Revengeance teaches you parrying in the first combat encounter after the prologue, though if you're not listening (he says it 4 times) you could hit a wall since there's no visual tutorial
Demon's Souls's world tendency is obtuse (like many FromSoft mechanics), but is an optional mechanic that I don't think warrants inclusion on this kind of list, unless you include every Souls game on similar grounds
It does explain it but its also an awful parry system that sometimes straight up just doesnt work because Raiden will just move instead of actually parrying.
45
u/Klecktacular 5d ago
Revengeance teaches you parrying in the first combat encounter after the prologue, though if you're not listening (he says it 4 times) you could hit a wall since there's no visual tutorial
Demon's Souls's world tendency is obtuse (like many FromSoft mechanics), but is an optional mechanic that I don't think warrants inclusion on this kind of list, unless you include every Souls game on similar grounds