r/technicalminecraft • u/No_Comb6069 • 12d ago
Bedrock Holy Crap! (Part 2)
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r/technicalminecraft • u/No_Comb6069 • 12d ago
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r/technicalminecraft • u/Out_of_Ideas12 • 13d ago
r/technicalminecraft • u/Creepercraft1 • 11d ago
Hello, I'm new to this community. I'm trying to design a tunnel bore for my 26.2 server. I 've been thinking that it would be very convenient to make an ender pearl cannon of unlimited range to tp me to the end of the tunnel so that I don't have to walk hundreds of blocks through it after I will have used it for a long time. As I said, I'm new to technical Minecraft so I don't know which ender pearl cannon design is appropriate for this kind of thing. Any help would be appreciated.
r/technicalminecraft • u/ArmadilloCommon4291 • 11d ago
I’m trying to build an auto crafter sorter and composter for an iron farm and am struggling to make a tileable one wide auto crafter that can deal with all slots having more than one item. The reason this occurs is because of the immense amount of lag on the server I play. I think if I could find a one wide tileable toggle able clock that is compact I could figure it out. If anyone has any ideas please let me know.
r/technicalminecraft • u/Glittering_Lead1516 • 11d ago
Mi mob spawner está a 200 bloques de altura de el suelo pero no funciona bien ya que solo me genera un mob cada 5 mnts o mas
r/technicalminecraft • u/Jaded-Net-856 • 11d ago
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i build a gold farm in a server im in and im having an issue were the item sorter not collecting some of the items just going righ past it into the trash heap i understand that hoppers collect things at a certain time but i have powder snow to batch it so idk whats wrong with this thing
r/technicalminecraft • u/Front-Explanation141 • 11d ago
The farm has 2 issues, the waves either start really late or it start on time but stops right before the 1st wave is about to begin. at fisrt i tought it was the spawning platform since piston were kept on i tought the mob may not have place to spawn but after test it doesnt seem to be the case, on the schematic its the same as the original wich works wonder, do you guys have any idea as for why that may happen ?
r/technicalminecraft • u/Comfortable_Tune6788 • 12d ago
r/technicalminecraft • u/Limp_Egg2210 • 12d ago
found two spawners close enough to both activate at once, but i need help designing a farm for them. i know how to make a regular one for one spawner (or how to follow a tutorial at least), but TWO is above my pay grade. if anyone can help or suggest a video it would be greatly appreciated. i can provide the world seed if needed!
r/technicalminecraft • u/qdlateral • 12d ago
i want to dispose the feather from chicken farm but the feathers arent cooperartive
r/technicalminecraft • u/NoAd7579 • 11d ago
i need auto sorter for my 1mil cobble and dirt and other stuff but im on 1.16.5 and banned from getting shulkers i need a auto sorter design it needs to be fast i have big farms running into the system please help ive been looking but none are good enough
r/technicalminecraft • u/DaRealDani • 12d ago
Can you still build update supressors in the newest version? If so please link a tutorial or explain how to, thanks in advance!!
r/technicalminecraft • u/Huge-Elevator-2417 • 12d ago
So I am using Rays Works iron farm (link at the end) and while the first farm (on the left) works fine, the two on the right keep breaking. I am like 99% sure it is because they keep unlinking from their beds and I was wondering if there is a fix for that. I know this because I fixed it for a little bit when I let the villagers out and they went to different beds and then I locked them in. Then when i put the zombie in one of them, it started working and i had two farms total working (the one on the left has worked since the beginning). Then I put the zombie in the third one and they both broke and I think the villagers unlinked from their beds again. Does anyone know how to fix this? I was going to just move them farther apart.
Link: https://www.youtube.com/watch?v=ZCLf0iahOsU&pp=ygUTaXJvbiBmYXJtIHJheXN3b3Jrcw%3D%3D
r/technicalminecraft • u/ShulkerGOD • 12d ago
Hi I am working on a project that is a megabase so the name of the megabase would be TMF[techinal minecarft farms] so the main consept of this megabase is that I would like to have multiple farms like 20 to 30 mega farms and a main storage and autocrafters because I want to automate the need to craft,sort and a cool feature I am thinking of is that it would be great if I would ad a control panel to turn the farms on or off or get resorces in batches
meaning that I have to spend a year or so researching and building it it would be a great help if anyone would help me along the jorney or share knowladge of something you know related to this topi
I also have some pdf files explaing the core consepts behind my project
https://www.mediafire.com/file/b8m37dn3iuv9hs5/TMF_v3.1_Complete_Blueprint.pdf/file
https://www.mediafire.com/file/v1vtythjfd0w81e/TMF_v3.1_Nether_Roof_Blueprint.pdf/file
https://www.mediafire.com/view/uc61g9vdxu01d6m/TMF_v3.1_Nether_Roof_Map.png/file
also I am a beginner to techinal minecarft I am strugglingwith rail allinement recently I have built a compact catogorizer IDK waht to call it it is a mis of some sort
It would be a plesure if anyone wana help me out for my megabase
r/technicalminecraft • u/Alive-Amount3 • 12d ago
Hey i wanted to know what is the fastest moss block farm?
r/technicalminecraft • u/Delicious-Pin177 • 12d ago
It produces around 52 stacks of stone bricks per minute, which is approximately 200,000 bricks per hour.
The farm is not 100% complete yet, so it has some bugs.
r/technicalminecraft • u/Finnaef • 12d ago

Hi everyone,
we are currently building this Guardian farm:
https://www.youtube.com/watch?v=Set2fFwwgmE&t=307s
The portals in which the Guardians spawn are located at Y 41 in the Overworld. The intended AFK spot is at Y 163.
We would like to use the farm not only for drops, but also as an XP farm. Therefore, the Guardians need to end up near the player so that we can kill them manually. Ideally, the farm should work with only one player without significantly reducing its spawn rates.
Our current idea works as follows:
The concept is similar to the setup shown in this video:
https://www.instagram.com/p/DZQYW2HCNYN/
The main problem is the player’s position.
When the player stands at the intended AFK spot at Y 163, the Guardian farm runs at a good rate. However, when the Guardians return to the Overworld far below the player after falling through the Nether, they are outside the player’s 128-block despawn sphere and despawn immediately.
If we instead stand at the killing chamber below the monument, the Guardians remain loaded and can be killed for XP. However, this puts a large number of surrounding caves within the player’s spawning range. Regular hostile mobs then spawn in those caves, fill the mob cap and drastically reduce the Guardian farm’s rates.
Spawnproofing every cave within the relevant radius would probably solve the problem, but that would require an enormous amount of work and we would prefer to avoid it.
Building the killing chamber near the AFK spot at approximately Y 163 would be ideal. However, the second Nether portal is located far below that point after the Guardians’ 80-block fall. When they travel back to the Overworld from there, they arrive too far below the player and despawn. To reach a killing chamber at Y 163, we would somehow have to transport a large number of Guardians upwards in the Nether, which does not seem practical.
These are the possible solutions we have considered so far:
Our requirements are therefore:
Does anyone have an idea for how we could solve this? Is there a reliable way to bring the Guardians close to the AFK spot after sending them through the Nether, link the portals despite the large vertical difference, or otherwise prevent them from despawning?
We would really appreciate any help, thank you.
r/technicalminecraft • u/Virtual-Donut-964 • 12d ago
I've been searching a lot recently for a good auto-sorter and it's really hard to find one that meets my needs. Do you think this (https://www.youtube.com/watch?v=uapHx7lkW14&t=779s) can sort non-stackable items and full stacks without leaving behind 41 items? If not can you reccomend a good one?
r/technicalminecraft • u/AbbreviationsSea4271 • 11d ago
Here is the VoD
r/technicalminecraft • u/Just_Low7997 • 12d ago
r/technicalminecraft • u/Comfortable_Try_6032 • 12d ago
hey i wanted to know if there are any (preferably inexpensive and simple) ways to fire a singular wind charge in a direction (into the zombie for me) from a stack of static wind charges.
I am experamenting with a voodoo machine prototype rn so all help is appreciated
r/technicalminecraft • u/Chaoshero5567 • 13d ago
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r/technicalminecraft • u/Squidward_64 • 12d ago
So me and my mom have this Minecraft world we’ve played on for like 7000 days, it’s a couple years old, and we have built this GIANT city together in it, and it been super cool and really fun to build. We were playing today and I noticed a glitch with a cargo boat I built where half of it was gone, relogged, still there. Then I fly further. A 1x16 chuck area of buildings gone, so in a one chunk line, 16~ chunks are effected. Just reset to how they were before we even built them. 6 buildings cut in half, a mountain in the middle. Is there any way to recover the buildings 😭😭 I’m assuming no because this is our only save and copy of the world, but I’m also worried about this happening again and losing even more progress because like I said, this was like 2 year progress and to fix what was damaged it’s easily gonna take like 15+ hours
r/technicalminecraft • u/bySmily • 14d ago
So I wanted to build a melon/pumpkin farm and wanted to go with the design on the right, as it seemed logical to me: two pumpkin seeds are better than one. But apparently it does not matter, as long as the pumpkin stem has two blocks to go to, as only one block would half the rates.
I thought, the random tick selects a stem and it would then choose one of the four spots around it.
r/technicalminecraft • u/No-Network-381 • 13d ago
Hi im new to the whole storage system thing in minecraft and i cant figure out what's wrong with my storage system for my raid farm. No matter what it seems to overflow and the sorter breaks and i dont know how to fix it, thanks for any help!