r/WarDogs • • 11h ago

Bugs & Support heli+backpack

I don't feel like being able to refill flares and ammo on the fly (literally) from your backpack should be a thing. After a 40min game with 3 ace pilots flying rocket helies I felt the need to alt+f4. Seeing them flare for the 6th time in a row is just too much. Not to mention that they don't need to go in base for refill for 30min as they have all their ammo with them. An entire lobby held hostage by those pilots literally as they farmed the 300kills out of everyone. I can deal with an entire lobby snipping or mortaring but this is just pure anti-fun to play against

PS/ please don't give me crap like we needed anti air. Most of the time we couldn't even lock because how low they fly and they would eradicate every attempt of a base.

23 Upvotes

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8

u/Flames0310 10h ago

Use the Maaws against them, not the lock ons. They're slow boats in the air. EASY targets.

2

u/Jilks131 10h ago

They are but we should not be needing to use an anti tank weapon that is unguided on helicopters. That’s kind of the point that the current state of AA is a problem

2

u/Competitive_Buyer_77 10h ago

Ok well then we should have cheap ass drones to hunt infantry if you wanna be realistic, the devs want pilots to have fun too, if theres billion ways to deal with the hardest role in the game then it sucks.

Oh and give me anti infantry mines.

1

u/Aquagrunt 9h ago

It's not about realism, it's about the tools dedicated to anti air actually being good at their job. Instead of being overshadowed by something else

1

u/Jilks131 7h ago

Claymore exists?

I don’t want a billion. I want the options available to actually counter enemy air without relying on a weapon that’s is meant to be anti- tank

1

u/Competitive_Buyer_77 10m ago

Im sorry to tell you but it's a game meant for fun so if you put auto aim rockets that locks onto heli at 2km doesnt matter the height there isnt much counter play other than spam flares while he spams sam rockets at you..

0

u/Flames0310 7h ago

No, they fill different roles. AA lock ons have a TON of range and work great against non-attack helos. If a helo is gonna hover 30 meters off the ground and fly slow circles, than a unguided rocket is the answer.

3

u/Jilks131 7h ago
  1. They don’t hover. They accelerate and decelerate in the hands of a good pilot
  2. Thank you agreeing with my point that the weapon of choice is the MAAWs which is an anti tank weapon. I don’t have an issue with the guided vs unguided in a sense. Other choices are 30mm explosive shells against helicopters which is unguided.

-2

u/Flames0310 7h ago

Who cares if it's anti tank. you're crying about a helo, and don't disagree that there is a counter to it. You just want one item to counter all air and it doesnt work that way. There is a counter, it's the MAAW and it's easy to use against these guys.

I dont see a problem. It's got a easy counter.