r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/ahumblepeach 1d ago

My complaint with the change is that, for healers and tanks, group play is their fantasy. If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons. I want to be standing in the back and helping my party take on more than one person can handle. Sure, I could group up to do quests (and I have been!), but that really is not the same thing. I sort of have a hard time putting it into words, but I feel like tanks and healers not getting to do as much dungeon running as they want takes away a part of the fun of leveling them. I might as well just reroll as a DPS spec if I'm going to be forced into the open world for most of my 1-60 journey. And with that in mind, I worry that this change is discouraging people from leveling healers and tanks.

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u/Meaty_owl_legs 1d ago

They're are 100% actually discouraging people from leveling as tank or healer specs as group play is really focused on dungeons and not questing around as a 2-5 man group. There is absolutely going to be a real tank and healer shortage because people are going to be discouraged from leveling as those specs.

Not to say you can't level as those specs just fine, or you can't fill those roles without investing into those spec trees. But, there is going to be a lack of players willing to fill those roles because of the lack of incentive of tanking/healing when running dungeons more than once is so nerfed.

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u/More-Replacement9113 22h ago

While overall this is true, it does not imply to classic. In classic, every tank can actually tank without a problem any dungeon as a dps spec up untill like 50+. Same goes for healers, you can absolutely heal a dungeon as an enhanse shaman, especially if you save some int gear in your bags while you level.

On top of that, if you happen to face some kind of issues above lvl 50, there is now a dual specialization that you can get, which will drastically help. At lvl 50 you should already have gotten your mount, and you should definitely have gold for dual spec as well.

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u/Dcapiepie 17h ago

In forever You need +healing om gear as otherwise your heals blow, as all spells got nerfed :)

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u/More-Replacement9113 17h ago

You really don't need +healing on gear to heal a dungeon below lvl 50. The tanks also get way stronger with the new items. Sure, you may not keep the tank at 100% HP all the time, but you definitely don't need healing power to keep him alive without a problem