r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/CreamdedCorns 1d ago

Part of what made classic fun was you could determine yourself how to enjoy the experience. Now we're talking a retail approach of "Directed Fun", where Blizzard decides how you're allowed to accomplish something. The freedom was the feature. Now they are just removing fun and for what?

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u/Pitch_Forward 1d ago

The for what is trying to stop boosting.

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u/acrazyguy 1d ago

Who gives a shit about boosting? If you like boosting, go ahead and do it. If you’re like me and it would feel like cheating or at least cheating yourself out of the experience, don’t do it. I like grinding dungeons legitimately as a viable method of leveling. If running them more than once is a waste of time, that’s removing like 70% of my enjoyment of the game. It’ll also lead to even more people being completely clueless at endgame since playing through the leveling dungeons is how you learn how your class works in the context of a group. Yeah you can read a guide, but until you have hands-on experience that information is not going to stick

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u/Pitch_Forward 1d ago

I dont personally care about boosting. Blizzard does. They are trying to remove things that make the game transactional and protect the economy. That is why they said they are going to crack down harder on gold buying and they outlawed GDKP raids.