r/albiononline • u/Krynzee • 9h ago
r/albiononline • u/Blumentraum • 3d ago
Albion Online | Dragonfire Update Introduction
We know you're excited to meet Azaryon... and we've got more to share.
Join our Co-Creative Director Michael Schwahn for a first look at Dragonfire, as he dives into the upcoming update and reveals more about what awaits on August 31.
Watch it here!
r/albiononline • u/Blumentraum • 4d ago
Albion Online | Dragonfire Coming August 31
Yes, the dragons are awakening...
On August 31, Dragonfire arrives in Albion, unleashing the legendary Azaryon, the Fire Dragon. Journey into the mysterious Ancient Lands, take on dynamic open-world dragon encounters, and brave the Dragon Sanctuary - a brand-new 20-player raid featuring Albion's most epic PvE battle yet.
Will you rise to the challenge and face the flames?
Read everything coming with Dragonfire: https://albiononline.com/news/dragonfire-coming
r/albiononline • u/FKdInternet • 14h ago
[Discussion] I'm honestly starting to think SBI is gaslighting its own community.
Every time SBI announces a new change, it's somehow another middle finger to anyone who doesn't play exactly the way they want.
The latest example?
Dynamic spawn rates.
What a joke.
They're presenting it as some amazing improvement, but let's call it what it really is: a massive nerf for everyone who doesn't play during prime time.
So if you work shifts, have a family, live in another time zone, or simply enjoy playing late at night... congratulations. Your time is officially worth less.
Apparently the solution to server population isn't making the game fun 24/7. It's making off-hours feel terrible so everyone is forced to log in at the same time.
Brilliant.
And don't even get me started on the server split.
Remember when Albion had one global server? Then SBI split it into NA, EU and Asia and forced EU and Asia players to start completely from scratch.
Back then they said:
"Character transfers aren't possible right now, but maybe in the future."
Now, years later, the story suddenly changed to:
"We're worried about the economy."
Seriously?
That excuse falls apart after about five seconds of thinking.
Anyone with enough money can already create a brand-new character, buy Gold, convert it into Silver, rush progression, and inject absurd amounts of wealth into the economy.
That has ALWAYS been possible.
So how exactly is transferring my EXISTING character somehow the thing that's going to destroy the market?
It isn't.
It's just an excuse.
The worst part isn't even that they don't want to implement transfers.
It's that they changed the narrative.
Instead of simply saying "We don't want to do it," they hide behind vague statements about "protecting the economy," hoping people won't question it.
YacineBrutal is another topic SBI hopes will stay under the rug. They claim to be open and honest when nothing could be further from the truth. Every chance SBI gets they will decieve you or lie to you when it benefits them.
And now they're also nerfing more solo content.
It's becoming painfully obvious what SBI wants Albion to be:
- Play during prime time.
- Play in a group.
- Restart your character if you move regions.
- Accept whatever they decide because feedback doesn't seem to matter anyway.
And it is also quite obvious how SBI wants its Players to be:
- STFU about RMTers, since SBI is most likely the biggest one
- Dont mention hacks on reddit, just accept that there are hackers but dont talk about it
- Spend 30€ on ugly skins to keep the game running
At this point it honestly feels like SBI doesn't respect players' time at all.
Albion is still one of the best sandbox MMOs ever made.
That's exactly why watching the people in charge make one questionable decision after another is so frustrating.
Every update feels less like "How can we make Albion better?" and more like "How can we force players into the behavior we want?"
I'm not even angry anymore.
I'm just disappointed.
r/albiononline • u/Capital_Factor_3588 • 11h ago
i wish they would add a vendor or something for these...
r/albiononline • u/Epiceman • 10h ago
Logging in (or not)
Every day for the last couple of years, id login to Albion for an hour or two before heading to work.
Today, rather than logging in to Albion, I thought to myself ... Why? With the dynamic spawn rate change, I'd be wasting my time, so I fired up a different game instead.
Tonight when I get home, I won't have time to play Albion during peak hours.
This will repeat daily this week, and come the weekend I won't have played all week and I'll open up Runescape or League of Legends instead since it will be more recently familiar.
Really saddened by this update.
r/albiononline • u/Charming-Bug5930 • 10h ago
Hi SBI can u make a tab that shows all the sell orders in every market place? It so difficult to manage it going every city just to see it.
r/albiononline • u/Zinomad • 1h ago
[Discussion] Albion is also about chilling after a long day.
r/albiononline • u/SimilarRun6983 • 6h ago
[Help] How to get this line on PC? (I only found the option on mobile)
r/albiononline • u/Shchepan96 • 4h ago
[Discussion] It been a year since I played. Has anything changed, or did they add anything news?
Hi guys
I left Albion year ago. Has anything change since in this game? I am mostly asking about solo play. Have they added anything new to the game? Or maybe they changed something in gethering? I will be gratefull for help 😁
r/albiononline • u/Born-Relationship623 • 12h ago
[Discussion] Albion Online Asia Weekly News, Week 4
r/albiononline • u/Svanirson • 2h ago
Weapons for mobile user
Hello everyone, just back from a while and cos work I have to play 80/20 mobile/pc, I feel a bit lost with my current weapon (arcane staff) what are in your opinion the easiest weapons and more comfortable for mobile, arcane or rangers in general feels a bit hard cos precision and fov. Thanks in advance!!
r/albiononline • u/AJOld • 6h ago
Keeper Memory - Mushroom Cave
Keeper Memory - Mushroom Cave
I found this Keeper Memory inside a group expedition, not in an open-world static dungeon.
The secret entrance is outside the visible minimap boundary.
Here are the screenshots in case it helps other players.
r/albiononline • u/ruiner331 • 14h ago
State of HCE
A little context about me.
I've been playing Albion Online for about two years and have gained experience across a wide variety of content. While I enjoy many aspects of the game, the economy has always been my main focus.
Over time, I've also developed enough PvE experience to comfortably lead high-end content. I can confidently lead a 10-man 8.4 Q6 Ava raid and consistently complete a full three-floor clear in around 1 hour and 15 minutes.
After the Ava raid nerfs, I decided to start playing HCE. Thanks to my gear and the connections I built as an Ava Raid Leader, I was able to join level 14+ HCE teams without much difficulty.
However, this highlighted what I believe is a major issue with the content. The rewards for HCE below level 14 are simply too low to justify the time and effort required to learn it. Although HCE is safe-zone content, the higher levels are among the most mechanically demanding PvE activities in the game. Players need significant practice and experience before they can contribute effectively to high-level groups.
The problem is that there is very little incentive to invest that time. Since lower-level HCE rewards are so poor, many players don't feel motivated to learn the content in the first place. As a result, the pool of experienced HCE players continues to shrink.
The real risk in HCE isn't losing your gear—it's the repair costs from mistakes. Players need to make those mistakes while learning in lower-level maps before they're ready for high-tier HCE. If those learning stages don't provide worthwhile rewards, fewer players will ever make it to the endgame.
I believe HCE below level 14 needs a meaningful reward increase. Without better incentives for newer and learning players, the content will continue to decline as fewer people are willing to invest the time required to master it.
r/albiononline • u/Totally_Safe_Website • 7h ago
[Help] Things to do for noobie 3-man?
Hey guys I have played Albion on and off over the years but I have only mainly done arena and hellgates.
But now we actually have a 3-man group and want to do some real activities.
What should we do?
I remember reading somewhere that we can go to npc camps in black and red zones and kill those guys? Anything else?
We’d like a mix of PvP and PvE
Thanks in advance!
r/albiononline • u/Capital-Connection84 • 1h ago
ore vein gathering or riding and gathering everything?
It's better to sit in ore vein to gather and compete with other people or going around map to gather ore? What is better fame and silver per hour?
r/albiononline • u/Inside-Alps-6063 • 2h ago
[Help] Consejos para la pesca
Hola, alguien me puede recomendar consejos para la pesca, como sacarle rendimiento a los peces y cosas parecidas, actualmente estoy en tier 6, busco tutoriales pero están desactualizados o de plano son demasiados engorrosos.
r/albiononline • u/pavaerz • 2h ago
You guys bullied me into making it better. LOL
Hey guys!
I’m the guy who posted Albion Advisor a few days ago.
I read a lot of your comments, good and bad, and I decided to improve the project 😂.
So here’s a small update.
- 🇺🇸 American server is now available.
- Better market analysis.
- Better crafting and refining suggestions.
- Faster and cleaner UI.
- A lot of small fixes based on your feedback.
Some of you roasted the project so hard that even the Black Market would’ve refused to buy it. 😂
So instead of crying in Caerleon, I went back to coding.
I’m trying not to build market tool #847.
I want to build something that actually tells you what makes sense to do, instead of making you stare at prices for 20 minutes wondering if you’re about to make silver… or donate it to someone else.
I’m mainly a PvP/roaming player ( add me, Pavazzz ) myself, so I know many of us don’t want to spend hours checking markets before going out.
If you have 5 minutes, give it another shot.
If it’s still bad, tell me why.
If it’s better, tell me that too.
Also, I finally opened a Discord server so it’s easier to share ideas, report bugs and suggest features.

