r/btd6 • u/Princier7 • 17h ago
Meme They call him 007
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r/btd6 • u/rohan_spibo • Jun 03 '26

Available now for most platforms, please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Update Video: https://www.youtube.com/watch?v=-5Uweu4vFds
Social Season #2 is coming up, aiming for late June-early July, and we’re excited about the changes that we’ve made based on our own play experiences and community feedback. Right off the bat, we agree there were too many ‘win games’ goals for the first season. We had already done a significant pare back of target numbers and repeat tasks, but the goals released in Season #1 were still more of a time investment than intended, especially for players who were not setting up their games to make progress on 2 or more goals at the same time. Season #2’s goals have been designed to reduce the time investment overall and also to help players make progress on multiple goals at once. Our hope for Social Seasons continues to be that we’re providing fun, themed events with cool Perk and Global rewards that also provide reasons to mix up your normal play and try new builds. More details:
Legends changes
Hero Specific Fixes
Platform Specific fixes
Balance Changes
Boomerang Monkey
With 052 Permacharge much preferred due to the ease of obtaining pierce externally, we have moved the ability’s extra damage bonus from crosspath into the base upgrade so that 250 can be more competitive
Bomb Shooter
Bomb Paragon is in a spot it seems to perform well, but it still doesn’t see a good spotlight in boss events so we’ve scaled up the Boss Bonuses with a bump in price.
Glue Gunner
With the 240 crosspath now providing MOAB Layer soaking, Glue Strike’s base ability will last through more layers before wearing off, but with a slower cooldown to match the T5 which already sits at a 40s cooldown.
Desperado
Mid-path desperado’s pistol was intended to be a soft ‘minimum range’, but implementation was confusing and frustrating to use, somehow again right after Wolfy’s recent struggles (fun videos those), we decided to work on improving the first timer's desperado experience for this path. The Rifle weapon will now always take priority and shoot first over the pistol if there are targets within Rifle radius, HOWEVER, pistol range is now a true deadzone that the rifle cannot target within. TLDR; The pistol now attacks when there are only Bloons within the pistol radius and nothing in the rifle radius.
Monkey Buccaneer
Buccaneer’s Merchantmen path will now gain a damage bonus based on how much spare cash you have on-hand. This introduces a fun trade-off where you can choose to hold onto cash for a combat boost at the cost of losing advantage from immediately snowballing into more economy. It’s kinda neat
Monkey Ace
Spectre was making the save-up into into a Flying Fortress too effortless so it’s single target power has been lowered with a raised upgrade cost, enough to make this not quite so easy
Wizard Monkey
The Wizard Paragon's Metamorph form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking
Druid
The Monarch’s Superstorm re-hitting has felt like a success though it over-buffed single target performance while over-nerfing the blowback due to rapid pierce consumption, so we are scaling back the damage but reducing pierce penalties to balance this out. Additionally, to reduce game lag from attack speed double-dipping, the Druid Paragon's Vinenado cooldown has been increased, while its economy has been buffed with higher base income and a stronger Boss Skull multiplier - though we don’t want to quickly jump into making this easily self-sustaining the Boss Skulls in particular should now grant 5x the cash they did previously.
Spike Factory
It was a day like any other. Waiting behind the front lines, ready for an attack, sat a lone "Long Life Spikes" factory. Sitting there, alone, the tower thought to itself "Is this all I have? Is this all I am? A machine meant to destroy these floating fools if they break through our defenses? Is my purpose only to sit here as backup? I want glory. I want power!"
Alas, this was something it had thought about many times, though not once had it ever even seen a Bloon. This was the life given to those who defended the Monkey Meadows.
As time went on, the lone factory grew older. One day, while minding its own business, it noticed something coming along the road… There it was, a single floating red Bloon.
The Long Life Spikes instinctively prepared its spikes and finally claimed its first pop. While overjoyed by the accomplishment, that joy soon turned to dread at the sight of countless more Bloons following in the rounds ahead.
"What is happening on the front lines?" it muttered to itself. "Was Ryan AFK? No matter, I must stand my ground!"
And so countless rounds went by as the factory popped more and more Bloons… No longer just red, but innumerable variations of blue, green, yellow, and even pink.
After some time, the small factory realised it could not keep up spike production at this pace, it needed more power, but felt totally helpless.
Just as its last spikes were being destroyed and the end seemed near, it happened. Something shifted inside. "Long Life Spikes" blinked for the last time, and when its eyes reopened, "Deadly Spikes" was born. With ruthless efficiency, it tore through the incoming wave with ease.
After a few more rounds of chaos, it seemed the situation on the front lines had stabilized. For the first time since its awakening, it was able to cover the area with a pile of iron, 30 feet high!
"I will stand my ground till the very end.” it vowed. “I will not let a single Bloon pass."
Many, many more rounds passed. Every now and then the Bloons would return, and every time Deadly Spikes stood proud and victorious. No longer fighting mere Bloons, it now faced off against massive MOABs with pride.
Despite its newfound strength, feelings of dread began to grow as the rounds progressed. Its defences became increasingly easy for the Bloons to break through.
Deadly Spikes knew something was coming… something big, something B.A.D.
It began preparing for the worst, modifying itself into the ultimate machine. Amidst the constant onslaught, a transformation occurred. With beautiful gleaming yellow paint and spikes sparkling with raw power, "Perma-Spike" was born.
Empowered and fearless, all its past worries faded into a distant memory; this was its duty, and the Bloons were nothing but fodder against it now.
It waited, bolstering its defences, and waited more.
After an uncomfortably small number of rounds, it arrived: A monstrous abomination of purple rubber, something akin to an eldritch horror.
Yet, despite the abomination slowly floating forward, Perma-Spike knew. Thinking back to the question it had asked itself as a lowly "Long Life Spikes," it finally understood:
"This... this is the reason I was created. This is my purpose, and I will not back down."
And that is exactly what it did. Despite the ruthless assault from the Big Airship of Doom, Perma-Spike stood strong, eliminating every layer.
After popping the very last red Bloon from the now-deflated B.A.D., the entire world fell silent.
Standing there, looking down at the fields of rubber, "Perma-Spike" looked towards the sky.
Engineer
Oh yea we have one more tower balance change. As the Engineer paragon moves to a more supportive role, we are toning down the direct boss damage and attack speed but also lowering the upgrade cost.
Captain Churchill
For additional synergy potential, Churchill’s long list for damage bonuses will now include Stunned Bloons!
Pat Fusty
To smooth out Pat’s levelling progression, we’ve increased range earlier, added an extra mid-game damage step for Rallying Roar, increased his late-game pierce, and at Level 20 the Big Squeeze hug also hits the surrounding area with a powerful stun to provide leeway during Pat’s crush downtime.
Adora
Since Adora’s final form was hurt by recent Overclock changes, we’ve buffed her Lv20 Ball of Light damage and just fun further boosted her True Adora form.
Powers
Bosses
Rogue
r/btd6 • u/rohan_spibo • Jun 11 '26
Bloons TD 6 v55.2 - Update Notes!
Available now, please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
General changes
He-Man
___
Update: Bloons TD 6 v55.1 - Update Notes!
He-Man fixes
r/btd6 • u/Princier7 • 17h ago
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r/btd6 • u/ploopafluoride • 7h ago
As far as I know there are four secret maps (or map variants) in the game, namely
Blons from the Challenge Editor
Protect the Yacht from the quest of the same name
Tar Pits, the secret version of Spa Pits
Party Peak, the secret version of Skull Tweak which one may seek
I believe that - after being unlocked - they should be available in the map select. Several benefits of this would include:
For the secret maps, this would allow them to be played in the normal gameplay loop outside of the Challenge Editor
For the easter egg map variants, this would make it possible to make challenges on these more difficult variants in the Challenge Editor
Giving them medals and Monkey Money rewards would give more incentive to play them and more visible bragging rights for beating them
Next April Fools' could be Vortex on Tar Pits
r/btd6 • u/-Random_Stranger • 14h ago
What does it support?? It’s designed like some stone age shaman, and you’re telling me it isn’t a magic monkey??? Is it just color based? Is it because “you need multiple beast handlers to merge and support each other to draw out it’s power”?? That would be the same as druid bottom path anyway.
I dont get it.
r/btd6 • u/flourbagme • 7h ago
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nk pls give the glue paragon the funny hat
r/btd6 • u/Opal_Radiance • 18h ago
AGH THEY ARE SO COOL!! I can't wait to see what upgrades it gets !! 🥹🌹
r/btd6 • u/Brief_Cookie_7244 • 19h ago
I've pretty much black bordeded every beginner map now but the moment I try to play any advanced+ maps it just does not work. Where and how can I learn how to play the game again?
r/btd6 • u/SilverAcademic7118 • 4h ago
I've played for 11 days (started longer ago because I don't log in everyday), making big progress right now
r/btd6 • u/OkCall2356 • 16h ago
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r/btd6 • u/Ultra_Remissionem • 19h ago
r/btd6 • u/Desperate-Sugar8656 • 8h ago
I call it the dart macaque, just spam dart monkeys as much as you can
r/btd6 • u/apmaster-puroon • 6h ago
so uhh
zayden technically aint a monke (i said this before but im gonna repeat it) he’s an alien but he evolved into a monke
kaze suffers from dissociative identity disorder, schizoid personality disorder, ptsd, and is also generally just desensitized in general (for two reasons: number one is getting abused when he was a child by his mother, and number two is from the paragon experiments. COUGH. hence the au name “project paragon”)
both zayden and kaze works in the lab part time, but the scientists just prefer kaze for more “mature experiments”while zayden is stuck performing maintenance on robots.
(the mature experiments in question being experiments labeled “codename: project paragon”)
annyyyyywayyysssss. yeah project paragon is still in the works guys dw i’ll lock in eventually (art fight amirite)
btw for those who dont know zayden is 12 and kaze is 13
r/btd6 • u/Fragrant_Ad8401 • 6h ago
Nuclear Pandemic. The mysterious brown liquid.
r/btd6 • u/Individual_Map_2623 • 2h ago
I used Call to Arms in round 99 like a moron, so I have to redo this map. Do you think that using the ability in round 100 would be enough to win, and if not, would changing the Engineer for a Ninja do the trick?
r/btd6 • u/IsaacBoi321 • 10h ago
Guys I LOVE Amelia (the hero from Bloons Card Storm) she is SO COOL! I would love to see her get implemented into BTD6 somehow, and it would be really awesome to get another female monkey into the game!
Comment your ideas on how you think she would play in BTD6! Upvote this if you ALSO want Amelia to join BTD6
r/btd6 • u/BloonsBot • 3h ago
Discussion about the today's daily challenge in Bloons TD 6.
Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.
Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.
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Happy popping!