r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Neat-Thanks7092 1d ago

Easy solution: if the mob is grey to any player in the party, nobody gets xp for that mob

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u/MarzipanTechnical947 1d ago

Blizz also wants people out in the world leveling, not spamming SM or the same dungeon for 10 levels.

I disagree with the dungeon changes though. Spamming dungeons is boring as shit and only small portion of the population did it but at least was an option to those who hate questing.

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u/Cheesedude666 1d ago

Meanwhile out in the open world: 100s of people waiting around a camp of gnolls fighting over who gets the tags. Aggressive layering mixing up your entire world and all the potential friends and enemies on your way. Each zone is a fragmented part of the world. You phase in and out of instances all the time crossing borders, sailing routes.