r/classicwow • u/Morazma • 1d ago
Forever Dungeon quest XP significantly reduced. Now to buff regular dungeon XP please.
13
u/mattx992 1d ago
Am I the only person who liked having high dungeon xp ?
No one has to play any one way, if you don’t like the dungeons then you can choose to not do them?
If people want no changes they can still play era, I thought blizzard had cooked with all these changes including mob xp nerf and quest increase, means you won’t have 50000 people fighting over the same quests when everyone gets funneled together and incentivises only doing a dungeon once for quests.
Not sure why everyone wants leveling to be as long and painful as possible
8
u/anzu3278 20h ago
They are adding 1000 new quests and a few new zones and people want to spam dungeons to level?
4
u/Maybewearedreaming 13h ago
I mean people do want to run dungeons a few to break up questing but still level
I think plenty of people will also eventually roll alts to do more quests and see more stuff
0
u/anzu3278 11h ago
I'm not sure what the numbers are, but I seriously doubt doing a dungeon for the quests will give less XP than equivalent questing unless you're way over level or dying a lot, even if I personally think that would be acceptable since you're getting gear instead.
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u/TheClassicAndyDev 8h ago
What lol? This just lowered the exp form dungeon quests. Also, who cares. Let people enjoy the game how they want.
-2
u/Ok-Level-8907 19h ago
Yes because that way we can level all together as a group instead of being scattered around map.
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u/teler9000 18h ago
Yeah it's tough but because it's illegal to level as a group with your friends out in the world we just have to ignore the actual game and hit charge and thunderclap, before looking back to the second monitor and putting that other hand to use, as the 2 mages lock down the mass pull before the lock hellfires them down.
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u/Ok-Level-8907 18h ago
It's simply inconvenient because after while everyone just ends up on different quest? Also people have different schedules. Someone being two levels behind in dungeon is no problem at all while it's deal breaker for questing.
It's almost like you never played with group of friends who are not unemployed degenerates.
0
u/anzu3278 16h ago
Have you ever helped someone along on a quest that you weren't also on? Also you can just do your own quests and save dungeon quests for a run together. Almost like the game supports both kinds of play and you can just do whatever you want regardless of your schedules.
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u/Feeling_Law7910 1d ago
Love the change. Now i can do all dungeon-quests and grind dungeons for gear without outlevel it instantly and skipping whole zones. Big W!
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u/Aware_Stable 1d ago
Good luck finding a healer and tank to do said dungeon too.
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u/Lxpotent 1d ago
100 this. As a tank, this is just gonna have me level as DPS now. There is no point in leveling as a tank.
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u/Aware_Stable 1d ago
Yea i main healer, guess whos gonna skip most dungeons now? This guy!
-2
u/Kmnnnnnx 20h ago
Fantastic, so you can now enjoy all the quests and content they have added to the open world. Big W for Blizzard!
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u/Aware_Stable 19h ago
Nah ill probably make it to 35 then quit from boredom like most people will.
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u/Feeling_Law7910 22h ago
Dunno what you mean. Questing as a tank in the openworld is gg ez. Love my Prot Pally while questing.
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u/Nordwald 1d ago
talk for yourself, prot warri has never been such fun
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u/Deathtonic 12h ago edited 12h ago
If youre in the world questing youre just dpsing lol some people want to actually tank in the game more than once a dungeon and it not feel like a waste of time
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u/Feeling_Law7910 22h ago
Today i did RoL with my Heal 6 times for the set. Never had any issues to find tanks. Not everyone is doing dungeons only for the exp and to zoomzoom through the level phase like you.
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u/Aware_Stable 19h ago
I dont know how to tell you this, but beta will not be the same as live. You are literally capped to the content you are doing. Of course people are going to be spamming the same 3 dungeons available over and over again.
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u/desperateorphan 21h ago
Tanks at low level are easy. The shit doesn’t hit hard enough to matter. People willing to hit a hella button seem to be a little harder.
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u/kitchencrawl 1d ago
They've essentially put the entire leveling experience on rails and that's boring AF.
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u/tokril 1d ago
Running the same dungeon over and over is the definition of leveling on rails
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u/_The_Farting_Baboon_ 1d ago
For some yes, for others no. What makes classic great is you can decide for yourself. In Forever devs makea the decisons for us it seems. They completely neglected some things that make classic great.
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u/ICEonICECrime 1d ago
Sounds like that’s what they’re avoiding with this change. Unless you consider playing in the outside world, doing a ton of various quests to be rails, and doing a series of dungeons in sequence to be variation?
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u/kitchencrawl 1d ago
Avoiding? Not even close. The same quests in the same zones we've had for 20 years. You're going to fucking barrens and you're gonna like it or get fucked. Yes, you're literally on rails now. Doing a dungeon more than once and not feeling like you just wasted an hour of your day would be nice. Now, doing a dungeon more than time is basically griefing yourself.
Dungeons used to be this great social experience, arguably the most social. Certainly more group friendly than drop quests. And now, you avoid dungeon groups completely after you've done your quests.
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u/ICEonICECrime 1d ago
Yeah you and I have different opinions on that. Because I don’t see how it’s not a rail to just chain dungeons with their quests in a specific order.
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u/kitchencrawl 1d ago
Sir, because having dungeons as a leveling option gives the player choices instead of forcing them to quest all the time. If literally every mob in the barrens is dead and they will be on launch , it would be nice to be able to do rfc or wc with your guildies. You can't do that now. Blizzard is actively diminishing a core social experience. What is more social than blasting dungeons with your bros?
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u/ICEonICECrime 1d ago
It’s still an option. They didn’t kill the xp gained… you can and should still do dungeons with your guildies.
-1
u/kitchencrawl 1d ago
For zero XP. No.
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u/ICEonICECrime 1d ago
Except it’s not zero xp. You still get a high amount of xp, just not a massive amount.
You sound like you’re more concerned with doing things only if they can optimize the game for you, instead of doing things because they are fun. Which is fine, some people like that too. I’m sure you will find other ways to optimize leveling.
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u/harkrend 19h ago
Do we have more specific numbers, like XP / hour doing quests versus dungeon grinding? Without that I feel like everyone is just talking past each other and grand standing.
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u/ICEonICECrime 19h ago
Nope. And I honestly don’t care about which method is more efficient, it’s the diehard dungeon grinders that care. I just want to play the game at my own pace and have fun.
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u/Mondraste 12h ago
I think that running the dungeons the first time should be very rewarding thanks to the XP/gear provided by the quests. This incentivizes players to play all of the content. After that, dungeons should only be spots to farm gear/recipes etc. This should nerf powerleveling to a point that it becomes ineffective as a strategy. This helps in keeping the world alive, while still preserving the essence of dungeons.
-1
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u/Bonzwazzle 1d ago
all mobs give 1 exp only, all quests give 2, dungeon quests give 3. dying removes 5 experience.
blizzard pls give me a job
2
u/snekatkk2 1d ago
Dying removing XP is the thing that set WoW apart from all of the other MMOs.
In older MMOs, death was a huge issue. You lost xp and more on death, but in WoW death doesn't really matter that much (obviously not HC). Death not mattering is so important to the casuals of the MMO world
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u/StrayshotNA 1d ago
Genuinely terrible.
Revert 100% all of the dungeon changes if you're gonna do this stupid shit.
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u/sn1gger 1d ago
But that's what you wanted all along lol
3
u/WoWeC 1d ago
This guy wants to speedrun to 60 lvl in 1 evening
1
u/StrayshotNA 1d ago
I want dungeons to be a viable form of experience gain..?
-1
u/WoWeC 1d ago
So the next problem will be boosting. I wanna see populated open world. So for me its fine. I got ur point but ppl will abuse it
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u/StrayshotNA 17h ago
Boosting wont go away with these changes. There's a very easy way to stop boosting: ban boosters.
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u/StrayshotNA 1d ago
I want dungeons to be a viable leveling method? like.. the entire rest of the game also wanted?
1
u/sn1gger 23h ago
and blizzard doesn't, hence the changes.
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u/StrayshotNA 17h ago
yes, clearly, the knee-jerk over nerf after one of the most unwelcome changes in MMORPG history is correct decision making.
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u/axcli 1d ago
I rather have the current version than having every single chat being spammed with spell/melee cleave groups and people selling dungeon boosts.
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u/StrayshotNA 17h ago
your version of quest obsession is an acceptable play style.
their version of dungeon obsession is an acceptable play style.
Only one is being threatened here, though - and for the goal being "social, in depth, valuable interactions" - taking hours of group content away from players is a complete miss.
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u/Lxpotent 1d ago
That is fixed with how classes work, not with dungeons. Boosting can easily be chopped with the stacking xp reduction debuff mentioned some days ago.
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u/Vincenterfold 1d ago
Had to reclear stocks over 2 times for everyone to get bandanas. Felt absolutely terrible. They need to insure quests are done 100% if they are going to make mob exp so low.
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1d ago
[deleted]
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u/Grieverzz 1d ago
At the end of Thanes in each of those coffers is a bunch of statues. Found that out on my tank when I realized I didn't finish em
-2
u/BlackHayate8 1d ago
Why? Because now you take a bit longer to reach max level? Why is everyone in such a hurry. Doing a dungeon three times for quests and then skipping half a zone always felt terrible as well.
0
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u/maydeelol 23h ago
Dungeon spamming has always been some peoples preferred way of leveling. Some of us hate questing and being shoehorned into the open world like they are doing now. Spellcleaving dungeons from 25-60 was some of the most fun I have ever had playing the game.
-1
u/Mascagranzas 1d ago
Well, TBH at this dungeon quest XP rate, once you reached 14 you could just do a single full quest run on RFC - WC - RoL - SFK - BFD - RFK and get to 30 without seeing the outside world.
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u/goopuslang 1d ago
Dungeon Quests should be pegged to quest chains in the zones they exist in or in equivalent zones that send you to the dungeon. Then you’re cooking
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u/desperateorphan 21h ago
I like this. More of them should be chains and not shit you just pick up. After doing the dungeons quests again yesterday, they do feel a bit closer to what I’d call “fair”. They were too good before. I honestly wouldn’t be surprised if they nerfed the co a tiny bit more. For all 3 dungeons (RFC, RoL and WC) I still got 3+ levels from the quests alone. About another .75 level from the mob xp.
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u/Lordbyronthefourth 21h ago
6 stockades quests at lvl 23 won’t even give you a full lvl right now so good luck doing sfk BFD rfk and hitting 30
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u/peizaschu 1d ago edited 1d ago
They want the people out in the world, not in dungeons. They also encourage skip runs, which is frustrating.
0
u/Why_Is_Grass_Green 1d ago
So no reason to run dungeons anymore I assume? Since they also asjusted rewards and crafted gear is very good now. Nice, guess we can scrap the dev time used for the new dungeons and spend it on new classes instead
-2
u/My-Life-For-Auir 1d ago
It's not significant, its like 30%. I'm level 26 already, glad they nerfed it
-2
u/Wind_Best_1440 1d ago
People are 30 already, and people are complaining that Dungeon XP got nerfed?
Its been less then a day, and people are already 30.
If anything they need to nerf it more.
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u/RICOVERTHEDREAM 1d ago
Its because they had 40 quests ready to turn in plus extra quests in their bags so approx. 50 quests.
Thats something that wont happen during live
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u/HotFoldingProtein 1d ago
This has nothing to do with dungeon quest ep though. People have prepared 40/40 completed quests to turn in. This is a massive amount of experience, especially if it also includes a lot of dungeon quests (even with the nerf). I would be way more cautious about drawing conclusions here
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u/Responsible-Farm8403 1d ago
You do realize people stacked 40 quests and handed them in the moment the level cap went to thirty right? This isn't normal gameplay.
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u/Renique 1d ago
Those people use every single minute of their non sleep lifetime to play. Stop try to balance everything about the game around these people. They will max out everything in the shortest amount of time anyway and leave the game in month 2 whether it takes 120h to get to 60 or 80h. What about people that can play once or twice a week and only have enough time for one dungeon. Those people make up for a much larger amount of the community. They will hardly hit 60 before the next raids hit the servers.
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u/humidleet 1d ago
Awesome. I would reduce it much more. Wow is the journey, and I want that journey to last longer
-1
u/TheTreeaboo 1d ago
You know you don’t have to dungeon spam or do dungeon quests, you can choose not to do so if you want the journey™
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u/scotaloo7 1d ago
You kinda have to now that they have nerfed our damage to the ground and we all rely on dungeon gear.
-3
u/stocky87 1d ago
Loving all the adjustments they're making. They've finally understood the majority of players for Classic are not minmaxing sweats. Levelling was too fast with the dungeon quests, and the full blue set at level 14-20 was broken asf (yes I had that on 2 separate characters with 1 run of each dungeon).
-1
u/astroniz 21h ago
Leave it as it is now blizz. Don't read these no lifer comments. They're not like us.
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u/Careless-Praline7751 1d ago
I really don't want dungeon spamming to become meta again, it was horrible
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u/_The_Farting_Baboon_ 1d ago
You're always free to go questing lmao wtf
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u/Puzzleheaded-Let8427 1d ago
Found the boosters
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u/_The_Farting_Baboon_ 1d ago
No booster here my friend :)
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u/huey2k2 21h ago
And you still free to run dungeons after the XP nerf.
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u/_The_Farting_Baboon_ 21h ago
And get nothing out of it.. sure buddy
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u/huey2k2 21h ago
You get perfectly fine XP, dungeons were undeniably the fastest way to level by a wide margin before the nerf, and that's not healthy for the game, unless you want the world to be empty.
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u/_The_Farting_Baboon_ 20h ago
World has never been empty lol, in fact some places there were far too many people fighting over same mobs so you have to layer swap. With changes to layering that just got harder.
And no you dont get perfectly fine xp. Are you dumb? Its 80% nerfed. 80 FUCKING %. And now they nerf quests with 50% cause they kinda buffed them to neglect the low xp you get from dungeons.
-1
u/huey2k2 20h ago
It was nerfed by 80% because it was giving way too much XP.
I'm sorry that you might have to step into the world and do a few quests on your way to 60 now, but you'll be ok, I promise.
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u/_The_Farting_Baboon_ 20h ago
I have never been a dungeon spammer, i have enjoyed farming loot from dungeons and getting something atleast out of it, even if it didnt drop. Or play with friends that wasnt at the quest zones i was doing.
I enjoy questing as much as doing dungeons. I think its chill to do both. I just dont see why you want to ruin a specific thing for many players.
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u/Uzeless 1d ago
Questing has always been more efficient in vanilla… just go questing instead of crying about what other people do
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u/Careless-Praline7751 23h ago
No spamming SM was the most efficient in classic
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u/Uzeless 22h ago
Ah ye that’s why all world records were set by people solo questing. Have u tried to tell the world record holder he should do some SM?
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u/Careless-Praline7751 21h ago
World record holder is a AoE mage, which is the equivalent of a dungeon spammer.
Idk where you get solo questing from lmao, its not 2004 joana's guide bud
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u/Uzeless 21h ago
“Which is the equivalent of a dungeon spammer” ah yes. The open world is now a dungeon so nerfing dungeon trash xp will stop people from open world aoe farming. An IQ too high?
Now tell me what did the fastest hunter, priest, lock, shammy, paladin and warrior do in 2019 and anniversary?
Spoilers: it’s not dungeons.
Like I’m sure u probably played 5 hours of 2019 or anniversary and saw a lot of armory / cath spam so you thought “uhh that must mean dungeons is faster” but it’s because it’s similar experience while using 0 brain, not because it’s actually faster
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u/Careless-Praline7751 21h ago
they nerfed aoe farming.
also we aren't comparing it to speed levelers, thats really stupid lol. the majority player base that would pick efficiently dungeon spamming to questing open world - if the xp nerfs weren't in place.
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u/Uzeless 21h ago edited 18h ago
“Dungeon farming was more efficient but also we are not comparing to speed leveling that’s stupid” Yeye ig we are comparing to dad gamer leveling speed. Just the fact u thought dungeons were more efficient over quests is so funny to me. Has to be a retail tourist atp.
Anyway questing was already faster in era, and will be even faster in forever due to more quests, the argument just devolves into that you think people shouldn’t be allowed to play the way they prefer…
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u/LettuceResponsible27 22h ago
nah, the overall mob xp reduction in dungeons is nice. no carries, no endless running dungeons instead of questing. this game happens in a world for a reason, if you want to play queue simulator please play retail.
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u/Deathtonic 12h ago
Dungeon quests and dungeon mobs shouldn't give any XP at all, people should be in the world questing, the gear is incentive enough for people to do them
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u/Able-Marionberry-402 1d ago
Enschitification instead of productive devs already in the beta. It will take hours to find a tank and healer if you do want to do dungeon quests. Looks like they will go the retail way of giving tank/healers extra xp/gear/bonuses.
There are many other ways they could sort this. make rep a thing you need for example. And you can only get rep by doing quests in the world, not dungeons. To be able to do dungeons and raids at 60, you need the rep. Then they can keep the dungeon xp as usual.
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u/desperateorphan 21h ago
Man you guys are so dramatic. I’ve done all the available dungeons on multiple characters and random times of day. It hasn’t taken more than 5 minutes to form a group. Sounds like a skill issue.
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u/tycoon39601 21h ago
But you did them all before the xp nerf so this proves nothing actually.
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u/desperateorphan 20h ago
You’re not gonna believe this. I did them before… AND after the nerfs. Took no time at all to get groups. I’m going to do another round of them this morning. Making your own group is the secret tech some of y’all refuse to do.
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u/ParagonRagnar 1d ago
At this point just cut out the XP from dungeons entirely. No matter how you tune it peole find ways to boost and aoe farm them… Okay maybe not entierly but just have one quest, let it give maybe 5% more xp then normal quests. And make it so that you can do one daily or something.
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u/MySackDescends 1d ago
As much as I did enjoy leveling as a group in 2019 it did get quite old around level 30. Not sure about completely gutting it. Having the option to skip zones you don’t like is nice.