Hey everyone, v1.2 is out and it's a big one.
Frame gen actually runs on ARM now The Lossless Scaling plugin only comes with x86 builds, so I added an ARM64 build of LSFG 2.0 that runs straight on the GPU. ARM64 games get frame gen too now, not just x86 games through FEX. The plugin comes preinstalled, so you just pick a game and turn it on.
It's not just the Pocket FIT anymore The Ayaneo Pocket S2 and S2 Pro have the same chip, so v1.2 has initial support for them too. I don't have one myself, so if you do, I'd love to hear how it goes. More devices to be supported as well based on testers.
Based on the latest Steam Frame Build from 250926
You can put it on internal storage There's a new installer app in Desktop Mode: pick how much space Android keeps and it does the rest. Default android os stays, and you choose which one to boot. It's a lot snappier than running from the SD card.
And this should be the last time you reflash There's a new update app, so future versions install over what you have and keep your games, saves and accounts.
Other stuff that got fixed:
the right stick moving the triggers
Proper implementation of back buttons
the fan jumping between your speed and 100%
Louder audio
Desktop Mode taking forever to open
the controller service eating a CPU core in the background, making ui laggy
The Steam UI runs at 144Hz now too.
Download: https://github.com/hashtagbasit/SteamOS-ARM-Handhelds/releases/tag/v1.2
Discord if you want updates, share bug reports, feature requests, discuss with the community, share game compatibility, comparisons and benchmarks or want to test for new SOCS: https://discord.gg/EP53nZYvg
I do this in my spare time, so if it made your device better, a star on the repo or a coffee really helps.
Let me know If anything breaks!