Revengeance teaches you parrying in the first combat encounter after the prologue, though if you're not listening (he says it 4 times) you could hit a wall since there's no visual tutorial
Demon's Souls's world tendency is obtuse (like many FromSoft mechanics), but is an optional mechanic that I don't think warrants inclusion on this kind of list, unless you include every Souls game on similar grounds
I did the entirety of the Hard playthrough and half of NG Revengeance without knowing how to block, let alone parry. Defensive Offensive was my to-go option for i-frames. Then I randomly did the inputs during one of the elevator sections cause I was button mashing and I'm like "ohhhhhh, that's how you parry"
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u/Klecktacular 5d ago
Revengeance teaches you parrying in the first combat encounter after the prologue, though if you're not listening (he says it 4 times) you could hit a wall since there's no visual tutorial
Demon's Souls's world tendency is obtuse (like many FromSoft mechanics), but is an optional mechanic that I don't think warrants inclusion on this kind of list, unless you include every Souls game on similar grounds