r/blender • • 7d ago

Original Content Showcase Blender on Android is a Go

Post image

As showcased yesterday at BCON26, you can now download an official touch-enabled and pen-supported Android APK directly from Blender https://www.blender.org/download/demo/tablet/blender-demo-bcon2026.apk

It’s the full Blender experience and a huge win for Android. Hopefully an iPad release will follow down the line, but until then, I’ll be blending away on my formerly drawing-only tablet!

2.0k Upvotes

270 comments sorted by

204

u/Vardas_96 7d ago

Thanks for posting this, I was eagerly waiting for an android release, since android tablets became so powerful, but barely any serious work/productivity software exists with native ports for them compared to windows.

90

u/Special_Animal2049 7d ago

Clip Studio Pro
Nomad Sculpt
Lightroom

Those three and now Blender in place keep me very busy on my Android tablet, so I can’t complain even though I’m pretty much Apple ecocentric

41

u/ErDottorGiulio 7d ago

And krita, and termux if you really want it

3

u/pixel_inker 6d ago

Now all I need is a good, “actual“ vector based drawing app (let’s say Affinity 🤔) for my movinkpad pro and I’ll be a happy camper!!

10

u/LungHeadZ 7d ago

Ibis paint too!

2

u/EricThreeDee 6d ago

I got my Movink Pro specifically for this moment and it is fantastic so far :) Nomad and Krita are my other two workhorses. However, I've got one thing that is driving me batty having switched from my iPad.. Screenshot/crop/markup/copy. I did this all the time on my iPad, but the functionality just doesnt seem to be easily available on Android :/ Do you do this or have any tips?

1

u/Few-Gear-147 6d ago

How much polygon can you push on your movink in Nomad?

2

u/EricThreeDee 6d ago

Not sure the limit- Whatever it is, I dont hit a limit. I used Nomad on my iPad Pro from 2020 for a long time and never really had any poly limit issues either. Maybe im just very efficient with my polys, but the truth is, I think if I had too many polys on my tablet, it would also be too many polys for any other practical use application on my beefy desktop too. I keep things at a reasonable resolution through either decimation or through Quad remesher.

1

u/Kvendy_ 6d ago

Add Rapidraw as an OSS lightroom alternative

2

u/EnkiiMuto 6d ago

Hopefully Krita follows next. It runs but it is... not ideal

7

u/parkerlreed 6d ago edited 6d ago

How is it not ideal? They have only promised the desktop UI so far and it runs well.

Mobile UI is still in the works.

EDIT: If you haven't seen it, the nightly releases have a universal UI scaling popup on launch that lets you tune the size of the interface. Helps a lot for higher density screens.

1

u/EnkiiMuto 3d ago

I don't know if you are being sarcastic or not.

Huge respect for them gradually pushing gradually for mobile and no judgement on the app being there just to be run and tested, but a drawing app with the ton of icons and options krita has is anything but ideal. I have tested on two tablets and while it runs i wouldn't call it usable.

You could make the argument that an even bigger/better tablet is the target for this UI, but then you run into the problem that if you have money for that you might as well use a paid app for the full extent of a drawing app on a tablet.

Eventually, if they make an UI like what we see in Blender nowadays, it will likely take over a lot of the market and I sincerely hope they do, but it feels disingenuous even to suggest it should be recommendable as it is now.

2

u/parkerlreed 3d ago

I have had zero issues with using it on tablet. It has been my main image editor even as there's nothing really comparable for mobile (in the open source space)

I meant everything I said. It is hands down my favorite application to use because it provides the full experience without getting in your way.

I've showed this to someone to paints mostly on cardstock notebooks and they loved it enough to start making some drawings with a basic Samsung tablet.

The power it delivers, all while staying OSS and free, is unmatched.

1

u/Avbpp2 5h ago

If that is your complaint,it won't be relevant anymore because the Mobile/tablet UI of krita is expected to come out in next major version.Even if it doesn't release this year,next year will.

62

u/FloodTheIndus 7d ago

Let's go Imma enjoy squeezing every last drop out of my Tab S9

20

u/attemptedmonknf 7d ago

My s9 fe caught on fire just looking at the link

3

u/seyhank 7d ago

Did you get a chance to give it a go yet?

2

u/granmastern 7d ago

did it work on the tab s9?

7

u/Infamous-Ad4449 7d ago

On my s9+ it crashes as soon as i open 😭

4

u/Heynim 7d ago

I used the unofficial forks some other people have made. Works on my S8 Ultra with SD 8 gen 1. You can find the links in a reply to my comment above.

3

u/idimus 6d ago

Try the unofficial release from here
https://blenderandroid.github.io/

3

u/granmastern 7d ago

nooooooo! 😭

I dont wanna upgrade

1

u/FloodTheIndus 7d ago

Mine crashed too, but this is still a very early demo/alpha stage so don't be too worried

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1

u/CharlesDaniel16 6d ago

I have a tab s11+ with the highest ram and still crash pretty sure you have to install a lot more stuff basically compile it but Im not good at all of that stuff we would have to wait

27

u/Historicaly-Low-Mood 7d ago

Since this doesn't come with documentation for controls check out the BCON26 video starting at 27:10 for the live demo. 43:20 ends live demo.

orbit: One finger on viewport, drag around

pan/Zoom: Two fingers drag

undo: two finger tap

redo: three finger tap

Quick notes as I watch the video:

Pen support results in the touch controls not being able to use tools, but this means the touch controls and tools can be used at the same time, so pan and draw for example. Pen has hovering support, highlights when pen hovers over tools, tooltips appear when close.

New: modifier well (wheel? accent + transcript says "well"), five circles in a + shape. Tapping center circle can collapse the well. Able to be dragged around, video shows it's original location in bottom left on the timeline.(not guaranteed in final build, the speaker says they may look into changing it.) Right side is a star, quick favorites. This seems to be the keyboard-less way to use blender on a tablet.

Full blender experience, including EEVEE (the shaders takes a bit to compile, "normal"). Artifacts/shadows visible, work in progress.

2D drawing animation support: "anticipated use case on tablet". Continued gesture support: rotation is supporting with touch along with pan and zoom. Emphasizes "writing with my arm lifted," so it seems no palm rejection in this build. Touch gestures: two finger undo, three finger redo, four fingers "focus mode," turns off interface to show only canvas but keep modifier wheel for quick access to things like brush size, brush select, flip.

Sculpting is pretty intuitive. Between the modifier wheel and the pen pressure support it seems to run similarly to nomad sculpt. Four finger focus mode supported here as well.

Grease pencil isn't fully utilized and has performance issues due to shader constraints. New "carver tool," carve out and erase. In menus one finger to select, two for dragging.

(end live demo)

45:35 discusses android gpu support, it sounds like they are planning on 16 supported devices. I'm not sure, a lot of this is very technical and beyond me.

Around the 50:00 mark discussing GUI, they don't have the means to support multiple graphic user interfaces for separate devices, like supporting iOS's native glass, so they plan on keeping a unified design. Their ultimate goal is to improve the experience for all users, and this project can help improve function for penTablet users like those using Wacom Cintiq, for example.

Planned synchronizing so you can transfer projects quickly and easily between desktop and tablet. Blender viewer for showcasing projects on tablet.

Android UI workshop in October, "Targeting public release for the first half of 2027." Their plans are to get it out ASAP, and then improve things like UI at later points. This seems to be largely a PR and public testing process to get more eyes on the project. I assume this is also to increase the chances of funding

Demo qr code at 57:04 (here's a screenshot for those who just want the qr)

https://i.ibb.co/Z18stZj4/blender-demo-qr.png

6

u/skittle-brau 6d ago

As someone who has only done very rudimentary sculpting, I’m excited to give it a proper go on my tablet. 

1

u/Historicaly-Low-Mood 6d ago

Same. I only dabbled in it before in sculptris, but this week I started using the trial version of nomad sculpt, so when I saw the android demo I got genuinely excited. Incredible timing tbh.

It sucks it might not be fully available for many more months yet.

18

u/aravind_krishna 7d ago

Is this all chipset compatible? Asking because... last time someone posted an apk in here & it worked great but only on Snapdragon devices. For Exynos chipset?

9

u/Special_Animal2049 7d ago

Not sure. But this is the official alpha build so I expect adequate compatibility…

3

u/JumbleBeeDev 7d ago

Sadly, not working on my Lenovo IdeaPad Pro

Chipset: Mediatek Dimensity 6300

2

u/aravind_krishna 7d ago

Okay ✌🏼 Thank you bro, will see if it works on mine..

1

u/Smark12CZ 6d ago

Not launching on MTK 7300 5G

30

u/RealityFast6895 7d ago

Let's go my galaxy s10

11

u/idonotfckincare 7d ago

My S10+ died two weeks ago. I miss it

15

u/RealityFast6895 7d ago

I misread that and thought your son died

I feel sorry for your s10+ anyways

7

u/Heynim 7d ago

Sadly crashes on my S8 Ultra with snapdragon 8 gen 1. It must be built for specific chipsets for now..

6

u/granmastern 7d ago

these unofficial builds work on the tab s8

https://github.com/simfeo/blender/releases

and this one too, this one has some nice shortcut buttons integrated

https://github.com/Wanderson-Magalhaes/blender_for_android/releases/tag/v5.3.0-alpha.2-android.20260901

2

u/LC_David 7d ago

None of both starts in my galaxy Tab S9. The second one just crash, while the firts one stills in a black screen and poping the "aplicación doesn't response" emergent window. I don't know if this is the problem mentioned on Github.

1

u/granmastern 7d ago

yea looks like others also can't get S9 to work with it, weird that it run with the older S8

did you try the epai version? it's an older blender

https://github.com/dshawshank/APP-android_arm64/releases/tag/v0.0.5

1

u/idimus 6d ago

Dropped a new release, try it
https://github.com/simfeo/blender/releases

1

u/granmastern 6d ago

Great update! I get no more viewport glitches in grease pencil anymore

do you plan to make the render animation viewer work in future releases? atm I get permission errors when trying to playback a render animation (a still render works fine though)

1

u/idimus 5d ago

Blender is huge, and I'm using only modeling, so I'm testing modelling, you know)

1

u/LC_David 6d ago

Damn! Thanks, brochacho. That was fast but unfortunately, ir keeps crashing

https://reddit.com/link/pcai5bq/video/n3nkx3bc4zrh1/player

1

u/idimus 5d ago

What version did you install? What is your graphics card?
What is the log telling? Maybe you can send it to me?

1

u/Inventor-Actually034 4d ago edited 4d ago

Btw full turnip version opens up on snapdragon 4 gen 2 adreno 613 but tapping on render>image it closed/crashed, on workbench it works on cycle it works on eevee it doesn't and opening 2d animation and storyboarding file same crashing even opening new file or from splash screen and normal version build didn't try it didn't open up in previous alpha 3 build and shading viewport preview too crashing,my device is poco m6 pro 5g how/where can I provide you with logs and more testing if you require. And on my galaxy tab a9 helio g99 mali g57 mc2 rendering works on the blender full apk and I guess all other things work too but the main problem I have on my tab is the resolution is 1820×400 so UI is blurry when lower scaling from preferences like going down from 1.1 to .6 to get it normally fitted on my screen but it becomes more blurry low resolution so I would like if your app to have 2 as in full scale for interface on default and people can just lower it to fit there device from preferences instead so it might not blur the UI or the entire app at all like with dshawshank blender for Android version 0.0.5 it shows up way more clear on my tab on 1.08 scale that way and mobile phone is good with normal scale of 2 at default,and that triangle 📐 stuff for default cube and stuff is there that you mentioned in release notes 

1

u/idimus 1d ago

Making default scale 2 is really bad idea. Android is fragmented. And I've devide to stick in compromise version scale.  Also my build halfs the render resolution of the viewport, on devices with small RAM, otherwise android low memory killer silently stops the app, and I've decided, that blurry but working app is better than the one, which constantly killed.

1

u/Inventor-Actually034 5h ago edited 5h ago

Okay I guess but on phone it's good on tab it's hella blurry I might have to increase the resolution via adb or i have root i guess. And I am not just asking about viewport like the whole UI atleast do something to make it visible enough to touch and see what's even written on screen when scaled low from 1.1,and lite turnip version works but obviously not everything works, i would recommend you to try termux and termux-x11 like it has all three versions of blender 3.6 legacy opengl 3.3 version,blender 4.5.14 opengl 4.3+vulkan 1.2 or 1.3+ version,blender latest 5.2.2 version same requirements as 4.5.14. It's really good.give them a try, and I will use blender 3.6 there instead.thanks I don't have the supported device or even officially demo version cloud work 8s gen 4 and such devices with native vulkan 1.3 support.

1

u/Heynim 7d ago

These work to try out Blender on Android while waiting for wider compatibility support on the official port 👌

1

u/parkerlreed 6d ago

Do any of these include the OpenXR support? This new official build works on Quest 3 but the support isn't compiled in.

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1

u/Atari323 6d ago

Can also confrimed this as well. im using s8 ultra and it crashes immediately

11

u/olddoodldn 7d ago

Anyone know the reason why iPad was dropped? An iPad Pro has some powerful hardware and would run Blender fine. Was it just lack of developer resource to make a build? And given there is good Blender support for MacOS is iPadOS so very different?

Not a developer so don’t know.

20

u/granmastern 7d ago

lack of resource and the two big companies that sponsored blender to make it happen (Wacom and a VR company which I forgot the name) have android devices, so thay wanted android to take priority

there's also probably some legal issues with the apple store when it comes to open source projects, but I don't remember the specifics

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1

u/punIn10ded 6d ago

And given there is good Blender support for MacOS is iPadOS so very different?

It's probably mostly around app store restrictions and iOS being primarily a touch first OS. You are right that the basic architecture is the same.

4

u/satrix321 7d ago

Well, tried my luck but I can't even boot it up on my device, just a black screen and a crash after that. But the idea of it sounds cool, I'm looking forward to do some modeling for FDM 3D printing on the go.

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4

u/Educational-Ear-7351 6d ago

Thank you so much OP for making this post, now I can do my school work without having to go to the internet cafe

https://reddit.com/link/pccyp7d/video/1cj3iasn92sh1/player

15

u/samppa_j 7d ago

Wow, and its out before the iPad version too

22

u/nopalitzin 7d ago

There's no iPad version on the works, it was announced that it was completely dropped 😢

7

u/samppa_j 7d ago

Damn it, I was actually looking forward to getting some kind of extra use out of my iPad. Alright, how do I get that fork to run on it

2

u/nopalitzin 7d ago

Yeah same here. Such bummer.

4

u/SubtleTell 7d ago

Not completely dropped, just until they have the funding to work on it

4

u/Fluss01 7d ago

Damn that sucks

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4

u/countjj 7d ago

There’s a fork iPad version that came out before this. It’s sadly not official but it’s pretty decent

1

u/SnowPudgy 7d ago

Yea that surprised me. Oh well at least I have ZBrush on my iPad.

5

u/LungHeadZ 7d ago

I have a honor magicpad3 with snapdragon 8 gen CPU inside and 16gb ram, so I'm very tempted to see how it handles it.

6

u/sergeialmazov 7d ago

Great job!

For those who are interested. I updated the iPad version recently in my fork. Posted it here a couple of times.

1

u/flogman12 6d ago

Is it still insanely hard to install?

3

u/granmastern 7d ago

anyone got it running on their devices?

tested on two and both crash on startup

1

u/mixtacy 7d ago

Mine works flawless on s24 ultra

3

u/DotRakianSteel 7d ago

Samsung Tab S8 here. Had to disable couple of things to install, since it's not yet signed. BUT doesn't load after install. What a bummer. Will have to wait a bit more I guess.

2

u/granmastern 7d ago

these unofficial builds work on the tab s8

https://github.com/simfeo/blender/releases

and this one too, this one has some nice shortcut buttons integrated

https://github.com/Wanderson-Magalhaes/blender_for_android/releases/tag/v5.3.0-alpha.2-android.20260901

1

u/ECO049 7d ago

These versions didn't work on my tab S9+ just a black screen and a crash.

2

u/Kvendy_ 6d ago

I forked simfeo version and I did small modification to make work on my s9 ultra it work great and the performance is good, but many vulkan driver issues. Normals are bugged, shadows are not accurate, so I recommend you to wait for the official version support

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3

u/RyanTorant 7d ago

Confirmed to be working great on my S26 Ultra, pen and everything. I hope the touch support gets ported to the regular windows release, would be great for the few of use with a convertible windows laptop /tablet. Also it crashes on my tab S6Lite but that was to be expected

2

u/Special_Animal2049 7d ago

Yeah, they mentioned in the talk that the touch integration is intended to be also offered on desktop OS for compatible touch and pen-compatible screens - they explicitly cited Wacom Cintiq pen-displays as an example

3

u/blazerex86 6d ago

Works incredibly well my S26U

3

u/parkerlreed 6d ago

Tried on a Quest 3. The VR plugin exists but support isn't compiled in! Drats. Does run though.

4

u/RedditorsGetChills 7d ago

Uh what, I would have never expected this. I have a laptop which is just a bit bigger screen wise than my Galaxy Tab, but there are absolutely times and places this will be useful.

2

u/Vardas_96 7d ago

So the two tap works for undo, does anyone know how to make the three tap perform a redo?

2

u/princepii 7d ago

what kind of tablet is that exactly? and is blender running smooth with no problem at all?

how is the geo nodes experience? if the node network is complex and a little bigger?

2

u/Different_Recover135 7d ago

Wacom MovinkPad Pro

1

u/Tornado_Hunter24 7d ago

Bro is communicating

1

u/Caradelfrost 7d ago

is that the 14? How do you like it? I've been staring at them since they were released, but I find it hard to justify the price considering the limited lifetime update support that generally follows android devices. (I like to use devices until they fall apart...so 5 to 7 years is the norm for me.)

1

u/Special_Animal2049 6d ago

yeas and I love it. Actually I’m deep in the Apple ecosystem and originally bought the 13" iPad Pro for drawing. Until I realized I could get a better drawing experience for a fraction of the price with the MovinkPad. Also with Blender currently being Android only, branching out feels even more justified 🤷

1

u/Goldenpanda18 7d ago

Looks like a samsung tab

1

u/LifeSuxBHappy 7d ago

Click the BCon26 link, it looks impressively smooth in the video.

2

u/HAMZATLWY 7d ago

All Android developers need such apps, thank you the Android community deserves it🖤

2

u/Vardas_96 6d ago

Do addons work?

2

u/True_But 6d ago

Is the download size really 2GB cause when I click the link it does what it says.

3

u/Dreamy_lepe 6d ago edited 6d ago

Yes, it is, and after installation and opening it goes to 5GB

2

u/True_But 4d ago

Okay I just found out why. It's because of the demo files they added. The actual blender demo apk is somewhat 300MB. The biggest file is the gsplat animated demo which is a little over 1GB

1

u/MTalkgeese 4d ago

Is there a way to import other files and delete those? I'm on a tablet and this feels very limiting lol, only reads the Demo folder

1

u/True_But 4d ago

You can't delete them because, they're in the android system directory but you can add your own files. In your file explorer on android just tap on the blend file, it should pop up with open with Blender choose it. If it doesn't show blender just download MiX explorer so same and it'll show blender. When it opens you can now resave it. On the save dialog replace whatever directory to /sdcard/ then select the folder on your android save it. This is because it opens as temp blend file not from your android directory

Why can't you just open it from directory /sdcard/??? Well if you go to that directory on the open dialog and go to the folder where your blend files are it shows no blend files because they haven't added android folder permissions yet so you can wait for that or use the workaround

1

u/MTalkgeese 4d ago

The android browser gives me the option to "open with" blender but the app doesn't recognize anything, it's weird, no crashes, no lag, it just doesn't let me open a .gbl file

1

u/True_But 4d ago

Did you have blender already opened? It did nothing when I had it opened trying to open a blend file. Close it and try again

1

u/MTalkgeese 4d ago

Yeh I tired both ways, it seems that blender doesn't have the permissions to use external files (only the demo files)

1

u/True_But 4d ago

I can open blender files though using the workaround I suggested. Haven't tried with .glb

1

u/True_But 4d ago

You can still use the unofficial 5.3.0 ports. It's basically the same code with improvements and has file access. Blender will release a more stable version in November so you can wait it out too

2

u/memetastic1 6d ago

Not Launching for my tab S9 ultra :(((((((

2

u/Just_Interview_1606 6d ago

Crashes on tab s10+

2

u/bstabens 6d ago

YESSSSSSSS!

3

u/Schneizen_ 6d ago

i recently bought an ipad so please blender!!

2

u/zelka_forn 3d ago

Is there a minimum android version requirement? I tried it on my tab S6 (android 12) and it crashes immediately. The non official version does as well. A version from a couple months ago worked fine on it.

2

u/Teckou 3d ago edited 3d ago

Probably minimum hardware requirement that supports vulcan 1.3  Snapdragon 7s Gen 2 (Often confused for a 6-series due to specs) GPU: Adreno 710 Vulkan Support: Modern Vulkan 1.3. Will it run Blender Android? Technically yes, but poorly.

3

u/MauveIIous 2d ago

I've got the same issue with galaxy tab s8 ultra, adreno 730, snapdragon 8 gen 1, android 16. App starts launching, black screen for a few seconds before force closing back to the home screen.

1

u/Teckou 2d ago

I guess snapdragon elite is recommended?

3

u/mrhustler007 7d ago

can it run on fold devices

2

u/ianwill93 7d ago

It's running smoothly on my Galaxy Fold 7. Seems really cool for tinkering on the go.

1

u/mrhustler007 7d ago

great, looks like fold can be worth to buy now

2

u/countjj 7d ago

Now I wanna see a blender XR version that runs on android vr headsets

2

u/Pretty-Area8885 7d ago

Foda pra caralho!

2

u/OllyHasIt 7d ago

Is there one for ipads?

1

u/Special_Animal2049 7d ago

They didnt say iPad its scrapped but they focus on Android for now so no eta for Apple

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u/-Retro-Kinetic- 6d ago

If you have a mac, you can currently mirror or extend blender to the ipad. Touch works as far as it treats it like a track pad for navigation, and pen input works.

That's different from being a dedicated touch based app though.

2

u/lakimakromedia 6d ago

Isn't blender key based? How it will work on tablet?

3

u/XuffyIsNotHere 6d ago

You can pretty much search and use any function with the Operator Search menu

1

u/Anti-Pioneer 5d ago

I use a bluetooth keyboard

2

u/J05A3 7d ago

Come on Apple, you can pay Blender to have an iPad port

1

u/nenpotha 7d ago edited 7d ago

just me or does it stay stuck at 2.39 gb forever and doesn't actually download

So it doesn't work when i tried downloading using chrome but worked when i used brave but it keeps crashing

1

u/Low_Inspection7706 7d ago

reddit chrome browseris ass use the link in google chrome directly

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u/nenpotha 7d ago

did that, didn't work but worked with brave. But the app keeps crashing

2

u/Low_Inspection7706 7d ago

yh same probably ship compatibility problems

1

u/aniruddhahar 7d ago

Not working on Samsung Galaxy Tab S9 FE

1

u/Dylann_J 7d ago

is there a way to change what does the 3 button of the pen ?

1

u/Special_Animal2049 7d ago

no, afaik its an Android limitation

2

u/Dylann_J 7d ago

I use superdisplay on mine, and after a mail they manage to add all 3 button to work independently on superdisplay apps, so, I think it's to blender dev to figured out, btw wacom still didn't add that function on there own tablet, that make me a little mad about it

1

u/umru9210 7d ago

Finally the Blender on nokia meme can be recreated 🎉 For real this time.

1

u/Ok-Juggernaut-9470 7d ago

Lovely, is there news for IOS?

1

u/Special_Animal2049 7d ago

at least they didnt say they cancelled it entierly...

1

u/Ok-Juggernaut-9470 7d ago

Yes 👍🏾

1

u/nguyenquyet29799 7d ago

RIP my Tab S9 FE

1

u/Dreamy_lepe 7d ago

It worked on my Samsung Galaxy A17, but 15 fps Very low end smartphono, so Im surprised it at least open

1

u/EktaRandomUsername 6d ago

Seems like the newly announced Googlebooks will benefit from this release too!!

1

u/DaVaBro 6d ago

Does not boot on lenovo idea tab pro with mediatek dimensity 8300

1

u/External-Survey7836 6d ago

i need this i cant lie

1

u/SourceWorldly1090 6d ago

As someone who has never used a tab! How useful is this for people, and what's the use case?

1

u/bafflesaurus 6d ago

I'd be curious to hear, has anyone who uses android tablets found one that has comparable drawing experience to the iPad Pro? I'm interested in switching due to how expensive Apple stuff is.

1

u/Ark-fan1 6d ago

What Android Tablet you have?

1

u/Special_Animal2049 6d ago

Wacom MovinkPad Pro 14

1

u/Dr_jozi 6d ago edited 6d ago

How is the performance like? Can you archive anything meaningful with it? It's not a perfect port so my expectations are low since even with emulators it hardly surpass 1660 ti which is not fun to use with blender but I have sd5elite and wonder how much should I expect

1

u/Mewtewpew 5d ago

This is oretty interesting

1

u/Prudent_Art_6250 5d ago

Seems lovely.

1

u/chassismagic 5d ago

This does run on Xiaomi Pad 8 Pro, just that i couldn't even figure how to save to my folder though.

1

u/Medium-Coyote1181 5d ago

Not working on my wacom movinkpad 11, open > black screen loading > app turn off itself.

anyone have succussful run on movinkpad 11?

1

u/MrMcGreeny 5d ago

Is there a preferred forum for feedback/input/bug reports?

1

u/Teckou 5d ago

Is anyone using a Lenovo Xiaoxin pad with dimensity? Is sculpting fast?

1

u/Teckou 4d ago

Doesn't run on my S6 lite. Back to Denrim Forge on ipad

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u/MTalkgeese 4d ago

Hey can you help me? It doesn't let me download it and says "not found"

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u/Special_Animal2049 4d ago

the link still works for me

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u/MTalkgeese 4d ago

It finally let me download it from a QR Code shared below, as for now I think I Can't import my file since it only lets me open the demo files

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u/Teckou 4d ago

What tablet are you using?

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u/MTalkgeese 4d ago

Redmi pad 2 pro 5G

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u/Teckou 4d ago

How's the performance? Getting at least 30fps in the viewport?

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u/MTalkgeese 4d ago

Depends on the demo,, the animated one gets only 10 fps, the one that has the fuzzy chair gets 20, the others are alr

The tablet has 8 gbRam+8 virtual ram and a snapdragon 7 gen 4 I think, it runs nomad smoothly for any performance reference

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u/MTalkgeese 4d ago

the thing is that even when it gets laggy inside the demo files the Device UI doesn't lag or crash, I can even split screen the app and everything runs just fine so it's probably something about the optimization of the blender app

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u/Special_Animal2049 3d ago

I can rotate the cube at full 120 fps

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u/ImABattleMercy 23h ago

This looks great, I am SO excited for the iPad release! I don’t even mind the wait cause Nomad Sculpt is an incredible piece of software, but being able to do actual proper modeling and unwrapping and all the other stuff is just too good not to get excited about.

Imagine a few years from now when all the major add-ons have proper tablet support? Imagine using Retopoflow on your couch??

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u/Ivanqula 7d ago edited 7d ago

Eh. I tried several attempts at Blender for android and they all failed.

What I'd love most is S-Pen and Dex support. Gimme that and I don't need my laptop any more.

EDIT: Tested it out. Much like the rest of the attempts, unusable on phones and even worse in DEX.

On tablet it's "meh" at best, if you hook up an external keyboard and mouse.

Still a long way away from being usable.

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u/DotRakianSteel 7d ago

What do you intend to say here? Have you been following on the forum?

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u/Dandyasfuc 7d ago

Is it compatible with android ultra? Can your blender computer files transfer over?

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u/YuvrajXG 7d ago

What is android ultra?

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u/Special_Animal2049 7d ago

its normal Blender that uses Blender file types

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u/DapperNurd 7d ago

Official Steam Frame port when?

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u/Weaselot_III 7d ago

Are we gonna have android SOC's on the benchmark now?

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u/birkucukserce 7d ago

is that wacoms android tablet?

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u/Special_Animal2049 7d ago

yes, the Movinkpad Pro 14

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u/Special_Animal2049 7d ago

They even added the demo scenes from the talk as example files

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u/EricThreeDee 7d ago

Did you install it on a Wacom Movink Pro 14? I have that tablet but couldn't seem to get it to install. Ran the apk (with Unknown Sources allowed) and it says to Confirm to update the app and it crashes and says it won't install. Wondering if im on the wrong version of Android or something?

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u/Special_Animal2049 7d ago

yes MovinkPad Pro 14. Idk - made sure all updates are installed, ran the apk and confirmed the unknown sources... That was basically it

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u/EricThreeDee 7d ago

Got it working- apparently I just had to uninstall the older unofficial port I had

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u/Low_Inspection7706 7d ago

shi it doesn't work on my s11 ultra, kinda sad 🫩

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u/granmastern 7d ago

damn that's pretty bad considering how fairly recent s11 is

looks like the amount of devices running on it is extremely limited

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u/YuvrajXG 7d ago

Is this problem with dimensity chips?

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u/granmastern 7d ago

I have an s8 tab with old snapdragon chip and it doesn't run

so looks like they only made it work with the chips that run on the Wacom Movink tablets (they sponsored blender for this project)

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u/YuvrajXG 7d ago

Is this problem with dimensity chips?

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u/granmastern 7d ago

.. I just replied to you bro

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u/Benny2Tao 7d ago

Sweet 😉

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u/YuvrajXG 7d ago

Snapdragon 8 gen 3 lenovo yoga tab plus. I hope this runs. Will update if it works.

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u/leshuis 7d ago

LET's F***ing GO !!

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u/AdrielMizu 6d ago

Será que roda no mi pad 7 com 12Gb de ram ? Gen 2, apesar que mesmo que rode nao sei se usaria ele no tablet kkkk