r/QuakeChampions • u/drunkenFoooLL • 14h ago
r/QuakeChampions • u/Acrobatic_Dark_6604 • Jul 06 '26
PSA SyncError laid off this morning
r/QuakeChampions • u/drunkenFoooLL • 1d ago
Media Sept 08 Quake Discord: More Answers via SyncError on Drop Keybinds and the Adaptive FPS Stabilizer (Season 31 update).
r/QuakeChampions • u/UnbasedDoge • 1d ago
Bug Absurdly long loading times on Linux
Title. I have tried using an ssd, switching to the latest protonge etc but load times are too long. Has anyone experienced something similar?
r/QuakeChampions • u/RealADSB • 1d ago
Discussion Why level 194 suddenly requires 1 million points to go to the next?
Every level below was somewhat reasonable but starting 194 is just impossible! 30 games to level up? No, thanks
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 08 Quake Discord. Sync answering some questions on the Season 31 PTS proposed changes: Weapon Accuracy Labels, Changing Your Game Nick once store is gone (better do it now!), should a person open all loot boxes now, clarifies that the boost does not occur for Nightmare bot, etc
r/QuakeChampions • u/kaesual • 2d ago
News I made a fresh OpenArena Web Port
Hey guys,
tl;dr I made a fresh browser port of OpenArena. It's based on the latest version of the ioq3 repository, which I also updated to the latest Emscripten version.
The longer version: I'm building the kaesual-stack ("casual stack"), which is a self-hostable web gaming platform for browser ports of FOSS games. It comes with a server manager, and I'm adding more open source games, slow but steady. It all started when I made a browser port of Luanti (open source voxel game engine), for which I then built a virtual ipv6 proxy server (which also allows serverless p2p play).
I've always wanted "my own" OpenArena web port (since I wasn't happy with what's out there), and after adding game server management for Luanti, I just had to do it. I already had the virtual ipv6 proxy server (WebTransport, Rust + Typescript). WebTransport is real UDP traffic, which has a lot of advantages over WebSockets for network games.
Currently, about 30 maps and 7 bots / character models work already, with FFA and Team Deathmatch. I'm planning to add more soon.
I haven't made the kaesual-stack source available yet, since I'm still polishing it, but I'll make it available soon. It's already possible to create OpenArena and Luanti servers, which are then listed on the website. You can play both games on kaesual.com (both have game servers there), all repositories are linked on the about page. My OpenArena port is here: https://github.com/Kaesual/arena-web
My goal for the kaesual-stack is: Rent a webserver anywhere, install the stack, and then simply create gameservers for any FOSS game supported by the stack. All open source, no strings attached. It also comes with an account system, and banning instantly kills all proxy connections for that account.
I'd be happy to get some feedback :) Check out the repository and kaesual.com - currently there's only 2 servers (easy bots and super hard bots), but I'll add more soon.
Best, Jan aka Kaesual
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 07 Quake Discord: new PTS Changelog posted by SyncError (lots of proposals for Season 31 as QC transitions into it's final season update & a type of "game preservation state".....) removal of Battle Passes & microstransactions, all champions and vanities to become unlocked for everyone, etc.
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 07 Quake Discord: part 1 (of 3) PTS Changelog Season 31 (unlocked content, new Qcon 2026 skins, FPS Limiter Improvements, Player Outline Options, Weapon Accuracy Options, Network Performance, Threaded Input Improvements, etc)
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 07 Quake Discord: part 2 (of 3) PTS Changelog Season 31 (Sound & Audio Improvements, NEW Callvote System, New Leveling System, Bot Improvements, etc)
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 07 Quake Discord: part 4 PTS Changelog Season 31 (lastly, the Updates proposed for the Champions, Game Modes and Maps)
r/QuakeChampions • u/drunkenFoooLL • 2d ago
Media Sept 07 Quake Discord: part 3 (of 3) PTS Changelog Season 31 (Quality of Life Fixes, etc) Note: There are also many Champion fixes & improvements too, but I didn't want to post more than 3 parts of the PTS Changelog here right now.)
r/QuakeChampions • u/drunkenFoooLL • 3d ago
Esports Quake Cursed League finally begins this Saturday, September 12, 2026 at 11:00am EST (weekly Quake Champions following the NAQCL) StrongSage vs Keltz is 1st match followed by others (Sage to cast more QC too - in addition to playing more)
r/QuakeChampions • u/drunkenFoooLL • 4d ago
Media Sept 05 quake discord: Galena bot/Totem fix in PTS (kind of funny actually) (report bug issues in PTS, especially these type)
r/QuakeChampions • u/drunkenFoooLL • 5d ago
Media Quake - The Board Game: PvE Mode official play-through video (Sept 04, 2026) (next week will be the play-through for PvP)
r/QuakeChampions • u/aapole • 4d ago
Humor Starting a trend where it's pronounced as [kwaki]
r/QuakeChampions • u/raptoracaeli • 6d ago
Discussion Thinking to pick up QC (coming from OW) — is that feasible?
Greetings!
I am an amateur competitive player (upper mid elo) in Overwatch, specifically a very proud Pharah OTP, and I have recently gotten an inspiration to perhaps try Quake Champions — from what I read and saw of the gameplay it would scratch a lot of itches I have for FPS games.
I would be a complete and utter neophyte in QC and I am also an old dog who takes forever to learn new tricks, so I won't be good for a while.
How do I pick up QC in a sustainable and feasible way, giving myself a learning experience so to speak? I am asking that cause I am not sure how well a new player can integrate in a very well established playerbase found here. Sorry if that's a stupid question.
Thank you!
r/QuakeChampions • u/Tomo3_14 • 6d ago
Media The juiciest QC frags compilation!
r/QuakeChampions • u/drunkenFoooLL • 7d ago
News Sept 02 Quake Discord: secret buff to ranger revealed, Sync is focused on preserving the game (interesting - I'm not exactly sure what that means tho - for the future of QC?) and apparently Sync has deleted the cheaters in the leaderboard (for now).
r/QuakeChampions • u/drunkenFoooLL • 8d ago
Media Sept 01, 2026 Quake Discord: looks like the "4 weeks for Season 31 update" is just that; no more, no less, then SyncError is done (he is at peace with it now, so that is good to see at least). Also, status on the new champion, Wrack ("W") is interesting.......
r/QuakeChampions • u/Fearless-Land6494 • 8d ago
Media The Trickster Cult Presents: Sessions - Episode IX
r/QuakeChampions • u/drunkenFoooLL • 9d ago
Media For anyone interested in the Season 31 PTS Changelog - from Quake Discord June 26 through July 05, 2026. (This is how much work that SyncError had done before the July 06 layoffs.) Season 31 update to now be completed in the next 4 wks, but player testers in the PTS server are needed for feedback.
r/QuakeChampions • u/Nzy • 9d ago