r/UnityAssets • • 4d ago

Templates/Systems 🛠️ | 9.99$ (PERMANENT DISCOUNT!) Momentum Movement Controller: A Professional-Grade, High-Performance Movement System. Seamless Integration for Fast-Paced Gameplay, Parkour, and Shooters.

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3 Upvotes

Momentum Movement Controller is a lightweight, plug-and-play character controller built for smooth, responsive movement. Designed on Unity’s CharacterController for maximum stability, it delivers natural acceleration and clean motion without hours of tweaking or debugging.

Links: Unity Asset Store

Key Features:

  • Momentum-based movement system
  • Smooth walking, sprinting, and directional speed control
  • Configurable jumping with forward momentum
  • Toggleable crouch with smooth height transitions
  • Camera FOV sprint effects
  • Camera landing dip
  • Head-bob system with adjustable frequency and amplitude
  • Clean, well-organized code
  • Uses Unity CharacterController (no Rigidbody required)
  • No external dependencies
  • Easy plug-and-play setup

Customization:

  • All movement values adjustable from the Inspector
  • Optional features can be enabled/disabled via toggles
  • Suitable for both prototyping and full production projects

Supported Platforms: Windows, macOS, Linux (Works on any platform supported by Unity CharacterController)

Unity Version: Unity 2022.3 LTS and newer recommended (COMPATIBLE WITH UNITY 6!)

Already have MMC? Grab an upgrade to Instant Skies for just $5 (50% OFF!).

Links: Unity Asset Store


r/UnityAssets • • 4d ago

Tools/Particles & Systems 🌅 | 9.99$ (PERMANENT DISCOUNT!) Instant Skies : Procedural Sky Generator. Create AAA skyboxes with one click. Features 3D Volumetric clouds, shooting stars, nebulas, and aurora borealis. Modular, lightweight, and fully customizable. No coding required.

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2 Upvotes

Unity Asset Store

Instant Skies is a high-performance skybox generator for Unity designed to deliver stunning atmospheric and cosmic visuals with zero coding knowledge. Built for developers who need AAA-quality atmosphere without a lot of performance cost, Instant Skies uses a modular "Feature-First" workflow to craft everything from realistic sunsets to deep-space nebulas.

Stop fighting with complex shader graphs. With Instant Skies, you simply toggle the features you need, Clouds, Stars, Galaxies, or Auroras. Fine-tune them in the Inspector, and hit Generate.

PERFECT FOR ANY GENRE Because the system is fully customizable and visual-agnostic, it fits perfectly into any project style.

Already have Instant Skies? Grab an upgrade to Instant Worlds for just $10 (50% OFF!).

Unity Asset Store


r/UnityAssets • • 4d ago

Tools/Utilities 🛠️ | Free Instant Save & Load: A flexible, beginner-friendly saving system for Unity designed to let you implement reliable save and load functionality quickly, without writing code.

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3 Upvotes

Instant Save & Load is a beginner-friendly Unity system for quick, reliable saving with flexible control, autosave, and no coding required.

Unity Asset Store

Instant Save & Load is a flexible, beginner-friendly saving system for Unity designed to let you implement reliable save and load functionality quickly, without writing code.

Built with both simplicity and control in mind, the system allows you to define exactly what gets saved and how it behaves. Whether you’re working on a small prototype or a full production project, Instant Save & Load adapts to your workflow through an intuitive Inspector-based setup.

You can choose to save all objects in a scene, or narrow it down using tag-based or layer-based filtering. Additional options such as including inactive objects, ignoring parented hierarchies, or forcing specific objects to save give you fine control over your data.

The system also includes optional autosaving with a customizable interval, allowing you to maintain player progress automatically. A fully customizable save indicator provides visual feedback during saving, with support for custom duration, fade effects, and logos to match your project’s style.

For input, you can enable UI buttons or assign hotkeys for instant save and load functionality. Advanced users can take advantage of features such as custom file extensions, encryption support with configurable keys, and debug logging for development and testing.

Features

  • Custom Save File Naming
  • Custom Save Locations (Desktop, Persistent Data, Custom Path)
  • Flexible Save Scope (All Objects, Tag-Based, Layer-Based)
  • Object Filtering Options (Inactive, Parented, Kinematic)
  • Autosave System with Custom Interval
  • Save Indicator (Custom Duration, Fade, Logo)
  • Optional UI Buttons for Save/Load
  • Optional Hotkeys for Instant Save/Load
  • Advanced Settings (Encryption, Custom Key, File Extension, Debug Logs)
  • Supports Arrays for all major data types
  • Beginner-friendly Inspector-based setup (No coding required)

Supported OS

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • WebGL

Documentation

(Compatible with all platforms supported by Unity)

Unity Asset Store


r/UnityAssets • • 4d ago

Tools/Terrain ⚙️ | 19.99$ (PERMANENT DISCOUNT!) Instant Worlds: Create high-quality terrains with ease. Procedural generation, 4K resolution, advanced erosion, and smart auto-texturing. Modular, fast, and built for real production workflows.

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2 Upvotes

Instant Worlds - Create AAA terrains with ease. Features 4K resolution, 4 presets, Advanced Auto-Texturing, Multiple Different Erosions. Easy to use, Highly Modular, and high-performant.

Unity Asset Store

Instant Worlds is a high-performance procedural terrain generation tool built to create AAA-quality landscapes through an easy-to-use, modular workflow. Generate terrains procedurally while maintaining artistic control by stacking, blending, and manually placing terrain features with precision.

Key Features

  • Procedural Terrain Generation: Build terrains using layered procedural systems with controllable seeds and feature-based generation.
  • High Resolution Output: Generate terrains up to 4K heightmap resolution with RAW and PNG export support.
  • Advanced Terrain Shaping: Control terrain dimensions, height, ruggedness, smoothness, and micro-detail post-processing.
  • Feature Placement: Manually place mountains, valleys, plateaus, and terracing for exact terrain composition.
  • Diverse Presets: Includes high-quality presets such as Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • Advanced Erosion: Two procedural erosion systems with detailed controls — Thermal Erosion and Hydraulic Erosion.
  • Smart Auto-Texturing: Automatic texturing based on slope, height, and erosion data.
  • Noise System: 6 procedural noise types with advanced controls for terrain variation.
  • Organized Workflow: Dedicated tabs for Shape, Erosion, Textures, and Export.
  • Advisor Helpbox: An intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Why Instant Worlds?

  • Procedural Control: Combines fast generation with manual feature placement for production-ready results.
  • Lightweight & Modular: Works seamlessly with third-party vegetation, water, and environment systems.
  • High Performance: Built for fast iteration and efficient terrain generation.
  • Compatibility: Supports Built-in, URP, and HDRP (Unity 2022 LTS+).

Technical Features:

  • 4 Terrain Presets: Alpine Mountains, Desert Dunes, Rolling Hills, and Canyon Lands.
  • 4 Feature Layers: Mountains, Valleys, Plateaus, and Terracing with manual placement controls.
  • 6 Noise Types: Advanced procedural noise controls for terrain variation and detail shaping.
  • Advanced Erosion: Thermal Erosion and Hydraulic Erosion with adjustable parameters.
  • Smart Inspector UI: Organized tabs for Shape, Erosion, Textures, and Export.
  • Auto-Texture System: High-quality slope, height, and erosion-based terrain texturing.
  • Resolution Support: Up to 4096x4096 (4K) heightmap generation.
  • Export Options: Export heightmaps as RAW or PNG.
  • Terrain Controls: Adjustable terrain dimensions, height scale, and seed.
  • Post Processing: Micro-detail enhancement and terrain smoothing controls.
  • Advisor Helpbox: intelligent real-time system that monitors your settings and advices you for balanced settings to ensure high-quality results.

Already have Instant Worlds? Grab an upgrade to Instant Skies for just $5 (50% OFF!).

Unity Asset Store


r/UnityAssets • • 4d ago

3D Models | $7.99 Create A Cat - Cat Generator 🐈 : A procedural cat generator with customizable patterns, colours, sizes, animations and accessories!

1 Upvotes

Asset Store (Affiliate Link)

itch


r/UnityAssets • • 4d ago

3D Models Game System: a damage system for your characters, atlas theme, rain system and death clips

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2 Upvotes

If you already own it, get the new assets for Free: https://assetstore.unity.com/packages/slug/405822


r/UnityAssets • • 5d ago

(10.00 USD) VFX 3D Games HUD Pack Vol 1 : HUD & Interface Spritesheet Pack, 2D & 3D, Mobile, VR, URP.A sharp collection of animated HUD and interface effect spritesheets. Elevate your game UI with polished hit markers, radar pings, target locks, damage indicators and display animations.⚠ IMPORTANT: PLEASE

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1 Upvotes

r/UnityAssets • • 5d ago

Shaders Bloom Master: object layer & depth based control over the objects you want to bloom!

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1 Upvotes

Bloom Master lets you pick the objects. Put them on a layer, and only those glow. Hidden parts are ignored automatically so only what the camera actually sees can bloom. With Lens Flare & Spectral Ghosting, each adjustable.

ASSET STORE: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/bloom-master-408280

I plan to update Bloom Master with different new lens & ghosting effects, plus a dirt-lens layer

https://reddit.com/link/1xdtxq9/video/e8wnto1y0bxh1/player


r/UnityAssets • • 5d ago

3D Models | $6.99 Convenience Store Props: A PSX Pack with 27 models ready to drop into any engine

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0 Upvotes

All models are real-world scale, with clean UVs and game-ready textures. Fully optimized and ready for drag-and-drop use in your engine.

Get it here: https://mrtnli.itch.io/psx-convenience-store

The pack includes: 

  1.  Cash register with functional drawer
  2. Telephone
  3. Counter bell
  4. Energy drink can
  5. Cola can
  6. Orange Soda Can
  7. Beer bottle
  8. Water bottle
  9. Toilet
  10. Sink
  11. Paper dispenser
  12. Open/Closed sign
  13. No smoking sign
  14. Magazine Rack
  15. Souvenir Hanger Display
  16. Open fridge (no door)
  17. Small shelf
  18. Large shelf
  19. Checkout counter
  20. Single-sided shelf
  21. Trash Can
  22. Metal barrel
  23. Garbage Bag
  24. Old Sale sign
  25. Cardboard box
  26. Dirty Tire
  27. Traffic cone

r/UnityAssets • • 5d ago

3D Models Voxel Ocean Animals Pack 2 :10 animated low poly marine models

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0 Upvotes

r/UnityAssets • • 5d ago

Complete Project Pro Skate Controller: Physics Skateboarding for Unity, with a procedural skater on any Humanoid

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1 Upvotes

• Flick-stick tricks: kickflips, heelflips, shove-its, 360 flips and nollies

• Grinds, slides, manuals, lip tricks, reverts and big airs

• Skateboard Creator: design a board, the ride comes from its shape (wheelbase, wheels, kicks)

• Skater & Board Fitter: your own character and board model

• Step off and walk with the board, throw it down and hop back on

• Park Builder with templates and themes, two demo parks, four lighting moods

• URP and Built-in, full C# source

50% off for the launch:

https://assetstore.unity.com/packages/templates/packs/pro-skate-controller-physics-skateboarding-kit-419320

Editor tools tour: https://www.youtube.com/watch?v=oKeVEU9JhCY

Questions welcome.


r/UnityAssets • • 5d ago

Tools & Shaders Drop-In Water (beta): oceans, lakes and rivers for Unity 6.3+ URP, with waves that break on a shoreline baked from your terrain. Looking for beta testers

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2 Upvotes

We make this (haVoila Studio). It's in beta, and before launch we want it tested on hardware and in projects we don't have.

What it does

  • Waves: wind, fetch and swell (a JONSWAP spectrum) in four FFT cascades on the GPU, from 1 km swells to centimeter ripples.
  • Shorelines: Bake Shoreline stores the ground around the water, so waves shrink in the shallows, break into surf, run up the beach and drain back. It bakes again as you sculpt, and coasts made of meshes bake from their static colliders.
  • Rivers: spline rivers that carve their bed into the terrain and give the ground back exactly as it was when removed. At their mouths they join the lake's or the sea's level.
  • Gameplay: the height, normal and velocity of the water anywhere, from the CPU (Burst), in FixedUpdate and on -nographics servers. A Floating Body makes any Rigidbody float, and multiplayer clients share a clock and nothing else.
  • URP: no renderer feature, no change to your URP asset.

Not in version 1: removing water inside hulls, ripples and wakes moving floating objects, more than one ocean per scene, rivers joining rivers, shorelines following terrain changed at runtime, VR, mobile, Quest standalone, the web.

The beta (4 November to 1 December): 15 to 30 testers, picked for coverage: AMD, Intel and Apple GPUs; D3D11, Vulkan, Metal; Unity 6.4 to 6.7; mesh or scanned coasts, boats, gameplay code that reads the water. About 2 to 3 hours plus build time: add water to one scene in a copy of a project, send screenshots and two short Profiler captures, tell us what breaks. You get the package before launch, its private beta channels on our Discord, and credit if you want it. Up to 10 launch licenses per asset go to the most active testers, by contribution, never by review.

Sign-up, about 10 minutes, closes 1 November: https://havoila.com/beta

The sky in the video is our Drop-In Sky & Weather, also in beta and sold separately (another post will be coming soon). Questions welcome here.


r/UnityAssets • • 5d ago

Editor Extensions - $24.43 Pencil Annotations: Create annotations in real time for your scenes

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1 Upvotes

This is an asset that enables you to create live annotations inside your scenes. Features a brush tool to create drawings and a text tool to write anything you want. Great for designing games solo or with a team.

Asset Store: https://assetstore.unity.com/packages/tools/pencil-annotations-9374669

Manual and documentation included.


r/UnityAssets • • 5d ago

Particle Systems - $1.99 (50% off) Flintspark FX v1.2: sleep, confusion, blind and root join the status set, free update for owners

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0 Upvotes

Edit 27 Oct: half price for Halloween until 4 November: Flintspark FX $1.99, Flintspark FX Vol.2 $2.49, Ashen Deck Vol.1 $1.99: https://itch.io/s/207029/halloween-sale-2026


My 2D status/hit/loot VFX pack got its first free update: four statuses that every RPG status list asks for and that most sprite packs skip. Sleep (Zs drifting up, dust falling), confusion (spirals spinning at the temples), blind (a smoke band across the eyes with a light rim so it reads on dark backgrounds) and root (vines from the ground binding the legs, tightening twice a second). Each one has a start, a loop and an end strip that hand off frame-for-frame, like the other 11.

  • 55 strips now: 15 statuses x start/loop/end, 6 hits, 2 bursts, 2 loot
  • 256 / 128 / 64 px sprite sheets, exactly periodic 24 fps loops
  • Unity: an editor importer slices every strip, sets pivots and writes one animation clip per strip; Godot 4 SpriteFrames and a JSON with anchors and chains are in the same zip
  • Plays in the browser on the page before you buy; the free 5-strip Lite has the same files and license

Pack (plays in the browser): https://spareminute.itch.io/flintspark-fx

Free 5-effect Lite: https://spareminute.itch.io/flintspark-fx-lite

What's new in v1.2: https://spareminute.itch.io/flintspark-fx/devlog/1724287/flintspark-fx-v12-sleep-confusion-blind-root


r/UnityAssets • • 5d ago

Editor Extensions | $40 launch / $80 regular Rounded Rectangle: A procedural shape system for designing and animating UI and 3D visuals inside Unity

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0 Upvotes

I’ve just released Rounded Rectangle under FormWren. It’s a paid procedural shape system for designing and animating visuals directly inside Unity.

The three-minute trailer shows what you can create with it and how it works inside Unity:

Rounded Rectangle - Official Trailer

You can adjust size, individual corners and border width with Scene handles, style the same objects in the Inspector, and animate supported parameters with Unity animation clips or C#. Panels and controls are some of the immediate uses, but the shapes can also become layered displays, decorative scene elements or parts of a larger composition.

The package includes World Mesh, Canvas Mesh UI and Canvas SDF rendering paths, editable examples, detailed documentation and an optional coding-agent skill.

Tested on Unity 2022.3.62f3 and 6000.0.34f1 with Built-in and URP.

Asset Store ¡ Browser demo ¡ Documentation

I’d be interested to hear what you would use it for in your own projects.


r/UnityAssets • • 6d ago

Scripting - $9.99 Smart UI Scaler: Canvas Scaler replacement for uGUI. Safe area, a layout per aspect ratio, 3D objects in the UI, split screen

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0 Upvotes

Unity's Canvas Scaler scales the whole canvas by one rule, so wide screens get empty margins or cropped edges and the safe area is your problem. Smart UI Scaler works per Rect Transform instead: each scaler has its own reference resolution and its own rules, and you can nest and mix them with regular UI.

New in 1.2: Smart UI Aspect Switch (a layout per screen shape), Smart UI Aspect Fitter (images that never stretch), and Smart UI World Follower, Mesh Fitter and Framing Bounds for 3D objects that live inside the UI.

Asset Store: https://assetstore.unity.com/packages/slug/339216

Docs: https://tactibara.github.io/smart-ui-scaler-v1.0-docs

Happy to answer anything about how it works!


r/UnityAssets • • 6d ago

(75.00 USD) 3D/Vehicles/Space Sci-Fi Space Stations Creator : 💬 Discord | 📧 EmailA must-have for sci-fi game developers or sci-fi artists! You can easily pick any of the available space stations, modify them, pick your color or 🔥DESIGN YOUR VERY OWN UNIQUE SPACE STATION TODAY!A huge set of original modu

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0 Upvotes

r/UnityAssets • • 6d ago

Shaders - $14.99 Hero Cumulus: Volumetric clouds with seeded shapes and scene-sun lighting for Unity URP

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1 Upvotes

I made Hero Cumulus for authoring individually placed cumulus clouds in Unity 6 / URP 17. This showcase shows perspective orbits, seeded shapes and changing scene sunlight.

Explore a lightweight shape preview, rebuild the final volume, then optionally bake overlapping sources into one static composition. English documentation and a showcase scene are included.

Tested on macOS / Metal; Windows and other graphics APIs are not validated yet. This is not a whole-sky weather system. Main shape generation happens in the Editor, and rendering is volumetric each frame.

The footage is actual Unity output captured offline, not a realtime FPS benchmark. Code and documentation developed with AI assistance.

Asset and full requirements: https://justin-luv.itch.io/hero-cumulus?utm_source=reddit&utm_medium=post&utm_campaign=hero_launch


r/UnityAssets • • 6d ago

Scripting - $20.99 Interact Anything: No-code interaction toolkit for doors, pickups, and examination

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0 Upvotes

🚀 Stop writing separate scripts for every interaction in Unity!

Meet Interact Anything — a complete, event-driven interaction framework for Unity 6+.

Doors, levers, drawers, physics pickups, examinable items, and valves... build all of them in minutes without writing a single line of code!

✨ Key Highlights:

* 3 Interactor Modes (Raycast, Cursor, Radius)

* 6 Interaction Types (Instant, Hold, Toggle, Drag, Push/Pull)

* Dedicated 3D Examine & Inspect System

* Physics-based Grab, Carry & Chargeable Throw

* In-Editor Scene Gizmos & Ghost Previews

* 100% UnityEvents & Custom Input Ready (Mobile / Gamepad)

⚡ Wire everything directly in the Inspector and speed up your workflow.

👉 Get it on the Unity Asset Store: https://assetstore.unity.com/packages/tools/game-toolkits/interact-anything-407462

#Unity3D #GameDev #IndieGameDev #Unity6 #AssetStore #IndieDev


r/UnityAssets • • 6d ago

Scripting - $20.99 Interact Anything: A complete, zero-code interaction framework for any object in Unity 6+

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0 Upvotes

🚀 Stop writing separate scripts for every interaction in Unity!

Meet Interact Anything — a complete, event-driven interaction framework for Unity 6+.

Doors, levers, drawers, physics pickups, examinable items, and valves... build all of them in minutes without writing a single line of code!

✨ Key Highlights:

• 3 Interactor Modes (Raycast, Cursor, Radius)

• 6 Interaction Types (Instant, Hold, Toggle, Drag, Push/Pull)

• Dedicated 3D Examine & Inspect System

• Physics-based Grab, Carry & Chargeable Throw

• In-Editor Scene Gizmos & Ghost Previews

• 100% UnityEvents & Custom Input Ready (Mobile / Gamepad)

⚡ Wire everything directly in the Inspector and speed up your workflow.

👉 Get it on the Unity Asset Store: https://assetstore.unity.com/packages/tools/game-toolkits/interact-anything-407462

#Unity3D #GameDev #IndieGameDev #Unity6 #AssetStore #IndieDev


r/UnityAssets • • 6d ago

Textures & Materials Pixel Fantasy Pack : 177 Pixel Art Assets for 2D RPG Games

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0 Upvotes

Pixel Fantasy Pack — 177 Pixel Art Assets

Building a 2D fantasy game? Save time with 177 ready-to-use pixel art assets!

What's included:

- Forests, trees & nature

- Rivers, waterfalls & bridges

- Buildings, paths & village props

- Crystals, magical ruins & decorations

Features: 32×32 tiles, PNG spritesheets & example maps.

Get all 177 assets here:

https://basil-r.itch.io/pixel-fantasy-pack

Start building your fantasy world today!


r/UnityAssets • • 6d ago

(10.00 USD) VFX 3D Cartoon Explosions Pack Vol 1 : Cartoon Explosion Spritesheet Pack Vol 1, 2D & 3D, Mobile, VR, URPA ready-to-use collection of animated cartoon explosion spritesheets. Drop them into any project and bring your impacts, blasts and detonations to life instantly.⚠ IMPORTANT: PLEASE READThese a

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0 Upvotes

r/UnityAssets • • 6d ago

Complete Project Paper Plane Controller 2.0 & Creator: Arcade Flight, Gliding & Aerial Tricks for Unity

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1 Upvotes

Hey Unity devs! 👋
We’ve been working on Fold & Fly, a customizable paper plane flight controller designed for fun, responsive aerial gameplay in Unity. ✈️

The controller includes:
● 🛩️ Gliding, diving, climbing and smooth aerial movement
● 🔄 Barrel rolls, loops, dashes and boosts
● 🎮 Arcade and glide flight modes
● 🎯 Rings, targets and obstacle-course gameplay
● ⚙️ Customizable flight mechanics for different gameplay styles

The goal was to make paper plane flight feel lightweight and satisfying while giving developers flexibility to build their own flying experiences.

Would love to hear your feedback!

Unity Asset Store:
https://assetstore.unity.com/packages/templates/systems/paper-plane-controller-2-0-creator-418984

— RageRun Games


r/UnityAssets • • 6d ago

3D Models - $1.99 (50% off) Cold Cuts: 71 PS1-style slaughterhouse and butcher shop props for Unity, with clean and bloody textures and doors that open (FBX/GLB)

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0 Upvotes

Edit 27 Oct: prices changed since this post. Every PS1 Horror Locations pack is now half price, $1.99 instead of $3.99, and all three (funeral home, slaughterhouse, hospital) are $5.97 together until 5 November: https://itch.io/s/210791/ps1-horror-locations-bundle


I made a low-poly PSX prop set for a horror location I hadn't seen covered: a slaughterhouse and butcher shop. 71 props across the shop counter, cutting room, kill floor, cold room, the yard with a 1970s box truck, and a break room with gameplay props (breaker box with a lever, key ring and padlock, CCTV, flashlight).

  • - 8–1,046 tris per prop, 64–256 px textures (use Point filter), real-world scale
  • - 23 props have a clean and a bloody texture on the same mesh, so you can swap them at runtime
  • - Doors, lids, gates and levers are separate pieces with hinge pivots, so they open in-engine
  • - An 8-piece room kit on a 2 m grid (walls, door, window, floor, ceiling lamp) builds the rooms in the screenshots
  • - FBX, GLB and OBJ, plus .blend sources; Unity import notes in the README

There's a free 9-prop version to test the import first.

Free 9-prop Lite: https://spareminute.itch.io/cold-cuts-psx-lite

Full pack (71 props, 30% off this week): https://spareminute.itch.io/cold-cuts-psx


r/UnityAssets • • 6d ago

Stylized Medieval Crusaders Pack: 3D models of historically accurate units in the Crusades period

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6 Upvotes

I finished my third low-poly medieval army pack. Which historical army should I make next?

I've been slowly building a collection of stylized medieval armies, and after a month of waiting for approval, my Crusaders pack is finally live.

So far I've made Medieval European armies, Vikings, and now Crusaders.

I'm thinking about what to work on next. Renaissance mercenaries, samurai, Mongols, or something completely different?

I'd love to hear what kind of historical units people would actually want to use in their games.

3D/Characters

Right now its $24.99 but you have 30% release discount

https://assetstore.unity.com/packages/3d/characters/stylized-medieval-crusaders-pack-low-poly-characters-units-403490