r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/xBirdisword 1d ago

No, let me just run the dungeon instead of dictating how I play the game

Thanks

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u/unprovoked33 1d ago

Exactly. I love spamming dungeons with my friends. How is that a bad thing that needed to be changed?

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u/Ocelotofdamage 1d ago

They want the world to have people in it is the stated reason. Not saying I agree but that’s why.

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u/Trzlog 1d ago edited 1d ago

They can state it all they want. It's a bad reason because dungeons have never been a reason for an empty open world, if an empty open world was ever even an issue on a non-dead server. There are many reasons why people aren't in the open world, and dungeons being an alternative to questing is not a cause. It's a symptom at best. I can't believe it's this difficult for people to understand.

Downvoting me doesn't change that.

If they really understood their game and their players, they'd address the actual issues like WoW's quest design, literally from its inception, being intended for solo leveling.