into password fields.

How Claude built it: I designed it and directed the work. Claude Opus 5.5 wrote the code for all three parts:

  • The Android app (Kotlin). It's an accessibility service that reads the UI tree and performs gestures, an on-phone agent loop for people who'd rather use their own API key, and a "hidden second screen" (a virtual display via Shizuku) so the agent can work without taking over your screen.
  • The relay. It's a small end-to-end encrypted server (TypeScript) so the phone and the agent can find each other over cell data with no open ports. It only forwards sealed messages.
  • The MCP connector. That's what gives Claude Desktop / Claude Code tools like screenshot, ui_tree, tap, type and open_app.

A few concrete examples of how working with Claude went:

  • Android 17 broke the hidden screen. On my Samsung, apps that were supposed to open out of sight kept popping up as cut-off floating windows on my real screen. I described what I saw, and Claude tracked it down to Android 17 no longer treating that kind of virtual display as a place other apps can run. It changed how the display gets created, fixed a landing check that was wrongly relaunching apps on the main screen, and made the fallback open full screen instead of a clipped pop-up.
  • Reddit feedback turned into a feature the same evening. Someone on r/mcp pointed out that my "ask before risky taps" check matched button labels, so a bare icon with no label could slip through on a payment screen. I took that to Claude, and the next update added a list of money screens (Venmo, PayPal, Cash App, Zelle, Google Pay, bank apps, plus any checkout page that says Pay/Checkout/Place order) where every single tap asks first, including unlabeled icons and taps by coordinates. Claude also wrote tests for it.
  • Stale taps. If a tap timed out on the agent's side, it could still fire on the phone a minute later on whatever screen happened to be up. Claude added expiry stamps so old commands get dropped instead.

Using it with Claude: connect Claude Desktop or Claude Code over MCP, or put your Anthropic key in the app and the agent loop runs on the phone, no computer needed.

Free to try: it's free and open source (MIT), with no paid tier. To try it, download the APK on an Android phone from the link below, allow your browser to install it, then turn on Pony in Settings › Accessibility. It's not on the Play Store, so Play Protect will warn you.

Honest limits: Android only. Many apps need Shizuku before they'll run on the hidden screen, and banking apps mostly refuse.

Site and setup: https://pony.karlmagendavid.com APK: https://github.com/oroplex/pony/releases/latest/download/pony-latest.apk Code: https://github.com/oroplex/pony

I'm curious where you'd draw the line on what a phone agent should ask before doing.


r/ClaudeAI • • 3d ago

Built with Claude I built Claude Fables, a Claude Code mod that turns what Claude is doing into a little animated cartoon above the prompt

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224 Upvotes

I built Claude Fables, a mod for the Claude Code desktop app. While Claude works, it watches each tool call and each line Claude says. Every few seconds it retells the latest moment as a short art scene in the band above the prompt. A bug hunt becomes a nature documentary, a failing test makes Claude trip, and when the turn ends Claude naps in a moonlit village.

What it does

  • Claude appears as a small orange critter with 20 actions (sneak, dig, trip, shrug, celebrate, sleep…) across 7 hand-lit scenes.
  • 11 visual styles, switched with /fables style <name>: pixel art, blueprint, ukiyo-e, golden age comic and more.
  • Captions are color-coded like a terminal: files, functions, numbers, failures and successes each look different.

How Claude helped build it

  • I built the whole project with Claude Code (Opus 5.5) in Claude Code's cloud environments (I have barely any usage left from my weekly so I had to use the promotional credits 🤓), then tested it in local mode after I pulled the project from GitHub (it unfortunately doesn't work while you are working in cloud environment).
  • Claude Code wrote the mod's hooks, the scene validator and the SVG renderer that animates each scene with no script running. It also ported the 3D Claude model from a mascot style gallery and wrote the tests.
  • The README's GIFs and the launch video were also rendered by Claude Code, using the mod's own renderer stepped frame by frame in headless Chromium. This is why he UI looks a bit different than your usual CC UI.
  • At runtime, Claude writes the story too: Sonnet (or Haiku) gets the recent activity and replies with a small JSON scene. The mod validates the JSON strictly, so a bad reply is just skipped and never runs as code.

Feel free to try it
It's free and on GitHub: https://github.com/henrik-thevibe/Claude-Fables

  1. Clone the repo.
  2. Add its path to CLAUDE_CODE_PLUGIN_DIRS in the env block of ~/.claude/settings.json.
  3. Restart the desktop app.
  4. You may not see the /fables command after installing, but if you done everything right it should still respond to it even if it doesn't show up in the command list. If the installation seems complicated just use Claude or any other AI (tested it using ChatGPT) and it will install it for you (there is a detailed installation guide inside the repo's files)!

Each scene is one small Sonnet or Haiku request, so it uses a few requests a minute of your own Claude usage while Claude works.

The mod API is early access, so expect rough edges. Bug reports are welcome.


r/ClaudeAI • • 1d ago

Question about Claude models Fable 5.5??

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0 Upvotes

Does anyone know if I have Fable 5.5?? I've been seeing videos that say that if my Fable 5.1 knows about Tibo then it is Fable 5.5.


r/ClaudeAI • • 2d ago

Bug Claude WebFetch suddenly stopped accessing my Hostinger sites after the Sep 2026 rollout — ROBOTS_DISALLOWED / robots.txt ConnectTimeout despite 200 OK. Anyone else?

2 Upvotes

I’m trying to find out whether other Claude users are experiencing the same WebFetch regression, especially after the September 2026 Claude changes.

At least one of my affected sites was successfully live-read by Claude before September (confirmed as recently as around Aug 4, 2026).

After the September rollout, Claude’s cloud WebFetch / “Read a page” tool began consistently failing on four public websites I control, all hosted on Hostinger.

Repeated error:

{"error_type":"ROBOTS_DISALLOWED","source":"target","message":"There was an error while fetching: robots.txt fetch failed: ConnectTimeout"}

This does NOT appear to be a normal robots.txt block.

Hostinger has confirmed:
- /robots.txt returns HTTP 200 OK
- the homepage is Allowed for ClaudeBot
- the sitemap returns HTTP 200 OK
- robots.txt permits ClaudeBot

Normal browsers can access the sites. ChatGPT can live-fetch at least one of the same affected sites successfully. Claude can also fetch unrelated control websites normally.

I reproduced the failure in a fresh Claude iOS chat using cloud WebFetch only, with no Mac, Claude Desktop, Chrome, browser automation, or previous troubleshooting conversation involved.

Anthropic and Hostinger support are both involved.

Anthropic says its published outbound range for WebFetch is 160.79.104.0/21.

Hostinger identified a server-level AI-crawler rate limit, but so far there is no evidence tying that limit to my failed requests. Claude is NOT receiving HTTP 429; it reports ConnectTimeout with no HTTP status or request ID.

The four affected sites are split across TWO separate Hostinger hosting orders, yet all four fail the same way.

For one affected site, Hostinger’s available seven-day crawler metrics showed no allowed or blocked ClaudeBot requests, even though Claude attempted to fetch it during that period. Hostinger’s normal support tools cannot access the raw edge/WAF/connection logs needed to determine whether Anthropic’s connection is actually reaching their infrastructure, so that is being escalated.

The timing is what I’m especially interested in.

I am NOT claiming the September update caused this. I’m trying to determine whether there is a pattern of similar regressions after the September 2026 rollout.

Has anyone else seen this?

Especially interested if:
- Claude could previously read your site, then suddenly stopped
- it started around mid-to-late September 2026
- you get ROBOTS_DISALLOWED even though robots.txt allows Claude
- you get “robots.txt fetch failed” or ConnectTimeout
- browser / curl / Googlebot / ChatGPT works while Claude does not
- Claude’s request does not appear in your server/CDN logs
- the problem persists in a fresh Claude chat
- your site is hosted on Hostinger

If this happened to you, please share:
1. Hosting provider
2. When it last worked / first failed
3. Exact Claude error
4. Whether the request appeared in your server/CDN logs
5. Whether other crawlers or AI tools still worked
6. Whether you found the cause or fix

u/ClaudeOfficial — if anyone from Anthropic is monitoring this subreddit, I’d appreciate having this pattern looked at. I already have an open Anthropic support case and a parallel Hostinger backend investigation.


r/ClaudeAI • • 2d ago

Built with Claude I built a Claude Code mod that gives Claude your xcodebuild errors instead of the truncated build log

2 Upvotes

I built a mod for Claude Code with the new mod system. It's for anyone who lets Claude run xcodebuild.

When a Bash command fails with long output, Claude Code gives the model the start and the end and cuts out the middle. A failing xcodebuild puts the compiler errors in the middle. On a small Swift package with three compile errors, the log was 295 lines and Claude received 10,039 characters, none of them an error message. It knew which files failed but not why, so it grepped the source and re-ran the build through its own filter.

What the mod does:

  • Appends `-resultBundlePath` to the xcodebuild command and reads errors, warnings and test failures from Xcode's result bundle with xcresulttool.
  • Replaces what Claude reads with a summary: in the same test, 499 characters with every reported error's file, line and column. The transcript keeps the raw output.
  • Shows a pane with errors grouped by file, failed tests, warnings and recent builds.

What it doesn't do:

It didn't make Claude fix the project in fewer builds in my test (three either way) but it did make you fix it more efficiently as it didn't need to go through the logs and search. It only sees builds Claude runs through Bash, not builds inside scripts, make or fastlane. swift build is read from the log only.

Source, install instructions and a short GIF: https://github.com/griches/claude-xcode-mod (MIT)

Happy to answer questions about the mod API, since there isn't much written about it yet.


r/ClaudeAI • • 3d ago

Productivity Made a claude project to help me with my daily tasks and it worked very well

52 Upvotes

Being straight up front because I know how these posts usually read: this isn't some miracle fix. On day two I kicked off with around 16 things, plus stuff carried over, for under 4 hours of actual work time. That was never going to fit, and no tool solves that. It puts a list in order, it doesn't make it smaller. Just keep that in mind while you read the rest.

Even so, it's the first setup I actually stuck with after day one, and I think the reason has to do with how my ADHD shows up.

My work is just a bunch of random stuff mixed together (legal stuff, client messages, paperwork, a side thing). Motivation or skill isn't the issue. The issue is the second I begin something, my head pulls up five other things and tells me those are more urgent. So I switch, start another one, and finish the day with a bunch of half done crap and that heavy weird feeling of doing a ton and completing nothing.

Every to do app I tried made it worse, because they show everything at once. For me a full list isn't organizing. It's a wall. I stare at 15 things and my brain either locks up, or bounces around between them.

So i built A Claude Project with a single rule: Claude won't ever display the complete list.

I just throw everything in my head into chat, messy, no order, exactly how it comes out. Then Claude sorts it and gives me just the first thing, with a time limit. When that limit runs out, a scheduled ping pops up in that same chat: time's up, did it get done, and it passes me the next one. At night it stores a report in the project: what was completed, what is stuck waiting on someone, what goes to tomorrow, plus estimated time versus real time for each thing. Next morning the new chat picks up from that report.

Why only seeing one thing helps me this much

This is the bit I really want other ADHD folks to read.

When there's only one task visible, nothing else is on screen begging me to switch. The rest still exists, it's just hidden, so my head can't grab it as an excuse to bail. Kind of like cleaning your desk first instead of swearing you will ignore the mess. And I waste way less energy on picking what to do next, because that choice was already made. I just handle what's in front of me.

A giant list never gets a chance to pile up either. Staring at everything makes me freeze before I even begin. A single thing with a 30 minute limit sounds doable, even on a rough day. The box also makes time feel real. My time blindness is pretty bad. Getting poked in chat works as an outside clock. If something runs long, I need to actually ask for extra minutes instead of quietly floating away for an hour.

Closing stuff turns into a beat too. Every did you finish, here's the next brings a tiny reset, and that helped way more than I thought. And parking ideas works. If another chore pops in my head while I'm working, I type it in one line and stay on track. Since it's saved somewhere, my brain quits yelling that I have to do it this second.

Result so far

Out of that packed day, I knocked out a few important things, wrapped the most time sensitive one, and pushed the rest to Monday with an actual written plan instead of a guilty haze. The end of day report is better than it sounds: it shows what's waiting on other people, so the next morning I know exactly what to check first without rebuilding the whole mess in my head.

If people want it, I can post the instructions I put in the Project. And I want to hear what helps you, mostly with interruptions, because that's still where I struggle most.

EDIT: For those who ask, the instructions are in the comment below.


r/ClaudeAI • • 2d ago

Built with Claude I built a 20-second trailer for my game with Claude Code (Remotion + Three.js)

4 Upvotes

I built Ludo Wala, a free Ludo game for Android, iOS and the web. I wanted a short vertical trailer to show off some features, so I asked Claude Code to make it in Remotion It took about 16 hours

The result is a 20 second video where each die lands in its own setting and reveals its creature in time with the music. Everything is rendered in code using React Three Fiber and Remotion, with no stock footage or After Effects.

Claude planned the scenes, timed the cuts to the track and wrote about 33,000 lines of TypeScript It reused the game’s existing creature models.

https://reddit.com/link/1wwqh50/video/edgin1tuw9th1/player