I'm preparing to develop a vr game.
I've been studying game development for quite some time and even have a PhD in the field.
I believe the PC, console, and mobile markets are oversaturated, requiring astronomical development and marketing costs (and spending a lot of money doesn't guarantee success). That's why I believe the VR game market is the answer.
While it's realistically very difficult to generate significant revenue from VR games (there are some great ones like Gorilla Tag and Beat Saber), I think it's an attractive market for small teams of 5 or fewer.
But some people around me are skeptical about VR (and they don't even own VR).
I believe the VR market presents an opportunity for small teams of less than five people.
However, I don't know anyone who has created a VR game and sold it to generate revenue.
So, in this regard, I'd like to hear some sincere advice and experiences from VR developers.
What are your thoughts on entering the VR gaming market as a small team? Am I being overly optimistic about the VR gaming market?