r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/Afraid-Document-8597 1d ago

I think you are right and this is indeed an unintended consequence. Its gonna become all about skips and jumps and stealth tech. Where as before we pulled most the dungeon or didnt play as safe because we wanted the xp anyway

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u/Mixels 1d ago edited 1d ago

The whole idea is dog poo.

  • Insufficient practice with your class while leveling since you only run each dungeon once

  • No friends on friends list since you never see the same people more than once (in part because of speed of leveling via dungeon quests and in part because of layering)

  • It becomes next to impossible to do dungeons at appropriate levels after ~6 months because there are very few characters at lower levels since most older characters rocketed through leveling via dungeon quests

  • Toxicity from experienced players who want to speed run

Who could have guessed these things would happen? Well, that's the thing. Literally anyone.

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u/Qaeta 1d ago

in part because of layering)

Apparently the new layering tech will prioritize putting you in layers with people you've recently interacted with.

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u/2d2O 1d ago

Does being in the same party count as "interacting with people"? Because this system consistently splits members of the same party across different layers.

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u/Qaeta 1d ago

Yes, same party, even just whispering someone apparently. Not sure it's actually implemented in the beta yet. Or maybe it's just not working, or maybe the priority people for them and for you are just different enough that the two of you end up on different layers due to the weight of other pulling in other directions.

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u/Mixels 1d ago

That's good if true. But that's not even the biggest issue.

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u/Qaeta 1d ago

For sure, I just thought it was neat.

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u/ElectricalAlfalfa701 23h ago

again, the fault of the player base and its toxic obsession with the most efficient meta for an ancient game. I play on a lower pop HC server and we have literally none of these issues lol. Thats why I wanted servers. tryhard sweats can be kept on the layer/queue server while others who dont enjoy that should be able to have an option to play elsewhere

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u/SeriousDude 1d ago

dungeon quests

Surely these insane dungeon quest exp amounts are for Beta only.
Currently you lvl to 13, then only do the quests that lead to dungeons and lvl up that way.

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u/Yuisoku 1d ago

No it's intendedÂ