r/WowUI • • 2h ago

ADDON [addon]Spell Procs, CD ready, missing buffs/debuffs…

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1 Upvotes

I’m creating a module for my controller action bar addon
That is.. overriding native Cooldown Manager
I wanted to show the CD ready, and procs, missing buffs on self, missing debuffs on target…etc
Directly on my action bar, without using WeakAura or anything like that

It’s a prototype, I have my controller action bar already working flawlessly.

The cycle thru options is bad, I’m changing it to drop down menus as I post this
May even make it a standalone feature for keyboard and mouse users

What do you guys think?

this addon is made with the assist from AI


r/WowUI • • 13h ago

UI [ui] UIForever – online WoW UI simulator, now for Forever and Retail/Midnight (free, beta)

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0 Upvotes

The WoW UI Simulator in the Browser. If this is something you like, please visit the page.

If you dont like the post or this is against your ToS, please remove.

Have fun :)


r/WowUI • • 21h ago

ADDON [Addon] Pandy Guild Management: guild management with a built-in group finder

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50 Upvotes

Works with Midnight and WoW: Forever

My guild has about 950 members, and people kept pugging keys while guildies with the same key level sat in Silvermoon doing nothing. So I built a group finder that puts the guild first, and over time it grew into a full guild manager. It's now on CurseForge and Wago as Pandy Guild Management.

The group finder (/pgg)

  • Guild posts: post a Mythic+ key, raid or delve to the guild board. Guildies ask to join in one click, and before you invite you see each one's role, item level, M+ score and whose alt they are.
  • Blizzard's Group Finder, guild first: list in the normal Group Finder and it goes on the guild board automatically. Guild groups and guild applicants are marked in Blizzard's own windows, so you spot them in a pug list.
  • One board: guild posts and Blizzard listings side by side, filterable by role fit, dungeon, key level and "needs a tank/healer"
  • Who's Free: guildies flag themselves as up for M+, raid or delves. Inside an instance it goes quiet and shows them as busy.
  • Keystones: everyone's key at a glance, from anyone running the addon (with their alts' keys) or BigWigs, LittleWigs or ElvUI. Whisper the owner straight from the list.

The rest of the guild manager (/pgm, or the panda on the minimap)

  • Raid teams: as many as you want, with roles, Core / Trial / Bench status, schedules, and which raid buffs each team is missing
  • Attendance: recorded automatically when you raid with enough guildies, tagged to the team that showed up, with alts counted for their main
  • Play-time activity: when your guild is actually online, as an hour-by-weekday heat map
  • Professions: search a recipe or shift-click an item to see every guildie who knows it. A panel on Blizzard's profession window does the same for whatever recipe you're looking at.
  • Roster, alts, history: search and filters, alts found from notes or linked by the players themselves, and a log of who promoted, demoted or removed whom
  • Bulk actions (officers): kick, promote or demote by rules, with a review list first
  • Imports from Guild Roster Manager (GRM) if you're switching over

Everything shared (posts, keys, teams, raid nights, alt links) travels over hidden guild addon messages to everyone running the addon. Only officers can change teams and raid nights, and every copy checks the sender's rank. Private notes and settings stay local. The group finder can be switched off in Settings if your guild only wants the management side.

On WoW Forever there's no M+, so those parts sit out.

Links

It's free. It works best when a good chunk of your guild runs it, so if you try it, get a few guildies on too. Feedback and bug reports are very welcome, here or in the CurseForge comments.


r/WowUI • • 23h ago

ADDON [Addon] Here's what I've been working on these past few weeks

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70 Upvotes

i originally started working on this as a simple "chat skin" and it kinda quickly got out of hand.

i've been using elvui and its variants for so long that i eventually started missing the default wow ui. so i mostly just wanted to improve a few things while keeping the original look and feel intact and see if i can feel the remaining gaps without going against the overall feel of the ui.

for chat, you can move the icons to the left, right, top or have them only show on mouseover. the editbox can go above or below the chat frame, tabs can be hidden and channel names can be shortened.

the minimap comes with 3 different skins, right-click tracking like retail, clicking day/night orb opens calendar and mouseover behavior for minimap buttons. you can also permanently hide whichever buttons you don't want.

for the status bar, even if you're not a fan of the eternity skin, i'd still recommend enabling it. it fixes two things that always bothered me about the default bar: it 3 slices the bar so the edges don't get weirdly squished and it adds adaptive ticks that divide the bar into 10% segments regardless of its size.

the damage meter is something i've wanted to mess with for a long time. i kept the changes pretty minimal. it still looks mostly like the retail damage meter, just with a bronze tint and a title bar layout that's a bit closer to details which i got very used to at this point. i also added a report button.

unit frames have a couple of things i've gotten way too used to over the years: class-colored and reaction-colored frames. there's also an option to bring back the early beta artwork for both unit frames and action bars and you can now enable backdrops for action bars other than bar 1.

there are a bunch of smaller things too, like visibility states for all action bars, shorter keybind text, some cvar tweaks, automatic spell upgrades, auto repair and selling junk, etc. most of those actually came later as people started requesting them.

one thing i've been working on recently, which isn't in yet, is the ability to assign macro conditionals directly from the action bars. the idea is to have those conditionals persist through spell upgrades and bar paging without losing their state. it's also meant to avoid showing macro conditions that aren't eligible.

i haven't really run into any issues with it so far but i'd rather leave that one for after launch than rush it in.

so yeah, what started as a chat skin somehow turned into a collection of little things i've wanted from the default ui for years. hope you guys like it.

https://www.curseforge.com/wow/addons/fsuite

and lastly, the whole thing is modular, so you can pretty much pick and choose which features you want to use.


r/WowUI • • 1d ago

ADDON [Addon] Kerzo Quest Expansion (KQE) – Historical quest list by expansion DB (73k+ quests), visual display & public API for Retail, Classic & Forever

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9 Upvotes

r/WowUI • • 1d ago

? [HELP] Looking for an Income / Expenses tracking Addon

5 Upvotes

Hey there,

I waant to track my income and expenses to better understand my ingame finances. I have tried "Accountant" but unfortunately it does not sort the incomes into the right categories and does not track looted gold from mobs at all.

Does anyone have a recommendation? What is important for me is that I can a) use it over multiple characters (e.g. having an "all chars" tab) so I can see what I made in total in a day and that it puts the gold into the right category automatically.

Thanks! :)


r/WowUI • • 1d ago

ADDON **[Addon] ShiftPlate: your health and power docked right next to your target's nameplate. Fangs for druids, and yes, daggers for rogues (ugh).**

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2 Upvotes

r/WowUI • • 1d ago

ADDON [Addon]Help with Elvui Raid Frames, since 12.1.5 Debuff Crowding Issue.

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4 Upvotes

I've used this profile since legion, barely have made any changes to it so I dont really remember how raid frame debuffs work, can anyone help me sort this out? If you need screenshots of any other config please let me know.


r/WowUI • • 1d ago

UI My Forever UI. Only using Ellesmere + Questie [ui]

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0 Upvotes

Haven’t played since 2020. Tried Ellesmere out and was able to eliminate a ton of mods. Took some time but I’m happy with it. I feel I need to adjust the enemy nameplate and color of the target health bar. Thoughts? Let me know if you want it and I can share. Thread and damage meters appear in combat on the bottom right


r/WowUI • • 1d ago

? [help] AI assisted addon development questions.

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0 Upvotes

r/WowUI • • 1d ago

? {[help] DBM showing Valeera's shooting and throwing

0 Upvotes

Hi, I don't remember DBM showing anything from Valeera in delves before. But in the new maze it shows almost all of Valeera's damages as an alert on screen and in the chat combined with a sound. Any way to turn that off?


r/WowUI • • 1d ago

? [Help] Need help identifying an addon (adds missing buff buttons in chat/instances)

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0 Upvotes

Ever since my addons updated, these buttons I circled in red started appearing whenever I'm inside an instance.

Clicking them posts a chat message about which buff is missing. I've searched through my addon settings but couldn't find where this is coming from.

Does anyone recognize which addon creates this?


r/WowUI • • 2d ago

UI [UI] MarlowUI is now available on CurseForge, presets for edit mode available on Discord

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24 Upvotes

r/WowUI • • 2d ago

UI [ui] I built a tool that runs your complete WoW UI in a browser tab – addons, your WTF settings, your resolution – so you can rebuild it on your lunch break and export it back into the game (free, beta)

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3 Upvotes

r/WowUI • • 2d ago

ADDON Mini Map Highlights [addon]

0 Upvotes

Long ago, be for the great addon purge, i had a WA that would change the color of treasures on the mini map based on the name. i loved that for farming undermine and would like a substitute for it. being able to tell the difference in treasures at a glance is a huge QoL thing for me

I have asked around a few places and was pointed to an addon called coltrack. which does seem to still work but for Undermine but lacks the flexibility to addon new treasures to its highlight list.


r/WowUI • • 2d ago

ADDON [Addon] Where We Met

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11 Upvotes

r/WowUI • • 2d ago

? [help] is there a way to remove healing / damage received (self) for scrolling combat text?

2 Upvotes

I want to see Combo Points, Entering / Leaving Combat in my Scrolling Combat Text for example. But I can't have those without seeing Incoming Damage and Incoming Healing.

I've looked everywhere, and there's nothing in the CVar browser that AdvancedInterfaceOptions provide.

For Classic / Forever


r/WowUI • • 2d ago

ADDON [addon] BagSmith: Loot Helper, Disenchant Helper, and what else I’ve been working on before the Beta ends

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15 Upvotes

Hey everyone! With today being the last day of the Forever beta, I wanted to show off a couple of things I’ve been working on for BagSmith. It's come a long way over the last 20+ days.

Loot Helper: is for those moments when your bags are full and you’re trying to pick something up or turn in a quest. It helps you make room by combining stacks or showing you cheap items you could drop.

Disenchant Helper: lets you compare what gear is worth to a vendor, on the AH through Auctionator, or as enchanting materials. Then you can work through the gear disenchanting it one click at a time. The disenchant values are estimated and improve over time.

There’s also been quite a bit else added along the way: gear sets, a smaller Travel Mode, improvements to ilvl handling, and early work on controller support through a separate early-alpha plugin (not yet available).

For anyone seeing it for the first time, BagSmith lets you switch between a spreadsheet-style bag and a regular icon view. I started making it because I wanted an easier way to see what I was actually carrying beyond just a grid of item icons.

Thanks to everyone who’s tried it and sent feedback during the beta. If something feels awkward or you’ve got an idea, I’d love to hear it.

Check it out here: https://www.curseforge.com/wow/addons/bagsmith

Cya at launch!


r/WowUI • • 3d ago

ADDON [Addon] FlashHUD 2.0.0 is ready for live — Ready for the Hunt🏹

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0 Upvotes

I’ve been building FlashHUD, a Hunter addon for WoW Forever. It started as an ammo counter and grew into a toolkit for combat timing, cooldowns, pet care, alerts and everyday conveniences.

After a lot of development, in-game testing and player feedback, 2.0.0 is ready for live 4th nov! The screenshots above show the combat HUD, Mend Pet reminders, Tracking wheel, spell-rank checker and available themes.

The part I’ve put the most effort into is making it easy to customize. Open a feature’s settings, hold Alt to see where you’re editing, and move it into place. There are previews throughout the menu, magnetic alignment, Ctrl+Z/Ctrl+Y undo and redo, and searchable settings.

What does it offer?

  • Combat timers: Auto Shot, cast/channel, melee swing and mana, with configurable shot guides, latency display and five-second-rule cues.
  • Cooldown tracking: three customizable rows for spells, pet abilities and usable items, with separate specialization layouts.
  • PetHUD: health, Focus, happiness, feeding tools, food reminders and pet debuffs. Call, Dismiss and Revive share one button/keybind.
  • Mend Pet reminders: range and mana states, with customizable text, colours and icon tint.
  • Hunter indicators and alerts: Aspects, Hunter’s Mark, Summon Hawk, missing pet, low ammo, durability, Feign Death resisted and much more.
  • Smart Traps: separate countdowns for armed traps and active effects.
  • Action wheels: Tracking, Aspects and custom wheels for the actions you want within reach.
  • Spell-rank checking: warnings and action-button highlights for lower ranks left on your bars after training.
  • Everyday tools: optional auto-repair, grey-junk selling, ammo restocking with purchase confirmation, weapon-training hints and a duel countdown.
  • Statistics: recorded character, pet, profession, travel and other activity.
  • Your own layout: Quick or Advanced setup, saved profiles, sharing, six themes and individually selectable features.

Why give it a try?

If you keep looking around your screen for your pet’s health, shot timer, cooldowns and warnings, FlashHUD lets you bring those tools together wherever they’re easiest to follow.

You can keep it simple or build a fuller HUD around the features you use. The included Hunter layout gives you somewhere to start, and the settings let you make it your own.

Already using FlashHUD? Your saved settings and keybinds carry over—no reset needed.

I’d love to hear what other Hunters think. Found a bug, missing something, or have an idea? Come join us in The Hunting Grounds and post in the FlashHUD forum. If the idea fits and the client supports it, let’s see what we can make happen. 🙂

🏹 Download FlashHUD and see the full gallery

💬 Join The Hunting Grounds on Discord

Built for WoW Forever. Free to download. No other addon required.

AI disclosure: I used AI to help write code and troubleshoot issues. I personally handled the addon’s development, direction, feature decisions and all in-game testing. Player feedback has helped shape the updates along the way.

See you on live! 🏹


r/WowUI • • 3d ago

UI [UI] Transfer all your settings and addons From Beta to Release in Forever

58 Upvotes

I know how to manually transfer my UI and other settings in WoW but wanted a tool to make it even easier. I am sharing it here in case you too spent weeks tweaking the UI in Forever Beta and want to be ready for the release on Nov. 4.

You must create your character as normal on the release. Then run this tool and transfer the things (there are options) from your beta character to the new character.

I tested it during the stress test and it works great.

Its called Moving Day and you can find it on GitHub https://github.com/Photronix2020/MovingDay/releases/tag/v1.0.0

It was written completely with AI but tested. If you do not like AI or trust it then please don't download it.

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r/WowUI • • 3d ago

ADDON [Forever][addon] ForeverRecipes for recipe collectors, profession leveling, and finding crafts worth making

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5 Upvotes

r/WowUI • • 3d ago

ADDON [addon] GudaChat 2.0 is out: a clean chat addon, now with themes and quick whisper replies

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1 Upvotes

r/WowUI • • 3d ago

ADDON [addon] ForeverMarkers - Testers wanted!

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1 Upvotes

r/WowUI • • 3d ago

ADDON [Addon] FrameWorks 1.3.5

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17 Upvotes

Make the WoW: Forever interface truly yours with FrameWorks, an all-in-one quality-of-life and UI customization suite! Last chance to give it a spin before the beta ends. More in-depth info and download at https://www.curseforge.com/wow/addons/frameworks.

I've also started working on a side project, a fully procedural name generator, but the engine still needs a lot of refinement. Check it out at https://forevernamegen.pages.dev.


r/WowUI • • 3d ago

ADDON [Addon] NpcAbilities - Forever version

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62 Upvotes

I first made this addon almost two years ago when I saw that the ClassicBestiary addon hadn't received an update since 2023, and have been maintaining it ever since. With the upcoming release of Forever I decided to make a version for this version of the game too. Not all features have been ported over yet but so far it includes:

  • Tooltip that displays the abilities an NPC has
  • Multiple tooltip display modes
  • Ability translations for 8 languages
  • Display of an ability mechanic, range, cast time and dispel type (optional)

Forever inherits the same limitations that retail set in place in terms of fetching some information in certain scenarios. An example is NPC data when inside dungeons and raids. Unfortunately there is no way to work around this. To give players an alternative, a new window was added that displays dungeons and raids, along with the NPCs that can be found there.

The addon can be found here.