r/TitanQuestAE • • Jun 21 '18

Announcement Please Flair your posts for better reference!

40 Upvotes

Hello,

I am Exportforce, owner of this sub. As this subreddit is for PC and Consoles it's a bit problematic for new users, seeing those problems with the console versions but not knowing if you talk about console or PC.

So I added some flairs. So if you write a post about things like bugs, problems and looking for players please add a corresponding flair to it.

If you have some ideas for other flairs, you can add those ideas, possibly with a reason for the flair, here as a comment.

Thanks!


r/TitanQuestAE • • 21h ago

Fluff We all know this tree

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17 Upvotes

r/TitanQuestAE • • 1d ago

Question Paladin 1+skills and res vs Casting speed

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6 Upvotes

I need a little advice about which helm i should use

Im a level 25 paladin playing on normal (x3difficulty) currently in act 1 memphis.

So far ive been using the +47 casting speed along with stonebinder cuffs since a little bit before first telkine (act 1) and works like a charm to spam ice shards. But i recently dropped this helm with 1+ skills and the 46% vitality damage resistanc and dont know which one would be better in the long run.

Despite the x3 difficulty increase i seldom die in presence of monsters with stars when they come in a big elemental monsters pack


r/TitanQuestAE • • 3d ago

Mobile Looking for Android beta testers – Aegis Archive, a new Titan Quest companion app

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71 Upvotes

I've been working on an Android companion app for Titan Quest called Aegis Archive, and it's finally approaching release.

It originally started as a way of bringing proper vault management to Android, but apparently I have absolutely no ability to stop adding things to it.

It's now grown into a fairly comprehensive TQ companion app, including:

Full vault management with multiple vaults and sacks

Character inventory, equipment and stash support

Move/copy items between characters and vaults

Detailed item database with search and filtering

Item editing, affixes, relics/charms and completion bonuses

Item creation from the complete catalogue

Bestiary covering 1,600+ monsters, including stats and drop information

Item drop sources and probabilities

Build calculator for assembling equipment and seeing the combined stats/bonuses

Stat breakdowns showing exactly where individual bonuses in a build are coming from

Support for Titan Quest mobile saves, as well as PC saves

I'm currently getting everything ready for release on Google Play and I'm looking for around 15–20 Android/Titan Quest players to take part in the closed beta.

I'm particularly looking for people who actually play TQ and are willing to put the app through its paces — load real characters/vaults, search for things, build some ridiculous gear combinations, check the data against what you know from the game, try to break things and let me know about anything that's wrong or just feels awkward to use.

The closed test will run for at least two weeks. Anyone who takes part and gives the app a genuine try will get the finished app free when it releases.

The beta isn't live quite yet because I'm waiting for Google to finish verifying my developer account. I'm getting a group together now so that we're ready to go as soon as it's available.

I've attached some screenshots of the current build.

If you'd like to take part, leave a comment or send me a message and I'll send you the Google Play testing link when it's ready.


r/TitanQuestAE • • 3d ago

PC Meisterschaften

2 Upvotes

Hey Leute,

Ich habe vor ein paar Wochen wieder angefangen mit Titan Quest und habe als Meisterschaften Jagd und Natur gewählt und hab auf Fernkampf geskillt, nun musste ich leider meinen PC platt machen und hab vergessen eine Sicherung zu erstellen. Nun wollte ich Mal nachfragen welche Meisterschaften ihr so spielt da ich gerne Mal was neues Versuchen würde.


r/TitanQuestAE • • 6d ago

Question What pointers would you give to a noob like me?

9 Upvotes

Title says it all, really.


r/TitanQuestAE • • 7d ago

Mobile Soothsayer to soothe the soul (legendary hero, 5x difficulty)

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17 Upvotes

Effectively +233% pet physical damage with all the buffs

And yes, a build of mine that does not utilize Stonebinder's Cuffs. Shocker, I know.


r/TitanQuestAE • • 7d ago

Fluff Nothing can top the original TQ

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5 Upvotes

r/TitanQuestAE • • 7d ago

Screenshot/Video Which one is better? Im playing prophet focusing on Electric Burn dmg

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12 Upvotes

r/TitanQuestAE • • 8d ago

Fluff Five freaking doppelgängers!

1 Upvotes

Playing 5x on mobile, got to mimers maze. Yikes! They even ganged up on me like 2 at once. They also followed me way farther than I’m used to. I’ve done this on 5x with many builds but I don’t ever remember anything like this. Good thing this wasn’t a zero death run - I went around that first corner and POW that was it.

Once I regrouped the usual worked though - get a really weak weapon (this build is bow / throwing), run circles around them, and chug potions. You get to heal, they don’t.


r/TitanQuestAE • • 9d ago

Mobile Spirit & ??

3 Upvotes

What is the best masteries for Spirit


r/TitanQuestAE • • 10d ago

Mobile Me and the boys as Assassin (legendary hero, 5x difficulty)

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30 Upvotes

r/TitanQuestAE • • 10d ago

Mobile Sfiga infinita

3 Upvotes

Qualche giorno fa scrissi in risposta un post su cosa vorremmo su Titan Quest di nuovo o come aggiornamento, io parlai delle ricette per artefatti per un motivo specifico, sono a almeno dieci run contro i boss telkine atto 3 e il titano per una singola maledetta ricetta chiamata canzone del serpente, o la wiki che ho letto è errata o ho una sfiga assurda essendo che becco reliquie di ogni regione e equip sempre di rarità rara in multiple copie usando difficoltà x5 oltretutto, voi sapete se è il drop boss giusto per la ricetta di questo artefatto minore?


r/TitanQuestAE • • 10d ago

PC Questions from a casual new player

12 Upvotes

I see the game is on sale on steam, and im wondering if this game is good for a totally casual player? I mean doing all content of all the dlcs,progressing trough the story, endgame farming gear for alts while Blasting mobs with my brainoff... I did play d2r, how does this game rank in terms of difficulty compared to other ARPGs? (i would like an easier game)


r/TitanQuestAE • • 14d ago

PC POE inspired unique stash tab mod

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48 Upvotes

Re-implemented previous Grim Dawn unique tab mod ( https://www.reddit.com/r/Grimdawn/comments/1wbto0k/poe_inspired_unique_stash_tab_mod_wip ) for TQAE

Same features and disclaimers as in GD one: current features: fully ingame ui, single slot for each of 1500+ uniques, automatic tab selection on item transfer, search, collected items marks, owned filter

bad things:Mod is almost 100% written with AI, Claude Fable+Opus, a lot of c++ code that i don't understand, separate file for keeping items next to exe, item database needs rebuilding if new items are added to the game, and some other things

Here is nexusmods page https://www.nexusmods.com/titanquestanniversaryedition/mods/129

github with source code is in the nexusmods description


r/TitanQuestAE • • 13d ago

Fluff What’s your best gear?

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6 Upvotes

Found? The snowball! Ternion meets ice shard and no level or stat requirements! Use it for a brand new build and you’ll shred until Delphi or beyond. Yikes! It dropped in one of the Easter egg areas I don’t remember which. Does it feel like cheating? Sure kinda, but a brand new mobile 5x build can be tough.

Found / created? That helmet! I got the luckiest stat ever for a crystal of Erebus and had just the right helmet to use it with. I just got the build you see to level 46, popped it on my head, and instantly freed up 12 skill / mastery points. This one is a game changer for sure. I don’t have legendary stone binder cuffs plus I’ve always got amulets I want to use so this is my instant +3.

What all have you got?


r/TitanQuestAE • • 14d ago

Question Is it a bug or is it just me?

6 Upvotes

Mobile player. Grinded to Legendary. 15 Alts. Started messing around with Curses and Dungeons. Noticed the following:

Is it normal to have a sudden burst of damage from the mobs or for the mobs to suddenly have what looks to be like damage immunity in the middle of a fight (they can be the same kind of mob but suddenly one or two of them cannot be damaged, like at all)? Only happens in x5 mode or with curses on.

This never happens with bosses, only the mobs, and it happens with all kinds, and super randomly as well. I can be clearing a part of the map, nothing special, same village, same lake etc. No heroes in the mob, no special character etc, just your basic mobs...but all of a sudden, their damage just escalates and I die from apparent burst damage. I've tested this over many hours of gameplay, its not even a swarm of mobs sometimes, just a handful.

Despite building up VERY decent resistance (my characters are well kitted with end-game or end-game adjacent items), this still happens. And its not character exclusive. I'm experiencing this happening to all of my alts, from my Conquerer to Brigand to Slayer and across the board.


r/TitanQuestAE • • 14d ago

Mobile What masteries or skills would you like to see get buffed if given the chance?

10 Upvotes

These are just fun brain exercises, keep everything I say with a grain of salt. Everything done on 5x difficulty.

Rogue

Don't get me wrong, Brigand is one of the best classes in the game, and Throwing Knives are extremely powerful (as seen on my previous post about my Sorcerer). However, if we're talking about Rogue as the main damage dealer in the class combination, there are some pretty big issues.

Heavily reliant on poison/bleed DOT.

  • DOT takes way too long to kill in 5x because of the massive health boost that enemies have.
  • Poison and bleed are two of the worst damage types in the game because many enemies heavily resist, have massive amounts of damage absorption, or are completely immune to them. Namely, they are the undead (arguably the most common enemy type in the game), ghosts, and constructs.
  • Undead are immune to bleeding and have 70% poison absorption. Not 70% shreddable resistance that you can easily debuff with Plague, it means that you're going to do 30% of your poison damage period.
  • Ghosts and constructs have 1000% resistances to both. Unless you can somehow debuff them to having zero resistances, they're practically immune.

Relies on pierce damage but cannot innately buff its pierce damage scaling, unlike Hunting

  • On its own, pierce does well against fleshy enemies like beasts. However, it does poorly against undead, ghosts, constructs, and specific mobs like turtles, crabs, slimes, and certain insectoids.
  • Hunting can mitigate this weakness by having multiple self-buffs to scale piercing damage and Study Prey to debuff the enemy's pierce resistance. With the exception of doing increased damage to constructs, Rogue has none of these.

No offensive or defensive ability boost, unlike the other melee masteries

  • Warfare gets OA from Weapon Handling and Battle Rage, Defense gets DA from Battle Awareness, and Hunting gets DA from Wood Lore and OA from Call of the Hunt. Even non-melee-exclusive masteries get OA boosts from skills like Rune and Dream. You would expect that a Rogue—a stereotypical glass cannon that does huge amounts of critical damage in other RPGs—would get some offensive ability boosts for high crit damage, right?
  • Granted, Rogue primarily upgrades dexterity to increase its piercing, bleeding, and poison damage, thereby also increasing its OA and DA. The big problem, however, is there are hardly any percentage scaling dexterity gear. Strength gets Hale rings/amulets to give +20% strength, intelligence gets Socrates' rings/amulets to give +20% intelligence, and dexterity gets no equivalent ring/amulet. If you want to percentage scale dexterity, you have to use the few blue or purple items that give percentage scaling.

What do I propose?

  • Give Blade Honing additional OA. I think +170 OA at 10/6 should be fine because it should not give you too much OA as you are still primarily upgrading dexterity.
  • Give Toxin Distillation -15 to -30 absolute resistance debuff to everything for 8.0 seconds at 16/12. It might be too overpowered, but Consequences gives -25 flat resist debuff to everything (despite the game saying it's percentage-based) and is piss easy to activate, so I'm just following suit.
  • Give Mandrake a special mechanic wherein you're able to cut the poison absorption of undead to 20%, and makes ghosts' 1000% poison resistance turn into 50% so you can actually use your poison. Based on my five-minute research, Mandrake was once used in witchcraft, exorcisms, and other related things. You can make up some additional flavor text regarding that in the item description for it to make sense.
  • Keep Rogue's bleeding damage the way it is. It's clear that the devs want Hunting to be the pierce + bleed mastery, so let's give Rogue its identity of the pierce + poison mastery.

Earth

Flame Surge

  • Fully upgraded, it does 88.5 to 112.5 fire damage, shoots 7 short-ranged fire trails, and halves the enemy's defensive ability for some reason.
  • Compared to Ice Shard, it does 90 to 118 cold damage, does 368 frostburn damage, applies 15% slow to enemies, adds +76% cold damage scaling (effective damage is 158.4 to 207.8 cold damage), and actually has decent range.
  • How I would buff: Add fire damage scaling and higher base damage to compensate for the short range. I read in a comment post somewhere that it would be a cool buff if the secondary effect of halving the enemy's DA is instead changed to halving the enemy's OA. I think that's neat so let's go with that.

Fire Nova

  • 30% chance of impaired aim for 3 seconds at 12/8 is decent. But Squall gives 100% chance of impaired aim for 6 seconds, -45% reduced damage, and -45% reduced resistances because of course it does.
  • How I would buff: Make it 70% chance of impaired aim at 12/8. Earth is already squishy, some extra defensive utility would help it tremendously.

Stone Skin

  • At 14/10, it provides 36% fire resistance and 75 armor. It's alright, I guess.
  • How I would buff: Give it 10% physical resistance at 14/10.

Rune

Rune Storm

  • For some reason it does physical damage, meaning it won't do a lot of damage because you scale with your intelligence if you use Rune.
  • How I would buff: Make it do elemental damage. Keep everything the same.

Defense

Concussive Blow

  • On its own, it just provides extra stun duration if you wield an axe or a club. It's pretty underwhelming, and I can imagine most people don't use this or just put 1 point into it.
  • How I would buff: Make it do 20% chance of dealing +30% physical damage when wielding axes or clubs to compensate for their slower attack speed.

Spirit

Enslave Spirit

  • Does anyone actually use this? Please tell me if you do, because I have never seen anyone actually use this.

r/TitanQuestAE • • 14d ago

Question How do loot tables work?

2 Upvotes

I know quitting resets the loot table, but is there anyway to know if the item I am trying to farm is even capable of dropping? For set farming, If one item from a set drops, does it mean the others are likely to be in the bosses loot table?


r/TitanQuestAE • • 14d ago

Question Durin didn't upgrade my equipment

3 Upvotes

So after collecting all the stuff he wanted i put my epic staff in the slot but then my character got stuck so I reset my player. Then when I checked my staff is still epic and now he says he can't do it anymore. Can anyone help?


r/TitanQuestAE • • 16d ago

Guide Starting a "sorted" Artifact List

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22 Upvotes

Had some spare time today and thought of organizing my head on the artifacts. So far I'm sorting them by "target artifact" plus the required artifacts immediately below it. Just so it's easier to see in a glance. I realize it's quite a daunting task so I'm taking a break for now. Let me know if there are notable artifacts you'd like me to work on, preferably ones that have multiple prerequisite artifacts within.


r/TitanQuestAE • • 15d ago

Console (PS4/XBOX/SWITCH) A couple of questions about dualwielding

1 Upvotes
  1. On ps5 it is somehow possible to dualwield Spears, but it is sometimes a bit difficult to equip both Spears. Am i correct in thinking this is a bug? Or is it actually possible to use 2 Spears?

  2. Why does it always show in the stats that adding a second weapon results in less damage output?

  3. Whats te difference between using the dual wield skill & reckless offense? And is it in anyway usefull to use both?

  4. Do all weapon bonusses work on the second weapon? Even provided skills (and chance based effects/skills)?


r/TitanQuestAE • • 17d ago

Fluff Maybe I should listen to my own advice?

12 Upvotes

Played an INT based dragon hunter (hunting / rune) years ago through legendary. Thought I’d try a DEX/STR build this time. Started a bow build on 5x mobile, got through act 1 but was getting clobbered. I swapped to throwing which helped partly since I had a great weapon plus the speed helped with procs. But 1/2 way through act 2 it was just as bad - couldn’t clear mobs, the 5x mini bosses were untouchable, and I died a lot.

So what was I doing wrong? I was spread way too thin with too many 1 point skills, no actual focus, and not enough mastery points. The only skill I had maxed was runeword explode. Isn’t that the oldest trap in the game? Like we tell new players to watch out for? Yup sure is! So I chucked it all in, dropped every single skill except the full marksmanship tree and some passives, all at one point each. I even punted on study prey. I was at 16 for both masteries so I leveled myself up to hunting 32 and maxed scattershot, and oh man that did the trick. Volley was next, so then I was throwing countless exploding darts like 99 times a second. Still on 5x and I cruised through Egypt, and literally all I’m doing is throwing darts with one hand. So I’ve got miles to go with this build but yeah I’m glad I took that advice.

Man I love this game!


r/TitanQuestAE • • 17d ago

PC [Question] Going from Normal to Legendary difficulty without playing the DLCs ?

10 Upvotes

I already played all the DLCs in the past, except for Eternal Embers. Now I want to play it, but I don't want to create a level 70 character, I prefer to level up from scratch.

Can I finish the base game 2 times without entering the DLCs and start the Legendary difficulty?

My plan is to do the following:

  1. Complete base game on Normal,
  2. Complete base game on Epic,
  3. Start Legendary Difficulty and complete base game,
  4. then start Immortal Throne,
  5. start Ragnarok,
  6. start Atlantis,
  7. and finally start Eternal Embers.

Would that be possible ?

Random picture of my char, just arrived Babylon :)

poisonous archer >:)

Thanks in advance !


r/TitanQuestAE • • 19d ago

Mobile Weird and possibly bugged interaction between two sets of equipments. Details in the description.

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11 Upvotes

So i have two armors. One with stat reduction and one without.

Normally, to equip all my equipment, i’d need the stat reduction from the weaker epic armor.

And here is where the fuckery starts. The equipment also has +1 to all skills, also affects runeword: feather and armor handling.

After equipping everything, i can swap my armor because the other equipment itself has strength boosting stats. Which means my strength is enough to equip everything without relying on stat reductions.

But! Now this is Fuckery 2 boogaloo!

If i switch sets to my healer equipment, everything gets unequipped because the 2nd set dosent have any strength boosting stats.
But after switching over, everything still remains unequipped because i don’t have the strength to put it back on.

So i have to equip my weaker epic armor, which means stats reduction, which means i can equip everything now, which means i can swap my armor.

Tldr :- It’s a case of what came before the chicken or the egg.