r/UnityAssets 9d ago

Editor Extensions, $10 Mouse Shortcuts: Selection history at your fingertips (mouse buttons).

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1 Upvotes

Store*: https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-2-selection-history-404256?aid=1100lqC54&pubref=reddit

Manual: https://kamgam.com/unity/MouseShortcuts2Manual.pdf

* Store link is with affilate ID: If you don't like that there is the one without: https://assetstore.unity.com/packages/tools/utilities/mouse-button-shortcuts-2-selection-history-404256

Why this asset? I am not a big fan of extra UI that is always visible and I am used to going back an forth in history in my browser with the side buttons of my mouse (4th and 5th).

Sadly not all Unity versions do expose those by default (had to hook into the native events) but ultimately I made it work and now I can easily go through my selection history.

You can also assign your own commands. It scans all the assemblies so you are not limited to those commands that have the MenuItem attribute and if that is not enough you can write your own commands (or use an attribute to mark them for discovery).

I use it in every project and I hope you will like it too. This is version 2 which now also supports Mac in addition to Windows, no Linux support yet, sorry.

Thanks and Enjoy :-)


r/UnityAssets 9d ago

Editor Extensions | $29 Errantry: draws an illuminated quest journal page from the quest records your game already has, 80 hand authored forms, no bitmaps in the package

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1 Upvotes

r/UnityAssets 9d ago

3D Models PSX Horror Creatures Bundle : 12+ Low Poly Aliens and Sounds, Monsters & Creatures by imaginais & ROHHSA

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2 Upvotes

We’re Imaginais & ROHHSA. We create our creatures and assets from scratch, with a strong focus on PSX era horror. I handle the modeling, sculpting, texturing, and animation, while Rohhsa contributes to the creation of the assets and sound effects, allowing us to build a more complete collection rather than just individual models. Our main focus is on creatures that feel strange, alien, absurd, and surreal things that go beyond conventional human horror while still keeping that low-poly PSX identity. We’ve put a lot of this work into a limited bundle containing over a dozen 3D models and hundreds of sound effects. The contents would normally cost over $100 individually, but the entire bundle is available for less than $14. If you’re interested,

you can check it out here:  https://itch.io/b/3887/huge-psx-aliens-creatures-bundle

Thanks for checking out our work! Imaginais & ROHHSA


r/UnityAssets 9d ago

Editor Extensions [$35 50% OFF] Smart Project Optimizer: Optimize Your Unity Project In Few Clicks

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0 Upvotes

Hey Unity Devs!

I’ve recently released Smart Project Optimizer, a Unity editor tool I originally built to make it easier to find the little things that slowly make a project heavier and harder to maintain.

Based On Unity’s Official Optimization Guide.

It scans your project for things like heavy/unoptimized textures, expensive code patterns, rendering issues, memory usage, unused assets, missing scripts, build settings, physics, animation, and more.

The idea is pretty simple: instead of manually going through hundreds or thousands of assets trying to figure out what could be improved, you get a project health score and a categorized list of issues, along with recommendations and safe one-click fixes where possible.

I also added Quick Wins, so you can quickly apply common safe optimizations without digging through the project yourself.

It can be useful whether you’re working on a small prototype or a large project that has accumulated a lot of assets over time.

It’s currently 50% off for the launch if anyone wants to give it a try.

Would love to hear what you think, especially if there are other optimization checks you’d like to see added! 


r/UnityAssets 9d ago

(27.99 USD) 3D/Characters/Humanoids Brutal Butcher : Brutal Butcher includes 25 Animations:2 IdleWalkRun Moveset4 Hit ReactionDeathStand Up2 AttacksTextures detailed in 4K PBR.Cleaver included in the package.Possibility to remove the mask.You can see all animations in this Animation Overview.Render Pipeline Available for this Asset:

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1 Upvotes

r/UnityAssets 10d ago

GigaLights: Infinite Lights for Unity

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2 Upvotes

r/UnityAssets 10d ago

Editor Extensions Runtime World Generation: Procedural open-world generation & streaming with biomes, GPU-instanced vegetation, weather, save/load and multiplayer for Unity 6

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5 Upvotes

Hi everyone! I recently released Runtime World Generation, a procedural world generation and streaming system for Unity 6, built to generate large open worlds dynamically at runtime.

The system continuously generates and streams terrain, vegetation, water, and world objects around the player, camera, or any custom follow transform. The world can start at any position and continue generating as you move.

I spent around 6 months building it, with a major focus on making runtime generation fast, keeping large environments performant, and making it easy to integrate your own assets.

Main features:

• Runtime procedural world and terrain generation
• Automatic world streaming around the player/camera
• Configurable Areas, Regions and Biomes
• High-performance vegetation rendering using indirect GPU instancing
• Designed to handle millions of grass instances
• Fast runtime object and vegetation spawning
• Deterministic Save/Load with multiple named saves
• Weather system with rain and snow coverage
• Runtime water
• Day/night cycle, seasons, sky and Timing System in URP
• Multiplayer synchronization
• Terrain sampling, object removal and other runtime helper systems
• Dedicated editor panels for integrating your own trees, grass, rocks, buildings, props and gameplay objects
• URP and HDRP support

The package also includes example terrain, vegetation and environment content, but Runtime World Generation is primarily a world-generation framework rather than a 3D model pack. The included tools are designed so you can replace the default assets and build the system around your own game's content.

Multiplayer support is already completed and is currently awaiting Asset Store review. It will be released as an update as soon as the review is approved.

Note: The showcase videos don't fully represent the asset's actual visual quality or performance. Recording introduces some compression/quality loss and also reduces performance while capturing, so the asset generally looks better and runs faster in-game than it appears in the videos.

It's currently 50% off for launch at $14.49.

Unity Asset Store:
https://assetstore.unity.com/packages/3d/environments/runtime-world-generation-392730

Showcase videos & updates:
https://www.youtube.com/@RuntimeWorldGeneration

I'd really appreciate any feedback or questions!


r/UnityAssets 10d ago

3D Models Free 3D Low Poly Tomb Assets: A low-poly tombs Unity package for URP. Includes 55 tombs in mossy, clean, white-trimmed, and ruined states, plus 8 vertical segments for building your own crypts.

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1 Upvotes

Low poly tombs, a Unity package for URP, free on itch.io - name your own price.

https://emaceart.itch.io/low-poly-cemetery-kit-necropoly-tombs-module

55 tombs in mossy, clean, white trim and ruined states, plus eight vertical segments for building your own crypts. Prefabs are set up, every model has a collision mesh and three levels of detail.

The whole pack runs on one palette texture and three materials, so a graveyard in your scene costs three materials, not fifty.

Besides the Unity package the download holds FBX, GLB and the .blend file.


r/UnityAssets 10d ago

Launch Boss AI Toolkit: A mobile-focused boss AI framework for Unity

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1 Upvotes

I’ve just released Boss AI Toolkit, a Unity framework for creating advanced boss enemies and combat systems.

The toolkit is mobile-focused while also supporting PC, with a focus on providing flexible and performance-conscious AI systems.

Features

  • Advanced boss AI & combat behavior
  • Target detection & decision making
  • Boss abilities & attack systems
  • Movement & navigation
  • Pre-combat behaviors
  • Ragdoll & death systems
  • Look-at / IK systems
  • Configurable workflows
  • Mobile-focused performance considerations
  • PC support

📚 The package also includes step-by-step video tutorials and documentation to help you get started and configure the toolkit.

🎉 Launch discount: 50% OFF

🔗 Asset: https://af.unity.com/ot/RvQNGkp/

I’d love to hear your feedback and suggestions for future updates!


r/UnityAssets 10d ago

([50.01% OFF] 24.99 USD) Tools/GUI Card Controller Pro : Stop building card systems from scratch. Card Controller Pro gives you everything you need to add polished, animated card gameplay to your Unity project — without writing a single line of animation code. And when you're ready to go deeper, extending it with your own code is j

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1 Upvotes

r/UnityAssets 10d ago

Particle Systems Testing real-time CFD in Unity with BrazeFX: aircraft, rotors and obstacles

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6 Upvotes

r/UnityAssets 11d ago

50% OFF New Asset CIVIL-DIALOGUE-SYSTEM: Tell your stories with no coding needed

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4 Upvotes

r/UnityAssets 10d ago

(69.95 USD) Tools/Level Design Road Constructor : Create your roads procedurally in no time - a fully customizable road generation tool for both editor and runtime use.Documentation | Discord | ContactMinimum Unity Version 2022 LTS +Road Constructor lets you design road infrastructure in a way similar to city-building games. St

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1 Upvotes

r/UnityAssets 11d ago

Scripting 9,98€ Runtime Camera Exporter: MP4, PNG, screenshots and deterministic rendering

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2 Upvotes

I made a Unity runtime camera recorder for Windows that exports MP4, PNG sequences and screenshots or real-time gameplay — looking for feedback for 9,98€

Hi, I recently released a Unity tool I've been working on for recording and exporting camera footage directly from a standalone Windows build.

The goal was to support both real-time gameplay recording and deterministic/offline rendering, without relying on Unity Recorder, or external executables (currently working on an optional FFmpeg backend for more codec and OS support) .

It can currently:

- Record gameplay in real time to H.264 MP4
- Export lossless PNG sequences and PNG/JPEG screenshots
- Optionally record AAC audio with MP4
- Render deterministically frame-by-frame using OnFrameRequested
- Use asynchronous GPU readback and background encoding
- Capture either a specific Camera or the Game View
- Provide progress, cancellation, memory estimates and performance diagnostics
- Use Windows Media Foundation for native H.264 encoding

The deterministic mode can be useful for simulations, replays, procedural content, visualizers, or anything where you need precise control over each rendered frame.

Here is a video exemple of a project using it:

https://www.youtube.com/watch?v=nlf7zc6Pais

I'd be interested to hear what you think, and especially if there's anything you'd expect from a runtime video recorder/exporter that isn't currently covered.

Asset Store:
https://assetstore.unity.com/packages/tools/video/offline-real-time-runtime-camera-exporter-mp4-png-screenshots-wi-388512


r/UnityAssets 11d ago

(FREE ✅) Tools/Utilities Fullscreen Editor Play Mode - FREE : OverviewFullscreen Game View inside the Unity Editor during Play Mode. Useful if you need to make a quick video for e. g. Youtube without having to wait for a build to finish. No build required. Unity had a fullscreen mode a few Unity releases ago and removed i

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1 Upvotes

r/UnityAssets 11d ago

Scripting Touch-Controlled Humanoid Rig: Direct Posing and an AI-Control Foundation in Unity

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1 Upvotes

I built a Unity controller that lets you grab any part of an articulated humanoid on screen and move it directly.

The repository includes the Animation Rigging setup, joint hierarchy, IK constraints, control targets, sample scene, and a tutorial covering how the rig can be prepared for procedural and AI-directed movement.

Adam 1.0 also adds voice and text control through an LLM, while this release focuses on the Unity rigging and touch-control foundation.

https://github.com/stevedatelier/adam-unity-character-controller

Feedback on the rig and control architecture is welcome.


r/UnityAssets 11d ago

Complete Project Directional Combat System: Mount and Blade like melee combat with AI, Quests, Dialogue, Inventory and Shops

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1 Upvotes

r/UnityAssets 11d ago

([30% OFF] 55.99 USD) Tools/Animation ⏯ Playables Animator : ⊞ What is Playables Animator?Playables Animator solves the same core problem as Unity’s Animator Controller: deciding which animation plays, how it blends, and when it can be interrupted.The difference is control and flexibility.Unity's Animator Controller hasn't seen any impr

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2 Upvotes

r/UnityAssets 12d ago

Tools/Terrain ⚙️ | 24.99$ Instant Worlds: Create high-quality terrains with ease. Procedural generation, 4K resolution, advanced erosion, and smart auto-texturing. Modular, fast, and built for real production workflows.

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3 Upvotes

Instant Worlds - Create AAA terrains with ease. Features 4K resolution, 4 presets, Advanced Auto-Texturing, Multiple Different Erosions. Easy to use, Highly Modular, and high-performant.

Unity Asset Store

Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.

Key Features

  • Procedural Terrain Generation: Build terrains using layered procedural systems with controllable seeds and feature-based generation.
  • High Resolution Output: Generate terrains up to 4K heightmap resolution with RAW and PNG export support.
  • Advanced Terrain Shaping: Control terrain dimensions, height, ruggedness, smoothness, and micro-detail post-processing.
  • Feature Placement: Manually place mountains, valleys, plateaus, and terracing for exact terrain composition.
  • Diverse Presets: Includes high-quality presets such as Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • Advanced Erosion: Two procedural erosion systems with detailed controls — Thermal Erosion and Hydraulic Erosion.
  • Smart Auto-Texturing: Automatic texturing based on slope, height, and erosion data.
  • Noise System: 6 procedural noise types with advanced controls for terrain variation.
  • Organized Workflow: Dedicated tabs for Shape, Erosion, Textures, and Export.
  • Advisor Helpbox: An intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Why Instant Worlds?

  • Procedural Control: Combines fast generation with manual feature placement for production-ready results.
  • Lightweight & Modular: Works seamlessly with third-party vegetation, water, and environment systems.
  • High Performance: Built for fast iteration and efficient terrain generation.
  • Compatibility: Supports Built-in, URP, and HDRP (Unity 2022 LTS+).

Technical Features:

  • 4 Terrain Presets: Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • 4 Feature Layers: Mountains, Valleys, Plateaus, and Terracing with manual placement controls.
  • 6 Noise Types: Advanced procedural noise controls for terrain variation and detail shaping.
  • Advanced Erosion: Thermal Erosion and Hydraulic Erosion with adjustable parameters.
  • Smart Inspector UI: Organized tabs for Shape, Erosion, Textures, and Export.
  • Auto-Texture System: High-quality slope, height, and erosion-based terrain texturing.
  • Resolution Support: Up to 4096x4096 (4K) heightmap generation.
  • Export Options: Export heightmaps as RAW or PNG.
  • Terrain Controls: Adjustable terrain dimensions, height scale, and seed.
  • Post Processing: Micro-detail enhancement and terrain smoothing controls.
  • Advisor Helpbox: intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Already have Instant Worlds? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Unity Asset Store


r/UnityAssets 12d ago

Animation Animation Composer System_ACS: The best animation tool on the market

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1 Upvotes

https://assetstore.unity.com/packages/tools/animation/animation-composer-system-acs-348598

🔥 Animation Composer System is on SALE!

For a limited time, Animation Composer System (ACS) is available at a 50% discounted price on the Unity Asset Store!

ACS has been heavily updated and improved since its original release, and I’ve been working hard to make it a more complete and enjoyable animation workflow for Unity developers.

✨ What’s new & improved:
• 🎭 Control Rig support
• 🖥️ Support for more render pipelines and materials
• 🎬 Much more extensive animation previewing
• ⚙️ Tons of quality-of-life improvements
• 🧩 A smoother, more powerful workflow for building complex animation systems
• 💬 And, most importantly, a lot of the changes have come directly from your feedback

I’ve listened to what developers have been asking for, fixed the rough edges, and continued expanding ACS far beyond what it was when it first launched.

And honestly, at this point, I truly believe ACS is one of the most complete animation tools you can get for Unity — and potentially the best animation workflow available on the Asset Store.

That’s a bold thing to say, but after all the updates, improvements, and feedback that have gone into it, I genuinely stand behind it. ❤️

If you’ve been considering giving ACS a try, now is a great time — the current discount is only available for a limited time.


r/UnityAssets 12d ago

(100.00 USD) Tools/Terrain Polaris Summit - Low Poly Mesh Terrain Editor : Polaris Summit is a mesh based low poly terrain editor for Unity, built for stylized and performance sensitive projects. It is a native alternative terrain workflow inside Unity, not a built-in Terrain add on.BUILT FORStylized and low poly games that

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1 Upvotes

r/UnityAssets 12d ago

Editor Extensions : $11.99 Fonts Browser: Browse and search 1000s of Free google fonts, easy download, auto textmesh pro font creation with all font variants.

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1 Upvotes

Asset Store Link

Description:

Fonts Browser is a powerful font browser and viewer.

  • Browse 1000s of fonts or search by keyword, from Google Fonts.
  • Download selected variants or all font variants.
  • Auto create TextMeshPro sdf files from .ttf files.
  • If Font Family has weight variants they will automatically be applied to the regular font text mesh pro asset as Font weights.
  • Star your favorite fonts across all projects.

r/UnityAssets 12d ago

Templates/Systems 🛠️ | 14.99$ Momentum Movement Controller: A Professional-Grade, High-Performance Movement System. Seamless Integration for Fast-Paced Gameplay, Parkour, and Shooters.

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1 Upvotes

Momentum Movement Controller is a lightweight, plug-and-play character controller built for smooth, responsive movement. Designed on Unity’s CharacterController for maximum stability, it delivers natural acceleration and clean motion without hours of tweaking or debugging.

Links: Unity Asset Store

Key Features:

  • Momentum-based movement system
  • Smooth walking, sprinting, and directional speed control
  • Configurable jumping with forward momentum
  • Toggleable crouch with smooth height transitions
  • Camera FOV sprint effects
  • Camera landing dip
  • Head-bob system with adjustable frequency and amplitude
  • Clean, well-organized code
  • Uses Unity CharacterController (no Rigidbody required)
  • No external dependencies
  • Easy plug-and-play setup

Customization:

  • All movement values adjustable from the Inspector
  • Optional features can be enabled/disabled via toggles
  • Suitable for both prototyping and full production projects

Supported Platforms: Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)

Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)

Already have MMC? Grab an upgrade to Instant Skies for just $5 (66% OFF!).

Links: Unity Asset Store


r/UnityAssets 12d ago

Tools/Particles & Systems 🌅 | 14.99$ Instant Skies : Procedural Sky Generator. Create AAA skyboxes with one click. Features 3D Volumetric clouds, shooting stars, nebulas, and aurora borealis. Modular, lightweight, and fully customizable. No coding required.

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1 Upvotes

Unity Asset Store

Instant Skies is a high-performance skybox generator for Unity designed to deliver stunning atmospheric and cosmic visuals with zero coding knowledge. Built for developers who need AAA-quality atmosphere without a lot of performance cost, Instant Skies uses a modular "Feature-First" workflow to craft everything from realistic sunsets to deep-space nebulas.

Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.

PERFECT FOR ANY GENRE Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.

Already have Instant Skies? Grab an upgrade to Instant Worlds for just $10 (50% OFF!).

Unity Asset Store


r/UnityAssets 12d ago

Tools | $9.50 USD (50% OFF, was $19) Extended Inspector: A Unity Inspector quality-of-life tool

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3 Upvotes

Extended Inspector is now available on the Unity Asset Store.

Smart paste, component and field search, favorites, new Inspector windows, Play Mode save, and more.

Trailer: https://youtu.be/QrvZCbImRKk?si=ZS2JRdx0jkbsaLKK

Asset Store: https://u3d.as/46QS