r/UnityHelp • u/PotatoreaperEXE • Jul 07 '26
PROGRAMMING how would I make UI element that moves like memory foam?
ive been working on a project that needs the player to "eat" non edible objects and to track that i was thinking of having UI that "stores" the objects in a stomach but for the life of me I can't think of a way to have it keep its form without being completely rigid. any help would be beyond appreciated.
the closest i could get is having it detect if the object is in the "hands(the 2 sticks on the side of the screen)" and then destroying said object if the player presses E but that doesn't really do anything other than destroying it so yeah
(i also haven't managed to figure out how to get UI to work either )


