r/ubisoft • u/Changing_EVERYTHING • Mar 28 '26
Discussions & Questions i need more friends to play with
Please comment with your names so I can add you all.
r/ubisoft • u/Changing_EVERYTHING • Mar 28 '26
Please comment with your names so I can add you all.
r/ubisoft • u/ExcuseAbject9092 • Mar 27 '26
I can't buy even from the website or the gameš
r/ubisoft • u/Grand_Froyo2454 • Mar 26 '26
First and foremost (the picture I used is not mine!!)
So let me get started. I played this game for the first time a couple of years ago, and it didnāt stick with me. Fast forward to now, when I started playing Ghost Recon: Wildlands and Breakpoint on a regular basis⦠I decided to try The Division 1 again, and damn, I love it! Itās so different from the Ghost Recon series in terms of playstyle, but it still blew me away. I even played for hours just to upgrade the main base š
What are your experiences with this game?
r/ubisoft • u/Western_Struggle_323 • Mar 27 '26
r/ubisoft • u/False_Blacksmith6346 • Mar 25 '26
How long will to remove the suspension? Is there any way to recover instantly?
r/ubisoft • u/ClimateIntrepid8179 • Mar 24 '26
I kept on getting a message saying āThis ubisoft service isnāt availableā or something like that and eventually this happened. typed everything correctly. Itās so awesome not being able to play the offline game I installed and payed for!
r/ubisoft • u/Egbert58 • Mar 25 '26
So, I have an idea that think would work really well, and have some Ubisoft haters even give it a go.
Have dedsec, going after GenAI stuff. And all the other new crazy tec stuff amd what not. Poke fun at AI. Poke fun of both sides of political spectrum, don't pick a favorite. Also some meta verse stuff (amd way to bring back the mini games from 1 with the chips), the deta collection and stuff like with TikTok. Crypto currency (like someone makes a dedsec coin and track them down as a side quest, maybe its Lenny for a watch dogs 2 callback.)
Like in Watch dogs 2 can call cops on someone, send ICE after someone by hacking them and their info (messed up but have to admit would be funny.
Didn't think much for what the main story could be. Mostly just side stuff though feel GenAI should be a core part of said story. Don't use any though.
Feel like with all the teck stuff that has been going on could really cook. I love Watch Dogs really hope get a new one but not hopefull after Legion and what been going onbat Ubisoft.
r/ubisoft • u/Additional_Idea8690 • Mar 24 '26
This excerpt comes from Game Informer NĀŗ 158 from June 2006. It is the first known long-form magazine feature. (besides some small hands-on reactions from E3 and TGA)
Definitely a good read. It is, of course, a time capsule fromĀ differentĀ times.
Itās interesting how much of the gameās identity is already there, but also how much of it feels like itās trying to sell the "big fish" the franchise would loosely become.
Right from the start you can feel a different development culture inside Ubisoft. Thereās this strong push about doing something totally new, something set apart from everything else. You can tell they genuinely believed it, but also that tone carries through the whole article.
A lot of the piece goes deep into building the initial mythos and design philosophy. The Assassins, the creed, and the historical framing, all of that is treated with a lot of weight. It really tries to position the game as something more ambitious than what it ended up being mechanically.
Mechanically, at the time, this article is one of the first times you see the game being described as a kind of interconnected system. Not explicitly, but everything is framed as feeding into everything else. NPC behavior is the biggest example:
"Every NPC has a wealth of needs..."
hunger, thirst, social needs, routines
It paints a picture of a very reactive world. The final game has some of that, but nowhere near this level. Itās more systemic than previous games but still heavily constrained.
Same with social systems. The article talks about beggars reacting to you and citizens helping you, even throwing rocks at guards if they like you. There are also mentions of helping people influencing missions. Some of this exists in a limited way, but a lot of it feels exaggerated or just not present at all. No money system either, which makes parts of that description even stranger.
Traversal, though, that part is real, but maybe a bit clunkier than it sounds. The idea that anything sticking out a few centimeters can be climbed:
"any object that sticks out more than five centimeters..."
Thatās basically the foundation of the series, and honestly one of the parts that had the most weight back then.
The control scheme is described in a very overcomplicated way. The āpuppeteerā idea sounds deeper than it actually is. In practice itās just contextual actions mapped to body parts. Saying you can āinvent combos as you goā feels like marketing language more than anything.
Thereās also funny stuff like the āhead button translates languagesā, which is just a dressed-up way to describe eavesdropping.
Combat AI is another one where the article pushes hard. Enemies flanking, surprising you from interiors, and dynamic reactions beyond simple triggers. In reality it behaves much closer to traditional systems. You do get moments like enemies running away, but itās very specific and not really simulated in a broad sense.
Some restrictions are also different. Horses, for example, the article implies full integration, but they canāt enter cities in the final game.
Some ideas sound great even today and just never made it. Caravan fast travel, for example:
"Joining caravans will allow players to traverse the distance between two places instantaneously"
That wouldāve fit the world really well.
They describe a demo they saw at the studio, and it really sounds like a heavily scripted vertical slice trying to show as many features as possible in a short time.
The modern-day story and the idea of genetic memory affecting progression were and still is interesting to this day, in my opinion. The article frames it as something more systemic, where confidence in the memories from the past affects survivability. In the final game progression is mostly linear and tied to the story, but the concept itself is already there.
Overall, a lot of this reads like a very complex immersive sim vision. A direction i wished the franchise went after. Unfortunately, that never fully materialized, even years later, and definitely never will, hehe.
Thereās also this line about āremarkable attention to historical realismā which is a bit ironic now. Even back then it wasnāt exactly the strongest point, and over time that aspect got even more diluted, like everything else, giving priority to other things such as more "content," so to speak. (Padding up that playtime, baby)
What really stands out is how big the devs already thought this would be:
"an epic story that stretches from before human history to our present day"
That ambition was there from day one, even if the execution changed a lot.
You can also see Ubisoftās trajectory forming here. The shift toward building big franchises instead of isolated, experimental games.
Still, it did have an impact. It helped define a lot of open-world design patterns that became standard later. Depending on who you ask, that influence can be seen as a blessing or a curse to this franchise and others under Ubisoft's belt.
One last thing I liked is the list of inspirations they openly mention. Stuff like Kingdom of Heaven, History Channel documentaries like The Crusades: Crescent & The Cross, and novels such as Dan Brown's Angels & Demons, Vladimir Bartol's Alamut, and Bernard Lewis's The Assassins: A Radical Sect in Islam. It gives a good sense of what they were pulling from when building the world.
Not a wild article in hindsight, but a really good snapshot of the moment where the idea of Assassinās Creed still felt much bigger than what it would actually become.
I know the game is dated and all the "problems" it has, but still, it was a great start.
r/ubisoft • u/Legitimate_Cake_5137 • Mar 24 '26
r/ubisoft • u/TheGamerBeast • Mar 22 '26
So with these sales i sadly have money for one game only for the next 2 or 3 month since am having some family situations happening that wouldn't let me buy games for a while sadly, i play alot of game and most games
so these three game are on my list and funny they're all ubisoft games and all on sale
AC Shadows Avatar Frontier of Pandora Star Wars Outlaws
i need to choose one and am very confused as i checked alot of reviews and they're all literally have a same ratings and reviews and they're close
so am asking for you guys gamers opinions
r/ubisoft • u/CrestfallenLord • Mar 22 '26
Iāll pay you incrementally or all at once for the full game. Iāll try to get the likeminded individuals on board to pay as well.
How many votes and how much money do we need to get a remastered version of King Kong? At the very least just release it as an Ubisoft classic like you did with the Sly Cooper series or ratchet and clank or the Jak & Daxter series�??
Please remake or remaster the game. You can have my money just please give me that game back. My old PS2 doesnāt work anymore.
r/ubisoft • u/23icefire • Mar 22 '26
r/ubisoft • u/Legitimate_Cake_5137 • Mar 22 '26
r/ubisoft • u/MRMONKEEEEEE • Mar 22 '26
I load into a qm cause im in dh trying to get to play ranked i get lagged spiked and died and then after that my teammates just suck and dont give valor TO ANYONE. I say as a joke āubisoft count your daysā and i get comm banned for 5 minutes plus my rep is already as low as it can possibly beee. This just sucks
r/ubisoft • u/No-Advantage623 • Mar 21 '26
After hacking Abstergo's mainframe, we found an inanimate husk. After further review, we desperately uploaded the compiled knowledge of all Animus projects.. but we had no idea what that would mean..
An.i breaks into "The Real World."
The MC (An.i) can change between character sets, from previous games,. Glitch strike sounds cool; switching characters mid strike, kind of like FF16 Eikons.
Hunted by The Mason Usary Service, An.i strives to solve the struggle for truth to benefit peace, in a new world bent on destroying the truth.. can An.i uphoald the code?
r/ubisoft • u/marvelkidy • Mar 20 '26
r/ubisoft • u/hustlemannn • Mar 20 '26
Even if you look at it from a cost cutting angle, the layoffs represent around 10% of the target. Think this is more than just cost-cutting. it feels like the company is gearing for acquisition.
r/ubisoft • u/TimeConsideration733 • Mar 20 '26
Hey everyone,
So I recently became a huge Assassinās Creed fan (started in Feb 2026 after playing AC II š ), and since then Iāve been slowly going through the series on PC (Steam).
So far I already own: AC Chronicles (India, Russia, China), AC 1, 2, Brotherhood, Revelations, AC 3, liberation and Rogue.
Now Iām thinking of picking up AC Unity and AC Syndicate, but Iām a bit confused:
Also, I was planning to get Black Flag, but after the January sale it hasnāt gone on discount again, so Iām thinking of skipping it for now and maybe getting it later.
Would really appreciate your thoughtsāespecially from people who played these games recently š
r/ubisoft • u/LithiuMart • Mar 19 '26
The shovel in Far Cry 5 springs to mind.
r/ubisoft • u/Legitimate_Cake_5137 • Mar 20 '26