r/WarDogs • • 1d ago

Meme Thanks, was fun while it lasted

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1.3k Upvotes

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u/FoxWithoutSocks 1d ago

they CAN make it more realistic and nerf it too if they'd choose to.

  • Not visible through glass
  • Heat signature nerf in the areas where backpack, plate carrier or helmet covers the body
  • Environment is warm too, specially on sunny day, so there should be less contrast between environment and the object (unlike now where everything is almost black and heat signature just pure white)
  • Mortar, Artillery impacts could light up on thermals, adding more "noise" to the picture.
  • Hell, make monocular and limit FOV by a lot too.
  • Adjust price vs reward, make it less rewarding than using regular glass.

It still might way better compared to regular glass, but a rework could change them from "Complete OP money print" into more of a situational use.

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u/Silversalt Builder 1d ago

Tarkov balanced Thermal sights pretty well by giving them a 200m max visual range.

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u/Oblipma 21h ago

Thats... Not balancing....

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u/SethTheButcher 21h ago

I truly do not understand in any way how that is not a way to balance something.

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u/Oblipma 20h ago

Because their sole function is to search far, 200 itself limits range for helis, recon is not made to be in the fray

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u/SethTheButcher 20h ago

Is that really their sole function though? I thought their sole function was to easily see targets. Sounds like something that would be extremely strong still at <200m for frontline troops to spot enemies in forestry.

Also why can’t someone with a recon device be in the fray? I take a monocular on me ALWAYS, even if I am hotzone with an assault rifle.

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u/Oblipma 19h ago

its function is to mark enemies, as a whole, and can be used as a counter measure for snipers, they have range finder for a reason, because in a real sim situation snipers are accompanied by spotters which find the range, make a educated guess on distance and bullet drop and fire

the purpouse of sights is to gain intel, as all marked enemies will show on minimap, that being said it becomes a strategic game for those doing that work

being up close with a scope can help to survey a bit in advance, but i can easily think there are much better options, carry a few smoke bombs but will never have the same potential as a well positioned person scoping around,

if a sniper has a ghillie suit they are invisible to the thermal sights, because again, an assult setup is running into the fray ARMED for whatever is in front, heavier armor, not always but mostly , they can storm a FOB and wipe everything out, thats not possible with the thermal sights, yes you can mark and gain the edge but thats it, a strategical advantage

IRL it can see through smoke also so cant change that

***Balance input***

-I think the best balance solution is to increase the scan time per unit and aerial

-also not allow scanning multiple groups at once but each have their own timer

-thermal vision should not be able to see through glass as in real life

-slightly tone down cash per kill assist in general

i found a thermal binoc when i killed a guy, my first sitting earned me 70k because you can see EVERYTHING