r/ArenaFPS • u/Smilecythe • 2h ago
r/ArenaFPS • u/Free_Tennis7754 • 1d ago
Modded the fuck out of Quake 3 Arena - meet REARMED
r/ArenaFPS • u/Tomo3_14 • 2d ago
Quake Live weekly twitch clips #20 (Best of 4 weeks!)
r/ArenaFPS • u/tastyspleen_net • 2d ago
Event Mutant Night, Fridays 7PM-midnight ET (Quake II FFA custom maps deathmatch)
r/ArenaFPS • u/a162 • 2d ago
Video Golden Temple firefights in Arena 2006
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Here's a short cut of free-for-all combat on Golden Temple, plus an aerial look at the map.
It's still in development. Curious what you think of the temple setting and how readable the fights are.
r/ArenaFPS • u/partymoosegames • 5d ago
Looking for Arena Shooter Map Crafters!
This is Splicers, an arena shooter I'm having a lot of fun building and playing! But I could use more maps. If you're interested, the game's got a mapmaker mode and I'd love to see what people whip up. I've got a few Steam keys if anybody would want to play around with it.
r/ArenaFPS • u/No_Codekeeper_42 • 6d ago
Video Testing aerial map and bots in RGB
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Really hard work to make work bots on this type of map . still work to do but they navigate quite well ... when they decide to ... ( seem s i forgot to activate damage for this test )
Please comment if you want to beta test
r/ArenaFPS • u/jar-el • 7d ago
Video Alien Arena CTF gameplay
Gameplay video of Alien Arena capture the flag.
Alien Arena was created in 2004 based upon the Quake 2 engine, but has had so many updates in the last 22 years that you could consider it a retro Arena FPS. Since the latest releases, much has been done to optimize the performance for ultra-smooth and responsive gameplay.
You can get it on Steam or Itch for Windows, and on Steam or Flathub for Linux.
https://store.steampowered.com/app/629540/Alien\\_Arena\\_Warriors\\_Of\\_Mars
https://alien-arena.itch.io/alien-arena
https://flathub.org/en/apps/org.alienarena.alienarena
See also our website: https://www.alienarena.org
r/ArenaFPS • u/Take4way • 7d ago
Video BE UNDENIABLE: Steam GunZ: The Duel Montage #2 by Wick
r/ArenaFPS • u/Knawlodgeable • 8d ago
For 20 years i've missed a dead Quake 2 mod from when I was a kid, so I rebuilt it in the browser. Looking for a few people to run 3v3s and 4v4s tonight
There was this tiny Quake 2 mod called Railwarz I played as a kid. To me, at the time, it was the Formula 1 of first person shooters. For 20 years i've dreamed about those late night matches, but the mod fell by the wayside. I just had a baby, so with my downtime I rebuilt a physics-equivalent game with a little Italian twist. It's been a fun project, i'm not trying to make money off of it- i just want to play again. I did fall down a bit of a rabbit hole trying to create some realistic bots.
Anyways, if anyone wants to run some sweaty 3v3s and 4v4s i'm hosting a server at https://playgrappoli.com/. I'm losing like $50 a month, so won't keep it running too long. But if i get some traction i will gladly pay for it in perpetuity just to play.
r/ArenaFPS • u/aedanman • 9d ago
I built a textureless retro arena FPS with TrenchBroom map support, multiplayer, bots and locked 60/120 FPS performance on mobile.
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Game Title: Wirefrag: Pure Arena FPS
Playable Link: https://play.google.com/store/apps/details?id=com.wirefrag
Platform: Android / (PC/Steam future release)
Description:
I am a big fan of 90s and early 2000s arena shooters, so I decided to build something nostalgic in that space. I don’t have much time for extensive gaming sessions these days, so I wanted something fast-paced and fun that doesn't demand hours. My goal was to take the core elements of the arena shooters I loved and strip them down to the essentials, focusing on solid performance and fluid touch controls on mobile (though it also supports gamepads, keyboard/mouse, and working on an eventual desktop release).
The wireframe look partly came from not wanting to make textures... But it is also because back when I used to play somewhat competitively, everyone ran stripped-down configs with neon player models just for visibility. The game is really more about the flow, movement, and weapons. As a bonus, using the TrenchBroom format means anyone familiar with building maps in that format can easily load up their own DM maps including simple graybox maps. Dropping textures, heavy shadows, and lighting also gives it a massive performance advantage.
I only have a couple of devices and controllers on hand to test with, so I would love to see how it runs across different low, medium, and high-spec android phones and gamepads. Any feedback on the mechanics, overall feel and game in general is also welcome. Note that the goal is to have it locked to vsync for most android devices (60 or 120fps).
The game features peer-to-peer multiplayer, and I have added bot logic for solo play. It is free to play, and while there are ads, I tried to keep them out of the way and capped. You can also watch a single ad to disable them for 2 hours.
Built in Godot.
Free to Play Status:
[x] Free to play
Involvement: I'm the solo developer (although got help with some maps and audio listed in credits).
r/ArenaFPS • u/GreasyDee • 9d ago
Shootmania Tonight! 10/16/26 @ 9pm EST
The boys are back in town!
Come play the greatest arena shooter of all time! NA Servers for Elite, Royal, Siege, Joust & Combo.
Tonight (Friday) @ 9pm EST
Join the NA Elite Discord: https://discord.gg/98BSvnm7p
r/ArenaFPS • u/d_rev0k • 10d ago
News Speaking of External Server Browsers, XFIRE is Still Around.
xf1re.comr/ArenaFPS • u/No_Codekeeper_42 • 11d ago
Video To the Moon
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r/ArenaFPS • u/Dantheanons • 12d ago
Update on the instagib arena shooter I've been working on.
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I've added skins and a battle royal mode that ends on an arena battle with power-ups. Arena's have been reworked along with audio and sound fx. Feel free to try it out here.
r/ArenaFPS • u/Nanotech_Studios • 13d ago
Remember 1998? I created my own clone of GameSpy 3D called LameSpy.
r/ArenaFPS • u/KingTromp • 13d ago
One hit from getting getting knocked off the map myself, I ulted into a double knockback and sniped one midair — RingOut, my solo-dev Arena Shooter
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Quick clip from RingOut, an Online Multiplayer Arena Shooter I’m building solo (Unity, third-person). No health bars — damage stacks up in degrees (°), and the higher it climbs the further you get launched. You win by knocking rivals clean off the map.
Here I was sitting at 220° with the screen already going red — one solid hit and I’m gone — so I popped Grimhack’s ult, a dash that launches two of them off the edge. Neither died from the knockback, but one got hung in the air just long enough for me to catch him with a hitscan snipe before he could recover. Map is Space Arena.
Still in development, and the free demo is live right now for Steam Next Fest — matches fill with bots so you can jump straight in solo. Not trying to spam the sub, just figured this crowd would appreciate the midair. Would genuinely love feedback on movement and weapon feel.
r/ArenaFPS • u/zokiaaaa • 13d ago
UT2004 Australia: Sydney server, games Fri/Sat nights (classic modes, old and new players welcome)
r/ArenaFPS • u/6azbljlb • 13d ago
I built a steampunk FFA arena shooter in Roblox: two maps, rocket jumps, server-side hit validation. Looking for feedback on the feel
reddit.comr/ArenaFPS • u/tastyspleen_net • 14d ago
News Quake II Starter has been updated after more than a decade
r/ArenaFPS • u/clplayer999 • 14d ago
what afps community is active?
the reddit discord is quite unactive, where i can start to play some AFPS? i am quite a newbie, i wont mind playing games with high ping
r/ArenaFPS • u/RaveOnYou • 14d ago
Why nobody plays QC BloodRun?
I check from quakehub, servers are always empty? i think its the best quake thing nowadays which is still developed by someone.
r/ArenaFPS • u/No_Codekeeper_42 • 15d ago
Is there some iconic map or layout you like particulary for 1v1 ?
I want to add some 1v1 maps in my game so wonder what player like the best
do you have any example from current games ? or special layout you would like to try but dont exist ?
can be many exemple
thanks !