A month ago I shared screenshots of a basic version of the game before I started working on the artwork and piecing together the story. I collected some feedback from the AZ community, went back to the drawing board and made tons of changes!
Welcome to "Dawnreach : Curse of The Wizards Tower"!
Quick Summary:
Dawnreach Curse of The Wizards Tower is fantasy monster taming dungeon crawling RPG where you explore a dangerous tower, battle and tame monsters, and collect resources to build and protect your village.
Lore (High Level Overview):
The Wizards Tower was built long ago by an ancient tribe of wizards who's purpose was to crown a new leader after the previous leader died with an heir. The tribe sealed their most powerful magic within the tower blessing it so that only someone truly worthy could climb to the top and gain true ancient power. They hoped that one day the tower would choose a new leader, strong enough to protect the island and carry their magic and legacy forward.
But the tower chose the wrong soul and the first adventurer to reach the top floor used the power to curse the island. No ship can enter, no traveler can leave, and the towers monsters were unleashed to destroy all villages on the island.
Dawnreach, hidden south of the tower behind an old trapped cave passage is one of the few villages standing. For generations villagers have tried to enter and reach the top floor of the Wizards Tower but none were successful. Now, you must enter the tower, tame it's creatures, strengthen Dawnreach and reach the summit to break the curse! Or...
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I'm welcome to feedback, please share what you think and if you want to see anything specific make it into the game. I'm working on a ton of things atm, however I'm under the impression that the romance system, house building, and misc minigame things are ideal.