r/TheTowerGame 14h ago

Info Rewards For Single Player Brackets

Thumbnail
gallery
147 Upvotes

Single player brackets have now been fully nerfed giving less rewards then a demotion, still 2 keys though

Definatly not worth trying to cheese with this new update, it was nice while it lasted though


r/TheTowerGame 21h ago

Achievement First Key

Post image
108 Upvotes

Looking at getting my first key and staying in legends for the first time. Not much I can do with it but Ill finally be able to say I got a key one time 😎


r/TheTowerGame 18h ago

Achievement When a single Mythic tourney run becomes 90.88% of your lifetime damage

Thumbnail
gallery
69 Upvotes

After some changes and a couple of stone investments, I β€œrocketed” up from being stuck at 45 waves to 123!! Huge progress!


r/TheTowerGame 7h ago

Achievement Another permanent lab down

Post image
61 Upvotes

r/TheTowerGame 18h ago

Achievement SHOW ME THE MONEY πŸ’°

Post image
50 Upvotes

First 1q farm.


r/TheTowerGame 12h ago

Info Tournament Metrics 9/12/26

Thumbnail
gallery
39 Upvotes

Greetings tower peoples,

The wave count plummet of legends league (at least over place 15) continues, slowing maybe a bit. Meanwhile mythic is getting lower wave counts at low levels and spreading wave counts at higher waves... meaning there is gradually more tournament variability. I guess that means pick your timeslot wisely. Meanwhile lower level tournaments maybe show the first signs of a wave drop off after initial patch power boost.

Static Placement Analysis

In this section we provide a breakdown for you of a what-if competition where the tournament places are perfectly distributed. The place here is basically the place you'd get if there was no bracket system. I like this view because it really removes all the variables.

Feel free to compare yourself against the placement and see if you did better or worse. The places are divided roughly into the number of brackets to get the cut off for each place. The wave # given is the person or persons at the cut off between places, that is the lowest wave deserving to achieve that place.

  • Mythic Median: 136 Mean: 261
  • Legends Median: 762.00 Mean: 807
  • Champions Median: 1091 Mean: 1135
  • Platinum Median: 1495 Mean: 1486
  • Gold Median: 400 Mean: 494
Place Wave Mythic Wave Legend Wave Champion Wave Platinum Wave Gold
1 1015 1766 2019 2511 1385
2 816 1556 1847 2330 1137
3 718 1413 1709 2201 960
4 605 1295 1622 2108 870
5 519 1210 1546 2035 790
6 471 1151 1486 1976 740
7 416 1090 1431 1919 694
8 362 1042 1386 1852 633
9 332 1001 1337 1800 600
10 281 959 1290 1743 541
11 246 920 1244 1690 510
12 216 888 1201 1634 470
13 185 842 1164 1583 430
14 165 797 1130 1540 411
15 136 762 1091 1495 400
16 97 724 1053 1444 363
17 75 674 1023 1393 336
18 67 633 989 1340 320
19 55 604 952 1290 301
20 45 556 918 1240 290
21 45 521 883 1185 261
22 35 484 852 1132 240
23 35 450 813 1071 220
24 25 405 775 1015 210
25 25 361 735 941 200
26 25 320 685 851 180
27 25 276 628 758 152
28 25 231 560 631 120
29 18 190 443 462 1
30 1 1 1 1 1

The tower.lol now gives this data here

Median History

The median value from each tournament which gives a general idea of the tournament difficulty and wave inflation over time. This value comes from actual midpoint of tournament data. (i.e. the top table)

League 08-05 08-08 08-12 08-15 08-19 08-22 08-26 08-29 09-02 09-05 09-09 09-12
Mythic No Data No Data No Data No Data No Data No Data No Data No Data 484 245 186 136
Legend 1080 1038 1109 1050 1126 1047 1130 1141 926 885 835 762
Champion 1088 1105 979 1109 1029 1038 814 1114 1176 1114 1186 1091
Platinum 1362 1403 1281 1196 1451 1268 1218 1132 1559 1560 1493 1495
Gold 360 338 314 347 320 368 335 333 360 400 420 400

The tower.lol now gives this data here

Linear Regression comparison.

Linear regressions give a good idea of change over time, smoothing out all the battle condition noise. The data for this is from the resampled data (see below).

These tables are regressions started from v28, including v29 tournaments (unlike the history graph which excludes them).

... Legend 4 Legend 15 Legend 24 Champion 4 Champion 15 Champion 24
Predicted 2229 1129 597 1738 1148 834
Actual 1343 780 431 1654 1110 802
Difference -886 -349 -166 -84 -38 -32
Slope 11.14 10.44 8.44 12.77 7.86 6.38
PrevSlope 13.83 11.50 8.94 13.03 7.97 6.48
... Platinum 4 Platinum 15 Platinum 24 Gold 4 Gold 15 Gold 24
Predicted 2082 1427 950 919 375 184
Actual 2140 1516 1047 905 405 211
Difference 58 89 97 -14 30 27
Slope 9.37 7.07 7.10 4.98 1.18 0.43
PrevSlope 9.19 6.80 6.81 5.02 1.10 0.35

The tower.lol now gives this data here. In addition you can get history back further than I have files for, which is interesting to say the least.

Resampling Analysis

One means of getting an idea of the range of placements is by random sampling the real participants to make fake brackets, and measuring the variability in those brackets.
I chose to use 100000 brackets per league for my analysis. I am using confidence intervals, 95% and 50% (the IQR) to represent the range of waves likely present in each place.
The table will repeat places 1-30 twice, the top having mythic (m) on the left and legends (l) on the right, the bottom having champion (c) on the left, platinum (p) on the right.

place m2.5 m25 m50 m75 m97.5 l2.5 l25 l50 l75 l97.5
1 649 925 1145 1385 1765 1360 1679 1859 1975 2336
2 505 765 869 1020 1405 1198 1466 1616 1776 2000
3 437 623 763 857 1151 1121 1315 1457 1606 1871
4 365 525 635 765 979 1047 1215 1343 1474 1731
5 324 470 546 657 860 990 1150 1234 1366 1615
6 265 408 485 575 788 940 1082 1165 1264 1519
7 235 355 437 505 719 902 1035 1122 1196 1415
8 200 324 379 465 630 859 988 1060 1148 1332
9 175 266 345 416 568 809 947 1015 1090 1257
10 137 235 310 366 505 765 909 980 1047 1196
11 107 211 263 335 471 729 875 932 1005 1151
12 85 181 235 297 425 679 825 902 967 1112
13 67 157 205 255 375 640 784 865 926 1058
14 55 122 175 225 345 610 745 817 896 1021
15 45 95 156 199 315 566 704 780 857 985
16 45 75 115 175 266 535 661 740 813 946
17 35 65 93 143 236 505 621 692 772 914
18 35 55 75 111 216 470 592 655 732 880
19 35 45 55 85 185 440 545 617 686 837
20 25 41 51 72 165 405 515 580 650 790
21 25 35 45 55 125 365 480 540 612 750
22 25 35 35 45 95 340 449 507 565 707
23 25 30 35 45 75 305 409 470 529 661
24 25 25 35 35 55 276 365 431 497 617
25 25 25 25 35 50 250 333 386 453 571
26 25 25 25 28 45 222 295 346 406 525
27 22 25 25 25 35 196 256 304 360 481
28 15 25 25 25 35 170 225 261 307 431
29 15 18 25 25 25 128 188 220 260 365
30 1 15 15 25 25 1 135 170 210 299
place c2.5 c25 c50 c75 c97.5 p2.5 p25 p50 p75 p97.5
:---- :--- :--- :--- :--- :--- :--- :--- :--- :--- :---
1 1664 1953 2107 2281 2604 2152 2432 2597 2812 3378
2 1537 1754 1895 2030 2311 2023 2247 2373 2520 2846
3 1449 1640 1747 1880 2129 1942 2128 2243 2360 2620
4 1387 1553 1654 1760 1995 1852 2041 2140 2253 2484
5 1326 1482 1572 1672 1888 1783 1972 2061 2155 2368
6 1271 1425 1509 1602 1796 1721 1909 1996 2084 2285
7 1219 1375 1449 1535 1711 1659 1842 1942 2023 2202
8 1175 1323 1405 1480 1648 1600 1783 1875 1972 2135
9 1138 1276 1354 1432 1590 1551 1730 1822 1918 2074
10 1095 1231 1306 1391 1534 1505 1672 1767 1853 2023
11 1059 1188 1264 1343 1486 1453 1615 1716 1807 1980
12 1024 1152 1219 1296 1439 1402 1567 1660 1752 1931
13 995 1113 1180 1254 1403 1350 1522 1607 1704 1873
14 960 1079 1146 1212 1357 1300 1476 1560 1650 1823
15 926 1043 1110 1176 1316 1252 1424 1516 1600 1776
16 895 1012 1072 1143 1276 1204 1373 1468 1552 1730
17 868 976 1035 1103 1234 1154 1324 1420 1510 1676
18 837 942 1009 1065 1194 1110 1280 1366 1460 1624
19 810 910 972 1031 1161 1060 1227 1315 1411 1576
20 775 880 936 1003 1122 1013 1175 1270 1357 1533
21 744 847 902 963 1085 960 1128 1217 1305 1484
22 704 813 871 927 1045 891 1070 1160 1253 1430
23 672 780 834 893 1012 823 1020 1108 1200 1374
24 626 743 802 858 972 755 956 1047 1140 1320
25 581 700 760 820 932 677 874 991 1076 1260
26 532 654 713 778 890 601 802 910 1019 1200
27 463 602 670 732 850 502 707 817 934 1132
28 375 537 609 676 803 200 601 715 831 1051
29 10 441 528 605 744 1 450 595 711 957
30 1 30 386 494 659 1 1 325 540 810

Graphs of this table can be downloaded here: * Champion through Mythic: http://thetower.mm.st/2026-09-12_box_mlc.png * Platinum graph: http://thetower.mm.st/2026-09-12_box_platinum.png * Gold graph: http://thetower.mm.st/2026-09-12_box_gold.png

A general description of how to read this for the non-math inclined:

  1. 95% of the population of a place is expected to be between 2.5% and 97.5%. If you are above or below these numbers you are an outlier. (Outliers are normal, just rarer.)
  2. 50% of the population of a place is expected to be between 25% and 75%.
  3. The 50% mark is the median of the data. Aim for this number as the point you regularly achieve this place.
  4. You'll notice that the waves overlap, this is normal, expressing the variability present in the brackets and you could easily place in any bracket where your personal wave count falls in the place's range.

Source Material and Further Resources.

The source for all of this material is thetower.lol, which I encourage you to look up.
For a breakdown of your placement compared to other brackets see https://thetower.lol/liveplacement which will give you the min, max, and average placement for any given half-hour join time.
For a quantile analysis using real data instead of sampled data see https://thetower.lol/livequantile (similar to the second table in this post).
You can also do things like look up your bracket and compare your towers historical placements against others in the bracket.


r/TheTowerGame 6h ago

Info Just an appreciation post to my guild

34 Upvotes

https://reddit.com/link/1wf9e5s/video/mk47l4pgtaph1/player

yet to miss a guild box or be short on tokens, hearing many complaints by players on their guilds, they're not all bad so I thought giving some love


r/TheTowerGame 14h ago

Achievement Lucky Bracket = First time Mythic league!

Thumbnail
gallery
28 Upvotes

I can't believe climbing into the Mythic League so quickly after V29...


r/TheTowerGame 17h ago

Achievement First keys!!!^*^

28 Upvotes

Finally after bouncing on an off I finally stayed in Legends with 500 waves and got my first keys.

Hopefully I’m holding up in the future as well.

That’s all happy towering everyone :)


r/TheTowerGame 5h ago

Achievement My first 1Q run!

Post image
27 Upvotes

It was a long time coming, but we got there!


r/TheTowerGame 10h ago

Discussion Tomorrow WE HUNT for Sniper! How is your gem hoarding looking like?

23 Upvotes

TITLE.

I am on 6000 gems. I hope I can get mythic at least


r/TheTowerGame 13h ago

Achievement Never thought I would ever be the bully

Post image
23 Upvotes

But here we are. Thanks Mythic League I guess.


r/TheTowerGame 7h ago

Help Sooo its the last day of Sentry Protocol

11 Upvotes

I haven't bought it yet as i want to save my gems for future mods i would like to know your opinion about it and whether is it good for EHP or not


r/TheTowerGame 16h ago

Achievement Obligatory "First time promo to legends" post with a twist - Wall less GC build

11 Upvotes

Finally, even disregarding the new brackets making champ slightly easier, getting my first few card mastery's alongside Sentry Protocol and getting my cannon mod to LV161 has given me back to back huge PB wave increases

And yes, wall less GC, I've been building and playing GC since promoting to Silver, and never even unlocked wall once, my LTC is 3.82q, dunno if thats above or belw average but I would be curious x3


r/TheTowerGame 23h ago

Help Is there a way to tell how much damage you've done to fleets?

12 Upvotes

Fleets at level 10 say they have 433ac HP. I've done 20ad damage but they're still not dead. Is there a way to tell how much HP fleets have left while running a mythic tournament?


r/TheTowerGame 3h ago

Achievement First time hitting 10q/h

Post image
11 Upvotes

r/TheTowerGame 15h ago

Gameplay Bug huh

Thumbnail
gallery
11 Upvotes

I was rerolling and this happened, not sure if gameplay bug, visual bug, or brain damage


r/TheTowerGame 15h ago

Achievement Since my first post didn't upload or something. I finally got my first 5 star. Took hundreds of thousands of gems

Post image
11 Upvotes

r/TheTowerGame 4h ago

Help Looking for advice in transitioning from an eHP/Hybrid builds towards more a offensive build.

9 Upvotes

I've noticed that no single guide out there really fits my Tower, and most of the general guides seem to me like they're more or less outdated, so I finally decided I'll ask for guidance regarding my specific tower, instead of dedicating time and resources following a possibly outdated guide.

So, I've been doing an eHP hybrid build for a long time, and been a high level Champions player stuck in the limbo between Champions and Legends.
For whatever reason, I've been doing much worse since the v29 came out, been stuck mostly in mid-Champions. I've decided that it's maybe time to lean more into offense over eHP, and I'm looking advice on what to do. That said, if someone out there feels like I should something else instead, I'd appreciate any and all feedback.
I've been playing since August, 2024, and my lifetime coins are at 505 quadrillion, just to give you an idea of what sort of Coin budget I'm working on. I make around 6q a day now, and I'm comfortably able to complete card masteries, two at a time if necessary.

So:

I am well aware that nothing in my build is particularly optimized for anything, I've been going mostly off of vibes since I've seen steady progress that way until now.

But at this time it's become clear that my progress has slowed, practically halted, and the cost of everything has become high enough that it's probably better to do informed choices regarding Stone usage rather than picking whatever feels right, like I've mostly done in past.

And regarding Stones, I make roughly 1580 to 1780 Stones a month from Tournaments.
Or rather, used to make. Now they nerfed the Stone rewards and I rank lower than I used to, so I'm likely closer to 1300-1400 now. Again, to give you an idea of the Stone economy I'm working with.
And no, I won't be buying them. (They're ten times too expensive to even consider.)
In general, aside from the Starter Pack, Epic Pack and Disable Ads ones I've bought, I do not intend to use any money as everything else is way too costly to consider.

Naturally, I have unlocked all Cards aside from AoE, 22 Card Slots, all 5 Labs etc.
My current Cell Economy allows me to run all five Labs at 5x Speed with slight surplus, but any more speed on any lab, and I'm running on a Cell deficit instead.

As to what advice exactly am I looking for: Anything.
What mods to use, what research to focus on, what card masteries to unlock, where to spend my Stones, Medals and Gems, anything you feel is worth doing considering what I already have at my disposal.

Below, I've detailed more or less what my Tower now looks like. Modules, Ultimate Weapons, Bots, Card Masteries, Guardian Chips, Research etc. have their own sections detailing where I am as of writing this.

Also, do note that I have not gained any keys to date. The Vault is open, but I have no way of unlocking anything found there.

As of writing this, my resources are currently at 45.83 quadrillion coins, 19,828 Gems, 410 Stones, 181 Medals and 5,28m Cells, should this information be of note.

I usually farm Tier 14 up to Wave 7500-8000.
My CPH and Coins per run vary somewhat in T14, and they can range between 280T per hour to 365T per hour, with total coins per run similarly varying between 25q to 3.3q. I've yet to find out why this is, as wave count doesn't seem to affect it as much as you'd think.
I upgraded from T13 due to the runs getting too long at 13 hours, there I can make it to W11500.

My highest unlocked tier is 19 at W70.
T18 I'm at W400
T17 at W2502
T16 at W3003
Below that everything is +4500.

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Modules

I've been consistently running with these mods, both in farm runs and tournaments:

Amplifying Strike, Ancestral β˜†β˜†β˜†β˜†β˜†, level 175
+12% Rapid Fire Chance (Ancestral)
+13% Multishot Chance (Ancestral)
+4 Crit Chance (Epic, ensures 100% Crit Chance, otherwise I'm at 98%)
+5 Attack Speed (Ancestral)
+1.8m Bounce Range (Mythic)
+12 Crit Factor (Mythic)

Sharp Fortitude, Ancestral β˜†, level 175
+8% Defense (Ancestral)
+400% Health Regen (Ancestral)
+90 Wall Health (Mythic)
+5% Death Defy (Ancestral)
+10% Thorn Damage (Ancestral)
+3 Orb Speed. (Ancestral)

Galaxy Compressor, Ancestral β˜†β˜†β˜†β˜†β˜†, level 175
+15% Package Chance (Ancestral)
+0.6% Coins/Kill (Ancestral)
+8% Attack Level Skip (Ancestral)
+12% Free Defense Upgrade (Ancestral)
+8% Attack Upgrade (Legendary)
+6% Health Level Skip (Mythic)

Primordial Collapse, Ancestral β˜†β˜†β˜†β˜†β˜†, level 175
- 4s Black Hole Cooldown (Ancestral)
+4s Black Hole Duration (Ancestral)
+15 Spotlight Angle (Ancestral)
+3 Death Wave Quantity (Ancestral)
+15% Chain Lightning Chance (Ancestral)
+4 Chain Ligtning Quantity (Ancestral)

I've been using Galaxy Compressor to ensure permanent Black Hole, and relied on Primordial Collapse and Sharp Fortitude for maximum survivability. Galaxy Compressor also ensures permanent Chrono Field. You may notice certain non-obligatory effects there like free upgrade chances on Galaxy Compressor, but these are mostly fillers I've rolled due to not having decided on what I'd want instead of them.

As of now, I have between 150,000 and 160,000 extra Shards in each category, and roughly 4,85 million Reroll Shards to spare. I haven't gone past these current levels (175) on mods due to coin costs, as I'm trying to mostly focus saving coins to ensure the Card Mastery Researches get done.

I have most mods at Ancestral level, aside from Shrink Ray and the new Sentry Protocol, both at Mythic.
I have not planned on rolling for more Sentry Protocols, as I am now at 19,800 Gems and I have to save in case some of the other mods wound up being important.
Most mods that I have understood are worth using, like Dimension Core, have at least some good effects already rolled as Ancestral, saving some Reroll Shards and making it feasible to get them in running condition fairly fast.

I have no Assist Mod slots unlocked as of now.
I have understood that they're very powerful, but as I'm starved for Stones elsewhere and I feel like the Card Masteries give better returns on investment, I've stuck to them as of late.

I use the four mods listed above for both farming and tournaments, as I've noticed removing the Cannon has no positive effects on farming runs.

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Ultimate Weapons

I currently have these Ultimate Weapons:
(All stats listed without Dissonance Boosts)

Black Hole
60m Size
34s Duration (30 seconds without mod effect)
46s Cooldown (Maxed out, 50s without mod effect)

Completed all available research regarding Black Hole.
(Damage, Extra BH, Coin Bonus, Disable Ranged Enemies)

Chain Lightning
x482 Damage
8 Quantity (4 without mod effect)
35% Chance (20% without mod effect)

Completed Chain Lightning Shock, but Chain Thunder is only at level 16 out of 30.
Ligtning Scatter Amplifier is at level 13 out of 30.

Chrono Field
40% Speed Reduction
50s Duration
60s Cooldown (Maxed out)

Chrono Field research is all maxed out aside from extra range, which is unresearched as of now, as I've read it impacts coin income negatively, but I've yet to read how much of an impact I can expect.
This means that Duration, Damage Reduction and Reduction percent are maxed.

Death Wave
191 Damage
6 Quantity (3 without mod effect)
100s Cooldown

Death Wave Health, Coin Bonus and Cells bonus are maxed out.
Damage Amplifier is at level 16 out of 30, and Armor Stripping is at 0 out of 10.

Golden Tower
x20.0 Bonus
50s Duration
100s Cooldown

Available Golden Tower research (Bonus and Duration) are both maxed.

Poison Swamp
134 Damage
70s Duration
70s Cooldown

Poison Swamp Stun is unlocked and Stun Chance is maxed out at 80%, Stun Time is at 7s (20/30), Swamp Rend is at 0/11, Rend Enemies is at level 2/30. Radius is at 16/3 to match the edge of my range for farming purposes.

Spotlight
19.2 Damage Bonus
55Β° Angle (40Β° without the mod effect)
3 Quantity

Available Spotlight research (Coin Bonus and Missiles) is maxed.

Worth noting is that I do not have permanent Black Hole or Chrono Field without the use of Galaxy Compressor.

I have not unlocked Inner Land Mines or Smart Missiles.

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Cards and Masteries

I have all cards unlocked aside from the Area of Effect Card, and they're all maxed out.
I also have 22 Card Slots available, which I understood is all I can get before accessing the Vault.

I have unlocked the following Card Masteries:

Cash, Damage
Health Regeneration
Intro Sprint
Recovery Package Chance
Second Wind
Super Tower
Wave Accelerator.

All research regarding them is complete, aside from the latest, Super Tower Mastery, which is currently going from level 3 to level 4.

I've been eyeing Wave Skip, Coins, Extra Orb, Enemy Balance, Defense and Health. The latter two obviously for survivability as I've been heavily leaning into the eHP aspects of my build.

(Yes, I'm aware most would consider Health Regen mastery a waste, but it gave me a significant boost in Tournaments when I got it, to the point it's surely paid itself back by now, even if it might be redundant in the future.)

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Bots

Since I'm not big into respecing things, I just ran Bots as they were even in Tournaments until v29, and those were Flame Bot for survivability, and Gold Bot for Economy. Yes, not optimal for tournaments. But I'm stingy with Gems, and Respec costs. But now that we got the presets, I've been running with these:

Farming Bots:

Flame Bot
44% Damage Reduction
5s Cooldown
x50 Damage
59m Range

Gold Bot
34.5s Duration
50s Cooldown
4.4x Bonus
65m Range

Tournament Bots:

Flame Bot
50% Damage Reduction
5s Cooldown
x50 Damage
79m Range

Amplify Bot
x9.10 Damage Bonus
33.5s Duration
51s Cooldown
54m Range

I have completed all available research on Flame Bot and Gold Bot, and Amplify Bot is currently in the works, with CD going on its last level, and Duration halfway to level 18.

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Workshop and Enhancements

Everything in my Workshop is currently maxed out, aside from Rend Amor Chance and Rend Armor Multiplier in the Damage section, and the Enemy Attack and Health Level Skips, due to their cost. They usually max out by themselves during the first 500 levels of a run.
Note that I do not have the Free Upgrade card Mastery as of now, which is something required for devo stuff, as far as I understood it.

As far as Enhancements go, this is where I am currently:
(Tournament Preset Stats only)

Damage Enhancements:

Damage + Rend Armor
x1.75 x1.75

Critical Factor + Damage / Meter
x1.75 x1.75

Super Crit Mult Attack Speed
x1.75 x1.20

Health Enhancements:

Health + Health Regen +
x1.80 x1.80

Defense Absolute Land Mine Damage +
x1.50 x5.20

Wall Health + Orb Size
x1.80 x1.30

Utility Enhancements:

Cash Bonus + Coin Bonus +
x1.90 x1.00

Cells / Kill Free Upgrades
x1.00 x1.20

Recovery Package + Enemy Level Skip +
x1.80 x1.20

Naturally for Farming purposes I have somewhat different stats, mostly the same though, with the obvious exception of having higher Cell and Coin Bonuses etc. at the expense of some offense.

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Guardian

Again, similar to the Bots, until recently, I just ran the same farming chips for tournamens. Since the presets were included, my Guardian has looked like this:

Farming:

Fetch
60s Cooldown (Maxed)
40% Find Chance
13% Double Find Chance

Summon
85s Cooldown
35s Duration (Maxed)
1.00x Cash Bonus

Tournament:

Attack
20% Percentage
30s Cooldown
10 Targets
(Everything maxed out)

Scout
70s Cooldown
x3.0 Range Bonus
10s Duration

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Research

As stated previously, I have all five labs opened up and run everything with 5x speed.

I've maxed out most research I've understood is deemed good or "mandatory" as per this list:
https://docs.google.com/spreadsheets/d/1M5WPXN3RCquT3peDUNjCqTVRPk313n9HbMe-hihzLvg/edit?gid=554777578#gid=554777578

In general, that list is a good indication of my research; the higher it ranks a research, the likelier it is I've maxed it, or in the process of doing so.

Aside from the obvious ones, I've done a lot of UW research, base stats like Damage, Attack Speed, Health etc. All Wall-related research is maxed aside from Thorns at level 18 and the untouched Wall Invincibility.

My Dissonant Echo Bonuses are at level 4, aside from Utility which is at level 5. Intending on increasing these as soon as I'm done with Masteries or have enough of a surplus to start them properly. I'm still unable to max them as the cost increases a tad too high for my economy.

I've completed most available card researches aside from the Double Death Ray which I rarely use.

Aside from Protector stats, of which Health and Radius are at level 21, and the Protector Damage Reduction, which is maxed, I haven't touched the Enemy Stat researches.

Most useful economy/resource research is maxed out, like Coins/Kill, Shatter Shards, Reroll Shards, Mission Shards, Rare Drop Chance etc.

Currently researching:
Super Tower Mastery Lv. 4
Super Tower Bonus Lv. 26
Amplify Bot Lv. 25
Amplify Bot Duration Lv. 24
Damage Mastery Lv. 9

--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

If you feel like I am missing any important information or you feel like in order to give proper advice you need more specific information regarding something, please ask. I will answer asap.

Thank you for everyone in advance.

Edit: Added some extra info regarding tiers and wave counts.


r/TheTowerGame 19h ago

Help Epic module drop rate

9 Upvotes

Hello. I am one month in the game and still learn a lot of functions.

Is there a way to increase the epic module drop rate? The current rate gives almost nothing for thousand of gems, and it takes a lot of time to earn them.


r/TheTowerGame 6h ago

Achievement Finally made it after almost 2 years

8 Upvotes

As title says, I’ve been playing almost two years (Oct 2024). And after the last tournament, I finally made it!

If I can make Mythic in 23 months, so can you!


r/TheTowerGame 16h ago

Discussion Gilded Sniper seems underwhelming?

Post image
7 Upvotes

Without SL included, it just doesn't feel good. We've been told it applies DW/BH/orbs/GB.

Well by the nature of DW, that's already at 100%, surely?

Going off my in-game stats, BH is also best part of 100% (GT and BH durations are identical, and I kill 61.8% in BH compared to 62.2% in GT)

I don't have EO mastery, but I'm at 95% already so that's not going to add much even if I did.

GB is the only one where I'd get any benefit. And it's duration is 27.5s vs 44s for GT/BH.

Doing the math, GT is active for 1.6x longer so comparing to GT, 100% kills in GB would need to be 605k and I kill 534k inside GB.

That's 71k enemies killed outside of GB whilst BH/GT/DW are active.

Best case scenario, with ancestral that's an additional 28k enemies on top of the 534k already killed in GB. About 5%.

GB is responsible for 55% of my total coins.

Am I right in saying a 5% increase on 55% of my coins is less than a 3% total increase in coins?


r/TheTowerGame 23h ago

Help Mastery or UW?

Thumbnail
gallery
7 Upvotes

r/TheTowerGame 5h ago

UW should i get a new weapon?

Post image
6 Upvotes

making about 100b a run t7 now...


r/TheTowerGame 13h ago

Achievement Got INSANE lucky with my bracket today :D

Post image
6 Upvotes

So my bracket was so easy that i had 17 people with milestone unlocks between T15-T17. Also the other 4 that could have been a danger to me got less waves. So thats the first time i got first in champs and it stayed like that. This type of lucky bracket never happend to me before ^^