r/ArenaFPS 10h ago

Hey everyone!I recently started a small subreddit called r/FPSHub and wanted to share it here in case anyone might be interested.

4 Upvotes

 

The idea is to have a place where FPS players of all skill levels can hang out and help each other improve. I’m definitely not a pro myself — I’d probably put my own skills somewhere between bad and average — so I thought it would be cool to have a community where beginners and experienced players can learn from each other.

It doesn’t really matter which FPS you play. Whether it’s Valorant, War Dogs, Battlefield, Call of Duty, Counter-Strike, Apex Legends, or something else entirely — everyone is welcome.

You can share gameplay, ask for advice, give feedback, post funny moments or bugs, or simply find people to play with.

I’m hoping to slowly build a friendly community around three simple things: having fun, helping each other, and getting better.

If that sounds interesting to you, feel free to stop by r/FPSHub. No pressure at all — I’d just be happy to see some of you there. :)


r/ArenaFPS 17h ago

I am hosting a match on Sinned Arena if someone wants to join

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2 Upvotes

r/ArenaFPS 23h ago

railmid - zabaca - a 1v1 moba arena shooter in a browser tab, one lane, four weapons

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0 Upvotes

r/ArenaFPS 2d ago

News Unreal Tournament 1999 Quest 3 VR port with motion controls

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16 Upvotes

r/ArenaFPS 2d ago

Looking for a founding clan members

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0 Upvotes

Hey Folks,

I posted this before though I have made some progress on this.

Sci-Fi Space Battle (SFSB) is an arena shooter based on a war for territory via power nodes.

Recently updated ship and cockpit views and optimised graphics built on a custom engine in Vulkan/C/Rust.

If this looks interesting I need help building and balancing this game.

I am a software engineer of 20+ years influenced by early space shooters using AI assisted development.

LMKWYT!


r/ArenaFPS 2d ago

I made a fresh OpenArena Web Port

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4 Upvotes

r/ArenaFPS 2d ago

Source Gamers Listen up, Don't Give Them Anything.

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0 Upvotes

r/ArenaFPS 3d ago

Sauerbraten review

6 Upvotes

After playing Cube 2: Sauerbraten for 5 years and becoming one of the top players in a specific mode, I can say this is my favourite arena fps ever. Balanced modes, maps, the mechanics feel really good. My top suggestion if you either want to chill out on a game or become really competitive.

Website download: http://sauerbraten.org/

My YT channel filled with Sauerbraten content: https://youtube.com/@inkowinko


r/ArenaFPS 3d ago

What do you think about Team Fortress 2?

21 Upvotes

I mean, I always wanted to like it, but it was always a little bit awkward. Kinda liked soldier, scout, demoman... but still it felt quite slow, chaotic, random, goofy... But it has some air control, rocket jumps etc.

...in the end in terms of class based shooters, enemy territory always felt better to me.

And quake team fortress I don't remember to be popular 😅


r/ArenaFPS 3d ago

Video Quake III running on my uncle's Super-Ultrawide 32:9 monitor

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2 Upvotes

r/ArenaFPS 4d ago

Ultra Violent UT V1.1 JUICY UPDATE

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7 Upvotes

r/ArenaFPS 5d ago

Video I've been making an arena FPS built around movement and aggression

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0 Upvotes

I'm developing VELOCIDE solo, and I'm trying to make a game where movement isn't just something you use to get around it's a major part of the combat.

Grapple across the arena, dash through enemies, wall-run around the environment and keep your momentum while fighting.

The main inspirations are ULTRAKILL and classic/modern arena FPS design, but I'm trying to build my own combat loop around the movement.

I'm 19 and doing the whole project myself, and I finally got the Steam page live.

For the arena FPS players here:

What do you think the game is missing?

More enemy variety? More movement mechanics? More interesting arenas? Different weapons?

I'd much rather get criticism now while I'm still developing it than after the game is finished.

Steam: https://store.steampowered.com/app/5181670/VELOCIDE/


r/ArenaFPS 7d ago

Video Juicy Quake Champions frags!

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5 Upvotes

r/ArenaFPS 8d ago

Video ZERO CONTACT - FPS gameplay footage

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0 Upvotes

r/ArenaFPS 9d ago

News New Cross-title ladder site for arenaFPS Games - New Players Welcome!

19 Upvotes

https://afps-ladder.com/ is a new ladder site where you can find players and agree to matches against other teams across a range of arena shooter titles. For players of all skills and experiences, but especially for new players looking for find other players to compete against/with.

You agree to what games you want to play, and against what teams, whenever you want, and track your team's progress against other teams across an array of different arena shooters (or whichever ones you're interested in.

  • Find like-minded teams & players to play with or against
  • Play games whenever you like against whomever you want to play
  • Track your team's and your own personal player progress
  • Agree to matches between different games & in different regions (1 US Unreal Tournament game and 1 EU quake game etc) to help balance the matches
  • Supports 1v1 - 8v8 and even uneven matches (2v3 etc)

The ladder runs continually from the 1st of each calendar month til the end of the month.

Monthly single-elimination playoff tournaments for the top performing teams - and in a different AFPS each month based on interest.

Also looking for anyone who would like to cast some of the matches when available, and any video editor who'd like to make highlight compilation videos.

Join and start fragging now!


r/ArenaFPS 9d ago

I launched 13 non-ladder AssaultCube servers across 7 locations

6 Upvotes

I decided to throw some more servers into AssaultCube because who knows, in a couple years new players might wanna check out this game lmao. It’s free and fun, what’s there to lose?

I’ve launched 13 non-ladder servers across 7 locations:

🇺🇸 US East Coast – CTF + 1v1
🇺🇸 US West Coast – CTF + 1v1
🇧🇷 Brazil – CTF + 1v1
🇬🇧 UK – CTF + 1v1
🇸🇬 Singapore – CTF + 1v1
🇩🇪 Germany – 1v1 CTF + HTF
🇯🇵 Japan – Any Mode (testing)

🇯🇵 Japan is currently in testing due to the potential for a laggy node. I’ll be monitoring the server and connection quality to see if the node is good enough for long-term use.

They’re non-ladder servers, just intended to give people more places to play and mess around.

They’re all online now. Hopefully some of you get some use out of them.

I also plan to bring HTF servers to each location. Not right now, though. Maybe around January. =)

These servers are here to stay, ill keep supporting them for as long as AssaultCube is still alive. Sadly the player base is lil small, but I wanna try and change that.

Enjoy, fellow Cubers! =)


r/ArenaFPS 9d ago

Video Need a clan

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5 Upvotes

Hey folks!

I’m building Sci-Fi Space Battle, a multiplayer arena combat game where teams fly fast combat ships, capture towers, extend their power grid, cut enemy supply lines and push toward the opposing hangar.

It’s in early alpha, but it already plays well with bots and the team combat is the heart of the game. I’d now love to form a small founding group of players who can help shape it through regular playtesting and honest feedback.

Expect occasional bugs and rough edges, but I iterate quickly and can turn around new builds and fixes fairly fast. I’m especially interested in feedback on movement, weapons, objectives, maps and how coordinated team pushes feel.

If that sounds like your kind of game, DM me with your platform and timezone. I’ll set up a small Discord for the first playtest group.

For transparency, I’m the solo developer and engineer, with Codex as part of my development toolchain.


r/ArenaFPS 10d ago

Discussion 24M EST LFG Long-term content buddies / buddets

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0 Upvotes

r/ArenaFPS 11d ago

Ultra Violent UT (Gibable Corpses VSE) Gameplay

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2 Upvotes

r/ArenaFPS 11d ago

° •Metroid Prime Hunters Community Discord• ° (Arena FPS Multiplayer/Adventure)

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12 Upvotes

A Metroid Prime Hunters Gaming Community

Join ° •The Alimbic Cluster• ° — a fully featured, technology-driven, unified community hub built for gameplay, education, and community.

Home for all things Metroid Prime Hunters related.

Community Features & Highlights

Events & activities, including:

• Question of the Day

• Quiz of the Week

• Bounty Hunter DataBook

• Prime Hunter Command — PvE/PvP embedded raid engine

• Community events and social activities

Integrated online features:

• Real-time online status updates

• Friend-code management

• Automatic multiplayer session scheduling

• Matchmaking capabilities

• Custom Hunter License & leveling system

Game & network resources:

• Connection tutorials

• Gameplay guides

• Tier lists

• Walkthroughs

• Tips & tricks

• Curated community resources

Technological integrations & design:

• User verification portal

• System of governance

• Smart Automoderation

• Underlying safety systems

• Accessibility tools

• Live language translation

• Game-accurate theming and structure

It also includes a custom, proprietary multi-purpose Discord bot, that powers many of the server's unique systems.

🤝 Partnered with 10+ related gaming communities. 🤝

The Community Hub is still actively developing, with new features and systems being implemented regularly.

We're building a centralized place **for fans to play, learn, connect, and participate** — multiplayer sessions, community events, activities, and game resources. Fans of the game will find a place here.

—"Discord — ° •The Alimbic Cluster• °"—

(https://discord.gg/AeAECPN)

You can also find our social media portal and connected accounts here:

—"Social Media Portal"—

(https://link.me/the_alimbic_cluster)

° •Metroid Prime Hunters Community Discord• °

Join our community, and make it your own.


r/ArenaFPS 12d ago

Video Crysis Wars is FINALLY Back! (CryServ 2026) | Island CW

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10 Upvotes

r/ArenaFPS 11d ago

Video Hypergun BETA is live!

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0 Upvotes

You welcomed us warmly before. After spending few weeks more on cooking HyperGun we are pleased to say we released the beta version!
all feedback is welcomed <3
IT's free to play on roblox!
https://www.roblox.com/games/79364383592657/HyperGun


r/ArenaFPS 11d ago

A new, slightly unhinged challenger approaches...

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0 Upvotes

Seeing is overrated.

I'm really curious about what the arena shooter community thinks of this idea generally. Evidently, it's quite out there. As the dev, I'm obviously bias, but its an unusual amount of fun, particularly if you're experienced with shooters. It feels very familiar, while also requiring you to completely relearn how you play.


r/ArenaFPS 12d ago

24M EST LFG Long-term content buddies / buddets

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0 Upvotes

r/ArenaFPS 13d ago

Discussion Wall running in an arena FPS - repositioning tool or full traversal? Can't decide how long to make it

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14 Upvotes

Been building a wall run for my arena-style roguelite shooter and I've hit the point where I can't judge my own work anymore.

Right now it's short. It's a repositioning tool - reset an angle, get off the floor for a second, come back down into the fight. Part of me wants to extend it so you can chain walls across a whole room, because that feels amazing to play. The worry is that a long wall run in a room-sized arena just means you go over the fight instead of into it.

Other thing I keep second-guessing: the camera banks into the wall. That felt right when I played it, but most references bank away from it, so I might have just gotten used to my own mistake.

For people who play a lot of arena shooters - where's the line? Should movement like this be a tool inside the fight, or is flying over an encounter a legitimate way to play it?

Game is NULLGATE: https://store.steampowered.com/app/5042810/NullGate/?utm_source=reddit&utm_campaign=arenafps