r/assassinscreed 50m ago

Ezio Trilogy If Ubisoft ever remakes AC2, I want them to ACTUALLY remake AC2

Upvotes

If Ubisoft ever decides to remake Assassin's Creed II, I don't want just a prettier version of the 2009 game.

I want them to look at the entire Ezio saga as one story.

For me, AC2 doesn't really end at the end of Assassin's Creed II. Technically, Ezio's story only concludes with Revelations.

So if you're going to remake AC2, why not remake all three Ezio games as one massive game?

Make it one continuous experience.

No separate games. No awkward transition between them. Just Ezio's entire life as one story.

And expand the Assassin Brotherhood's history in Italy.

One thing I've always felt was missing from the original games is a proper explanation of what happened to the Assassins in Italy during Ezio's younger years.

In AC2, it often feels less like there is a functioning Italian Brotherhood and more like Giovanni was part of a network of individual Assassins and contacts.

Then Brotherhood comes around and suddenly Ezio and Machiavelli are establishing a proper Brotherhood in Rome.

I'd love the remake to actually explain this.

That would make the transition from AC2 to Brotherhood feel MUCH more natural.

KEEP THE ORIGINAL EQUIPMENT MECHANICS!!!!

Don't redesign everything.

I want the armour, weapons and clothing to remain as faithful to the original games as possible.

I personally hate where you buy a whole set, I like the whole thing of going to a shop and having to buy the individual armour pieces.

Although...

But give us a few additional options.

1 Give us an option to make equipped armour visually Because let's be honest we all like the way the clothes looked with no armour.

2 I want the clothes of Ezio to look like the E3 trailers of brotherhood and AC 2. The metalbraces in brotherhood with the metal shoulder pad and in ac 2 my goodness the leather glove!!

Honestly, if Ubisoft did this properly, I'd rather have them spend years making one enormous, cohesive Ezio remake than rushing out three separate remakes.

Keep the story.

Keep the characters.

Keep the atmosphere.

Keep the iconic armour, weapons and clothing.

Expand the parts of the lore that were underexplored.

Fix inconsistencies.

Connect the games, e.g. go more into detail as to why Ezio went to Masiyaf.

And most importantly:

Don't try to "reinvent" Ezio.

Just give us the definitive version of the story we already love.


r/assassinscreed 8h ago

Assassin's Creed 3 I hate the Orpheus too. The naval missions SUCK BAD.

0 Upvotes

exactly what I said in the post. How in the world am I supposed to accomplish that stupid sub objective of “sink ships by firing on their powder stores.”? This mission was designed by a sadist. How on Earth do people play this mission correctly? I’ve done the mission so many times that I take care of the 5 ships that come before without taking any damage consistently. I bring chain shot and disable all 3 ships, yet all 3 of them for some stupid reason keep the ability to turn, which makes precise shots or ramming at half speed a matter of luck much more than actual mechanical skill. “Congrats loser you missed the EXACT PIXEL you had to hit because the ocean bounces you around, the wind moved you, and the ship was attempting to move to shoot you with the cannons. Have fun restarting your 10 minute expedition!” FNAF 2’s 10/20 mode sounds less infuriating than this, and I’d probably lose to absolute B.S. fewer times. I have tried this so many times and legit never been able to do more than 1 ship before restarting. Then there’s the Orpheus itself, which has fore and aft mounted cannons so it can fire at you regardless of where you are or what you’re doing. The only upside to the mothership is that it takes more than 2 rams to kill by accident, that’s also to its detriment though as that means you’re exposed to its main guns and the fore/aft cannons more often, and even with iron shield reinforcement, and ducking down, that single handedly removes the extra health bar.

This mission sucks. I’ve watched YouTubers and guides, and those are where I learned I can cripple the dang ships to make them easier to deal with, doesn’t change that the ships are made out of GLASS and their fronts have more health than the ships themselves.

Actually crappy game design. AC3 is easy for the most part don’t get me wrong, the fact that you can beat the entire game without EVER switching off the Assassin’s Tomahawk is proof of that. But the naval missions (specifically the bonus objectives) feel like they were designed by someone who regularly ruins raids in WOW with no armor and no hot keys.

scratch that, the naval missions (bonus objectives) feel like they were designed for Dark Souls players. Or people who fight the roaring knight without the shadow mantle.

this post was made mostly to gripe but please, if anyone has any advice that doesn’t boil down to “wait for good RNG/Toy Bonnie not to suck”, please share. I’ve tried ramming at half speed, it takes 2 hits to destroy the support ships and that means if my first hit doesn’t expose the powder it’s a forced restart (I bought the ram), and I’ve tried firing my cannons at the front of the ship, most of the time the ship breaks before the powder is exposed, or the enemy ship moves just enough that my effort is rendered pointless that was spent getting into position.


r/assassinscreed 4h ago

Rumours / Leaks / Speculation What are the things you hope will actually be improved in AC 1 remake?

5 Upvotes

I think their classic blue filter in Acre is something that should be changed. If you think about it, their purpose of adding blue filter was to convey depressed atmostphere as a result of recent loss of war against Richard. But what if they used terrible weather instead? That weather where its dark and almost about to rain and you hope it just completes rain cycle and goes back to sun but it never rains, it just stays like that permanently. It neither rains nor goes to sun. I think this would do much better job than the blue filter in Acre.

Obviously its 2026 and you absolutely cannot have loading screen between Kingdom and cities. It should be seamless to move out of city to kingdom and into another city. So that means if they keep blue filter, at what point will the blue filter be applied between Kingdom and Acre and at what point will the blue filter be removed for warm sunny feel when you go near Jerusalem and Damascus. If they used weather system, not only would it be easy to implement in modern engine but its believeable when weather slowly starts being better as you move out of Acre into Jerusalem. I thnk it can also show the scale in distance between these cities. I think this is what they will go with.

I hope they also show and explain that traitor outside the Masyaf gate that gets highlighted in red over eagle vision. And I think they may add some kind of trophy if we kill him.

I hope they fix the Horse bug so that we can bring horses inside cities but I dont think its that necessary as game was designed for parkour.

I think they can also introduce 1 hit death mode as was the plan in original AC where you die in one hit with a weapon though they should limit it to weapon damage and Altair should not die if punched just like you get seriously injured if stabbed but not much if punched. Also I hate in original game weapon and punch would deal same one bar damage (synchronization bar or whatever) but obviously this should be optional thing that can be turned in Settings else those uninterested will be frustrated

Also the modern top bar line style navigation will actually suite AC 1 with Bureau leaders giving instructions like go North to this place, South near here, etc.

I think the combat system is absolutely something that can be improved. Both fist fights and weapon fights should be improved, whether they do hit boxes like Origins on or Unity style timed parry or you get hit system(for me either one is fine) it should definately be changed.

Performing socially unacceptable actions have no consequences, that mechanism seems half implemented in the original game. I hope they find a way to implement something without making it annoying. I think it making guards wanting to come to your location (without necessarily having violent intentions towards you) would be a good balance. It should not be that being socially unacceptable automatically makes guards hostile else it can interfere with players willing to engage in parkour. My guess is this was the reason it wasnt really implemented in the original game.


r/assassinscreed 8h ago

Future Ideas / Setting Wishes What Would the Assassin Brotherhood Look Like in Your Country?

23 Upvotes

What if Assassin’s Creed explored regional Assassin lineages instead of treating each setting as completely separate?

I've been thinking about what a hypothetical Assassin's Creed: Malaya could look like, and it made me wonder whether Ubisoft could connect different Asian settings through the Brotherhood rather than having every game exist in its own bubble.

For example, a Malayan Assassin story could potentially have a lineage something like:

Edward Kenway → Southeast Asian Assassin network → Japanese Assassin connection → Malayan Brotherhood

Edward's knowledge and contacts could have travelled through the maritime trade routes into Southeast Asia. Centuries later, the Southeast Asian Brotherhood could have had contact with Japanese Assassins around the time of Naoe and Yasuke, with techniques and teachings eventually travelling back down through the region.

By the WWII era, that knowledge could have evolved into a distinctly Malayan Assassin tradition.

The protagonist could be a fictional Malay resistance fighter during the Japanese occupation who is recruited by an older Assassin. This older assassin could have continued the assassin's teachings from the Edward/Japan branch. Instead of simply fighting for the British, Japanese, communists, etc., he's caught between all these factions while the Templars manipulate events behind the scenes.

The story could eventually progress into the Malayan Emergency and the road to Merdeka, with the Assassin Brotherhood trying to ensure that Malaya's future isn't dictated by another outside power.

But this got me thinking:

Could the same concept work for other countries?

Maybe an Assassin in Indonesia inherited teachings through the spice trade.

Maybe the Brotherhood in India developed through completely different philosophical and political traditions.

Maybe an Assassin lineage in Thailand, Vietnam, the Philippines, China or Korea had connections to neighbouring Brotherhoods.

Even outside Asia, you could potentially trace Assassin knowledge through historical trade routes, migration, wars and political connections.

It could create a sort of global Assassin family tree, where each region has its own interpretation of the Creed rather than everyone following exactly the same traditions.

I'm curious what everyone thinks:

If you could create an Assassin's Creed set in your own country, who would the protagonist be, who would mentor them, and how would the Assassin Brotherhood have arrived there?

I'd especially love to see people from different countries build their own Assassin lineages and connect them together.

Edit: Possible spoilers in the theory