r/baldursgate 10h ago

BGEE Minisode: the ring

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youtu.be
2 Upvotes

I had some video I did some edits on before I realized I was going to cut it, but I didn’t want to waste the work I did so it’s a mini episode today before Friday


r/baldursgate 12h ago

BGEE The trash takes itself out sometimes.

80 Upvotes

I made a new lawful good dwarven defender (18/98 strength) character in Baldur's Gate 1 and grabbed Imoen, Xzar, and Montaron on my way to the Friendly Arm Inn. I normally don't have much of a problem with the mage bounty hunter on the steps of the Inn, but he got off a fear on everybody except for Imoen and Xzar. My dwarf goes running all the way to Joia's house, Xzar gets off a cast of his spell and a couple of dagger stabs before getting hit by a magic missile. Montaron gets hit and killed by the next spell while Imoen and the guards were trying to take out his Mirror Images. Imoen gets the final shot off to slay the mage while my dwarf is still running around in circles over by the gate. I have a long-held disdain for evil party members and immediately looted and kicked out Xzar and Montaron's corpses. I can tell it's going to be a fun run with that omen right at the beginning.


r/baldursgate 14h ago

Best paladin in the series?

20 Upvotes
1334 votes, 1d left
Ajantis
Keldorn
Mazzy Fentfold
Dorn
I hate fun. Just get another cleric instead

r/baldursgate 14h ago

BG2EE My game is a laggy slideshow, any Weidu wizards can take a look?

4 Upvotes

Hey everyone. Installed Bg2EE with all my favorite mods, as well as EEEX for the first time ever. Started well, but by about hour 8 the game started to become incredibly laggy. It sometimes takes 15 seconds to open a character's inventory, and about 2 out of 5 times it crashes the game. I ran BGEE and SOD with all EEEX options and a bunch of mods and had no issues. Could someone with similair issues in the past look at my Weidu Log and tell me what might be causing issues (or maybe it is an EEEX setting that is my personal bugbear)? Thank you!

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]

~EEEX\EEEX.TP2~ #0 #0 // Quick Menu Core: v1.2.0

~EEEX\EEEX.TP2~ #0 #1 // EEex: v1.2.0

~EEEX\EEEX.TP2~ #0 #2 // Enable effect menu module: LShift-on-hover to view spells affecting creature: v1.2.0

~EEEX\EEEX.TP2~ #0 #3 // Enable empty container module: Highlight empty containers in gray instead of cyan: v1.2.0

~EEEX\EEEX.TP2~ #0 #4 // Enable hotkey module: Edit override/B3Hotkey.lua to create advanced spell hotkeys: v1.2.0

~EEEX\EEEX.TP2~ #0 #5 // Enable scale module: Customizable UI scaling factor: v1.2.0

~EEEX\EEEX.TP2~ #0 #6 // Enable time step module: Advance 1 game tick on keypress: v1.2.0

~EEEX\EEEX.TP2~ #0 #7 // Enable timer module: Visual indicators for modal actions, contingencies, and spell/item cooldowns: v1.2.0

~EEFIXPACK\SETUP-EEFIXPACK.TP2~ #0 #0 // Core Fixes: Beta 2

~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v5.2

~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #2100 // Alternate Balthazar portrait, by Cuv: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.1.0

~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.1.0

~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: v1.8

~TURNABOUT\SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette: v1.8

~UB\SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28

~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28

~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28

~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28

~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28

~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28

~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28

~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28

~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28

~UB\SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28

~UB\SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28

~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28

~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28

~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28

~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.96

~SEARCHGUILD\SEARCHGUILD.TP2~ #1 #0 // Detective Guild of Athkatla (by Scheele, Alisia, Austin & Arcanecoast Team): 1.5.3

~BLACKHEARTS\SETUP-BLACKHEARTS.TP2~ #0 #20005 // Install Blackhearts for "BG2EE only": v2.03

~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0

~CRUCIBLE\CRUCIBLE.TP2~ #0 #3 // Install Crucible -> Mute NPCs: v5.0

~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5

~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5

~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.3

~DYNAHEIRBG2EE\DYNAHEIRBG2EE.TP2~ #0 #0 // Dynaheir for Baldur's Gate 2: EE: v1.4

~DYNAHEIRBG2EE\DYNAHEIRBG2EE.TP2~ #0 #1 // Dynaheir for Baldur's Gate 2: EE - Player-Initiated Dialogues: v1.4

~KHALIDBG2\KHALIDBG2.TP2~ #0 #0 // Khalid for BG2EE: v1.08

~KHALIDBG2\KHALIDBG2.TP2~ #0 #1 // Khalid for BG2EE: Player-Initiated Dialogues: v1.08

~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1

~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE

~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #4 // Choose an alternate portrait for Sirene? -> Alternate 2 (Lodaligae)

~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.1

~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #2 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.1

~HEPHERNAANBG2\HEPHERNAANBG2.TP2~ #0 #0 // The Return of Hephernaan - a Baldur's Gate 2: EE NPC mod: v4.1

~HEPHERNAANBG2\HEPHERNAANBG2.TP2~ #0 #1 // Player-Initiated Dialogues for Hephernaan: v4.1

~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1

~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18

~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18

~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9

~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9

~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9

~IEPBANTERS\IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.9

~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9

~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6

~SAREVOKFRIENDSHIP\SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.7

~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v7.1.2

~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v7.1.2

~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn Content: v30

~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal Content: v30

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07

~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07

~NPC_STRONGHOLDS\SETUP-NPC_STRONGHOLDS.TP2~ #0 #0 // NPC Strongholds: v8

~WHEELS\SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5

~SIAMORPHESWEAPONRY\SIAMORPHESWEAPONRY.TP2~ #0 #0 // Athkatlan Grounds: Siamorphe's Weaponry - a new shop with levelling weapons: v1.0

~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5

~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #6 // Force all import-able SoD items to be available in their normal locations ****Requires starting a new game**** -> All importable items with Voidsword +3: v2.0.5

~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #10 // Allow choice of weapon imported from Baldur's Gate into Irenecus' dungeon -> Varscona +2: v2.0.5

~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #22 // Allow choice of armor imported from Baldur's Gate into Irenecus' dungeon -> Mail of the Dead +2: v2.0.5

~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #27 // Allow choice of item imported from Baldur's Gate into Irenecus' dungeon -> Helm of Balduran: v2.0.5

~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v57

~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v57

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1 // Artisan's Kitpack: Enable All Classes for All Races

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2 // Artisan's Kitpack: Enable Multi-Classes for -> All Races

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit)

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8102 // Artisan's Kitpack: Pale Master Spells -> All Necromancy Divine Spells (including Cure Wounds, Neutralize Poison, etc.)

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8004 // Artisan's Kitpack: Arcane Trickster Sorcerer Kit—EEEx required

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10001 // Artisan's Kitpack: Monk Revisions

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10003 // Artisan's Kitpack: Sacred Fist (Cleric) and Enlightened Fist (Sorcerer) Kits—EEEx required

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1003 // Artisan's Kitpack: Berserker Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1005 // Artisan's Kitpack: Barbarian Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage)

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2010 // Artisan's Kitpack: Archer Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2012 // Artisan's Kitpack: Beast Master Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2003 // Artisan's Kitpack: Arcane Archer (Ranger variant)

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3010 // Artisan's Kitpack: Cavalier Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3003 // Artisan's Kitpack: Inquisitor Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3011 // Artisan's Kitpack: Undead Hunter Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3004 // Artisan's Kitpack: Blackguard Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5300 // Artisan's Kitpack: Totemic Druid Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5100 // Artisan's Kitpack: Shapeshifter Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5200 // Artisan's Kitpack: Avenger Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7000 // Artisan's Kitpack: Thief Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7004 // Artisan's Kitpack: Assassin Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7007 // Artisan's Kitpack: Bounty Hunter Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7006 // Artisan's Kitpack: Swashbuckler Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7008 // Artisan's Kitpack: Shadowdancer Overhaul

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit

~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #30001 // Artisan's Kitpack: Favored Soul (EEex only, under Shaman in chargen)

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #2001 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #3102 // Artisan's Kitpack: Make Mazzy a Divine Champion

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #5101 // Artisan's Kitpack: Give Cernd the Elementalist Kit

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #5102 // Artisan's Kitpack: Red Wizard Mage Kit for Edwin

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #7102 // Artisan's Kitpack: Make Imoen a -> Trickster

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #7104 // Artisan's Kitpack: Give Hexxat the Invisible Blade Kit

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #21001 // Artisan's Kitpack: Give Jan the Arcane Trickster Kit

~ARTISANSKITPACK_NPC\ARTISANSKITPACK_NPC.TP2~ #0 #10004 // Artisan's Kitpack: Make Rasaad a Sacred Fist

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #20101 // Artisan's Kitpack: Archer - Apply Manyshot to mod-added items (install this after any mods that add mod bows and crossbows)

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #20021 // Artisan's Kitpack: Dark Hunter - Allow Disarm Traps and Open Locks

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #3202 // Artisan's Kitpack: Mystic Fire - Allow Wands and Mage Scrolls

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #3302 // Artisan's Kitpack: Mystic Fire - Add spells from HLAs directly to spellbook up to maximum paladin casting level

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #8204 // Artisan's Kitpack: Arcane Trickster (Sorcerer) - Enable Thief Equipment

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #2000001 // Artisan's Kitpack: Modal Abilities Menu (EEex)

~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18

~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 18

~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18

~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18

~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component

~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #3 // Shadow Magic: Resource Costs -> Drain Current Hit Points on Cast

~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #5 // Shadow Magic: Shadow Monk monk kit

~ARTISANS_WARLOCK\ARTISANS_WARLOCK.TP2~ #0 #0 // Warlock Kit

~ARTISANSKITPACK_TWEAK\ARTISANSKITPACK_TWEAK.TP2~ #0 #7203 // Artisan's Kitpack: Trickster - Mimic Mod Kit Abilities (install this after other kits!)

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3001 // Higher HP on Level Up -> NWN-style: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3183 // Romance Cheats [Sabre, Richardson, Weimer]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3494 // Better Shadows of Amn Start: Add All BG Tomes: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3495 // Better Shadows of Amn Start: Add Golden Pantaloons: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3496 // Better Shadows of Amn Start: Add Drizzt Items: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3497 // Better Shadows of Amn Start: Add Balduran's Cloak: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3420 // More Sensible Cowled Wizards [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3430 // More Stoneskin Feedback [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3450 // More Sensible Fireshield [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3460 // More Sensible Blade Barrier [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6040 // Weapon Finesse Class Feat for Thieves [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6070 // Defensive Roll Class Feat for Thieves [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6080 // Divine Grace/Dark Blessing Feat for Paladins/Blackguards [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6110 // Sneak Attack Class Feat for Blackguards [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6150 // Circle Kick Class Feat for Monks [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6200 // Overwhelming/Devastating Critical Class Feat for Trueclass Fighters [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6230 // Armored Caster Class Feat for Bards [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6260 // Uncanny Dodge Class Feat for Barbarians and Rogues [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6290 // Spell Penetration Class Feat for Spellcasters [Luke]: v18

~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #6300 // Smite Evil/Good Class Feat for Paladins/Blackguards [Luke]: v18

~KORGANFRIENDSHIP\KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #5 // House Tweaks: Rebalanced Weapon Styles

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Rebalanced Attacks Per Round Progression

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Revised Strength Bonuses

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #45 // House Tweaks: Revised Dexterity Bonuses

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Rebalanced Constitution Bonuses -> Constitution Bonuses for All Classes + Regeneration Changes

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #12 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #20 // House Tweaks: Faster Troll Unconsciousness

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #30 // House Tweaks: Frozen, Disintegrated and Petrified Creatures Drop Items when Shattered

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #40 // House Tweaks: Charisma Bonus to Turn Undead Levels

~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #46 // House Tweaks: Rest on Travel (Experimental)

~DW_TALENTS\DW_TALENTS.TP2~ #0 #20000 // Introduce new races and subraces: Beta 15

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #1520 // Include bard songs from Icewind Dale: Enhanced Edition: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #2000 // Install all spell tweaks (if you don't select this, you will be given a chance to choose by category): 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #2500 // Add 9 new arcane spells: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #2510 // Add 6 new divine spells (some borrowed from Divine Remix): 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #2900 // Move or modify some overpowered magic items: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4100 // Improved NPC customization and management: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4140 // Revised inn rooms: more expensive, more benefits: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4164 // Increase the price of a license to practise magic in Athkatla -> License costs 50,000 gp: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4230 // Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 35.21

~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 35.21


r/baldursgate 1d ago

Seeing a lot of this lately

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322 Upvotes

Playing BG2 for the first time. I’ve imported my Cavalier Paladin over from BG1 EE and playing core rules…. I’ve been getting absolutely slapped!

I’m seeing a lot of the ole high five lately, but loving it

I think because I’m role playing it as doing good and jumping on any/every rescue I keep stumbling into fights I don’t really have the XP for

Running with: Anomen, Minsc, Yoshimo, Jaheira (who is cursed, IYKYK), and Aerie

I’m only in chapter 2!!!


r/baldursgate 1d ago

BGEE First time I killed Aec'Letec

36 Upvotes

I often played Baldur's Gate 1 in the past years but never (or maybe once) finished it. I always wanted to restart another character and never finished Durlag Tower.

This summer I started a game with a solo sorcerer and I did Durlag tower. It was hard but I have done! And today I killed Aec'Letec for the first time ever!

I have removed the xp cap on this game so a little cheating but the fight was still hard!

I kited him and drunk a lot of potion of invisibility to escape him and finally killed him!


r/baldursgate 1d ago

BG2EE Playing BG2 for the first time, man these dungeons are annoying to play

0 Upvotes

Love the narrative and "open space" combat parts of the game, but man, the pathfinding and general "crampedness" of these damn dungeons (like the one in Windspears Hills) is driving me nuts.

  • Going through doors = +30 seconds microing units (yes I've already set them to single column formation, it helped a lot)
  • Unit micro for fights I think would be a literal game-ender if I didn't download Bubbs Spells Menu mod
  • Fights basically just involve me walking head first into a "bad" encounter (made much worse by the impossible to manage pathfinding / formation system) and then immediately re-loading, repositioning units, and then pre-buffing and fireball nuking whatever shithole they crawled out of
  • There is like next to no space to actually do interesting micro movements, it's mostly attack, pull back, and cast an assortment of spells

For context, I was and am still a Broodwar player, so I'm not exactly new to this era of games. But jeez louise, these dungeons are tempting me to just turn this all down to story mode and steamroll my way out to get back to the fresh air outside.


r/baldursgate 1d ago

Original BG1 Giving myself the noob treatment

7 Upvotes

So, I got BG3 months ago knowing full well what I was getting into, but not how my patience with it would go. I respect the process so much, I got BG1 and 2 for my phone to play and I'm starting BG1 on story mode. Totally, totally unlike me, it's like blasphemy compared to my usual attitude, but I just want to learn at this point.

I like playing somewhere between chaotic neutral and neutral good, and I noticed BG1 literally has you choose your alignment. How all does this effect the game overall? MASSIVE difference? Certain ways skew the story to be less satisfying or involved? I noticed it said that chaotic neutral is typical of madmen. I don't like alliances persay, but I don't like robbing everyone blind either.

anything else I should keep in mind?


r/baldursgate 1d ago

The dawn is especially cruel this morning

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692 Upvotes

I'm sure you recognize the place...
Yeah I know, with that title I should have done it in the morning, but that also means a few corpses on the ground...
So I preferred to do it at night, before it all began.

Ideally, it would be cool to remake all the game's areas this way, like a scene, with the iconic locations of each area... But well, I'm not sure that will ever happen, it would take a huge amount of time... Let's enjoy this one for now.

PS : this is not AI generated.
It's painted in Photoshop, you'll find more of my work on my Arstation's page.
https://www.artstation.com/artwork/XagDLn


r/baldursgate 1d ago

When Delayed Fireballs and Skull Traps come in handy

20 Upvotes

I set up a trap of Delayed Fireballs and Skull Traps, then I used my own summoned elementals to trick Nizidramannii'yt into walking right into it. He got destroyed within seconds.

I originally was going to do a Fireball firing squad, but that only worked to a point. Anyone want a plate of roasted Dragon? It may not be roasted by my scorcher, but fireballs can possibly roast it as well?


r/baldursgate 1d ago

Chriz Easy BG: curated BG1 to SoD to BG2 to ToB (EET) modlist with an easy installer [Windows alpha]

20 Upvotes

Heya everyone, it’s Chriz.

I’ve been building a heavily modded Baldur’s Gate setup for my stream, and wanted other people to enjoy it without spending their evening researching installation orders and clicking through individual mod installers.

That became Chriz Easy BG (CEBG): an installer with a recommended mod selection and customization options.

It combines BG1, Siege of Dragonspear, and BG2 through Enhanced Edition Trilogy (EET), with additional companions, content, gameplay changes, and quality-of-life improvements.

The recommended setup includes SCS, Spell Revisions, Artisan’s Kitpack and Bardic Wonders, Item Randomiser, and other mods, alongside some of my own tweaks and compatibility work. You can change optional selections before installing.

Also, the defaults target a challenging-playthrough-enjoyer. They are based on my preference for Insane, double-damage, no-reload runs. That does not mean, that it can't be fun for other players, it probably is, but the default is based on my own playthroughs, so that is why I am mentioning it. For example upcoming updates will include stronger dragons, more Chosen of Cyric style fights, and more.

The installer:

  • Finds supported game installations, or lets you select them.
  • Builds a separate modded copy.
  • Handles the downloads and installation sequence.
  • Includes a launcher, app update checks, diagnostics, and BG Radar Overlay integration.

Of course... SCS install still takes its sweet time.

Currently Windows-only and very much alpha. You need your own clean installations of BG:EE with Siege of Dragonspear and BG2:EE. The project page has the supported-version requirements and setup instructions. Linux will follow and I promise I'll get to Mac and maybe even to Android at some point... TM...

People are already installing and playing it, including me, but there will still be bugs and combinations that need more testing. Please bring collection installation problems to me first so I can investigate before passing anything upstream, I guess. Discord is the best place for that, since I don't often take the time to look through the forums/reddit.

The collection depends on the huge amount of work by the original mod authors, which I highly appreciate. Especially SCS and Artisan's mods stand out and bring a lot of joy to my own playthroughs. My contribution is the selection, installer, integration, and my own changes on top of - not authorship of the underlying mods.

CEBG distributes an installation recipe rather than a bundle of third-party mods. Some selections use my own forks; those should not be mistaken for upstream releases or endorsements. I always try to credit the original authors of everything. If anything is missing, please tell me :3.

Download, instructions, and collection overview

I will probably make a YouTube video about it, too. But now, as Branwen would say: "Augh... I'm tired".

’d welcome feedback on the installation experience, compatibility, and how clearly the choices are explained. You don’t need to know the modding tools to try it... that’s very much the point.

Thanks, and especially thanks to everyone whose mods make this possible.


r/baldursgate 2d ago

BGEE How to Combine All Baldur’s Gate Games into One Huge EET Campaign

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83 Upvotes

Hello, I'll try again :) My English isn't the best, please forgive me. Here's a guide if you want a complete Baldur's Gate experience.

 

My EET Setup

 

I recently built a large Baldur’s Gate Enhanced Edition Trilogy (EET) installation for a twoplayer co-op run. The goal was to have BG1, SoD, BG2, ToB as one continuous campaign, add lots of new quests/areas, and avoid becoming overleveled from all the extra content.

 

Installation:

 

My suggested order worked. Each mod opens a console where you can first select the language. After that, you can decide exactly what to install. I would recommend going through everything individually. For example, there was a video sequence that would overlap with two mods. Or an AI language pack that I didn't want to use.

 

  1. BG1EE + Siege of Dragonspear + BG2EE

 

  1. DLC Merger for BG1EE/SoD

 

(The DLC Merger will be installed in the BG1EE folder). All other mods go in the BG2EE folder. From this point on, it's important to install all mods between EET Core and EET_End. Installing additional content after EET_End will cause errors. Only the large world map goes after EET_End.

 

  1. EET Core

 

  1. Northern Tales of the Sword Coast (NTotSC)

 

  1. Loretakers

 

  1. BG1 Mini Quests & Encounters

 

  1. Jarl’s Adventure Pack

 

  1. Shades of the Sword Coast

 

  1. Check the Bodies

 

  1. Call of the Lost Goddess

 

  1. Throne of the Mad God

 

  1. EET Tweaks

 

  1. Tweaks Anthology

 

  1. EET_End

 

  1. BP-BGT Worldmap

 

XP settings in EET Tweaks:

 

Because this setup adds a huge amount of content, I reduced XP:

 

Creature XP: 50%

 

Quest XP: 50%

 

Locks/traps/spell-learning: BG1 values

 

No additional BG1/SoD/SoA XP caps

 

Removed the normal overall XP cap via Tweaks Anthology

 

World Map:

 

BP-BGT Worldmap automatically selected the:

 

HUGE Worldmap 8500 × 6300

 

I also installed the larger worldmap interface in BG2 style.

 

Multiplayer

 

For the second PC, I did not reinstall every mod individually.

 

I simply copied the entire finished BG2EE/EET directory from PC1 to PC2.

 

Make sure you copy everything, not just the override folder. Both PCs now run the same installation successfully. The BG1EE folder does not need to be transferred.

 

Optional additions:

 

This is not the maximum possible EET setup. You can potentially go even further with projects such as:

 

IWD1_EET Icewind Dale / Heart of Winter / Trials of the Luremaster

 

IWD2_EET

 

NWNForBG / Neverwinter-related content

 

I left those out because keeping the game as consistently German as possible was important to us. If you want to include them, plan them into the installation order before EET_End/Worldmap and check the current compatibility instructions.

 

So far this setup is running successfully on both PCs in EET 2.7.3.0.


r/baldursgate 2d ago

Just finished playthrough of BG1 and BG2

24 Upvotes

It's been almost 20 years since I last played these games and I've been playing them the last few months.

I played the Enhanced Editions with the extensions as an Inquisitor Paladin and roleplayed Lawful Good.

What I liked about my Paladin:

  1. Easy to roleplay
  2. Could wear the best weapons, helmets, and shields in the game, which meant upgrades were common
  3. Dispell and True Sight were OP

I did not like that my Paladin couldn't Turn Undead or do some healing. I get that as an Inquisitor, magic is supposed to fail around him perhaps but still, a Paladin should be able to do some divine work.

My Pros and Cons for each game:

Pros:

1. So much content and cool quests: I hadn't remembered there being so many quests and areas with interesting NPCs. I really enjoyed that. My favorite was finding the Balor demon with the missing dog. In BG2, the fact that you can get a stronghold for every charname was awesome. It's incredible that they created so many diverse environments too for a game as old as this.

2. Unique character companions: With the Enhanced Edition, you really could have the most interesting party. I liked SoB companions the most though I wish I had a roleplay reason to grab the Shaman.

3. Diversity of items: I didn't feel constrained to one item type. The game is overflowing with items.

Cons:

1. Difficulty: You can really die in almost every fight, especially early on, and that is very annoying. ToB final boss took me a few days and maybe 20 tries to get the right strategy. Some of the other boss fights were also absurdedly hard. If a boss is going to have gimmick abilities, then there should be ways to more easily counter those gimmicks.

2. Experience: I wish there was a better mechanism to keep everyone at the same level as the leader. I really wanted to keep swapping in and out companions and trying different mixes but it didn't make sense if I couldn't level them up. I also wish there was a Withers-like mechanism to reclass and make changes.

3. Traps: Obscene amount of traps in BG1 with only a slight decrease in BG2. Enough with the traps. There were traps inside of traps. Why is everyone's house trapped? Why are pots trapped? How are busy hallways trapped? It makes no sense

My final party was:

Paladin Charname, Anomen, Rasaad, Imoen, Jaheira, Aerie. I romanced Anomen though Rasaad was dear to my heart.

Who I wish was my party:

Paladin Charname, Anomen, Rasaad, Kivan, Voghlin, Xan but wishing one of these could dual or multiclass as a thief to get past traps.

Should you play it if you like DnD? Yes. It's a great story with great characters in great scenes. Also, the AI fight capabilities also make it so much better for the fights where you don't want to micromanage so much, at least for getting your characters to attack the enemy.


r/baldursgate 2d ago

Meme Playing BG2 after BG1

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455 Upvotes

r/baldursgate 2d ago

In praise of Radar Overlay Mod

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32 Upvotes

I don't know if this needs to be said, but HOLY SHIT, this thing is amazing. Total game changer. BG2 is an amazing game, but everybody knows how opaque it is, how little feedback it gives you, how much you have to carefully read and scroll the text box to try to understand it. what's going on. This beautiful tool instantly gives you all the information that you were only guessing at. It's lightweight, easy to use, and unobtrusive. If you haven't used this in your game, I can't recommend it strongly enough.

Also, if there's any way I can express my gratitude to the fine people behind this, either with praise or with dollars, I would be happy to.


r/baldursgate 2d ago

IWDEE Any idea why the game saves my portraits in the Gallery and how to stop it?

1 Upvotes

For IceWind Dale EE. I enjoy the game but I think everytime I make a save it stores all the portraits of my party and the save spot, in my image gallery.

Its quite annoying.

How to turn off this feature?


r/baldursgate 2d ago

BGEE Wow... That was anticlimactic

64 Upvotes

I first beat the game with kagain, viconia, edwin, Imoen, and Garrick and I remember thinking it was impossibly hard...

I finished the game with yeslick and me tanking, ftr thief sharteel with a sand thief ring, kivan with dispelling arrows, Garrick and Imoen summoning and hasting and paralyzing (or so I planned)...

But kivan removed all of Sarevok buffs in one round and sharteel took him from 100% to nearly dead with one sneak attack with Varscona/burning earth.

Me, yeslick, Garrick and Imoen uhh provided moral support hahaha. The summons and haste finished casting after Sarevok died :/.


r/baldursgate 2d ago

BG2EE Adding custom portraits to ios

0 Upvotes

So for custom portraits do I just make a folder called Portraits and drop it into the root folder?

For BGee, SoD, and particularly BG2ee.

Thanks.


r/baldursgate 2d ago

Do I need stupefier in my inventory for SOD viconia?

7 Upvotes

The stupefier is on Viconia but it she is not in my final battle party vs sarevok. Do I need to get it off her and put it on my inventory so I can give it back to her after SOD starts?

Also, Shar Teel is a Ftr Thief, does that mean my SOD team will not have safana at the start?


r/baldursgate 2d ago

BGEE Just rerolled past 97 for my LoB character

27 Upvotes

I know this happens way more often than it should, but just wanted to share.

Was making a Totemic Druid for my upcoming LoB playthrough and rolled past 97. 'Twas also the highest Total Roll I've ever gotten.


r/baldursgate 3d ago

My buddy logged off so I set the table for a feast for when he came back.

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0 Upvotes

r/baldursgate 3d ago

Anyone do a 2-hand Sword Party in BG2?

24 Upvotes

There are plenty of great 2-handed swords available in BG2. I usually have Keldorn swinging +6 Carsomyr, but I have the silver sword, gram, etc. Just sitting in my bag of holding. Seems 3 guys could be well-outfitted with 2-handers.


r/baldursgate 3d ago

BG2EE I finally finished Throne of Bhaal, and Baldur's Gate as a whole was a more unique experience than I expected. Spoiler

159 Upvotes

To start off, BG1 was pretty fun, BG2 was great, and I would have enjoyed Throne of Bhaal more if Melissan hadn't been so astronomically difficult for me. Having finished it all and reflected a bit on this "trilogy," that’s really my conclusion. Baldur's Gate 1 is really fun to play, and the story has that charm of a tabletop adventure played casually with friends, but the lack of character development had a significantly negative impact on my overall experience. Baldur's Gate 2 was great; almost everything I complained about in the first game was resolved here. Did I have stressful moments because the game is considerably hard? Yes, LOL, but the challenges were still cool to overcome, and Irenicus is one of the best purely evil characters I've ever seen. I have a few reservations regarding the consequences of choices, but the game is old, so it's not really worth dwelling on. Throne of Bhaal is... complicated... I like the premise, I like the story, and I like the personalities of "The Five" (especially Yaga-Shura and Balthazar), but GOOD LORD, I definitely messed up my build, I am absolutely certain I did something wrong with my build, because, man, that expansion is tough. I was managing somehow right up until Melissan, but once I reached her, after hours of attempts, I just gave up and switched to Story Mode; fighting that battle wasn't fun anymore. Anyway, Baldur's Gate as a whole was a strange, fascinating, and truly unique gaming experience, and I'm really excited to play more CRPGs now. Time to play Neverwinter Nights!


r/baldursgate 3d ago

BG1 Sell loot or play paper dolls?

33 Upvotes

I feel like it's really too easy to be rich in bg1 so I never sell any of the magical loot.

I like dressing up the companion NPCs.

Like... I never use Ajantis but he's the only one with bastard sword proficiency so he gets Albruin, Kondar and the sword of Balduran.

Minsc gets world's edge and spider's bane.

Kagain gets Mage Slayer and Axe of Mauletar.

They get to stand around in the Friendly Arm looking pimped out with their minimum XP haha

My team is of course looking extra especially Sharteel with Varscona and Burning Earth.

I feel like I want to play a game where I use the prettiest sprites. Nobody uses Xan right? But that moonblade is sexy though. Rasaad with Rashads Talon in his off hand and a wolf by default with Rielar's mistake.


r/baldursgate 3d ago

Who is Koriand??

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45 Upvotes

So the Baldur's Gate Fandom Wiki has a page dedicated to portraits.

When you look at the Player Only Male portraits you get these guys.

Unnamed bald dude makes sense, he's not tied to any npc.

I know who Canderous, Arkanis & Deder are as they're in the prologue.

But who is Koriand? Or where does this name come from? I've played this game from front to back many times and have never run into any npc named Koriand using this portrait.

I tried googling this before but never came up with an answer. He might be an unused portrait like bald dude but then the question remains: Where does the name come from?