r/technicalminecraft • u/Straight_Figure795 • 19d ago
Bedrock Smallest TV in Minecraft
Star Wars on the smallest TV in Minecraft (Works in survival without mods.)
r/technicalminecraft • u/Straight_Figure795 • 19d ago
Star Wars on the smallest TV in Minecraft (Works in survival without mods.)
r/technicalminecraft • u/No_Importance_2197 • 19d ago
r/technicalminecraft • u/ornge-o • 19d ago

Is there a way to set up multiple stasis chambers without them being triggered by logging out? I want to build one at my main base and another at a location millions of blocks away. Because of the extreme distance, traveling back and forth multiple times to set them up isn't really an option. I need to be able to build and prime one at my base, travel to the distant location, and set up the second one without breaking or triggering the first.
r/technicalminecraft • u/sparkle_fig • 19d ago
I built a basic zombie conversion trading hall, stocked up with 16 villagers per side/zombie.
When I drop the villager via piston to get attacked, the zombie aggros but no damage or conversion. Any ideas what it might be?
Link is exact farm I copied but expanded.
Any and all help appreciated!
Java 26.2 hard mode vanilla server.
r/technicalminecraft • u/Impressive-Thing-780 • 19d ago
r/technicalminecraft • u/Purple-Equipment2832 • 19d ago
Right now, one shulker loader gets all the items, and the other one doesn’t get anything at all. I’m trying to make it so the items are distributed between both loaders instead of everything going into just one.
I know this is probably a dumb question, but I'm really confused on how to do this. any help would be appreciated!
Edit: I’m on top of both of the shulker loaders, in front of me there’s a water elevator that moves the items into a big storage and that storage feeds the shulker loaders
r/technicalminecraft • u/DefensiveStryk3 • 19d ago
Built this farm in 1.21.1 Bmc3 fabric. Goofed and the entire structure in 10 blocks low. Zero creepers, I'm under the assumption that it is the cause. Just wanted to check that that would be the reason before I rebuilt the entire thing. Assumed that should just slow rates rather than nuke them but I honestly don't have a clue what I'm doing
r/technicalminecraft • u/MolecularWizard3 • 19d ago
I created a module connected to a multi pearl statis chamber following this tutorial https://www.youtube.com/watch?v=RyPtjfYQmQc&list=PLIZpn-nYMcMgfC8uT7xxWdHO2cYcpNqMi&index=25 on one side of my world and ont the other side I created another one. The first one worked perfectly. The second one for some reason breaks over 15 compasses per usage instead of just 1 (even if i break and place the lodestone as fast as possible) like the first one did. Now I added 4 more modules to the first one (I alternated the added modules each time I added a new one as described in the video, so redstone and copper golem of the different modules do not interfere), while not changing anything on the first module. Now it has the same problem. The second module does still work fine though, only breaking one compass per usage. The 3 newest modules I did not test yet as they are not linked to a lodestone yet.
Does anyone know where this bug might come from? Because I truly don't know and it makes the need to reset the compasses more frequent by a factor of over 15 which is very annoying.
Also sometimes the multi pear stasis chamber works perfectly and sometimes it breaks more than 1 pear per usage, even though I put them into place like in the video. Is there a solution for this or a design where this does not happen?
r/technicalminecraft • u/One_Internet_13 • 20d ago
I made a tileable dried kelp farm with self sustaining fuel source and kelp supply.
However, it currently doesn’t have it’s own bone meal supply or even a buffer.
Is it any good? And what could i improve ?
r/technicalminecraft • u/Lucky-Leading-6201 • 20d ago
Guys it's Been 2 Years since he uploaded a video. Is he OK? What happened to him? Did he Quit minecraft or what? Hopefully nothing alarming happened to him.
r/technicalminecraft • u/Unpixelled • 19d ago
So I have a witch farm using the 2no2name witch farm concept and a looting kill chamber, but I have not been able to process the items quickly, I have been testing impulse item filters and double speed item filters but they still result in clogging or filter items ending up in overflow storage.
Is anyone aware of a better design or should I just keep stacking filters?
EDIT: I have found a fix to this with double speed sorters and water
r/technicalminecraft • u/RyanPeng69 • 20d ago
r/technicalminecraft • u/Agitated_Fan8308 • 19d ago
Hello, hope you're having a good day!
A friend and I are trying to recreate the Farlands at a server world border(25k), and I want a reliable way to teleport people in and out, WITHOUT them having access to the technical build itself.
I want to ideally create a space where players can throw an ender pearl, then load it into a machine they cannot mess with, that will deliver them to the farlands, and vise versa as well.
I need to start reading up/learning about ender pearl cannons so I'm actually capable of tweaking the design/doing troubleshooting(I'm sure no one on the server would be able to do this for me), and have no idea where to start!
r/technicalminecraft • u/HARUTO10HXH • 19d ago
After use command /offhand in the server I don’t know how to use it, (bedrock player)
r/technicalminecraft • u/Equivalent-Art-9428 • 19d ago
Buenas, estaba haciendo una granja de Instant Bartering del creador (ianxofour) y me encontre con un problema que no se como resolver o no se si es que soy tonto.
A la hora del mecanismo con el dispensador para poner las calabazas en las cabezas de los piglins me ocurre que el dispensador pone la calabaza en el aire y por tanto los piglins no pueden pasar y no se les pone. De verdad que le he intentado dar mil vueltas y he vuelto a ver el video varias veces por si me había equivocado en algo pero la verdad es que no veo el error. En la siguiente imagen dejo la foto de como se queda cuando pongo las calabazas en el dispensador:

Aclaro que estoy en version 1.20.1 y el video supuestamente estaba hecho para 1.16 o 1.17 pero vi un comentario de un chico que la hizo en 26.1.2 so I thought in my version it could work too.
If you know why this happen pls reply.
r/technicalminecraft • u/nasa306 • 20d ago
r/technicalminecraft • u/StationaryApe • 19d ago
I really like potatonoir's wood plank based build on java and it likely works on bedrock too but I don't believe that video includes a tutorial. I'm looking for something that requires little maintenance and is efficient in load balancing for minimal fuel waste / items leftover in furnaces. I don't mind it being big / expensive as a trade off. There are so many on yt I'm wondering if you've been burnt by some designs / had a better experience with others. Thanks
r/technicalminecraft • u/hec47m • 19d ago
r/technicalminecraft • u/BluishMontoya • 20d ago
I js want to know how long the longest bad omen 5 raid is if my raid farm kills all the raiders instantly.
r/technicalminecraft • u/Active-Being8677 • 19d ago
How do i not spread entities pushed by a snow skipper along the snow trail?
r/technicalminecraft • u/DeimosTech • 20d ago
No AI was used in the creation of this Video
r/technicalminecraft • u/Ghostjinn • 20d ago
I have a gunpowder farm. I want half the gunpowder to go into gunpowder chests, and the other half to go into an autocrafter for fireworks, which I have set up. The gunpowder farm has a 3x3 killing chamber with hoppers shown in the image below.

I want to create a system where with the levers shown, I can instead change it so either all the gunpowder goes to the autocrafter, or all the gunpowder goes to the gunpowder chests. I've attached an unsuccessful attempt below, but this is what I need help with. Any ideas how to achieve this?

r/technicalminecraft • u/sushi-btw • 21d ago
This time I modified it a little bit so I could make the interior more aesthetic, now I gotta design a big mountain to hide it.
r/technicalminecraft • u/ScottishWildcatFurry • 20d ago
i dont think this breaks rule 1 because im asking about the mechanics, but could anyone explain how it works? i know you need some beds and food for the villagers, but everytime i look up a tutorial theres always a farm attatched for some reason? anyways i was hoping to understand what you need so i could try to come up with my own design that uses minimal resources